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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Sep 18, 2007 12:44 am 
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You say both brackets are active but one's in white.

Anyway, it's been over an hour so I'm assuming I can have Jonathan and Charlotte Nightmare Marth, Tails, Kasumi and themselves for -3 damage all.

Continuing with my Tina Fey theme, Tina Fey runs home to her daughter because it's "octopus time" (for some reason, I just love that part of the commercial...the American Express one, that is).


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Sep 18, 2007 12:49 am 
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Byakuya San wrote:
You say both brackets are active but one's in white.

Fixed. Happy?

Byakuya San wrote:
Anyway, it's been over an hour so I'm assuming I can have Jonathan and Charlotte Nightmare Marth, Tails, Kasumi and themselves for -3 damage all.

As long as the following holds, then it is fine:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Edit: I will allow one and only one action against/for one of your objectives before the war starts. This will account for any accidental or even malicious targeting. No warning will be given beyond this and its appearance in the announcement.


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Last edited by Skynetmain on Tue Sep 18, 2007 3:12 am, edited 1 time in total.

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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Sep 18, 2007 3:07 am 
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Get: Granite and Echo, from the Plot

Kasumi Ray Guns Tails and Soma for -3 damage each.

Mahou Sojo! :D


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Sep 18, 2007 6:08 am 
Way Beyond Godly
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Get Breeze, Ground:
Quote:
Riku springs off the launch pad into the breeze. He lands with an echoing thud on the granite hard ground


Gogo fires his lazer at Marth and Master Chief for -3 damage each


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Sep 18, 2007 5:20 pm 
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Christopher wrote:
Get Breeze, Ground:
Quote:
Riku springs off the launch pad into the breeze. He lands with an echoing thud on the granite hard ground


Gogo fires his lazer at Marth and Master Chief for -3 damage each



Yeah, that plot quote's where I got Echo and Granite from. ^^


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Sep 19, 2007 1:55 am 
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Round 59

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- Lucia pic from IGN

Story as of now:
The tension in the arena has reached a fevered breaking point. All of the teams have called in reenforcements.
Snake: This is getting scary.
Sam: Looks like a another conflict will break out soon.
Leon: Too bad we don’t have a super hero or something to save the day.
A passing spectator hears the comment.
Joe: Super hero! Jumps into the arena. Henshin a go-go baby.
Joe transforms into Viewtiful Joe and strikes an awesome pose.
Snake: Great. Everyone thinks they can fight now.
Pit: Yeah. It not like any of them would even make it into the game.
Snake: Like Pit.
Pit: Yeah. Like.. hey!
Before Pit can strike back, a bright flash fills the immediate area. A young woman has appeared out of nowhere.
Pit: Almost runs into the woman. What the deuce?
Lucia: What is that supposed to mean? Who do you think you are?
Pit: Listen lady, just stand aside and you won’t get hurt.
Pit tries to move Lucia aside. She yelps and slaps him.
Katt: Hey! Hands off Pit! He is just trying to keep you from getting hurt.
Lucia: He shouldn’t hurt me when trying to keep me from being hurt then!
Katt: Okay. It is on now!
Katt readies her staff, and Lucia gets out her rod. Suddenly, one of the access doors bursts open. Dark Samus runs out, followed quickly by a swarm of Metroids of all sizes. She fires many rounds behind her. Ridley and the Space Pirates emerge with weapons blazing. The whole stadium shakes and part of the building is smashed as Kraid plows his way through. Dark Samus hits some keys on her cannon and fires a burst of Phazon into the air. The corona from the explosion turns to darkness as a horde of Ing fly out with their emperor leading the charge. It seems the hostilities are ready to break free.
---------------------------
The forge that is Sephiroth’s lair has chilled. The steamed Sephiroth is still away. Colonel Johnson and Carmen have readied the rest of the army.
Johnson: Where is he? What can he be planning?
Carmen: His absence does not bode well...
Sephiroth: Aloha!
Sephiroth returns from the sealed area. Everyone is shocked when they see what follows him. A larger than normal Tonberry with a small crown waddles up. Several more Tonberries follow.
Sephiroth: I give you the bane of the ages. The flower of destruction, the Tonberry King.
The Tonberry King bows a little.
Sephiroth: He has kindly allowed us to partake in the services of some of his followers.
Johnson: Impressive. Nice to have you on board.
Johnson extends his hand, but Sephiroth grabs him.
Sephiroth: I wouldn’t do that unless you have a high tolerance for pain... and death.
Johnson: Retreats. Yikes!
Sephiroth: With the king’s support in place, we are ready to begin our ascension. Carmen, if you would do the honors.
Carmen: Yes sir!
Carmen enters a few commands into the her workstation. The entire lair starts shaking as it raises up into the arena above...

Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.


Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Gogo-----------------------------42
Bracket A - Mon & Tues
Castlevania
Alucard--------------------------50 ¥
Jonathan and Charlotte--------50 ¥
Simon Belmont-----------------46 ¥
Soma Cruz----------------------47 ¥
DS9ers
Kyle Katarn---------------------49 ¥
Master Chief--------------------46
Samus Aran---------------------50
X---------------------------------50 ¥
Zero------------------------------45 ¥
Mushroom Kingdom
Princess Peach------------------50
Mythology
Hayabusa Ryu------------------48
Kratos---------------------------50 ¥
Prince----------------------------45 ¥
Saber-----------------------------50 ¥
Samanosuke---------------------50 ¥ (Wed to Fran)
Sephiroth
Captain Falcon------------------48
Deoxys---------------------------50 ¥
Falco Lombardi-----------------50
Kazama Jin----------------------50
Kratos Aurion-------------------50 ¥
Marth----------------------------39 ¥
Sonic
Blaze-----------------------------47
Knuckles-------------------------46 ¥
Silver-----------------------------45 ¥
Tails------------------------------30 ¥
Versus
Chun-li---------------------------49
Kasumi---------------------------38 ¥
Liu Kang------------------------50 ¥
Ryu (SF)-------------------------50
Siegfried Schtauffen------------45
Sol Badguy----------------------50 ¥
Terry Bogard-------------------49 ¥
Tohno Shiki---------------------50 ¥
Bracket B - Thur & Fri
Yuki Akira----------------------50 ¥
Hyrule
Ganondorf-----------------------49 ¥
Jeran and Lisha-----------------50 ¥
Link------------------------------50
Ryu (BoF)-----------------------50 ¥
Sheik-----------------------------50
Young Link---------------------50
Zelda-----------------------------37 ¥
Kongo Jungle
Diddy Kong---------------------49 ¥
Pokémon
Nyasu (TR)---------------------50 ¥
Pichu-----------------------------44
Pikachu--------------------------44
Purin-----------------------------48
Square Enix
Aerith Gainsborough-----------49 ¥
Auron----------------------------50 ¥
Beatrix---------------------------32
Chrono---------------------------50 ¥
Cloud Strife---------------------50 ¥
Edge-----------------------------50
Fei Fong Wong-----------------49 ¥
Fran------------------------------50 (Wed to Samanosuke)
Geno-----------------------------50 ¥
Paine-----------------------------50 ¥
Rikku----------------------------50 ¥
Sora------------------------------50 ¥
Squall Leonhart-----------------41 ¥
Yuna-----------------------------40 ¥
Independent
Ice Climbers---------------------46
Joanna Dark---------------------44 ¥
Kite------------------------------44
Takamachi Nanoha-------------50 ¥
Dream Land
Kirby-----------------------------45 ¥
Ness------------------------------50

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
Coming soon

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 404 (A - 1, J - 1, M - 2, V - 2) T = 16 (Beam Saber x2, Free Pokeball)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 381 (A - 3, J - 2, M - 4 (max), V - 2) T = 6
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 272 (A - 0, J - 3, M - 2, V - 1) T = 6
Byakuya - 161 (A - 0, J - 0, M - 0, V - 1) T = 1
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 162


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Point Redemption

Number of FS-es Left to Use: 43

Pokémon List:
2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 14, 15, 16, 17, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 31, 32, 33


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.

Round 59 Announcements:
1: Bracket A is Active! Bracket B is Inactive!
2: Djinni Guide: Name - Granite; Location - Plot; Found by - Typhoon
3: Read me! Or at least the ones written by your beloved GM
4: Since I am the brigade leader at this forum, it would be against the basic tenets of Haruhism to not encourage you to join this very moe forum. Ugh... I do feel dirty selling it like this.
5: War Announcement: Team information and objectives will be sent out after this update is posted. DO NOT start any of your objectives until the war starts. Failure to comply will put your team at a disadvantage. A few of you have already taken advantage of this so watch yourselves.
6: I will allow one and only one action against/for one of your objectives before the war starts. This will account for any accidental or even malicious targeting. No warning will be given beyond this.
7: Send your suggested specials for your teams if you want. Doesn’t matter muchly to me.
8: Bracket A is Active! Bracket B is Inactive!

This Round's Weapons:
1 Lip’s Stick: -3 damage to one character. Target gets -1 damage at the end of the round

This Round's Dresspheres (Square Enix only!):
None

This Round's Specials:
1) Samus: Ice Beam: -4 damage to one character. Target cannot make any more actions for the rest of the turn. Cannot target special users.
2) Akira: Akira Special #3: -7 damage to one character and -2 damage to Akira
3) None
4) None
FS: None

This Round's Stage:
None

This Round's Mini-game:
SSBB War:
Sign ups: Most teams are supported but if you want to play, there is one team left. It will be first come, first serve. The team is Metroid
War starts: Wed Sept 19, ~6PM PST (NST)
War ends: I haven’t planned that far in advance.

Overview: You do not have to participate if you do not want to join. The war will run even if there is no one participating in it. The minimal participation is required for the army you are supporting. All you have to worry about is completing your objectives. To reiterate: Participation is optional and the war will barely affect the rest of the game.

Rewards: (To be handed out at event’s end)
Complete Primary Objective: Pick the Pokeball. (If more than one player qualifies, the first to PM before the week’s end gets the pick for that week).
Complete All Secondary Objectives: Free move for any time and a free Djinni
Complete All Tertiary Objectives: +100 points
If none of the above are completed:
Complete an objective (both Secondary and Tertiary): +15 points per objective complete

This Round's NPCs:
Coming Soon

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Sep 19, 2007 2:29 am 
PPT Student
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Marth Lipsticks Tails. -3 damage.

Get: Corona and Forge, from The Plot

Since I can't get Chill or Steam (who I caught once before :()


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Sep 19, 2007 11:14 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Akira hits Tails for -7 damage and -2 damage to self.

Get Flash
Quote:
Before Pit can strike back, a bright flash fills

Get Bane
Quote:
Sephiroth: I give you the bane of the


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Sep 19, 2007 11:32 pm 
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Gogo mimes both action and target, striking Tails for -7 damage.


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Sep 19, 2007 11:40 pm 
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Gender: Male
Round 60 - War

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- One-winged Angel pic from Sephiroth fansite

Story as of now:
The Metroids get the first strike by eating a few Space Pirates and Stalfos. Dark Samus covers them with a few shots of her own then charges a Phazon Beam.
D Samus: There is the perfect target for corruption...
Dark Samus hits her counterpart with the powerful attack, giving her a corona of Phazon radiation. Sephiroth tries hitting the Metroids with another Blizzaja, but instead only covers Montblanc, Aerith, and Gorea in sleet.
Sephiroth: Better than nothing.
Reno: Hey! The lovely Aerith is off limits!
Cloud: Don’t I keep telling you that?
Reno: Quiet.
Reno charges forth on his chocobo, but she is spooked, and he is stabbed by a Tonberry. Famfrit avenges both his master and ally with a Briny Cannonade that rusts the steel and iron of a Dark Armor. Snake helps Reno get back to safety, shooting a Warrior Ing as they retreat.
Vaati: The sons and daughters of Hyrule will fall to our hands.
Vaati casts a spell and a large Claw Swipes at Sheik. His Twilit Messengers make short work of some Koopa Troopas before Koopa Jr breaks free and Klaws Agahnim. His father tosses a spare Red Shell that nails many NPCs and a few characters before it lulls.

Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for _X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for _3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal _3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for _X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for_3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal _3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.


Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Gogo-----------------------------37
Bracket A - Mon & Tues
Castlevania
Alucard--------------------------50 ¥
Jonathan and Charlotte--------47 ¥
Simon Belmont-----------------46 ¥
Soma Cruz----------------------47 ¥
DS9ers
Kyle Katarn---------------------49 ¥
Master Chief--------------------46
Samus Aran---------------------46
X---------------------------------50 ¥
Zero------------------------------45 ¥
Mushroom Kingdom
Princess Peach------------------50
Mythology
Hayabusa Ryu------------------48
Kratos---------------------------50 ¥
Prince----------------------------45 ¥
Saber-----------------------------50 ¥
Samanosuke---------------------50 ¥ (Wed to Fran)
Sephiroth
Captain Falcon------------------48
Deoxys---------------------------50 ¥
Falco Lombardi-----------------50
Kazama Jin----------------------50
Kratos Aurion-------------------50 ¥
Marth----------------------------36 ¥
Sonic
Blaze-----------------------------47
Knuckles-------------------------46 ¥
Silver-----------------------------45 ¥
Tails------------------------------9 ¥ (Immune to regular)
Versus
Chun-li---------------------------49
Kasumi---------------------------35 ¥
Liu Kang------------------------50 ¥
Ryu (SF)-------------------------50
Siegfried Schtauffen------------45
Sol Badguy----------------------50 ¥
Terry Bogard-------------------49 ¥
Tohno Shiki---------------------50 ¥
Bracket B - Thur & Fri
Yuki Akira----------------------48 ¥
Hyrule
Ganondorf-----------------------48 ¥
Jeran and Lisha-----------------49 ¥
Link------------------------------49
Ryu (BoF)-----------------------49 ¥
Sheik-----------------------------49
Young Link---------------------49
Zelda-----------------------------36 ¥
Kongo Jungle
Diddy Kong---------------------49 ¥ (No attack, heat or target)
Pokémon
Nyasu (TR)---------------------50 ¥
Pichu-----------------------------44
Pikachu--------------------------44
Purin-----------------------------48
Square Enix
Aerith Gainsborough-----------47 ¥ (No attack or heal)
Auron----------------------------50 ¥
Beatrix---------------------------32
Chrono---------------------------50 ¥
Cloud Strife---------------------50 ¥
Edge-----------------------------50
Fei Fong Wong-----------------49 ¥
Fran------------------------------50 (Wed to Samanosuke)
Geno-----------------------------50 ¥
Paine-----------------------------50 ¥
Rikku----------------------------50 ¥ (No target)
Sora------------------------------50 ¥
Squall Leonhart-----------------41 ¥
Yuna-----------------------------40 ¥
Independent
Ice Climbers---------------------46
Joanna Dark---------------------44 ¥
Kite------------------------------44
Takamachi Nanoha-------------50 ¥
Dream Land
Kirby-----------------------------45 ¥
Ness------------------------------50

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
Coming soon

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year +  Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 404 (A - 1, J - 1, M - 2, V - 2) T = 16 (Beam Saber x2, Free Pokeball)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 381 (A - 3, J - 2, M - 4 (max), V - 2) T = 6
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 272 (A - 0, J - 3, M - 2, V - 1) T = 6
Byakuya - 161 (A - 0, J - 0, M - 0, V - 1) T = 1
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 162


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Point Redemption

Number of FS-es Left to Use: 43

Pokémon List:
2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 14, 15, 16, 17, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 31, 32, 33


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.

Round 60 Announcements:
1: Both Brackets are Active!
2: Djinni Guide: Name - Chill; Location - Plot; Found by -
3: Read me! Or at least the ones written by your beloved GM
4: Since I am the brigade leader at this forum, it would be against the basic tenets of Haruhism to not encourage you to join this very moe forum. Ugh... I do feel dirty selling it like this.
5: War Announcement: Send your suggested specials for your teams if you want. Doesn’t matter muchly to me.
6: Pretty convenient Stage for this round, don’t you say? :P
7: Posting at an odd time and place since I am at school.
8:
9:
10:

Both Brackets are Active!

This Round's Weapons:
1 Cloaking Device: After use, Character cannot be damaged for the round, but only deals _1 damage. Cannot be Thrown

This Round's Dresspheres (Square Enix only!):
1 Dark Knight - Darkness: -3 damage to three characters and sphere user

This Round's Specials:
1) Rikku: Mix: Automatic. Rikku gains the use Bard - Magical Masque: After use, Sphere user cannot be attacked this round. User can still make other actions. Also counts as a weapon action
2) Tails: P-3a Cyclone: -5 damage to one character. Tails is automatically immune to regular attacks
3) Kratos: Zeus' Fury: -4 damage to one character regardless of defenses (Hits through reflection, immunity, and absorption)
4) Diddy: Rocketbarrel Boost: Automatic. Diddy cannot attack, heal, or be attacked for the rest of the round
FS: None

This Round's Faction Ability:
None

This Round's Stage:
Koopa’s Castle: Koopaling Assault! Seven 5 HP NPCs appear. Each can only do -3 damage attacks. Stage does not lock. No new NPCs. They are immune to specials. +5 points per defeated Koopaling (Ludwig Von Koopa, Lemmy Koopa, Roy Koopa, Iggy Koopa, Wendy O. Koopa, Morton Koopa Jr., Larry Koopa.)

This Round's Mini-game:
SSBB War: (Basic info in spoiler)
Sign ups: Most teams are supported but if you want to play, there is one team left. It will be first come, first serve. The team is Metroid
War starts: Wed Sept 19, ~6PM PST (NST)
War ends: I haven’t planned that far in advance.

Overview: You do not have to participate if you do not want to join. The war will run even if there is no one participating in it. The minimal participation is required for the army you are supporting. All you have to worry about is completing your objectives. To reiterate: Participation is optional and the war will barely affect the rest of the game.

Rewards: (To be handed out at event’s end)
Complete Primary Objective: Pick the Pokeball. (If more than one player qualifies, the first to PM before the week’s end gets the pick for that week).
Complete All Secondary Objectives: Free move for any time and a free Djinni
Complete All Tertiary Objectives: +100 points
If none of the above are completed:
Complete an objective (both Secondary and Tertiary): +15 points per objective complete


This Round's NPCs:
NPC Stats - Clan Centurio
Montblanc-----------------------60 (B-C)
Famfrit---------------------------20 (B) (x0.5 damage)
Reno (FF VII)------------------25 (B-C)
Katt (BoF II)--------------------25 (B-C)
Meta Knight---------------------25 (B-C)
Pit--------------------------------25 (B-C)
Soild Snake---------------------25 (B-C)
Sam Fischer---------------------25 (B-C)
Phoenix Wright-----------------25 (Immune to specials) (B-C)
Gogo 2---------------------------25 (B-C)
Shirona (DP)--------------------25 (B-C)
Ike (FE)-------------------------25 (B-C)
Isaac-----------------------------25 (B-C)
Lucia-----------------------------25 (B-C)
Viewtiful Joe--------------------25 (B-C)

NPC Stats - Imperial Protectorate of the One-Winged Angel
Sephiroth------------------------60 (B-C)
Colonel Johnson----------------20 (B-C) (Immune to specials)
Carmen Sandiego---------------20 (B-C) (Immune to weapons)
Ridley----------------------------20 (B-C)
Kraid-----------------------------20 (B) (x0.5 damage)
Doc/O’Malley-------------------20 (B-C)
Sigma----------------------------20 (B-C)
Cut Man-------------------------20 (B-C)
Omega---------------------------20 (B-C)
Prometheus and Pandora------20 (B-C)
Yoshi----------------------------20 (B-C)
Heartless *X ------------------ 1 HP
Space Pirate *X -------------- 2 HP
Tonberry *X ------------------- 5 HP (Immune to specials)
Dark Trooper A----------------30 (B) (Immune to specials)
Dark Trooper B----------------30 (B) (Immune to specials)
Guard Armor A-----------------30 (B)
Guard Armor B-----------------30 (B)
Dark Armor A------------------35 (B) (Immune to specials)
Dark Armor B------------------35 (B) (Immune to specials)

NPC Stats - Gerudo Confederacy
Vaati-----------------------------60 (B-C)
Agahnim-------------------------20 (Immune to weapons) (B)
Twinrova------------------------20 (Immune to specials) (B)
Helmaroc King------------------20 (Immune to regular) (B)
Zant------------------------------20 (B-C)
Majora---------------------------20 (B) (Immune to regular)
King Bulblin and Lord Bullbo-20 (B-C)
Giant Chuchu-------------------10 (B) (x0.5 damage)
Chu-Chu *X ------------------- 1 HP (x0.5 damage)
Octorok *X ------------------- 1 HP
Keese *X ---------------------- 1 HP
Peahat *X --------------------- 1 HP (Immune to regular)
Stalfos *X --------------------- 3 HP
Moblin *X -------------------- 3 HP
Lizalfos *X ------------------- 3 HP
Wizzrobe *X ----------------- 2 HP
Darknut *X ------------------- 5 HP (Immune to weapons)
Iron Knuckle *X ------------- 5 HP (Immune to weapons)
Twilit Messenger x5 ---------- 3 HP (Immune to regular and weapons)

NPC Stats - Democratic Republic of Koopa
Koopa Jr-------------------------60 (B-C)
Clown Car Koopa--------------30 (B-C)
Larry-----------------------------5 (B*) (Immune to specials)
Roy-------------------------------5 (B*) (Immune to specials)
Morton--------------------------5 (B*) (Immune to specials)
Ludwig--------------------------5 (B*) (Immune to specials)
Wendy---------------------------5 (B*) (Immune to specials)
Iggy------------------------------5 (B*) (Immune to specials)
Lemmy---------------------------5 (B*) (Immune to specials)
Smithy---------------------------20 (B-C)
Petey Piranha -------------------20 (B)
Birdo-----------------------------20 (B-C)
Mamu----------------------------20 (B)
Kamek---------------------------20 (B)
Goomba *X ------------------- 1 HP
Spiny *X ----------------------- 1 HP (Immune to regular)
Koopa Troopa *X ----------- 2 HP
Paratroopa *X ---------------- 1 HP
Hammer Bros *X ------------ 2 HP
Magikoopa *X --------------- 1 HP (Immune to weapons)
Boo *X ------------------------ 3 HP

NPC Stats - Metroid
Dark Samus---------------------60 (B-C)
Emperor Ing--------------------20 (B-C)
Gorea----------------------------20 (B-C)
Quadraxis-----------------------20 (B) (x0.5 damage)
Inglet *X ----------------------- 1 HP
Warrior Ing *X ---------------- 3 HP
Hunter Ing *X ----------------- 5 HP (Immune to regular)
Chozo Ghost *X -------------- 5 HP (Immune to regular)
Metroid *X ------------------ 5 HP (Immune to regular)
Alpha Metroid *17 ----------- 10 HP (Immune to regular)
Gamma Metroid *14 --------- 15 HP (Immune to regular)
Zeta Metroid *5 --------------- 20 HP (Immune to regular)
Omega Metroid*3--------------30 (Immune to regular) (B)

X = a very large number
B-C or B*-C = Character-type Bosses (do not die immediately)

Refugee Camp
Mai (KoF), Suzu (Tales), Amaterasu (Okami), Balmung (.hack//), Laharl (Disgaea), Etna (Disgaea), Flonne (Disgaea), Dizzy (GG), May (GG), Bridget (GG), Amy (Sonic), Cream (Sonic), Dart (L Dragoon), Rose (L Dragoon), Meru (L Dragoon), Felix (GS), Capt Olimar (Pikman), Milfeulle (GA), Team Chaotix (Sonic), Midna (LoZ: TP), Riku (KH)


This Round's NPC Specials:
1) Sephiroth: Blizzaja: -2 damage to three characters. Targets cannot make any more actions for the rest of the turn. Cannot target special users. - Targeted: Aerith, Montblanc, Gorea
2) Vaati: Claw Swipe: _5 damage to one character - Targeted: Sheik
3) Famfrit: Briny Cannonade: -5 damage to one character - Targeted: Dark Armor B
4) Dark Samus: Phazon Beam: -4 damage to one character. Target gets -2 damage at the end of the round - Targeted: Samus
5) Koopa Jr: Koopa Klaw: -4 damage to one character. Target cannot attack for rest of round. Cannot target special users. - Targeted: Agahnim
FS: None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT _8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Sep 20, 2007 12:26 am 
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Yuna dresspheres, using Darkness on Larry, Roy, and Iggy for -3 damage each, and -3 to Yuna as well.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Sep 20, 2007 12:59 am 
PPT Student
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Gogo mimes, splashing Montblanc, Sephiroth, and (grr) Yoshi for -3 damage each and to self.

Get: Lull and Corona: The Plot


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Sep 20, 2007 5:20 am 
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Gogo 2 mimes Gogo miming Yuna and blasts Kratos Aurion, a Zeta Mteroid, and a Wizzrobe
V Joe: Nice one.
Gogo 2: Henshin a Gogo, baby.
Gogo: Henshin a Gogo, baby.
V Joe: Hey! That is my line!
Gogo 2: Hey! That is my line!
Gogo: Hey! That is my line!
Snake: Oh geez. Not that this again...
Other late night actions: CC Koopa slashes Peach; a Dark Trooper punches an infant Metroid into paste; and an Omega Metroid eats a Moblin whole.


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Ohayo Nippon every Sunday at LW
I *heart* R
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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Sep 20, 2007 9:05 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Get iron and steel
Quote:
Cannonade that rusts the steel and iron of a Dark Armor


Kratos attacks guard armour A for -4 damage


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Sep 21, 2007 1:24 am 
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Pikachu zaps Iggy for -3 damage.


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