Fri Jan 05, 2007 1:23 am
Thu Jan 11, 2007 10:18 am
blueZ wrote:you know the really powerful weapons that need to be unlocked with loot? would the game indicate or hint you which loots are required? or is it completely hidden and random that you need to search Gamefaqs.com for it?
blueZ wrote:im really worried about the loots i sell, because i really want to unlock the stonger weapons in the game.
lets say if i accidently sold some that i am not suppose to, am i screwed for the rest of the game? or can i fix the problem by getting some more required loots?
Thu Jan 11, 2007 10:42 pm
Thu Jan 11, 2007 11:05 pm
Sun Jan 21, 2007 12:35 pm
it's working just fine right now...hmmmmblueZ wrote:uh the link doesnt work
it resets the number of a certain type of item. let me give an example from the guide i gave a link to...Kugetsu wrote:Does it only reset the items used to make a certain item or items, or does it reset everything?
so it's better to know for sure what the recipes are, and you aren't overselling a certain item.1. You don't have to sell the loot for a specific recipe all at once. The game
remembers every loot sold and the quantities so you don't have to worry
about that. It also doesn't matter where you sell it : any shop is fine.
2. When a recipe is complete and you buy the unlocked Bazaar Goods the quantity
for the loot used in that recipe is set back to 0, even if you sold more
than required.
Ex : The 'High Arcana' recipe needs (among others) 10 Arcana. If you sell 15
of them in a row, 5 are lost. If you sell only 10 and complete the recipe,
exit the selling screen (thus validating the recipe), buy the High Arcana,
come back and sell the remaining five, it will be remembered for later.
Wed Feb 14, 2007 6:54 pm
Wed Feb 14, 2007 6:58 pm
Thu Feb 15, 2007 4:32 pm
Thu Feb 22, 2007 6:47 pm
Pixa wrote:Aw, I can't wait. Seriously, I'm really excited! I'm going to go into town and buy it on the day of release, which is indeed next Friday (as opposed to this Friday). I've been anticipating this for a long time, as quite rightly said, it has simply been too long.
Thu Feb 22, 2007 6:57 pm
Sat Feb 24, 2007 10:23 am
focus in character bonuses and boosts (gambits are wonderful) rather than the other lisences at the beginning. you should only be using your points on the weapons, armor, magic, accesories and techniques if you have them. Should you do that, you should have all of your boosts filled before you even fully hi the rest of the weapons and armor.JhasNeeh wrote:Greetings guys. FFXII come out here next Friday and I've just ordered it. Kind of excited, X was such a long time ago.
Anyway, is there anything that you would have lied to know before you start playing? IE point allocation etc. (Not sure how this one is working) or sbhould I just go as I see fit first time through knowing that I've yet to compleate a second run through.
Sat Feb 24, 2007 6:53 pm
Sat Feb 24, 2007 9:05 pm
Pixa wrote:Can anyone inform me what a chain level is though? I understand chains, I think, in that you attack the same type of enemy, and therefore, you get more bonuses, but what do chain levels mean? And also, are there any special conditions in which your character attacks twice? It seems to happen very rarely.
Sat Feb 24, 2007 9:15 pm
Kugetsu wrote:Pixa wrote:Can anyone inform me what a chain level is though? I understand chains, I think, in that you attack the same type of enemy, and therefore, you get more bonuses, but what do chain levels mean? And also, are there any special conditions in which your character attacks twice? It seems to happen very rarely.
The higher the chain level, the more likely you are to get better or multiple items from the enemies (not rare items, mind you, I think you just get a different kind of item, if they have it, though I suppose it raises the chance of getting weapons and stuff too, since it's multiple), it also heals you somewhat when you pick up the items. They're good to get items to sell, but unless I'm training, I don't go out of my way to get them. There's probably more to them than that, though, but they stop leveling up at a certain point anyway.
Sat Feb 24, 2007 10:00 pm