Tue Mar 29, 2005 9:04 am
Tue Mar 29, 2005 9:13 am
Cupid
Side : Innocents
Before the end of Night one you must select one male and one female participant. You may not select yourself. If you fail to select two people you will be modkilled and your role will be redistributed.
The two people that you pick will be insantly bonded by love. You are forbidden from revealing who you bonded with love, the players themselves will not be aware they have anything to do with eachother
Because of this love they are willing to sacrifice their own lives for the other.
1. If one of the lovers dies of an attack during the night the other will kill themselves to remain with their loved one
2. If one of the lovers is about to be executed, the other will dive in front of the bullet to protect their loved one.
If you die before the lovers their love will bring you back to life until the time that they die. The moment one of them dies, you will die as well. You will be immune from death until one of the lovers dies
The moment both players are dead, you will gain the following secret powers :
A) Bring me to life! - You may use this once to resurrect a dead player. The dead player must have posted in groupies at least twice. They will be resurrected with any role they had before they died but will not retain any secret powers that they had before they died.
B) Darkness be my friend - Twice during the game you may take cover in the darkness and watch a player over night. You will see anybody that targets that player that night. This includes healers, dreamers and evil players.
C) Till death do we part - Once during the game you may kill a player with your enchanted arrow. If the attempt fails you will be given a second chance, if the second attempt fails you will lose the opportunity to kill a player.
If the lovers are the only two remaining participants, their love will conquer all and only they and you shall win the game. Even if they are evil or on opposing teams.
You also have the following SECRET POWER :
You're my hero
If you post : "You're my hero the_dog_god" three times in one DAY you will be immune for that NIGHT
You can only use this three times.
Tue Mar 29, 2005 9:23 am
Detective
Side : Innocent
As the biggest Private Eye, this side of Neopia, you have been placed in charge of examining the scene after nightly deaths.
Each night you may choose to search the scene of the crime for one of the following :
1. Fingerprints
2. Footprints
3. Hair strands
4. Discarded possessions
I will use a random number generator to generate a number between one and four (Both numbers included). If the number you picked matches the number I generated you will gain a secret power.
After you have received 4 secret powers you will retire as a Private Eye and become a standard innocent with your powers.
Tue Mar 29, 2005 9:30 am
If you die before the lovers their love will bring you back to life until the time that they die. The moment one of them dies, you will die as well. You will be immune from death until one of the lovers dies
If you die before the lovers their love will bring you back to life until the time that they die. The moment one of them dies, you will be able to be killed.
Tue Mar 29, 2005 9:42 am
Spiritual Warder
Side : Innocent - Evil
Victory Conditions : All evil teams are defeated - All other evil teams eliminated, Innocents unable to win
"Just think of me as a not so friendly Ghost Buster..."
Until somebody tries to kill you, you are a standard innocent. If nobody tries to kill you before the game ends, you will be counted as an innocent.
The moment somebody tries to kill you, this role will activate. During the activation the person that targetted you will die, you will not. The moment the role is activated you will become evil.
You may choose to kill a player each night by removing their soul. To do this PM me a list of 5 names, the one closest to the top that is still alive when it is your turn to kill will have their soul removed.
You gain the non-fully used powers of those you kill.
You will have a 3 cycle protection from death from the time in which your role is activated. EG : If your role is activated on Night 2 you will be protected for Day 3, Night 3, Day 4, Night 4, Day 5 and Night 5.
For every dead player in the game your shield will increase by 5%. This rule will only apply for the first 15 dead players however.
Once during the game you may revive an innocent from the graveyard for one full cycle. When they are revived they will be converted onto your team. The moment the cycle ends they will return to the graveyard, they will remain 'innocent' according to the tablet but will be on the Spiritual Warder's team (and will only win if you do.) They will be immune from death for the 24 hours in which they are revived. They will be revived at the start of the new cycle from the time of which you revive them. (IE : If you tell me to revive them halfway through day 4 then they will not be revived until the end of night 4). The member will be unable to be revived again after they return to the graveyard.
Once during the game you may possess a player and force their role to be revealed on the game thread. Your name will not be included in the 'dream'
Tue Mar 29, 2005 10:00 am
Tue Mar 29, 2005 10:03 am
Tue Mar 29, 2005 10:07 am
Tue Mar 29, 2005 10:13 am
Silver Cloaked Vampire Clan
Side : Evil
Victory conditions : All other baddy teams are defeated. Innocents unable to win
Members : o_0 (Reflectionless Vampire), Qanda (Mesmerising Vampire)
'A buffet of innocents...each more delicious than the last...'
With all the Vampire hunters out there, the Silver Cloaked Vampire Clan has dwindled to two.
Each night you may drain the blood from an alive player. To do so you must PM a list of five names to me. The one highest on the list that is still alive when it is your turn to kill will be killed by you unless prevented.
You must designate a spokes-vampire who will be the person responsible for sending in lists to me. They get the final say on what the killing list should be. The spokes-vampire CANNOT be changed unless that person dies or has an adequate reason why. Note: Anyone can send a list, just if the spokes-vampire sends in a list, that will be the one used.
You will gain any non-fully used powers of those you kill. You will gain them in the state that they were before you taking them (EG : Vigilante secret power : Has been used 2 out of 3 times. You would be able to use it once more)
Because of your weakness to natural light you do not have a day kill ability. Instead you have the ability to double the kills you can perform in any particular cycle. You will need to submit two lists during that cycle. You may use this ability twice, you may not use them on the same cycle however or after the 10th Night.
The first time a player tries to kill either Vampire their attack will fail due to the Vampire still being in their coffin. IE : Each vampire effectively has 2 lives because of this.
As a clan you have two capes. Each one will protect the wearer from any type of death during the cycle it is worn. A single member of the clan may wear the two capes over two cycles or you may each wear one. You are under no obligation to decide immediately who will wear the capes. However, if the capes are used to prevent a death, the capes will be mentioned in the 'death scene'
Either member of the clan may use the above role abilities. However, the designated Vampire must use the below secret powers
Mesmerising Vampire (o_0) = You may place somebody under a trance three times throughout the game. People under trances will be unable to vote or use any secret powers or roles. You may use this on three different people, a single person in three different cycles or on two different people (Once on one and twice on the other). You may not use this on yourself. Once during the game you may submit an anonymous note (IE : No alluding to the names of the vampires, real or otherwise) to all remaining baddy teams. This message will be sent via the MC.
Reflectionless Vampire (Qanda) = You may redirect two executions. One may be for a member of the Vampire Clan but the other must be used on any participant other than a vampire. You must send the name of a player in which you wish to redirect the execution onto before the end of day. Once during the game you may stop any dream results from being received. You must request the stop before the beginning of Night, or during the Night before the one in which you wish to activate this in.
Tue Mar 29, 2005 10:34 am
Tue Mar 29, 2005 10:59 am
Sage
Side : Innocents
Victory conditions : All evil is eliminated
"Now I know I left the Wolf and Vampire tracing spells around here somewhere..."
1. You once had the ability to dream of a players full role, however, in your age you have forgotten how to dream of Vampires and Wolves. You can still dream of the other baddies however and to do so you may choose to send a list of 4 people, the closest one to the top that is still alive at the time of dreaming will be dreamt about
2. To help you even further, you may also try and find the Mystic. If you correctly dream of the Mystic you will gain the ability to fully dream of a player's role. If the Mystic finds you first however, they will gain the ability to dream of a player's full role and you will no longer be able to dream for the Mystic (You will still be able to dream of baddies other than Wolves and Vampires)
3. If you fail to send me a list 2 times in this game, your full role will be revealed on the thread. If you do not wish to send in a list, be sure to tell me that in your PM “I do not wish to dream of anyone”
Tue Mar 29, 2005 1:50 pm
Tue Mar 29, 2005 2:16 pm
Tue Mar 29, 2005 2:19 pm
Tue Mar 29, 2005 3:00 pm
Fairground Hypnotist
Side : Evil
Victory Conditions : All other baddy teams are eliminated. Innocents unable to win
Sick and tired of convincing people they are chickens you've decided to make hypnotism 'a bit more fun...'
You must choose whether you wish to be able to kill on Even Nights or Odd Nights before the end of Night 1. If you do not then Even nights will automatically be selected.
On your desired kill Night you may submit two lists. One containing one name and the other containing two names. EG
List A : Mark
List B : Paul and John
The player on list A will be hypnotised by you. Because of the hypnotism they will be immune to death that night. Whoever is hypnotised will then attempt to kill both members on the second list through stabbing.
If they succeed in killing one of the two players on the second list they will be caught running from the scene with a knife in their hand.
If they succeed in killing both of the players on the second list they will snap out of their trance whilst killing the second player. Realising what they have done they will commit suicide. If all three die then no other kills will happen that night.
If they fail to kill anybody you will fail to kill during that cycle
You may not place yourself on either list.
You will not gain the secret powers of those you kill.
During the unselected cycle (IE : If you choose to be able to kill on Odd Nights then the unselected cycle is Even days and nights) you have the following secret powers :
You may day kill one player by hypnotising them to jump in front of the execution. This will also stop the execution on that day. You may only use this once.
You may force three people to vote for somebody else. You may use these three forced votes on the same day, on three different days. On three different people or on the same person (the maximun two vote rule will still apply). This power is not considered 'used' until this has been used three times.
You also have the following two sections to your role. It can be used during any stage of the game.
Execution halt :
You may force the execution to be stopped by hypnotising the executioner into 'firing off a warning shot.' This can be used on either yourself or somebody else.
Second wind :
The first time you are targetted to die the attack will fail.