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 Post subject: WW 27: Q's Toybox (Dead thread)
PostPosted: Fri Aug 17, 2007 3:58 am 
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For the Dead and non-playing.

Q smirks at you as you join the thread. "So, either you aren't playing, or you've been killed off by your comrades. Either way, please obey these rules when posting here. And don't wander too far...just because you're dead to the game doesn't mean you can't be brought back!" She thrusts a PADD at you.

Q's Toybox Rules wrote:
1. You may not reveal anything that was not stated openly on the game thread.
2. You may not reveal anything from a PM with any players you had while living.
3. You may not PM living players.
4. You may not quote PMs or private conversations. You may quote from this thread or from the game thread.

Please keep in mind that you may be resurrected by one of the live players. If this happens, I will PM you to let you know.
Please also remember that WW involves many deaths and frequent lying. Please do not take it personally if you are killed or if someone lies to you about their role.

Please PM me or post on this thread if you would like to be a replacement player.


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 Post subject: Re: WW 27: Q's Toybox (Dead thread)
PostPosted: Sun Aug 19, 2007 4:11 am 
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SUSHICIDE!

Well, not really. Rez plz?


I need a new sig. >_>


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 Post subject: Re: WW 27: Q's Toybox (Dead thread)
PostPosted: Sun Aug 19, 2007 4:22 am 
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Just a note: I'm looking for one replacement, hopefully by tomorrow night. Please PM me if you're interested!


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 Post subject: Re: WW 27: Q's Toybox (Dead thread)
PostPosted: Mon Aug 20, 2007 12:12 am 
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KEEL LIGHT!

And Rez pl0x.


I need a new sig. >_>


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 Post subject: Re: WW 27: Q's Toybox (Dead thread)
PostPosted: Mon Aug 20, 2007 1:06 pm 
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Night 3. Surprise, surprise.

Rez for a dreamer?


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 Post subject: Re: WW 27: Q's Toybox (Dead thread)
PostPosted: Tue Aug 21, 2007 5:02 am 
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Things arn't looking to good for our team. Go get thouse baddies.


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 Post subject: Re: WW 27: Q's Toybox (Dead thread)
PostPosted: Tue Aug 21, 2007 6:57 am 
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Chipper wrote:
Things arn't looking to good for our team. Go get thouse baddies.

agreed he innocents dont look as if theyre doing too well....... :(


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 Post subject: Re: WW 27: Q's Toybox (Dead thread)
PostPosted: Tue Aug 21, 2007 9:15 pm 
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Pickles wrote:
Q appeared suddenly. "It looks like someone left a storage box laying out in the hall. I wonder what's in it?"

It is full of self-sealing stembolts!

*runs off before getting shot*


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 Post subject: Re: WW 27: Q's Toybox (Dead thread)
PostPosted: Tue Aug 21, 2007 9:17 pm 
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Skynetmain wrote:
It is full of self-sealing stembolts!

:roflol:


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 Post subject: Re: WW 27: Q's Toybox (Dead thread)
PostPosted: Wed Aug 22, 2007 7:10 pm 
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*pokes the rezzer*

Can I be alive too? :(


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 Post subject: Re: WW 27: Q's Toybox (Dead thread)
PostPosted: Fri Aug 24, 2007 6:29 am 
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Typhoon wrote:
*pokes the rezzer*

Can I be alive too? :(

seconded


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 Post subject: Re: WW 27: Q's Toybox (Dead thread)
PostPosted: Sat Aug 25, 2007 5:31 pm 
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Horray! Thanks Roxas! Phase 1 of our plan is complete! :evil:


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 Post subject: Re: WW 27: Q's Toybox (Dead thread)
PostPosted: Sat Aug 25, 2007 7:31 pm 
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Susan = neutral = has daykills?

I wasn't aware that neutrals possessed daykills. I'd say she is an OMT or something; rather than neutral.
Matterbug, having two daykill sp's? Could be plausible.
There are nine people left alive, with only two baddies dead. Mathematically and logically speaking; everyone alive can NOT be innocent! Where is toso, shouldn't he of got something by now?


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 Post subject: Re: WW 27: Q's Toybox (Dead thread)
PostPosted: Mon Aug 27, 2007 12:17 pm 
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...poit.

I still don't entirely trust Penguin. He seemed to know I would die tonight, and disabling could be a baddie ability. *shrug*


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 Post subject: Re: WW 27: Q's Toybox (Dead thread)
PostPosted: Mon Aug 27, 2007 6:01 pm 
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Okay, Dominion team, the question I always ask. Why'd I die?


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