Sat Jun 12, 2004 11:17 pm
For me it is a big achivment.Jiger wrote:Great news: I! DID! IT!
Well i don't like to brag.... but my skills are 1337 or at least Elite
Sat Jun 12, 2004 11:51 pm
Sat Jun 12, 2004 11:55 pm
Mermaid Hil wrote:Is there really anything to do after you beat all the gym leaders and the elite four?
Sun Jun 13, 2004 1:36 am
Sun Jun 13, 2004 2:06 pm
Jiger wrote:and to get it better you gotta train 'em all
Ok Tyranitar(you have the nme of my 2nd fav. pokemon) for your pokemon:
Blaziken@Shell Bell
Sky Uppercut/Double Kick
Flamethrower
Aerial Ace
Earthquake
:idea: Basically you'd find it better to use Shell Bell as Blaziken attack and SA can get high and it would soon be for the better when you could heal more
:idea: Sky Uppercut is good over Double Kick to a certain degree. i.e. Say that Sky Uppercut misses, which is no damage, now say Double Kick misses only one, you'd go with DK. But then again say Double Kick misses one and Sky uppercut doesn't miss then you'd go with Sky Uppercut. So it's basically whichever you want, One hard hitting move, or 2 medium hitting moves.
:idea: Mirror Move is CRAP, yes C-R-A-P, CRAP! If you need it to win battles your too strong, firstly you only go second and considering the BT has pokemon that seem to be on some steroids made for Superman it is bad. And so is normal moves, because they have no strength. Wherever you can make a Normal type move count either ground/rock/fighting will do better.
:!: Also NEVER EVER put two of the same type moves on a pokemon. I couldn't count how many times I've seen, so called, 1337 trainers do that just to say "It helps when my PP runs out". Well guess what, if you run out of PP in a battle you A) should of healed up first or B)SUCK. Plain and Simple
Tropius@Leftovers
Any flying move(Fly is good)
Earthquake
Sunny day
Solar Beam
:idea: First things first, if it's personality is Jolly then: You are WAY ahead of the game, if not thats alright. Ok if it is trade Solar Beam for Swords Dance if you want, and make sure its ability is Clorophyll than you got it made
:idea: With Jolly your Attack and Speed skyrocket so your earthquake with probably even one Swords Dance will be good enough
:idea: Usually Sunny Dayand a Solar Beam/Synthesis aren't good unless you use them constantly because by the second turn you could have fired/healed the same as if you didn't do the Sunny Day, but by the 3rd turn your ahead, but it's only drawback is that you can get 2 SBs and 2 Syn. or 4 SBs/4 Syn.
Swampert looks good to go
Not that it really matters but what i use for the BT works for me:
Espeon@Leftovers
Baton Pass
Double team
Psychic
Recover
Snorlax@(the berry that recovers poke from sleep)/Shell Bell
Belly Drum/Curse
Rest
Earthquake
Rock Slide/Rest(Rest for Belly Drum)
Some uber Poke@some uber item
some uber move
some uber move
some uber move
some uber move(lol i'm cheap)
Now i could be remembering this lineup from my crystal but if you can find that berry it will work faster. Basically have Espeon use Double team till it's maxed then Baton Pass to Snorlax who Belly Drums or Curses max then rest, if Belly Drumed, then hit them HARD! the basic drawback is that if you don't get the Espeon to max Evasion or are against a hazer, your screwed. A Hazer is this sets worst nightmare.
Well sorry about the long post, but I hope youfind it useful.
Sun Jun 13, 2004 5:19 pm
Sun Jun 13, 2004 7:08 pm
Sun Jun 13, 2004 7:26 pm
Jiger wrote:er uhhh my bad Tyranitar ok I'll try for this set but I found Medicham fairly hard to make a moveset and the other starters (Sceptile, Swampert)
because I've only started with Torchic all those times :
Sceptile@Leftovers NAIVE
Dragon Claw
Leaf Blade
Crunch
Earthquake
:!: Ok first off save the Shell Bell for Medicham preferrably(I hate long words). Or if you want test it out, because those darn personalities can kill a certain MS. Your sceptile had no way of defending itself from those Fire types. Even though it's still weak against Flying use a D-Claw or Crunch and it should go down.
Medicham@Shell Bell HASTY
Psychic
Hi-Jump kick
Recover/Bulk Up/Calm Mind
Earthquake
:!: If you want some more elemental(i.e. Ice Beam, Flamethrower) use the -Punches, like Ice Punch, Fire Punch etc. again it all depends on the personality if it needs the B-Up or Calm Mind or Recover
Swampert is good to go
:idea: Also you could go with all starters and put Blaziken in for Medicham, but it doesn't really matter
Sun Jun 13, 2004 9:53 pm
Mon Jun 14, 2004 12:20 am
Mon Jun 14, 2004 12:47 am
Mon Jun 14, 2004 10:28 am
Mon Jun 14, 2004 3:16 pm
Setekh wrote:i caught latias and latios easily (bless nintendo for chosing chesterfield to host a giveaway - eon ticket) got lati-whichever was random (i forgot, think it was on saphire offhand) with an ultra ball, and a LOT of luck, and lati-other one with a great ball (doesnt run obiously)
Fri Jun 25, 2004 3:22 pm
Fri Jun 25, 2004 4:48 pm
Tested wrote:I really only need to tell you 1 member of my team:
Rayquaza (lv. 96) Amulet Coin
Fly
Hyper Beam (for contests)
Dragon Claw
Dragon Rage