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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Oct 14, 2007 8:18 am 
Way Beyond Godly
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Ryu kicks Zelda, Giga Koopa, and Dark Samus for -3 damage, -3 to self.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Oct 14, 2007 11:57 am 
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Diddy shoots Deoxys with his peanut popgun for -4 damage.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Oct 14, 2007 5:53 pm 
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Tanner is back. Hi everybody, we got nominated to go to Regionals! :D


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Oct 15, 2007 12:49 am 
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Round 85 - War

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.


- pic from

Story as of now:
Chun-li frees Hassam who Fury Cuts Kratos and Sol for -5 damage each.

Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.


Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Bracket A - Mon & Tues
Castlevania
Alucard--------------------------42 ¥
Jonathan and Charlotte--------50 ¥
Simon Belmont-----------------45 ¥
Soma Cruz----------------------50 ¥
DS9ers
Kyle Katarn---------------------43 ¥
Master Chief--------------------39
Samus Aran---------------------42
X---------------------------------36 ¥
Zero------------------------------43
Dream Land
Ness------------------------------47
Hyrule
Ganondorf-----------------------41 ¥
Jeran and Lisha-----------------46 ¥
Ryu (BoF)-----------------------47 ¥
Young Link---------------------50
Zelda-----------------------------9 ¥
Independent
Ice Climbers---------------------49
Joanna Dark---------------------45 ¥
Kite------------------------------43
Takamachi Nanoha-------------50 ¥
Kongo Jungle
Diddy Kong---------------------48 ¥
Mythology
Hayabusa Ryu------------------45 (No attack or heal)
Kratos---------------------------45 ¥
Prince----------------------------49 ¥
Saber-----------------------------50 ¥
Samanosuke---------------------49 ¥ (Wed to Fran)
Pokémon
Nyasu (TR)---------------------48 ¥
Pichu-----------------------------44
Pikachu--------------------------39
Purin-----------------------------42
Bracket B - Thur & Fri
Sephiroth
Captain Falcon------------------28
Deoxys---------------------------25 ¥ (No attack or heal)
Falco Lombardi-----------------40
Kazama Jin----------------------42
Kratos Aurion-------------------40 ¥
Sonic
Blaze-----------------------------48
Knuckles-------------------------47 ¥
Silver-----------------------------20 ¥
Square Enix
Aerith Gainsborough-----------49 ¥
Auron----------------------------50 ¥ (No attack or heal x2)
Balthier--------------------------35 ¥
Beatrix---------------------------24
Chrono---------------------------50 ¥
Cloud Strife---------------------43
Edge-----------------------------50
Fei Fong Wong-----------------44 ¥
Fran------------------------------50 (Wed to Samanosuke)
Geno-----------------------------46 ¥
Paine-----------------------------48 ¥
Rikku----------------------------50 ¥
Sora------------------------------46
Squall Leonhart-----------------40 ¥
Versus
Chun-li---------------------------50
Kasumi---------------------------29 ¥
Liu Kang------------------------49 ¥ (No attack or heal x2)
Ryu (SF)-------------------------48
Siegfried Schtauffen------------48
Sol Badguy----------------------45 ¥
Terry Bogard-------------------50 ¥
Tohno Shiki---------------------46 ¥
Yuki Akira----------------------50 ¥

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
See below

Chief of SSB Arena Security - Commander Takuto Meyers of Angel Troupe.
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!


Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056
Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X. - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082
Zant, Agahnim, KB & LB - Pichu, Fei, Simon - Byakuya x3 - Round 064, 076, 081
Yoshi, Guard Armor A, B - Geno, Saber, Joanna - Typhoon, Christopher x2 - Round 064, 074, 075
Tails - Typhoon - Round 068
Gorea - Gorea - None - Round 072
Mushroom Kingdom - Byakuya - Simon - Round 074
Peach - Byakuya - Simon - Round 074
Kirby - Kirby - Christopher - Round 074
Ike, Shirona, Katt - Kirby, Blaze, ??? - Christopher, Typhoon, ??? - Round 074, 077, 084
Yuna - Yuna - Typhoon - Round 074
Gogo - Gogo - Christopher - Round 077
Marth - Chun-li - Byakuya - Round 080
Link - Saber via Nerid - Round 082
Sheik - Kite via Haures - Christopher - Round 083

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 227 (A - 0, J - 2, M - 0, V - 0) T = 19 (Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 472 (A - 1, J - 1, M - 2, V - 3) T = 9
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 277 (A - 0, J - 3, M - 3, V - 1) T = 6
Byakuya - 269 (A - 0, J - 0, M - 0, V - 1) T = 4
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 237


Game Info in Spoiler:
Point Redemption

Number of FS-es Left to Use: 43

Pokémon List:
2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 19, 20, 21, 22, 23, 24, 28, 29, 30, 32, 33, 34


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!


Game Site:
Overall, found here.

Round 85 Announcements:
1: Bracket B is Active! Bracket A is Active!
2: Djinni Guide: Name - None; Location - Plot; Found by -
3: Read me! Or at least the ones written by your beloved GM
4: Work in progress
5: War Announcement: End date: Round 91. Send your suggested specials for your teams if you want. Doesn’t matter muchly to me. All of the NPC actions are listed below.
6: Believe
7: This round is the last objective update before the end of the game (aside from requesting the list again). How are you doing?
8: :D Square Enix has their Faction Ability this round. That means: Aerith, Cloud, Squall, Rikku, Paine, Balthier, Beatrix, Chrono, Geno, Edge, Fei, Fran, and Sora will deal a lot of pain this round.
9: Late update since I was out with APhiO all day. Also too tired to write anything.
10: Unless Reno dies before Round 88, there will be a very special event that day to finish him off.
11: As oft delayed as these things are, Christopher is a ‘One-Winged Angel’ and a ‘Full Garment Grid’. He gets +5 points for the one and will get a prize for the other shortly.
12: Bracket B is Active! Bracket A is Active!

This Round's Weapons:
1 Cloaking Device: After use, Character cannot be damaged for the round, but only deals -1 damage. Cannot be Thrown

This Round's Dresspheres (Square Enix only!):
See Faction Ability

This Round's Specials:
1) Samus: Screw Attack: -3 damage to one character. Target cannot attack or heal for the rest of the round. Cannot target special users.
2) Zelda: Din’s Fire: -4 damage to one character
3) Ryu (SF): Shin Shoryuken: -7 damage to one character and -2 damage to Ryu
4) Silver: Super Silver: Choose one: -8 damage to one character and -3 damage to Silver, or -3 damage to three characters and Silver
FS: None

This Round's Faction Ability:
Square Enix: Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action

This Round's Stage:
None

This Round's Mini-game:
SSBB War:
Sign ups: Most teams are supported but if you want to play, there is one team left. It will be first come, first serve. The team is Metroid
War starts: Wed Sept 19, ~6PM PST (NST)
War ends: I haven’t planned that far in advance.

Overview: You do not have to participate if you do not want to join. The war will run even if there is no one participating in it. The minimal participation is required for the army you are supporting. All you have to worry about is completing your objectives. To reiterate: Participation is optional and the war will barely affect the rest of the game.

Rewards: (To be handed out at event’s end)
Complete Primary Objective: Pick the Pokeball. (If more than one player qualifies, the first to PM before the week’s end gets the pick for that week).
Complete All Secondary Objectives: Free move for any time and a free Djinni
Complete All Tertiary Objectives: +100 points
If none of the above are completed:
Complete an objective (both Secondary and Tertiary): +15 points per objective complete


This Round's NPCs:
NPC Stats - Clan Centurio
Montblanc-----------------------15 (B-C)
Famfrit---------------------------19 (B) (x0.5 damage)
Reno (FF VII)------------------18 (B-C)
Meta Knight---------------------21 (B-C)
Pit--------------------------------17 (B-C)
Solid Snake---------------------22 (B-C)
Sam Fischer---------------------28 (B-C)
Leon Kennedy------------------28 (B-C)
Phoenix Wright-----------------30 (Immune to specials) (B-C)
Isaac-----------------------------16 (B-C)
Lucia-----------------------------20 (B-C)
Viewtiful Joe--------------------24 (B-C)

NPC Stats - Imperial Protectorate of the One-Winged Angel
Colonel Johnson----------------6 (B-C) (Immune to specials)
Carmen Sandiego---------------17 (B-C) (Immune to weapons)
Kraid-----------------------------10 (B) (x0.5 damage)
Doc/O’Malley-------------------16 (B-C)
Cut Man-------------------------13 (B-C)
Omega---------------------------14 (B-C)
Prometheus and Pandora------13 (B-C) (No attack or heal)
Sigma----------------------------13 (B-C)
Heartless *X ------------------ 1 HP
Space Pirate *X -------------- 2 HP
Tonberry *X ------------------- 5 HP (Immune to specials)
Dark Trooper A----------------16 (B) (Immune to specials)
Dark Trooper B----------------23 (B) (Immune to specials)
Dark Armor A------------------26 (B) (Immune to specials)
Dark Armor B------------------16 (B) (Immune to specials)

NPC Stats - Gerudo Confederacy
Vaati-----------------------------18 (B-C)
Twinrova------------------------16 (Immune to specials) (B)
Helmaroc King------------------11 (Immune to regular) (B)
Majora---------------------------16 (B) (Immune to regular)
Chu-Chu *X ------------------- 1 HP (x0.5 damage)
Octorok *X ------------------- 1 HP
Keese *X ---------------------- 1 HP
Peahat *X --------------------- 1 HP (Immune to regular)
Stalfos *X --------------------- 4 HP
Moblin *X -------------------- 4 HP
Lizalfos *X ------------------- 4 HP
Wizzrobe *X ----------------- 2 HP
Darknut *X ------------------- 5 HP (Immune to weapons)
Iron Knuckle *X ------------- 5 HP (Immune to weapons)
Twilit Messenger x4 ---------- 3 HP (Immune to regular and weapons)
Armos Knight 1-----------------6 (B*) (Immune to Specials)
Armos Knight 2-----------------6 (B*) (Immune to Specials)
Armos Knight 3-----------------11 (B*) (Immune to Specials)

NPC Stats - Democratic Republic of Koopa
Giga Koopa Jr------------------56 (B-C)
Roy-------------------------------11 (B*) (Immune to specials)
Morton--------------------------5 (B*) (Immune to specials)
Iggy------------------------------11 (B*) (Immune to specials)
Wendy---------------------------11 (B*) (Immune to specials)
Petey Piranha -------------------9 (B)
Birdo-----------------------------12 (B-C)
Mamu----------------------------12 (B)
Kamek---------------------------26 (B)
Goomba *X ------------------- 1 HP
Spiny *X ----------------------- 1 HP (Immune to regular)
Koopa Troopa *X ----------- 2 HP
Paratroopa *X ---------------- 1 HP
Hammer Bros *X ------------ 2 HP
Magikoopa *X --------------- 1 HP (Immune to weapons)
Boo *X ------------------------ 3 HP

NPC Stats - Metroid
Metroid Prime------------------52 (B-C)
Emperor Ing--------------------12 (B-C)
Quadraxis-----------------------6 (B) (x0.5 damage)
Inglet *X ----------------------- 1 HP
Warrior Ing *X ---------------- 3 HP
Hunter Ing *X ----------------- 5 HP (Immune to regular)
Chozo Ghost *X -------------- 5 HP (Immune to regular)
Metroid *X ------------------ 5 HP (Immune to regular)
Alpha Metroid *16 ----------- 8 HP (Immune to regular) (all at 8 HP from Red Shell)
Gamma Metroid *12 --------- 13 HP (Immune to regular) (all at 13 HP from Red Shell)
Zeta Metroid *3 --------------- 18 HP (Immune to regular) (all at 18 HP from Red Shell)
Zeta Metroid A ---------------- 13 HP (Immune to regular)
Omega Metroid A--------------23 (Immune to regular) (B)
Omega Metroid B--------------28 (Immune to regular) (B)

X = a very large number
B-C or B*-C = Character-type Bosses (do not die immediately)

Refugee Camp
Mai (KoF), Suzu (Tales), Amaterasu (Okami), Balmung (.hack//), Laharl (Disgaea), Etna (Disgaea), Flonne (Disgaea), Dizzy (GG), May (GG), Bridget (GG), Amy (Sonic), Cream (Sonic), Dart (L Dragoon), Rose (L Dragoon), Meru (L Dragoon), Felix (GS), Capt Olimar (Pikman), Milfeulle (GA), Team Chaotix (Sonic), Midna (LoZ: TP), Riku (KH)


This Round's NPC Specials:
Team Special: None
1) E Ing: Poison Gas: -1 damage to four characters - Target: Pit, Montblanc, GKJ, Majora
2) Majora: Light Arrows: -2 damage to three characters - Target: Pit, Montblanc, E Ing
3) Pit: Palutena Arrows: -2 damage to two characters. Can target special users regardless of protection. Deals double damage to special users and Bosses. - Target: Vaati, Deoxys
4) Johnson: M41 LAAG: -1 damage to up to six characters, distributed any way, and Col Johnson - Target: Pit, Montblanc, Snake, Sam, Leon, V Joe
5) Kamek: Magic Blast: -5 damage to one character - Target: Metroid Prime
FS: None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Oct 15, 2007 12:58 am 
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Super Silver charges Vaati for -8 damage and -3 self.

...and knocks over a Wizzrobe while he's at it.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Oct 15, 2007 1:02 am 
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Rikku goes into a Geomancer Dressphere and summons up a stage for next round, sadly taking -2 damage.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Oct 15, 2007 4:26 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Ryu hits Montblanc with a Shin Shoryuken for -7 damage, -2 to self.

post 5pm edit: Balthier uses Flare on Montblanc for -8 damage, -3 to self


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Oct 15, 2007 5:05 pm 
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Paine goes into a Summoner dressphere.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Oct 15, 2007 10:46 pm 
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Fei dresspheres into samurai and slashes Vaati with Zantetsu for -7 damage.


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Oct 16, 2007 12:55 am 
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Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
Gender: Male
Round 86 - War

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- Skeith pic from Wiki

Story as of now:
Yuno is ‘borrowing’ Kite’s computer to look something up.
Kite: What are you doing?
Yuno: Ack! Nothing!
Kite: Looks like you are Googling something.
Yuno: I wasn’t...
Kite: Eva Lon...
Suddenly, the computer spazzes out. It crashes, pops and spews smoke.
Yuno: Gotta run!
Yuno runs away as Kite arms his bracelet and gives chase. The corrupted data from the computer starts leaking into the arena causing strange things to happen. A large creature with a red wand appears around the SE camp.
Reno: Hey Sora.
Skeith: Hello.
Skeith hovers away to cause trouble. Kite has cornered Yuno, but Nanoha is trying to hold back Kite’s arm from Data Draining the little mage.
Kite: I’m really going to do it this time! he destroyed my computer with his filthy habit!
Nanoha: No! He was probably on some other site, and that just popped up.
Kite: That stuff just doesn’t magically pop up!
Nanoha: Kite-kun! No!
Kite: I’m really going to do it!
Kite frees his arm and takes aim. Nanoha growls and tackles Kite right when he fires the Data Drain. The beam hits Skeith. The Phage is transformed back into Sora.
Sora (.hack//): I’m free!
Sora runs off to cause trouble, stabbing Leon as he goes. Giga Koopa Jr throws a Red Shell at Lucia. Pit punches Roy. A Twilit Messenger slashes Dark Armor A. A Chozo Ghost messes up Dark Trooper B. Famfrit gives his energy to resurrect Montblanc. Paine summons up Shiva who Dusts some Diamonds, freezing Akira and Captain Falcon for -3 damage.

Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.


Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Bracket A - Mon & Tues
Castlevania
Alucard--------------------------43 ¥
Jonathan and Charlotte--------50 ¥
Simon Belmont-----------------46 ¥
Soma Cruz----------------------50 ¥
DS9ers
Kyle Katarn---------------------44 ¥
Master Chief--------------------40
Samus Aran---------------------43
X---------------------------------37 ¥
Zero------------------------------44
Dream Land
Ness------------------------------48
Hyrule
Ganondorf-----------------------42 ¥
Jeran and Lisha-----------------47 ¥
Ryu (BoF)-----------------------48 ¥
Young Link---------------------50
Zelda-----------------------------10 ¥
Independent
Ice Climbers---------------------50
Joanna Dark---------------------46 ¥
Kite------------------------------44
Takamachi Nanoha-------------50 ¥
Kongo Jungle
Diddy Kong---------------------49 ¥
Mythology
Hayabusa Ryu------------------46
Kratos---------------------------46 ¥
Prince----------------------------50 ¥
Saber-----------------------------50 ¥
Samanosuke---------------------50 ¥ (Wed to Fran)
Pokémon
Nyasu (TR)---------------------49 ¥
Pichu-----------------------------45
Pikachu--------------------------40
Purin-----------------------------43
Bracket B - Thur & Fri
Sephiroth
Captain Falcon------------------25
Deoxys---------------------------19 ¥
Falco Lombardi-----------------36
Kazama Jin----------------------42
Kratos Aurion-------------------40 ¥
Sonic
Blaze-----------------------------48
Knuckles-------------------------47 ¥
Silver-----------------------------13 ¥
Square Enix
Aerith Gainsborough-----------49 ¥
Auron----------------------------50 ¥ (No attack or heal)
Balthier--------------------------22 ¥
Beatrix---------------------------24
Chrono---------------------------50 ¥
Cloud Strife---------------------39
Edge-----------------------------50
Fei Fong Wong-----------------42 ¥
Fran------------------------------42 (Wed to Samanosuke) (No attack or heal)
Geno-----------------------------46 ¥
Paine-----------------------------48 ¥
Rikku----------------------------48 ¥
Sora------------------------------46
Squall Leonhart-----------------38 ¥
Versus
Chun-li---------------------------50
Kasumi---------------------------29 ¥
Liu Kang------------------------49 ¥ (No attack or heal)
Ryu (SF)-------------------------46
Siegfried Schtauffen------------48
Sol Badguy----------------------45 ¥
Terry Bogard-------------------50 ¥
Tohno Shiki---------------------46 ¥
Yuki Akira----------------------47 ¥

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
See below

Chief of Arena Security - Commander Takuto Meyers of Angel Troupe.
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!


Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056
Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X. - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082
Zant, Agahnim, KB & LB - Pichu, Fei, Simon - Byakuya x3 - Round 064, 076, 081
Yoshi, Guard Armor A, B - Geno, Saber, Joanna - Typhoon, Christopher x2 - Round 064, 074, 075
Tails - Typhoon - Round 068
Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086
Mushroom Kingdom - Byakuya - Simon - Round 074
Peach - Byakuya - Simon - Round 074
Kirby - Kirby - Christopher - Round 074
Ike, Shirona, Katt - Kirby, Blaze, O’Malley - Christopher, Typhoon, None - Round 074, 077, 084
Yuna - Yuna - Typhoon - Round 074
Gogo - Gogo - Christopher - Round 077
Marth - Chun-li - Byakuya - Round 080
Link - Saber via Nerid - Round 082
Sheik - Kite via Haures - Christopher - Round 083

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 227 (A - 0, J - 2, M - 0, V - 0) T = 19 (Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 472 (A - 1, J - 1, M - 2, V - 3) T = 9
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 277 (A - 0, J - 3, M - 3, V - 1) T = 6
Byakuya - 269 (A - 0, J - 0, M - 0, V - 1) T = 4
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 287


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Game Info in Spoiler:
Point Redemption

Number of FS-es Left to Use: 43

Pokémon List:
2, 3, 4, 5, 6, 8, 10, 12, 14, 16, 19, 20, 21, 22, 23, 24, 28, 29, 30, 32, 33, 34


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!


Game Site:
Overall, found here.

Round 86 Announcements:
1: Bracket B is Active! Bracket A is Inactive!
2: Djinni Guide: Name - None; Location - Plot; Found by -
3: Read me! Or at least the ones written by your beloved GM
4: Work in progress
5: War Announcement: End date: Round 91. Send your suggested specials for your teams if you want. Doesn’t matter muchly to me. All of the NPC actions are listed below.
6: Believe
7: The lost art of the list dictates: Breath, Ether, Smog, Sour, Tonic, Dew, Fever, Torch, Core, Echo, Mold, Crystal, and Monkey
8: Late update since I had stuff on campus until recently.
9: :D I have more than enough points to get a great FS soon. I hope you guys like it.
10: Bracket B is Active! Bracket A is Inactive!

This Round's Weapons:
1 Red Shell: -1 damage to one character and all Active members of the character’s Faction. (Targeted Independent Faction members do not spread the damage)

This Round's Dresspheres (Square Enix only!):
1 Gunner - Cheap Shot: -4 damage to one character regardless of defenses (Hits through reflection, immunity, and absorption)

This Round's Specials:
1) Squall: Rough Divide: -5 damage to one character
2) Chun-li: Shichisei Senkuu Kyaku: -6 damage to one character and -1 damage to Chun-li
3) None
4) None
Christopher only - Tornado: -3 damage to three characters and Auron
FS: None

This Round's Faction Ability:
None

This Round's Stage:
θ Chosen Hopeless Nothingness: Data Corruption! NPCs and Bosses deal double damage this round, and 1-3 HP NPCs have double HP until the end of the round.

This Round's Mini-game:
SSBB War:
Sign ups: Most teams are supported but if you want to play, there is one team left. It will be first come, first serve. The team is Metroid
War starts: Wed Sept 19, ~6PM PST (NST)
War ends: I haven’t planned that far in advance.

Overview: You do not have to participate if you do not want to join. The war will run even if there is no one participating in it. The minimal participation is required for the army you are supporting. All you have to worry about is completing your objectives. To reiterate: Participation is optional and the war will barely affect the rest of the game.

Rewards: (To be handed out at event’s end)
Complete Primary Objective: Pick the Pokeball. (If more than one player qualifies, the first to PM before the week’s end gets the pick for that week).
Complete All Secondary Objectives: Free move for any time and a free Djinni
Complete All Tertiary Objectives: +100 points
If none of the above are completed:
Complete an objective (both Secondary and Tertiary): +15 points per objective complete


This Round's NPCs:
NPC Stats - Clan Centurio
Master Moogle Montblanc----58 (B-C)
Reno (FF VII)------------------14 (B-C)
Meta Knight---------------------19 (B-C)
Pit--------------------------------15 (B-C)
Solid Snake---------------------20 (B-C)
Sam Fischer---------------------26 (B-C)
Phoenix Wright-----------------28 (Immune to specials) (B-C)
Isaac-----------------------------14 (B-C)
Lucia-----------------------------18 (B-C)
Viewtiful Joe--------------------22 (B-C)

NPC Stats - Imperial Protectorate of the One-Winged Angel
Colonel Johnson----------------6 (B-C) (Immune to specials)
Carmen Sandiego---------------17 (B-C) (Immune to weapons)
Kraid-----------------------------10 (B) (x0.5 damage)
Doc/O’Malley-------------------16 (B-C)
Cut Man-------------------------13 (B-C)
Omega---------------------------14 (B-C) (Immune to specials)
Prometheus and Pandora------11 (B-C)
Sigma----------------------------13 (B-C)
Heartless *X ------------------ 1 HP
Space Pirate *X -------------- 2 HP
Tonberry *X ------------------- 5 HP (Immune to specials)
Dark Trooper A----------------16 (B) (Immune to specials)
Dark Trooper B----------------13 (B) (Immune to specials)
Dark Armor A------------------16 (B) (Immune to specials)
Dark Armor B------------------16 (B) (Immune to specials)

NPC Stats - Gerudo Confederacy
Vaati-----------------------------3 (B-C)
Twinrova------------------------16 (Immune to specials) (B)
Helmaroc King------------------11 (Immune to regular) (B)
Majora---------------------------14 (B) (Immune to regular)
Chu-Chu *X ------------------- 1 HP (x0.5 damage)
Octorok *X ------------------- 1 HP
Keese *X ---------------------- 1 HP
Peahat *X --------------------- 1 HP (Immune to regular)
Stalfos *X --------------------- 4 HP
Moblin *X -------------------- 4 HP
Lizalfos *X ------------------- 4 HP
Wizzrobe *X ----------------- 2 HP
Darknut *X ------------------- 5 HP (Immune to weapons)
Iron Knuckle *X ------------- 5 HP (Immune to weapons)
Twilit Messenger x4 ---------- 3 HP (Immune to regular and weapons)
Armos Knight 1-----------------6 (B*) (Immune to Specials)
Armos Knight 2-----------------6 (B*) (Immune to Specials)
Armos Knight 3-----------------11 (B*) (Immune to Specials)

NPC Stats - Democratic Republic of Koopa
Giga Koopa Jr------------------56 (B-C)
Roy-------------------------------5 (B*) (Immune to specials)
Morton--------------------------5 (B*) (Immune to specials)
Iggy------------------------------11 (B*) (Immune to specials)
Wendy---------------------------11 (B*) (Immune to specials)
Petey Piranha -------------------9 (B)
Birdo-----------------------------12 (B-C)
Mamu----------------------------12 (B)
Kamek---------------------------26 (B)
Goomba *X ------------------- 1 HP
Spiny *X ----------------------- 1 HP (Immune to regular)
Koopa Troopa *X ----------- 2 HP
Paratroopa *X ---------------- 1 HP
Hammer Bros *X ------------ 2 HP
Magikoopa *X --------------- 1 HP (Immune to weapons)
Boo *X ------------------------ 3 HP

NPC Stats - Metroid
Metroid Prime------------------46 (B-C)
Emperor Ing--------------------12 (B-C)
Inglet *X ----------------------- 1 HP
Warrior Ing *X ---------------- 3 HP
Hunter Ing *X ----------------- 5 HP (Immune to regular)
Chozo Ghost *X -------------- 5 HP (Immune to regular)
Metroid *X ------------------ 5 HP (Immune to regular)
Alpha Metroid *16 ----------- 8 HP (Immune to regular) (all at 8 HP from Red Shell)
Gamma Metroid *12 --------- 13 HP (Immune to regular) (all at 13 HP from Red Shell)
Zeta Metroid *3 --------------- 18 HP (Immune to regular) (all at 18 HP from Red Shell)
Zeta Metroid A ---------------- 13 HP (Immune to regular)
Omega Metroid A--------------23 (Immune to regular) (B)
Omega Metroid B--------------22 (Immune to regular) (B)

X = a very large number
B-C or B*-C = Character-type Bosses (do not die immediately)

Refugee Camp
Mai (KoF), Suzu (Tales), Amaterasu (Okami), Balmung (.hack//), Laharl (Disgaea), Etna (Disgaea), Flonne (Disgaea), Dizzy (GG), May (GG), Bridget (GG), Amy (Sonic), Cream (Sonic), Dart (L Dragoon), Rose (L Dragoon), Meru (L Dragoon), Felix (GS), Capt Olimar (Pikman), Milfeulle (GA), Team Chaotix (Sonic), Midna (LoZ: TP), Riku (KH)


This Round's NPC Specials:
Team Special: None
1) 3M: Aeroja: -3 damage to four characters and Montblanc. Montblanc is removed from the game for two rounds - Metroid Prime, Deoxys, Quadraxis, Omega B
2) Omega: Energy Barrier: Automatic. Omega is immune to specials for the rest of the round. Omega may still attack.
3) Twinrova: Glacier Beam: -4 damage to one character. Target cannot make any more actions for the rest of the turn. Cannot target special users. - Targeted: Fran
4) Ω M: Fire Breath: -1 damage to four characters - Targeted: Squall, Majora, Reno, P&P
5) Birdo: Egg Shot: -2 damage to three characters - Targeted: Silver, Cloud, Falco
6) Sora (.hack//): PK: Target is instantly defeated regardless of HP and immunity - Targeted: Leon
FS: Master Moogle Montblanc: At 0 or less HP, Montblanc is fully healed and -5 damage to character that last damaged him. Montblanc cannot attack or heal for two rounds.

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


Last edited by Skynetmain on Tue Oct 16, 2007 1:49 am, edited 1 time in total.

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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Oct 16, 2007 1:05 am 
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How exactly did Shirona come back from the dead?

Chun-li, Schichisei Senkuu Kvaku! -6 damage to Deoxys! And -1 damage to self!

Get:Sour, Dew; From Announcements.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Oct 16, 2007 1:50 am 
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Byakuya San wrote:
How exactly did Shirona come back from the dead?

I have no idea what you are talking about. There are no bad notes taken here...


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Oct 16, 2007 3:07 am 
PPT Student
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Squall Roughly Divides Balthier for -5 damage.

Get: Breath and Ether, from Announcements


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Oct 16, 2007 3:51 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Auron hits Pit, Montblanc, and Reno for -3 damage each


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Oct 16, 2007 5:06 am 
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Viewtiful Joe gets up from watching pro-wrestling and nails B Dark Armor with a 619. The Dark Armor falls back flailing, and crashes into Armos 3. The Armos roars and stomps Wendy. She flips out and hits Omega Metroid B with a Green Shell. The Metroid whines and runs away, trampling Phoenix and thus completing the loop.


Sorry. I had to think of some way to start this and Heroes just ended... Also, the loop idea was pretty fun.


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