For those topics one could describe as the forum equivalent of a twinkie. Word games, forum contests and giveaways are all the rage here.
Sat Mar 29, 2008 7:50 pm
Ack! I almost missed it starting. Dratted car dealership taking so long...
Anyways, I'm here.
Vote: No execution
Sat Mar 29, 2008 8:39 pm
eek, forgot to vote.
Vote: PicklesAbove me, and random.
Sat Mar 29, 2008 9:17 pm
Eep, I forgot to post about execution. I'll edit it into the first post.
Sat Mar 29, 2008 9:27 pm
Everyone needs to read about execution!!
Type: Fire
Last edited by
May on Sat Mar 29, 2008 9:39 pm, edited 1 time in total.
Sat Mar 29, 2008 9:29 pm
Execution Style: FireYou saw that coming.
Last edited by
Rox on Sat Mar 29, 2008 10:13 pm, edited 1 time in total.
Sat Mar 29, 2008 10:09 pm
Type: Fire
Sat Mar 29, 2008 10:28 pm
Here, role, like, etc.
Type: Fire
Sat Mar 29, 2008 11:07 pm
Wait, I'm all confused on the type thing. Could someone explain? I get the whole strength thing but why are people posting types?
Sat Mar 29, 2008 11:10 pm
Execution: Each player has one vote per day. No Execution votes are allowed. Execution is by Plurality (person with most votes executed at day's end). Along with your vote for the executee, vote for the element you'd like to use for execution.
Sun Mar 30, 2008 12:04 am
type: fire
I kinda like having a choice on execution type. It'll make executions that much interesting at least.
vote: no execution
for now
Sun Mar 30, 2008 12:36 am
Lee wrote:Wait, I'm all confused on the type thing. Could someone explain? I get the whole strength thing but why are people posting types?
Certain players will be weak to certain elements and strong against others.
Let's take
Fire for example. I would think that
Air would give a
Fire element more power because in real life, air helps fire grow. If a
Fire element was attacked with
Water though, water puts out fire in real life, so that would be a weakness.
*Please note, I don't know if those are Fire's strengths and weakness...I just made stuff up for the sake of giving an example.*
Sun Mar 30, 2008 12:45 am
May wrote:Lee wrote:Wait, I'm all confused on the type thing. Could someone explain? I get the whole strength thing but why are people posting types?
Certain players will be weak to certain elements and strong against others.
Let's take
Fire for example. I would think that
Air would give a
Fire element more power because in real life, air helps fire grow. If a
Fire element was attacked with
Water though, water puts out fire in real life, so that would be a weakness.
*Please note, I don't know if those are Fire's strengths and weakness...I just made stuff up for the sake of giving an example.*
From the rules, it says:
Water > Fire > Earth > Air > Water
Which would mean, so far as I can glean, water would damage fire the most, fire would absorb fire, earth would do less damage to fire, and air would do normal damage to any fire person.
I believe it only has to do with damage and not other effects.
Sun Mar 30, 2008 12:57 am
Type: Fire Vote: Pickles
I've never been a fan of No Executions.
Sun Mar 30, 2008 1:00 am
Type: Fire
I've already said I'll vote for no execution.
Sun Mar 30, 2008 1:01 am
Type: Fire
Vote: No Execution
I'm here now! This is giong to be a good game. *nods*
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