| Author |
Message |
Forum: Neopets Chat Topic: Daily Dare (Split #3) |
| stedob |
|
Posted: Mon Mar 19, 2007 11:10 am
|
|
Replies: 146 Views: 32604
|
| I've got a major tip for you: At the first 3 levels (blue, dung and faerie) the combos may not be usefull really and to beat them, you should corner them and jump, and when meepit jumps press punch and it'll deal some damage plus he falls down and his bones crunch. Also if you're wondering how ... |
|
 |
Forum: Neopian Plot Council Topic: Water Plant Distress |
| stedob |
|
Posted: Sun Feb 04, 2007 8:10 am
|
|
Replies: 8 Views: 10705
|
Well, I tried all combos (like 10 times), tried randomly switching levers (for about 4h sum time), tried the Mad plumb wizard .... and I'm still stuck  |
|
 |
Forum: Neopian Plot Council Topic: HW Plot Part: Sophie's Lab |
| stedob |
|
Posted: Thu Nov 09, 2006 1:32 pm
|
|
Replies: 146 Views: 81387
|
What kind of colours have you all seen when mixing?
I have this one right now http://images.neopets.com/halloween/hwp/lab/comp_bd_def45c954c.gif
It appears to have a ghost glow. This is how my second composition for level 3 looks like. How does your second composition on level 3 ... |
|
 |
Forum: Neopets Chat Topic: Altador PLOT (Done-Prizes!) [80th Split] |
| stedob |
|
Posted: Tue Oct 24, 2006 7:11 am
|
|
Replies: 134 Views: 68565
|
Okay, I just started the water plant part. Are there any suggestions on how to do this part?
It's really just luck. There didn't seem to be any rhyme or reason to it -- some people tried all 200+ combinations of the levers and wheels two or three times, so it doesn't seem to just be the order in ... |
|
 |
| Sort by: |