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PostPosted: Wed Jul 20, 2005 6:03 am 
Beyond Godly
Beyond Godly

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Location: In my room listening to Hardcore Metal Christian music.
No, Kugetsu, I lied about quitting Werewolf. In reality, I was just going to New York for a few weeks. :)

Did you make Sensei the "must be attacked by two people in order to be killed" role? I believe I have that role for my Back to Basics game. o_O


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PostPosted: Wed Jul 20, 2005 6:20 am 
PPT God
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Location: In my own little world... but at least they know me here! (DFW)
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Yay CD for lasting until the end!!!

I feel so special for being dreamed of/targeted so many times!!! Normally, because my schedule's so crazy I'm busy during Werewolf and bored when it's gone, I fly so under the rader I think people forget I'm playing!

I also had an SP, that I'm too lazy to go back and get, but it was to up someone's shields by 20%. I used it on myself. I was selfish.


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PostPosted: Wed Jul 20, 2005 6:32 am 
Beyond Godly
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Location: Set by Stampsyne. Thanks!
JellyFish72 wrote:
I feel so special for being dreamed of/targeted so many times!!!

I still haven't reckoned with the werewolves yet for trying to kill me so many times. :x

Just joking. :P BTW, why were there four werewolves? Was there a conversion?


<img src="http://img.photobucket.com/albums/v379/qanda/qandalitsiggy.gif" alt="Image hosted by Photobucket.com">


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 Post subject:
PostPosted: Wed Jul 20, 2005 6:59 am 
PPT Student
PPT Student

Posts: 496
Joined: Sun Nov 14, 2004 7:35 am
Well, here it is:

Quote:
SENSEI

1. Ki – You have sharp reflexes, even while sleeping. While at night, you have a 30% chance of scaring off any person who tries to come to you at night (good or bad). You also have a 20% chance of reflecting their action back at them (good or bad). These are taken into consideration BEFORE shields come into play.

2. Coolness – You’re liked by the community a lot. Any attempts by the innocents to take your life will fail. You also have a 50% chance of not getting executed by me, should it occur. (taken into effect BEFORE shields)

3. Seito – You have the ability to recruit a Seito (student). You may send me a name of who you would like your student to be. You may not change this name unless that person dies.

Upon your death he will take over your role and receive a 30% shield boost. However, their Ki ability will be 20% and 10% respectively since a Seito can never be as good as their Sensei.

4. Shield – You have a 50% shield.


I chose TDG as my Seito, then CWisgood, then Stephanie. I think.

And my SP --

Quote:
SP: Shield Transfer
This SP allows you to take half of someone’s shield and add it onto yours. Your shield cannot exceed 100%. At minimum, you will gain 10% anyway. This must be used between Day 3 and Day 6 (inclusive). 1 use.


I used this on Kidwaiy, who died the night I used it.


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 Post subject:
PostPosted: Wed Jul 20, 2005 7:32 am 
PPT God
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Qanda wrote:
JellyFish72 wrote:
I feel so special for being dreamed of/targeted so many times!!!

I still haven't reckoned with the werewolves yet for trying to kill me so many times. :x

Just joking. :P BTW, why were there four werewolves? Was there a conversion?


Nope there wasn't. Just us four original ones.


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- set by WIS


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 Post subject:
PostPosted: Wed Jul 20, 2005 10:05 am 
PPT God
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Joined: Fri Oct 08, 2004 4:40 am
So that's why I was executed....

JayJay, that wasn't fair :P

Heheh, ahh welll, good game either way :)


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Randomness- Werewolf and Other Stuff


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 Post subject:
PostPosted: Wed Jul 20, 2005 2:12 pm 
PPT Warrior
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Joined: Fri Nov 05, 2004 6:44 am
Location: Somewhere over the rainbow...
Jayjay posted my role, because he was my heir. Thanx for resurrecting me jayjay, yeah we won! Go innocents.

ScottNak wrote:
MAGICIAN

1. You have amazing powers that you can use on the people in the village. However, you can only use one of these abilities per day/night cycle:

A) DOUBLING – Send me a list of 5, whoever’s on top and alive will be selected. That person will have their powers doubled for the next day/night cycle. They can choose WHICH power they wish to be doubled. (If they can dream, they will be able to dream of 2; If they can kill, they will be able to kill 2, etc.). You may not use this ability on the same person consecutively. You cannot use this on yourself.

B) FREEZE – (3x) Send me a list of 5, whoever’s on top and alive will be selected. That person will have their abilities FROZEN and unusable AND they cannot vote for the next day/night cycle. You cannot use this ability on consecutive days.

C) SWAP – (1x) Send me 2 lists of 5. Whoever is on top on each list, is alive, not evil, and not restricted will have their roles switched. Whatever A was will now be B and vice versa. You may not use this after Day 6. You may not put yourself on either list.

D) RESURRECT – (1x) In order to use this you must write the word “Abracadabra” and the name of the person you wish to resurrect in the same post. When you have done so, PM me. I will resurrect that person immediately. That person cannot be converted until you die. He will have 2 days of full immunity.

2. You can also use your magic wand once to redirect an execution from one person to another of your choosing. PM me when you wish to use this and who you would like it to redirect to.

3. Support – You may give out 3 30% shields at any time you wish. However, you can only give a person 1 shield. You can give yourself one.

4. Shields – You have a 50% shield.



I had a sp:

ScottNak wrote:
SP: Heir
This SP allows you to let someone else take your role (in addition to their role) upon your death. Send me a list of names (max 5) whenever you wish to your heir listings. You may not change this list at any time.


"Oh Howie, your such a beefcake"

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Terrificly gorgeous set by Jaye
Current Favourite Song: "Stars" - Tatu


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 Post subject:
PostPosted: Wed Jul 20, 2005 5:38 pm 
Honorary Member
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Joined: Mon May 31, 2004 5:00 am
Location: Thornhill, Ontario
Gender: Male
It ended, already? Wow.

Also, Mafia, was there a reason you shot Monique first?


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 Post subject:
PostPosted: Wed Jul 20, 2005 6:26 pm 
PPT God
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Location: In a place called vertigo! :D
Aw man, I come back from vacation and the innocents win! :( Anyway, here is my fun (but obvious) role:

ScottNak wrote:
HERMIT [EVIL]
(1) LAQ

1. Solitarity - You cannot be converted or be heir to any role. You cannot receive any SPs (except by me).
You may not post more than 5x on each day and no more than 2x during each night unless someone says the word “HERMIT” immediately after one of your posts. (Then this restriction is lifted)
You also have a 33% chance that any attacks on your life will fail at night due to the fact you live in solitarity. (This is done before shields)

2. Blackmail – You’ve obtained great knowledge on the people in the village. You can force each and every player to do either of the following (but only one per night of course):
a> Force Vote- Send me a PM before the end of Night with 2 lists of 5. From each list, whoever is on top and alive, the person on list A must vote for list B; or else they will be stabbed to death by knife. That person cannot reveal that their vote is being controlled under ANY circumstances else they will be MODKILLED. If A cannot vote this ability will have no effect to them and no PM will be sent to them telling they were forced to vote.
b> Force Target- Send me a PM before the end of Night with 2 lists of 5. The same procedure as above will occur except A must TARGET B with their role or else they will be stabbed to death by knife. That person cannot reveal that they are being controlled under ANY circumstances else they will be MODKILLED. If A has no way to target another person this ability will have no effect to them and no PM will be sent to them telling they were forced to vote.

However, you must post “BLACK” (in caps and on its own) once in your posts in order to be able to use the above abilities. Saying BLACKBOARD or black is not sufficient.

If someone is stabbed, you cannot use either ability 2 or 3 the next day/night cycle since you need to spend time making a new knife.

3. Poison – You also have access to each house and can dump off your filth on them. Doing so poisons that person. If anyone else targets that person (physically or spiritually) that person will also contract this poison, up to a maximum of 3 additional people. Those that are poisoned will die.

If more than 3 people target the person you choose, the 3 poisoned people will be randomly selected. The others will just become sick and will not be able to use their abilities for the next day/night cycle.

PM me with a list of 3 names, the person on top of the list and alive will be poisoned. This will take place before protections take place. However, you must post “TOXIC” on the thread in 2 different posts before you can use this ability. (In caps and on its own)

4. Limits – You can only use Ability 2 and 3 if there are more than 5 people alive. You may only use both abilities on the same day/night ONCE this game. You will automatically win the game should there exist 2 people + you left.

5. Shield – You have a 100% shield.


The shield was nice. :D I also got this SP that I never got the chance to use:

ScottNak wrote:
SP: Lie Detector
Tell me you wish to activate this power before the start of the next Day. During that next Day you need to find 3 statements that references a person’s role. PM me with the 3 you find (and link them to me). Your objective is to find 3 FALSE statements about something in the game. (They cannot be your own statements or from those on your explicit team (if applicable))
0 found- Another try to this SP (only once)
1 found- No reward
2 found – Day Kill (whatever method, max 500 words)
3 found – Public reveal of false statements, immunity next day/night cycle, 20% shield boost.


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Click here, click here! Don't be a c-c-c-combo breaker! :D
THANK YOU ZILARY. <3


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 Post subject:
PostPosted: Wed Jul 20, 2005 7:46 pm 
PPT God
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Joined: Tue Jun 08, 2004 11:34 pm
Location: FLA, represent.
Hurray for the innocents :D. Well played game by all.

Quote:
COWARDLY REPORTER

1. Investigate – Each night you can send me a list of 3 names on who you would like to follow for that night. Anything that happens to that person physically (excludes dreamings) or what he does you will know about.

You will also have a 20% chance of learning the identity of the person who did the action on that person (if applicable)

(Ex: You follow A. B dreams of A and C protects A. You will know that A was protected last night but not that he was dreamt of. If D kills A, you will know that A was killed by D’s team. If A kills E, you will know that. However, note that the spokesperson for a baddie team is the only one that does the killing)

2. Hide – Instead of Ability 1, you can choose to hide out in your secret office. Anything that would be done to you will fail (good or bad). You cannot die while in your office, but you cannot exercise any other powers or SPs while hiding. Send me a PM before the end of night saying you wish to hide during Night. You can only hide out after 2 nights of investigating.

3. Shield – You have a 30% shield.


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 Post subject:
PostPosted: Wed Jul 20, 2005 10:30 pm 
Honorary Member
Honorary Member

Posts: 3197
Joined: Mon May 31, 2004 6:09 am
Location: SoCal
Alrighty... lets take a review on a few things...

1. How were the experimental roles (The Taggers)? Any suggestions/comments on those?
(Note, they were originally roleless innocents, but I changed 'em last minute)

2. Small amount of people, yet it took a fairly long time to finish... any comments on how that happened?

3. Too many SPs? Too little SPs? SPs at all? Comment.

4. General stuff of this round. Go go go.
<hr>
Expect Signups ~2 days from now. I'll create an outline of roles soon, but not completley write 'em out since the amt of people playing may vary. So expect a lil' extra downtime from closing of signups to start of game. :)


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PostPosted: Wed Jul 20, 2005 10:40 pm 
Honorary Member
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Joined: Mon May 31, 2004 11:04 am
Location: Dundee, Scotland
1. How were the experimental roles (The Taggers)? Any suggestions/comments on those?

Good for a one-time role, but you can't use them again.

2. Small amount of people, yet it took a fairly long time to finish... any comments on how that happened?

I like slower games :)

3. Too many SPs? Too little SPs? SPs at all? Comment.

Looked good. No point in having SPs if people aren't gonna come into contact with them.

4. General stuff of this round. Go go go.

Liked the new conversion abilities for whatever team it was.
Hermit had too many powers.
A pixie who can ressurect as well? Verging on a little powerful, me thinks...
More Heir SPs. More MORE!!
Keep up the good work :)


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 Post subject:
PostPosted: Wed Jul 20, 2005 10:56 pm 
PPT God
PPT God
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Joined: Tue Jun 01, 2004 6:09 pm
Location: In my own little world... but at least they know me here! (DFW)
Gender: Female
1. How were the experimental roles (The Taggers)? Any suggestions/comments on those?

I thought it was a good idea, especially because it gave roleless innocents something to do... You obviously couldn't use the tagger idea again anytime soon, but you could change it to a different kind of game or something for them to play

2. Small amount of people, yet it took a fairly long time to finish... any comments on how that happened?

I dunno... maybe because everyone's so good, we were able to drag the game out!

3. Too many SPs? Too little SPs? SPs at all? Comment.

I think the SPs were pretty good this game... There seemed to be alot of shield SPs though... just an observation

4. General stuff of this round. Go go go.

I loved the whole song idea thing!!! It was fun!


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PostPosted: Wed Jul 20, 2005 11:11 pm 
PPT God
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Joined: Tue Dec 07, 2004 5:34 am
Location: Canada!
1. How were the experimental roles (The Taggers)? Any suggestions/comments on those? No Comments actually, I'm not really a roleless innocent fan so I thought it was good.

2. Small amount of people, yet it took a fairly long time to finish... any comments on how that happened? Well there were really only 2 killing teams, plus one lost it's ability for 2 nights when killing the celebrity. Then there were a lot of sp's going around which prevent exedcutions and night killings, so that's probalby why it took so long. I still think it worked though.

3. Too many SPs? Too little SPs? SPs at all? Comment. I like sp's, they add a little spark to roles. Besides when I have them, I feel special.

4. General stuff of this round. Go go go.
Well I died early so I didn't like that(lol obviously) but actually I liked this round and the roles were good. I've found that 4 people evil teams are hard to work with though, especially at the beginning and we did have limited powers. Obviously I didn't play with them, but it is hard to work with at time.


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- set by WIS


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PostPosted: Wed Jul 20, 2005 11:49 pm 
PPT God
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1. How were the experimental roles (The Taggers)? Any suggestions/comments on those?
Never a big fan of roleless innocents in the first place so it's good to know that they got something to do, even though only one of them could win it was entertaining nonetheless.
2. Small amount of people, yet it took a fairly long time to finish... any comments on how that happened?
I dunno if it was me or something but by looking at your log i noticed alot of low numbers when it came to the randomizer deciding deaths and such of people. So maybe the randomizer went nice in the beginning and such thus preventing too many deaths from happening.
3. Too many SPs? Too little SPs? SPs at all? Comment.

Sps are always fun, i think it was balanced out very well.
4. General stuff of this round. Go go go.
Always nice to play a scottnak game, very well done and a great job on your part mcing it.


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