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 Post subject: So. This is how it ends?
PostPosted: Wed Sep 19, 2007 3:29 am 
Beyond Godly
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Villagers fall ill after fireball hits Peru


So... Anyone know where I can get a Shotgun in the UK?
I ain't facing the Zombocalypse without atleast some fire power.
And a revenge instinct.


"He's a Zed!" *BAM
"No he wasn't."
"Yes. Yes he was."


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 Post subject: Re: So. This is how it ends?
PostPosted: Wed Sep 19, 2007 8:19 am 
Beyond Godly
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Ha. Poisoned by Hydrogen Sulphide.


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 Post subject: Re: So. This is how it ends?
PostPosted: Wed Sep 19, 2007 9:15 am 
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That's right paul.


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 Post subject: Re: So. This is how it ends?
PostPosted: Wed Sep 19, 2007 2:18 pm 
Beyond Godly
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Obviously :P.

So, really, this is just another sensationalised news story, hydrogen sulphide is simply a naturally occurring gas, and it is unfortunate the villagers became ill. I'll be surprised if half of them don't die, H2S is quite harmful, and even small amounts can cause undesirable effects such as eye damage, paralysing the olfactry nerve, or losing the sense of smell.


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 Post subject: Re: So. This is how it ends?
PostPosted: Wed Sep 19, 2007 3:34 pm 
Beyond Godly
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Nah, it's Zombies, obviously.
:P


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 Post subject: Re: So. This is how it ends?
PostPosted: Thu Sep 20, 2007 3:40 am 
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haha I posted this on a LJ group the other day. Its like some bad sci fi movie.

be afraid.


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 Post subject: Re: So. This is how it ends?
PostPosted: Wed Sep 26, 2007 1:11 am 
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I'm going to Peru at the end of this year hopefully... wow... maybe you guys will never see me again.


Hold onto your seats people... the SL is back.


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 Post subject: Re: So. This is how it ends?
PostPosted: Wed Sep 26, 2007 2:06 am 
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And just in time for THAT article...
http://www.startribune.com/484/story/1443630.html


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 Post subject: Re: So. This is how it ends?
PostPosted: Wed Sep 26, 2007 2:15 am 
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http://news.nationalgeographic.com/news ... -peru.html

Quote:
The meteorite created the gases when the object's hot surface met an underground water supply tainted with arsenic, the scientists said.

Numerous arsenic deposits have been found in the subsoils of southern Peru, explained Modesto Montoya, a nuclear physicist who collaborated with the team. The naturally formed deposits contaminate local drinking water.


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 Post subject: Re: So. This is how it ends?
PostPosted: Wed Sep 26, 2007 4:04 am 
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holy poo sticks arsenic is a bad day. If it doesnt kill you then it leaves you pretty messed up.

so much for my radioactive space zombies theory...


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 Post subject: Re: So. This is how it ends?
PostPosted: Sat Oct 06, 2007 4:22 pm 
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A few weeks ago, at a mates place my friends and I had a great game of poker, ended up, still drunk, at 6am, on the verandah of his house overlooking the street. He lives on a hill, so we had a pretty panoramic view down the side of the hill. About 15 minutes in a deep fog rolled in, really deep, couldn't see further than 50 metres. We were talking about zombies, Romero movies, and our plans for the 12 of us if a nation-wide zombie wide attack took place.

All of a sudden, out of the fog, came this line of slow moving, murky lurching figures. We absolutely freaked, one guy was lying on the floor absolutely petrified out of his mind, the rest of us just sat there staring as they walked slowly up the hill towards us.

Fortunately for us there are practically no guns in Australia. Who knows what would have happened if we got our hands on firearms. As it turned out, the Services club decided to have an early morning charity walk through the suburbs. In our intoxicated state it looked like a line of living dead. I swear I heard moaning. I swear.

Ah well. Zombies rule. Rather Zombies than an outbreak of H5N1 or Ebola, or something nasty like that.


And so they saw a light as bright as a thousand suns that shone through the very core of the few who watched it.

The nuke was finished.


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 Post subject: Re: So. This is how it ends?
PostPosted: Sat Oct 06, 2007 4:50 pm 
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btjaus wrote:
Ah well. Zombies rule. Rather Zombies than an outbreak of H5N1 or Ebola, or something nasty like that.


Rage.
If 28 Weeks later is anything to go by, the American army wouldn't be able to quarantine a teddy bear.


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 Post subject: Re: So. This is how it ends?
PostPosted: Sun Oct 07, 2007 8:30 am 
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Rage might be a worry, sure, but since I live in Australia, either we have half a chance of not getting it at all (remember 28 days/weeks later was set in Britain) and if we do, we can simply hide in the vastness of our rolling plains. Our only weakness would be the lack of easily available weapons.

I think conventional militaries would struggle against zombie infestation. It's essentially the ultimate form of guerilla warfare, and we know how badly that can go for armies used to fighting fixed battles.


And so they saw a light as bright as a thousand suns that shone through the very core of the few who watched it.

The nuke was finished.


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 Post subject: Re: So. This is how it ends?
PostPosted: Sun Oct 07, 2007 1:31 pm 
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At the end of 28 weeks it spreads into mainland Europe actually.
That leaves a good two thirds of the planet affected (With land bridges and such I mean)

But no, I think conventional warfare would easily stop it, "Shoot for the head" would be easily filtered down through the ranks, and assuming no craziness (Tyrant, super humans, idiots shooting each other due to stupid orders) I really see a Zombie outbreak being quashed fairly easily.


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 Post subject: Re: So. This is how it ends?
PostPosted: Sun Oct 07, 2007 2:51 pm 
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Ok, so let's hypothesize that a zombie outbreak ocurrs in mainland USA, with spread similar to the 'rage' virus, IE essentially no incubation period, 30 seconds from blood to blood contact to full-blown human-chewing goodness. Presumably with an outbreak in one area, with say 3-5 cases (as in the original 28 days later), the virus would spread exponentially, with the rate of increase of infection depending on the population density of the surrounding area. For this case, let's assume relatively high density, eg. Chicago, of around 4,900 people per square kilometre.

With a idle speed of 4km/h and a running speed of 30km/h (slower than a sprinter, but fast) we can posit that the zombies (assuming the walk when there is no humans obvious to consume, and run when they chase or are after something) could cross the sqaure kilometre at walking pace in 20-25 min and at running speed in 2-5 minutes, conservatively. Presuming the zombies don't need rest stops or hydration breaks, this seems to be about right.

Let's say that the Zombies each see one person, chase them down (the people not currently aware at what is going on would offer essentially no organised resistance, some taken completely by surprise) and bite them, producing say, 4 more zombies, for a total of 8. The second generation can then target family members, on average 4 each, producing a third generation of 16 and a total of 24 zombies. Spreading from a generally localised area, this initial phase would be relatively rapid.

We assume that there is no official response for a minimum of four hours. 911 calls of 'my own family is attacking me' are received over this period, and after several similar calls the 911 operators would determine something is going on, and perhaps report it to their superiors. However, the superiors are unlikely to collate with each other, and unlikely to report to their superiors about what they could only term, at this point, 'wide spread domestic violence in a localised area'. Either way, few 911 calls would take place in the first hour, as most victims here would not have enough time.

Institutions would be slow to mobilise. Initially, police 'on the beat' would be prone to investigate. If working in pairs, both are likely to walk towards something vaguely threatening, perhaps with guns drawn. Given a solid 50% chance of getting a radio broadcast out before being 'turned' (they are unlikely to shoot the first zombie they see, as they are not trained to shoot first, ask questions later), if the police operator does hear about the attack, will simply send more police units into the area. If they don't, a further delay before the police are aware takes place, but only a little, as unresponsive police units draw similar attention to units requesting help.

Assuming, with a delay of 15 minutes before more cops are sent in, more zombies would be on the streets and the police would be on higher alert, but still unlikely to shoot first. Faster updates back to base would be expected, and even if all police were killed, the base operators and chiefs would still have a much better idea. Nevertheless, no explicit instructions for such a scenario are clear, and the chief at the base is likely to assume there is some kind of unusual riot or extensive criminal activity going on, as they would most likely not jump to the conclusion of ZOOOOOMBIEZ!!!

Hospitals, in this particular case, would not be all that useful. Turning into zombies in 30 seconds doesn't leave room for hospital care, and while ambulances might cart victims with secondary wounds (eg, I got hurt while fighting my neighbour, who tried to bite me, but he didn't manage to) to the hospitals, the majority of the victims in the rapidly expanding "zombie zone" would just turn into more zombies, bypassing the hospital system entirely. Even the victims who say, "my family went nuts and attacked me" are not going to garner all that much attention from Doctors, whose main focus is on making sure those people don't die.

Anyway, presuming the third generation of 24 is in place 30 minutes after Case Zero infection, the number of zombies rapidly increases. With a running speed of 30km/hour zombies would then spread fast across the area (most likely randomly in essentially all directions, once there are enough zombies, and no major geographical features in the way). Assuming each zombie, on average, gets one person every 5 minutes, (taking into the averaging effect of countering multiple killings in one house, and a zombie who has to walk 5km for his next victim) after 60 minutes from the third generation (90 minutes from Case Zero) the population is in excess of one thousand. Remember, this is dense population, so there is almost no limit on population in early population growth.

There would be various plateaus achieved as geography gets in the way, or large gaps (IE a park) between victims, but this is countered by unusually dense areas such as sharehouses and apartment blocks being 'zombinated' in a very short time, but 1000 after 90 minutes is still a conservative figure.

This leads me to downgrade my 'official reponse' time from 4 to 2 hours, as by this point, things would be going haywire. After 120 minutes, it would be likely that some sort of notification takes place, telling people to stay inside their homes and places of works, as there is some kind of medical crisis going on.

Larger-scale police mobilisation might begin to take place, but generally by 120 minutes, with population exploding, police would be surrounded, with no effective area to 'attack', more than anything defending in a small and raidply decreasing circle as "they're coming from everywhere" mentality takes over, and they retreat to the station or some other locale, and call for backup.

At around 2 and a half hours, some sort of rapidly expanding area would be infected, of say, 10km in diametre, perhaps more, as zombies would double back and move around, clearing out areas already passed through. Saturation would occurr as the area got larger, with a higher chance of zombies doubling back, taking out stragglers behind the main front. Zombies would be focused on the circumference of the circle in different areas, leading to random lulls and random bursts in growth.

Next come riot police, called in by terrified police, who would be called to particular locations within the circle but would most likely see zombies before they reach the area, and would therefore be confused as to what is going on. Even riot police who start to attempt to stop a 'front' of a hundred zombies would be unsure, used to crowd control tactics, and unused to people hurling themselves at the line, instead of just staying back. Rates of infection here would be low, with all the cool armour, but the occasional policeman would get infected, thus attacking his comrades from within, further confusing and demoralising the police, causing cross-fire and certain 'blue-on-blue' situations, as well as distrust, eventually rendering efforts hopeless, as the police would fall back to escape the inexorable spread of the zombies and their infected friends, eventually in some cases only to come across more zombies.

As riot police call in the situation, further up the chain of command, through the police commisioners, heads of local government and governor of states learn of what is going on, confused, but heeding the call of the police to call out the national guard or the military.

At this point I will take a short break from what I'm writing to finishing the assignment I'm supposed to be doing. My girlfriend (sitting next to me) is getting more and more annoyed, and so I'll have to do it. :P Feel free to tell me what you think, and I'll change my argument if you make a convincing point against me. Otherwise, I'll continue on soonish with the deployment of the National Guard, and eventually the military, which I believe, therefore, would be ultimately ineffective.

Please remember that I'm looking at a pretty worst-case scenario here, with high population, rapid incubation and rapid movement, so don't attack my initial assumptions, but feel free to go after my extrapolations (especially my maths, lol).

I'll keep it coming soon enough.

EDIT: That was EPIC.


And so they saw a light as bright as a thousand suns that shone through the very core of the few who watched it.

The nuke was finished.


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