Search found 41 matches

by weee5067
Mon Oct 20, 2008 8:39 pm
Forum: Coconut Isle
Topic: PPT Minicity [Split 5]
Replies: 135
Views: 80333

Re: PPT Minicity [Split 5]

Unemployment and Crime are both at 1%.
by weee5067
Tue Oct 14, 2008 7:45 pm
Forum: Coconut Isle
Topic: PPT Minicity [Split 5]
Replies: 135
Views: 80333

Re: PPT Minicity [Split 5]

Everything's fine.
by weee5067
Sun Oct 12, 2008 3:00 am
Forum: Coconut Isle
Topic: WW35: Kakariko Village Graveyard (Groupies)
Replies: 122
Views: 77658

Re: WW35: Kakariko Village Graveyard (Groupies)

[dice]hqdlunefkf[/dice]

Ooops. I think I need archery lessons.

[dice]lbzzhrteet[/dice]

That's better :D
by weee5067
Fri Oct 10, 2008 11:00 pm
Forum: Coconut Isle
Topic: PPT Minicity [Split 5]
Replies: 135
Views: 80333

Re: PPT Minicity [Split 5]

Everything's fine now.
by weee5067
Fri Oct 10, 2008 6:24 pm
Forum: Coconut Isle
Topic: PPT Minicity [Split 5]
Replies: 135
Views: 80333

Re: PPT Minicity [Split 5]

Unemployment is at 1%.
by weee5067
Fri Oct 10, 2008 7:06 am
Forum: Coconut Isle
Topic: WW35: Kakariko Village Graveyard (Groupies)
Replies: 122
Views: 77658

Re: WW35: Kakariko Village Graveyard (Groupies)

Actually, to roll your own dice, you need to use the handy dice button and put in '2d6' inside the dice tags. If you try quoting a post with a dice roll in it, you'll see a seemingly random jumble of letters instead of the 2d6 that you need, which is a bit confusing.

[dice]xwqovdpuso[/dice]
by weee5067
Fri Oct 10, 2008 4:35 am
Forum: Coconut Isle
Topic: WW35: Kakariko Village Graveyard (Groupies)
Replies: 122
Views: 77658

Re: WW35: Kakariko Village Graveyard (Groupies)

*tries to figure out how to shoot an arrow*

[dice]mzbpbycscn[/dice]

Success! Well, kinda.
by weee5067
Fri Oct 10, 2008 12:08 am
Forum: Coconut Isle
Topic: WW35: Kakariko Village Graveyard (Groupies)
Replies: 122
Views: 77658

Re: WW35: Kakariko Village Graveyard (Groupies)

Pass ball to: Tanner

So there.
by weee5067
Wed Oct 08, 2008 8:25 pm
Forum: Coconut Isle
Topic: WW35: Kakariko Village Graveyard (Groupies)
Replies: 122
Views: 77658

Re: WW35: Kakariko Village Graveyard (Groupies)

...Did I miss the 'game end' post or something? Why is no one posting?
by weee5067
Wed Oct 08, 2008 12:41 am
Forum: Coconut Isle
Topic: PPT Minicity [Split 5]
Replies: 135
Views: 80333

Re: PPT Minicity [Split 5]

Everything's good now.
by weee5067
Tue Oct 07, 2008 2:28 am
Forum: Coconut Isle
Topic: WW35: Kakariko Village Graveyard (Groupies)
Replies: 122
Views: 77658

Re: WW35: Kakariko Village Graveyard (Groupies)

...So, it seems to me that the ideal strategy for the baddies here would be to keep each other alive long enough to completely annihilate the innocents. At this point, I'm sure most of you must have an idea of who you all are. Majority is 7, so if four of you vote for no execution instead...

...And ...
by weee5067
Mon Oct 06, 2008 7:49 am
Forum: Coconut Isle
Topic: WW35: Kakariko Village Graveyard (Groupies)
Replies: 122
Views: 77658

Re: WW35: Kakariko Village Graveyard (Groupies)

Miyu wrote:Yes, killing inactives is a good strategy if you have inactive baddies.


*pokes the part where Laryxler was modkilled for inactivity*

You were saying?
by weee5067
Mon Oct 06, 2008 6:47 am
Forum: Coconut Isle
Topic: WW35: Kakariko Village Graveyard (Groupies)
Replies: 122
Views: 77658

Re: WW35: Kakariko Village Graveyard (Groupies)

For the record, I always support killing inactives. Always :P Miyu knows that, too.
by weee5067
Mon Oct 06, 2008 6:30 am
Forum: Coconut Isle
Topic: WW35: Hyrule Eclipsed Game Thread
Replies: 648
Views: 267933

Re: WW35: Hyrule Eclipsed Game Thread

...Why are we assuming Pixa was neutral? There was no 'Skull Kid has been defeated' message when he died, as there should have been if he was on his own team. Is this just everyone blindly trusting a single person again? It's really quite obnoxious when that happens -_- Has Alex been dreamt yet ...