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 Post subject: Furniture problems
PostPosted: Tue Jun 23, 2009 11:45 pm 
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Hi, I'm new to Neopets. Well, sort of. I had played back in like 2003/4/5, then took a long break, but I'm back. And I have a question!

I'm buying some furniture for my Neohome just to have more than the simple blue stuff, but sometimes I buy things and I can't put them in my home! This makes me sad. Is there something I need to do to furnish my place?

Thanks for helping the sorta-newbie. :)


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I'm looking for items with 'potato' in the name--if you have spares, talk to me, we'll make a deal.


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 Post subject: Re: Furniture problems
PostPosted: Wed Jun 24, 2009 12:26 am 
Way Beyond Godly
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There are two types of Neohomes, and different furniture can be added to the two types of homes. Neohome v.2 (the 3-D one) items will have (Neohome) [I believe that's what it says] after them in your inventory, much like wearable clothes have (wearable) after it but non-wearable clothes don't. I'm sure there are guides for what furniture can go where, but someone else will have to post one for you.


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 Post subject: Re: Furniture problems
PostPosted: Wed Jun 24, 2009 12:41 am 
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Oh okay! Will items that can't go into the new homes eventually become hospitable to 2.0? (Not to make awful jokes about hospitality and homes...)


My userlookup!
I'm looking for items with 'potato' in the name--if you have spares, talk to me, we'll make a deal.


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 Post subject: Re: Furniture problems
PostPosted: Wed Jun 24, 2009 2:27 pm 
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yes, the staff is slowly working their way through the few thousand items that were released for neohomes and neogardens over the years.


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 Post subject: Re: Furniture problems
PostPosted: Wed Jun 24, 2009 8:38 pm 
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Oh man, I bet...going all the way back to the first furniture stuff back in the olden days. I'll just tuck the items away in my safety deposit box for now.

I got the help I need, so I'm gonna lock this topic if that's ok--thanks everyone! :D


My userlookup!
I'm looking for items with 'potato' in the name--if you have spares, talk to me, we'll make a deal.


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