[I'm going to Canada until the 17th and then I'm moving out of my home for two months. I really have no clue about internet access so this is aaall up to you lot until I get regular access.
Oh yes, new stuff to first post.]
Senya stiffened up even further when she heard the kelpie ask them to ride it. A vague memory about riding kelpies being dangerous flashed through her head.
"I'm not riding you!" she burst out fearfully. "Go away, the two of you. Go on! Hurry up and leave!" Then, as if she couldn't wait for them to hurry up and go away, she ran away from them across the shore back towards the rocks.
Slipping behind an overhanging rock, she hid herself from sight. She felt about for her sealskin, panic-stricken. The only thing she wanted to do was run away from these faeries and from everything that was happening. Her fear seemed irrational, but she wasn't thinking rationally now. Good, the sealskin was still there. Taking off her faerie garments at lightning speed and donning on her comfortable sealskin, she turned into a seal again.
Gripping the garments between her teeth, she slipped almost soundlessly into the ocean, making a tiny splash as she swam downwards ... down, down, down, deep down into the deepest depths.
---
At a palace, the faerie king asked his advisors, "Well, what do you make of it?"
Slowly, each advisor shook his or her head in a doubtful manner. A few vague suggestions that meant nothing at all were brought up and immediately dismissed by the speaker. It was a terribly confusing thing.
"Your Royal Majesty!" a soldier saluted the king. "There has been no intrusion into the Otherworld by any disbelievers! The wards are still clear and working."
The king sighed. He had wondered if someone who did not believe in faeries had entered the Otherworld and had sent his soldiers to check on the wards. Once upon an age, a disbeliever
had entered and there had been some pretty havoc. Since then, the wards had been set up and worked very well too.
"Your Royal Majesty..." the soldier hesitated. Clearly there was more to his report. The king made an impatient gesture for the soldier to continue. "The wise ones" -- the wise ones were elderly faeries reknowned for their knowledge, a few old faeries who lived solitary lives in the palace's topmost towers -- "believe that someone has entered. Someone who doesn't belong here and who might be trying to do something terrible to the Otherworld."
The king frowned. At length he said, "Find that someone and bring him or her to me."
[Explanations! Rather badly done, but hopefully you get the idea. This is a different king to a different realm than the one Alex has, by the way. This one is on land somewhere. Or air. I'm not sure. Not under the sea anyway.
Wards have been set up to prevent anyone who doesn't believe in faeries to enter the Otherworld. There are wards that also prevent people, in general, from entering unless deliberately invited by a faerie to do so. A person may be invited into the Otherworld without being aware of it, e.g. a kelpie captured a person and brought them to the Otherworld. Sometimes people really do stumble across the Otherworld by accident, like Lilac's character. However, people who stumble across are open to the possibility that faeries may exist or they do believe in faeries. Anyway, they don't blatently disbelieve in faeries so the wards don't go off.
Usually, when people believe in faeries, they like them or they feel neutral towards them. There are no wards to prevent an anti-faerie person from entering. (Anti-faerie as in "I hate faeries although I know they exist", just like "I hate green peppers even though I know they exist". I am anti-green pepper.)
There lies the key difference. There are wards to stop disbelievers. There are no wards to stop anti-faerie believers. The wise ones' theory (which may prove to be unfounded after all) is that an anti-faerie believer has entered the Otherworld. Or this believer wants to do something that upsets the balance of nature, even though the intruder may not be anti-faerie at all, and just very ignorant.
As a general rule, this realm's soldiers bring back suspects to the king, who isn't a bad fellow, just likes to prove he's powerful. He likes to flex his muscles and show off, so to speak. So the soldiers aren't always humane fellows and may resort to kidnapping, torturing, interrogation, etc, to get things out of you. (Torturing nothing too brutal for this role play, by the way. No food and water usually works wonders.) Some of the more impulsive have accidentally killed hostages and things are hushed up. Most faeries are apathetic to these killings since suspects are "criminals" anyway and humans don't really matter too much. Anyway, it's a rare happening.
But now anyone who has recently entered the Otherworld, anyone who is human, anyone who just looks suspicious at all (travellers, because they're not living at home), anyone who's done anything slightly out of place which is not part of their daily ritual, is going to be hunted. That includes you, you and you. *points finger randomly*]