Sat Apr 23, 2005 1:48 am
Sat Apr 23, 2005 1:49 am
Sat Apr 23, 2005 1:52 am
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EVIL
WEREWOLF
Background: Best game in the world. And you get to embody it. Awesome.
Teammates: Ixistant (101), robert2100 (116), Twizzler0171 (404), Watericesage (405)
Abilities:
1- Maul- Every night you must send me a list with 3 names on it. The person who is on top of the list, and is still alive, will have a maul attempt placed on them. If that person survives through their SHIELD, the 2nd person on the list will be attempted. If that person survives in the same manner, the 3rd. Even after then if it fails, your mauling fails.
2- Quick Attack- (1x) You have the ability to perform 1 day kill at any time you wish (during day obviously). Just send me with a PM to say who you would like to day maul and I will perform it as soon as possible. This attack will bypass any SHIELDS (but not any immunities).
3- Eyes of the Night- (1x) You have the ability to use your glowing eyes of the night to channel the essence of all protective abilities. As a result, you will be IMMUNE from any death for that day/night cycle and will nullify any protections by other players in the game. Just send me a PM saying you wish to use this ability. (Excludes protection from MC S’s pad and self-induced protections)
4- Howl- (1x) You have the ability to let out a howl SO loud that it keeps up all dreamer class roles up all night, preventing dreams from occurring.
5- Foraging- (2x) Before the end of Night, send me a PM with a ROOM number. You will search around in that room for any Special Powers that may be lying around. If there is one, you take it. (If more than one, you randomly get one). The player will be informed the SP was stolen. If no SP is present, a discarded list will be stolen (showing what the list was, and who received the effect, if any). If no list is present, then your foraging failed.
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Sat Apr 23, 2005 1:53 am
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DREAMER
ANGEL sir_michael (302)
Background: Magical stones taken from your expertise will help you out here. It allows you to have divine premonitions in your sleep, use them wisely.
Abilities
1- Dream- Each night you have the ability to dream if a person is a MAFIA or NOT. Before the end of night, send me a list of 3 people. Whoever is on top and still alive by the time your role is enqueued will be dreamt of.
2- Encircled Emblem- Each of your 4 stones contain an engraving upon it, which look like the letters M P V R. When arranged correctly, it is placed as: R V P M. If you can figure out why, your Dream role will be modified.
Sat Apr 23, 2005 1:54 am
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PLUMBER Alex (106)
Bgnd: You know… that fountain water… somehow, I have a feeling…
1- You may purify the fountain 1x in this game. If anyone tries to do anything with the fountain, and its purified; if the original result is a “bad” result nothing will happen instead. PM me when you wish to purify the water.
2- If you try to do anything with the fountain at any time, and the result is “bad”, nothing bad will happen to you.
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Sat Apr 23, 2005 1:54 am
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DREAMER
ANGEL Khristian (115)
Background: Magical stones taken from your expertise will help you out here. It allows you to have divine premonitions in your sleep, use them wisely.
Abilities
1- Dream- Each night you have the ability to dream if a person is a MAFIA or NOT. Before the end of night, send me a list of 3 people. Whoever is on top and still alive by the time your role is enqueued will be dreamt of.
2- Encircled Emblem- Each of your 4 stones contain an engraving upon it, which look like the letters M P V R. When arranged correctly, it is placed as: R V P M. If you can figure out why, your Dream role will be modified.
Sat Apr 23, 2005 1:55 am
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EVIL
SHAMAN o_0 (602)
Background: You have killed the past Shaman of your village, and by doing so have stolen his abilities. You’ve been able to hone your powers to manipulate the spirits to help protect those who are still living… to a limit.
Abilities
1- Spirit Steal- Each night you have the power to steal one person's soul, thus killing them. Before the end of the night, send me a list of 3 people. Whoever is on top and still alive will be killed. If a shield protects them, your attack will fail. You gain all unused secret powers of those you kill. If you attack a Werewolf and your attack is successful, you will be immune from any type of death for three nights, and the Werewolves will not be able to use their roles for three day/night cycles.
2- Spirit Call- Each night you have the ability to protect a person from death by the Werewolves. Before the end of night, send me a list of 3 people. Whoever is on top and still alive will be protected! You cannot protect yourself.
3- Spirit Revival- (1x) After 6 people are in the Motel, you may revive one of their spirits and bring them back to the Hotel as an Evil Archangel. Upon resurrection, that person will be immune from ANY death except executions. However, when YOU die, the person you resurrected will die as well.
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Sat Apr 23, 2005 1:55 am
Sat Apr 23, 2005 1:59 am
Sat Apr 23, 2005 1:59 am
Syrill wrote:Gripes? I wanted to be an innocent this time...
My team won...[tears of rage]
And you already know my role as Monique posted it...I died on Day 10 though...*celebrates*
Sat Apr 23, 2005 2:01 am
Sat Apr 23, 2005 2:02 am
Sat Apr 23, 2005 2:06 am
Sat Apr 23, 2005 2:06 am
Sat Apr 23, 2005 2:08 am