First of. List of roles not posted yet(as the recap will be strange without them):
Bunnylover(Werewolf) had the following extra powers:
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The Werewolf: Bunnylover212
The werewolf also has the following powers:
1. Every night the werewolf may claw a message on the ground. This message will be viewed by everyone ( I'll post that the message appeared on the ground at the start of the day. You have a 400 character limit in writing your message. Simply PM me what you want your message to be before the night beings.
2. Once during the game, the werewolf can maul a player during the day. To maul a player, simply PM the player you would like to maul and I kill them as soon as I have the chance. The mauling can not take place before day 3(and in day 1 or 2) or after day 7(as in day 8,9,10 ...).
3. Werewolf's have very tough skin. Thus any kill attempt on you has a 1/3 chance of failing. If the first attempt fails, the next attempt has a 1/9 chance of failing. The one after that has a 1/27, then 1/81, ect...
-Ducky-(Whimp) had the following role, which he really didn't use to its fullest potental.
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21. Role: Whimp
Side: Neutral
Victory: Stay alive until one team remains.
1. You are the whimp. You don’t want to take sides; instead you’ll side with whoever is winning. Your only goal is to stay alive. If you are alive, and only one baddies team or all of the innocents are left-you win.
2. As a whimp, you get a bunch of pity protection: If you post “I’m gonna die!” on the game topic you are safe from any executions. If you post “The Werewolfs have my number” on the game topic you are safe from evil wizard kills and gang kills. If you post “Time to start making plans for my funeral” you are safe from werecreature kills and gang kills. Lastly, if you post “Its the end of the world as we know it!” you are safe from werecreature kills and evil wizard kills. You may only use one form of protection each day (whatever one you post first) and cannot use the same forum of protection twice in a row.
3. You never like to offend anyone. Thus you cannot cast the first vote, the vote that gets majority, or the vote that locks in an execution. [/quote]
Fizzy's assassin for hire role was already posted in the game thread.
Jabond(gang dreamer) and Legoquilt(wolf dreamer) had the following role: They were the same except Jabond got doughtnuts, lego got ice cream while Jabond dreamed about gangs and legoquilt dreamed about werecreatures.
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8- Police Man:
Side: Good
Victory: Defeat all evil teams.
1. Each night you may investigate about a player. To do so, send me a list of five names before the end of the night. I will tell you if the first person on that list alive at the time of your dreams is a member of a gang or not.
2. You have a dozen doughnuts. You have been told that one doughnut is poisoned, while the other 11 are clean. If you eat a doughnut and it is not poisoned, you are protected for nighttime deaths that night. If you eat a doughnut and it is poisoned, you die. The doughnuts are numbered 1-12, and each one will only protect you from one form of killing. To eat a doughnut, tell me which numbered doughnut you would like to eat before the night beings. You need not use this power every night.
Kalathalan and vortexion had the following shared role as revenging siblings.
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14-15 Role: Revenging Siblings
Side: Good
Victory: Defeat all evil teams.
The two revenging siblings are Kalathalan and vortexion.
1. You and your sibling have been together all your life and are close friends. If at any time during the game your sibling dies, you may kill one other player by whatever means you choose within 48 hours of your brothers death. Simply PM me who you want to kill, and by what means you wish to kill them. However, you will be so saddened by the death of your sibling than you cannot even post on the game topic the next day.
2. In addition to the above power, any good thing (such as protection, powerup) that protects one of you will protect both sibling.
3. Also the sibling have a link between them even upon death. Thus once one sibling dies, you can continue to talk about the game amongst your selves via PM.
Sock(Faerie Queen) had this following very powerful role. (time to be jelous twiz) - however, I forgot to give her any protection, which was what I belive to be my second biggest mistake next to making the gangs too weak.
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23. Role: The faerie queen.
Side: Good
Victory: Defeat all evil teams.
1. As the faerie queen you get a whole host of powers. You can not use any single power until two nights have passed after you last used it. Some other powers are also limited. With any of these powers, you cannot target yourself.
Powers:
2. Strength Spell: Send me a list of five names. The first person alive at the end of the night will have all of their roles and powers doubled for the following day. A wolf will be able to make two kills, a dreamer two dreams, ect...
3.Switching Spell: Send me a list of two names. The lists of those two people will be switched. Thus if p person A has the list “C,D,H” and person B has the list “E,C,M”; then person A will use the list “E,C,M” and person B will use “C,D,H”. If the person has two lists for some reason or another, I will randomly chose which list is switched. If both people have two lists, both lists are switched.
4. Weakness Spell: Send me a list of five names. Your spell can cause the first player alive at the end of the night to become so weak they cannot use any roles or powers the following day.
5. Revealing Spell: (can only be used twice): Send me a list of five names. Your spell will cause the first player alive at the end of the night’s role to be entirely revealed.
6. Funneling Spell: Send me a list of two names. A and B. Anything that targets player A will target player B. Anything that targets player B will also target player B.
7. Reflection Spell: Send me the name of three players. The first person on the list alive at the start of the night will reflect back anything that targets them. A dream will target the dreamer, a kill will target the killer, ect...
8. Resurrection Spell (can only be used one): Send me the name of a currently dead player. That player will be brought back to life.
9. Mind takeover spell: (can only be used once): BEFORE the day ends, send me the name of one player. I will execute that player instead of the person normally targeted.
Jellyoflight had the following role before becoming Faerie Queen.
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19. Role: Heir
Side: Good
Victory: Defeat all evil teams.
1. You start out the game plain innocent. No powers, no nothing, boring old innocent.
2. Upon the first death of the first innocent who has a role and who does not already have an heir, you will receive their role, regardless of what role they had.
3. You cannot be the innocent first to die. Any targeting on you before you get a role will fail.
Syrill had the following interesting role.
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20. Role: Genetic Engineer
Side: Good
Victory: Defeat all evil teams.
1. You are the genetic engineer. Each night you can examine one person. From the DNA on their finger tips you can figure out exactly who they targeted. To do so, send me a list of five people. You will examine the first person alive at the end of the night.
Laq had the following role:
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17. Role: Bozo the Clown
Side: Good
Victory: Defeat all evil teams.
1. Every night you can use your “magic” to replace someone with a physical object. You have the following objects: A tomato, a arrow plushie, a blue chia, a large trumpet and a boombox. Each night you may pm me a list of three people and which of those items you want me to replace a person with. I will replace the first person on the list that is alive at the time that night starts. Anything that targets the player, be it a dream, protection, kill, will target the item instead. If the item is targeted for a kill, that item will die and you will not be able to use it again. Once all of you items die, you cannot use this power. After night is done, the item and player are switched back. Also the player is stowed away in your locker during the night, they cannot use any roles.
2. As you have some knowledge of magic, you can see if there is a hint of evil magic in any one player every night. Each night you can send me a list of five names. I will tell you if the first person alive at the time of your dream is an evil wizard or not.
3. You may also train an pupil. If you die, your pupil will take up your role as well as any roles they previously had. Once you name an pupil, you cannot change you pick unless the pupil dies. To name a pupil, simply tell me who you want to be your pupil at any time in the game. You pupil will be given any of five items still “alive” to work with.
Of course, part 2 was pointless. Also Laq had be changed the name to bubbles the clown. When Fizzy became the heir, I let her choose a name instead of giving her one.
Lastly Tyranus had the following role which could have been deadly had he found his plushie....
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18. Role: Arrow the Chicken
Side: Good
Victory: Defeat all evil teams.
1. Everyone loves Arrow, right? Hence at any time you die the person who killed you will be so overcome with grief they will kill themselves. This is the person who cast the majority vote if you are executed, or the person who targeted you if you are night/day killed.
2. You are trying to find your arrow plushie. Each night you may search one player for the arrow plushie. If you find the arrow plushie you will take it. Your arrow plushie provides you with a free stunt double. If you find your arrow plushie before you die, and are targeted, the arrow plushie will die. The person who targeted you will still kill himself though, because he will think he killed Arrow. To search for your arrow plushie, pm me a list of three names. You will search the first person alive on the list at the start of the night.
ANYWAYS! Game recap(only important stuff):
Night 1.
No one is executed
Werelords(Kugestu) maul sock(faerie queen). Thus teeth marks appear in socks back.
Jellyoflight (heir to first good role that dies) gets sock's faerie queen role.
Gangs(Lacka) attack Trinity.
County Doctor(Warxelo) protects Trinity from death. Trinity would have been protected by her superman suit regardless.
Syrill (Genetic Engineer) targets Tyranus(Arrow the chicken). Finds that Tyrans(Arrow the chicken) targeted Blk_Mage(Gang Member).
Lady Night(Zookeeper) dreamed of Tyranus(weregopher)
Policeman(Jabond) dreames about Kugestu(wolf) while Fireman(legoquilt) dreams about Jellyfish72(gangster)
Night 2.
Tyranus(Arrow the chicken) is executed.
vortexion(sibling) is executed for killing arrow.
Werelords(combat_boot) try to maul Tyranus. Tyranus was dead so they maul Blk_mage(west side gang). Thus beak marks appear).
East side gangs try to posion Bunnylover(wolf) Bunnylover is protected by werewolf skin.
The faerie queen(jellyoflight) asks that I post Fizzy's(assassin for hire) role.
Night 3.
Trinity(Superman) is sibling revenged killed by Kalathalan(cupcake style)
Lady Night(Zookeeper) is gang revenged targeted. Has not be converted yet, and thus cant die.
Lackadazed(west side gang) and Jellyoflight(faerie queen) assasined by Fizzy(assassin for hire)
Bunnylover(wolf) day mauled Legoquilt(fireman)
If I recall, WIS used the filibuster this night-but I dont remember exactly)
Kalathalan (sibling) executed.
Werelords convert Lady Night
West side gang is dead, cant kill.
Clown replaces Ducky with a trumpet.
Jabond dreams about Ducky, finds that ducky is a trumpet.
Syrill targets Kugestu, finds he targeted Lady Night.
Night 4
Syrill(genentic engieer) is executed.
Laq(clown) mauled by weremonkey(ladynight)
East side gangs try to kill ducky
Before dieing, Laq switched ducky with a tomato. Thus a tomato died.
Fizzy became "werewolf the clown" after bubbles the clown died.
Night 5
Warxelo(County Doctor) executed.
Kugestu(i belive, might be wrong here) mauls Lass(herbal brewist)
Fzun was Warxelo's heir and fizzy was Lass's heir.
Gangs cant kill.
Clown replaces Lady Night with a boombox.
Jabond dreams of Lady Night, finds she is a boombox.
Cap turned into a goose.
Night 6
Kugestu day mauls Jabond
-Ducky- is excuted.
Bunnylover mauls watericesage(congressman).
WIS brings down Jellyfish72(gangster)
Gangs target Fzun.
Clown replaces Fzun with a boombox.
Werewolf claws the message "Those who quack deceive you"
Cap gets golden star for being an awesome goose
![Very Happy :D](./images/smilies/icon_biggrin.gif)
.
Night 7
Lady Night(weremonkey) assassinated.
Kugestu(weregopher) gang revenged.
Cap is executed.
Fizzy is executed.
Fzun calls her death, and thus doesn't die.
game ended here. Combat_boot could have goosed Fzun, hadnt sent the list let. Regardless, Fzun would have been executed. The shield might have saved her, then she could call her death again, only to keep being executed until she died.