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 Post subject: Re: Neopet games should have better rewards.
PostPosted: Mon Jan 28, 2008 10:04 pm 
Beyond Godly
Beyond Godly
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Posts: 4593
Joined: Wed Aug 25, 2004 8:55 pm
Location: Oregon Outback
A simple solution to the "Anything given out will become too common and worthless" would be to
A) offer a MUCH greater variety of items given
B) Make the items useful/can be used once and
C) Make them wearable


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