Journal: http://www.neopets.com/mip/index.phtml
Comic: http://www.neopets.com/mip/comic.phtml
Past Threads:
[original],
[Split 1],
[Split 2],
[Split 3],
[Split 4],
[Split 5],
[Split 6],
[Split 7],
[Split 8],
[Split 9],
[Split 10],
[Split 11],
[Split 12]
<center>
Walkthrough:</center>
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Part One
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Visit
this page, where you will be lead to a game that must be completed. The game operates similarly to a
Tangram puzzle, in which you must place all of the ship's supplies within the grid provided.
Complete the puzzle by arranging the pieces so they all fit within the grid, then click Submit. You must complete three puzzles of increasing difficulty to continue.
If you have trouble solving them, try these
Useful Tips and Tricks first.
If you still cannot figure out your puzzle, post the image here (
Please note - all pictures must be less than 500 pixels wide! If it is over this, please link to the picture's URL, do not use the image tags).
A note to all people solving puzzles for others,
Please do not give the location of anymore than three pieces of the puzzle.
<center>----------
Part Two
This part of the plot is finished, and can no longer be completed.
The challenger in question has been removed from the Battledome, and can no longer be fought
----------</center>
Visit Chapter 2 of the comic. On the last page (page 4) click on the last cell of the comic.
This will allow you to challenge the Ravenous Monster in the Battledome.
<center>----------
Part Three
----------</center>
Visit
this page. Here you will find a puzzle where you must figure out the code to open a lock. (Much like
Time Tunnel.)
Click on each ring to shift it into position, then click on the red button in the center of the puzzle to check it.
If you get a
green light, you have the
correct symbol in the correct position. If you get a
yellow light, you have the
correct symbol in the wrong position.
The number in the red button indicates how many attempts you have left on that puzzle. If you don't solve it in that number of attempts, the puzzle will reset and won't be the same as the previous times. Keep trying! You may find it useful to rotate one ring at a time and use the process of elimination to figure it out.
You will have to solve 3 of these puzzles to continue, and they're different for everyone.
Glitch note: If you have completed your third puzzle, but the plot has not progressed (i.e. you are getting puzzle three again but with a red button showing "0"), either refresh the page or go back to the journal, then the comic, then the puzzle. This should solve the problem.
<center>----------
Part Four
This part of the plot is finished, and can no longer be completed.
The challenger in question has been removed from the Battledome, and can no longer be fought
----------</center>
The
Monstrous Moach is now a challenger in the
battledome. Go out there and get them!
<center>----------
Part Five
--------</center>
Click on the last frame of Chapter 5 in the comic to take you to the maze. The maze starts with you at the boat. Some people have one path to click here (just above the boat), and others have two (above the boat and off to the right of the screen). You may find it beneficial to create a map of your maze, as in
this guide. You have to collect 9 pieces to repair the boat. Some pieces should already be in your quest inventory.
The thorns can be found by clicking on the last panel of Chapter 4, but this seems to be glitchy for a few people. The jawbone can be found by clicking on or near the Mootix on the map in Mad Tongue Murphy's journal. (Alternately, you can highlight text just above the journal, then press TAB, then press ENTER.)
The other pieces must be collected by searching the maze. Collect pieces by clicking on them. The branch must be "sawn off" with the jawbone: open your quest inventory, select the jawbone, and click on the branch.
Some people are getting "stuck" in their mazes, when the maze loops back on itself. This is a bug, but TNT has been working on it. Check your maze periodically to see if it has changed.
Once you have collected all 9 pieces, return to the boat and start using items on it. The items have to be used in a particular order:
Vines
Planks
Thorns
Nail Gun
Bucket
Branch
Steam Vent
Ship's Wheel
There is no notification that this step is finished.
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Part Five
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After reading the current comic, return to
the maze, you will find a clam shell in your inventory. Use it on the ship, and it is suddenly seaworthy.
Also, the Petpetpet Horde is now available to fight in
the Battledome!
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Notes
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This is a snowglobe from the
Smuggler's Cove and unrelated to the plot.