Anything and everything goes in here... within reason.
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Thu Jun 24, 2004 9:42 pm

zorg wrote:Sigh I really do not like this years english teacher. last year she was great, but this years one... :( Anyhoo

We have to write an essay on the comparison of three *visual texts* on Romeo and Juliet

Shes so stupid

Why doesn't she just say films? :evil:

Anyhoo, the films were the Baz Luhrmans Romeo + Juliet, West side story and Franco Zefferelli's version :)

We have to like compare scenes and stuff... help? :D


Have you been given scenes to compare? If not, choose main scenes, perhaps the climatic endings, and another, I haven't studied this play, so, sorry IU can't be more specific.

Then look at film effects. What has the director chosen to do with the camera, what lighting is there. Look at what the charecters are doing.

Then, for each of these effects, write a paragraph, about half a page, comparing how each of these differ between the three films. Remember to include at the end of each, a little explanation of why each film did it like this, which is effective, to be honest, WHY?

Sat Jun 26, 2004 3:51 pm

Matt wrote:
zorg wrote:Sigh I really do not like this years english teacher. last year she was great, but this years one... :( Anyhoo

We have to write an essay on the comparison of three *visual texts* on Romeo and Juliet

Shes so stupid

Why doesn't she just say films? :evil:

Anyhoo, the films were the Baz Luhrmans Romeo + Juliet, West side story and Franco Zefferelli's version :)

We have to like compare scenes and stuff... help? :D


Have you been given scenes to compare? If not, choose main scenes, perhaps the climatic endings, and another, I haven't studied this play, so, sorry IU can't be more specific.

Then look at film effects. What has the director chosen to do with the camera, what lighting is there. Look at what the charecters are doing.

Then, for each of these effects, write a paragraph, about half a page, comparing how each of these differ between the three films. Remember to include at the end of each, a little explanation of why each film did it like this, which is effective, to be honest, WHY?


I'd suggest also the death of Mercutio & Tybalt scenes, the balcony scenes, and the opening scene. They're all portrayed differently, so you should be able to do a good comparison.

Sun Jul 04, 2004 9:14 am

Starchaser wrote:
Kyra wrote:Err, well the grade sevens at my school are doing a math test from the School Board, and it has algebra in it. Thing is, I was never taught algebra. Could someone explain it to me, please? One of the quesitons was "4x-5=19 x=______" *feels stupid*


Well, if you were never taught algebra, you can't be expecte to know it...
The goal in algebra is to get x by itself (isolate the variable) by taking everything else away from it. So...

4x-5=19
Add 5 to both sides
4x=24
Divide both sides by 6
x=6

You can check that this is true because if you substitute x into the equation:
4(6)-5=19
24-5=19
19=19
Which is obviously true.

Okay, I know, that was a terribly crappy explanation, so sorry. Hope it helps a little anyhow. :P


I'm sorry this is something that's bugging me, just in case anyone uses it for reference: You divide both sides by 4, which equals 6. It was obviously a typo because it comes out fine in the end, but I just needed to say that. Thank you.

Edit: I hope someone replies to this soon. Anyway ...
In maths we were given a ten-by-ten grid. We would take a three-by-three sample of it, multiplied the diagonally opposite corners, and subtracted the smaller from the larger. We experimented with different sized grids as well. I've written formulae for why they always end up the same for some of them (I know this is confusing, but its not that important yet) and then I wrote the totals down, and wrote a formula for the difference between them. Then we got an eight-by-ten grid, and experimented with that. I found a link between them both. The ten-by-ten grid had a formula of (N^2)10 and the eight by ten grid was (N^2)8. I would like help with a formula for this too. If someone's willing to help, but needs more detail, just say so. I'd really appreciate this.
Last edited by Tuna Consuma on Sun Jul 04, 2004 7:08 pm, edited 1 time in total.

Sun Jul 04, 2004 4:05 pm

Edit: Deleted
Last edited by Tuna Consuma on Sun Jul 04, 2004 7:08 pm, edited 1 time in total.

Sun Jul 04, 2004 6:51 pm

Tuna, of course I'll help, I like this kinda thing, but, what numbers were put into a grid? Is it like a number grid counting from 1 to x?

Also, in your formula, what does N stand for?

Sun Jul 04, 2004 7:23 pm

Thank you! Hang on while I condense my posts into one ... there! By the way, you're the first to call me by my nickname, and I didn't even have to tell anyone what it was, yay! So it was rom one to a hundred on the first case, but because the second grid was smaller it was one to eighty. I'll try and make everything clearer by giving some examples.

3-by-3 section of a 10-by-10 grid:

3, 4, 5
13, 14, 15
23, 24, 25

3*25=75
5*23=115

115-75=40

If we call the first number (In the example 3) X, then the equation is
(X+2)(X+20) - (X)(X+22)
or
X^2+22X+40 - X^2+22X

So it must always equal 40, in a two-by two this would be 10 in a four-by-four 90. So the sequence:

N 1 2 3
T 10 40 90
So the formula is (N^2)10

For 8-by-10s the formula ends up as,
(N^2)8. So obviously, if we take the width of the square as X, then the sequence of totals is,
(N^2)X

I would like the formula for why, if you can't do it then never mind. I can feel the answer sort of, but I can't quite grasp it.
Last edited by Tuna Consuma on Sun Sep 12, 2004 8:35 pm, edited 1 time in total.

Sun Jul 04, 2004 7:38 pm

Okay, I think I get this.

Let's take the frid again:

3 4 5
13 14 15
23 24 25

However, if you call the first number n. you can write it like this:

n n+1 n+2
n+10 n+11 n+12
n+20 n+21 n+22

In which case, the formula would be:

(n+20)(n+2) - n(n+22)

Which simplifies:

n[sup]2[/sup] + 22n + 40 - n[sup]2[/sup] - 22n

Which simplifies to 40

Now lets take it with width 8:

n n+1 n+2
n+8 n+9 n+10
n+16 n+17 n+18

In this case, it equals:

(n+16)(n+2) - n(n+18)

Which simplifies:

n[sup]2[/sup] + 18n + 32 - n[sup]2[/sup] - 18n

Which simplifies to 32

Now, what happens if we take it width x?


n n+1 n+2
n+x n+x+1 n+x+2
n+2x n+2x+1 n+2x+2


You should be able to do it from there :)

Is that what you wanted?

Sun Jul 04, 2004 7:43 pm

That should do nicely! I'd already got all of the the first two bits down, but yes, that was the grid I was missing. Thank you, that's perfect! I think you have to do an open and close html tag for html to work.

Sun Jul 04, 2004 7:55 pm

Cool. If you need any help, please don't hesitate to reask.

I think it may be the DoHtml tags...

**tests

[html]
<table>
<tr><td>Hi!</td></tr>
</table>
[/html][/code]

Thu Jul 08, 2004 5:13 pm

Does anyone know how to say "You all are stupid" in Spanish?

I think it's "Ustedes son estupidos" but can somebody check that?

Fri Jul 09, 2004 12:04 am

mm... i beileve thats fine... but you can also use "tonto/a" or "bobo/a" to get the point across as well. :)

Fri Jul 09, 2004 12:23 am

You can also say "Vosotros sois estupidos" if you're familiar with the crowd. Ustedes is formal, vosotros is not.

Sun Jul 18, 2004 7:37 pm

http://e.1asphost.com/channy27/scan.jpg

The thing is, I haven't been taught about improper integrals yet, so I'm totally confused about how to approach this problem. Can anyone help? By the way, I've only been taught about u-substitution, so, if possible, use an integral integrable (say that ten times fast) by u-sub. Thanks.

Edit: Nevermind, we just covered improper integrals today.
Last edited by M. Bison on Fri Jul 23, 2004 2:45 am, edited 1 time in total.

Thu Jul 22, 2004 8:48 pm

Maths problem!
Integration:
∫ cosx e^x with upper limit 0, lower limit 2
My brain is too tired to think the answer...

Fri Jul 23, 2004 1:40 am

untouchable dragon wrote:Maths problem!
Integration:
∫ cosx e^x with upper limit 0, lower limit 2
My brain is too tired to think the answer...


You have to use Integration by Parts to solve this one. Let's solve it first, and then plug in the limits of integration after. Remember the formula:
uv - ∫udv.

∫e^x*cosx dx

Let v = cosx, dv = -sinx.
Let du = e^xdx, u = e^x.

Plug in, and this yields: ∫e^x*cosx dx = e^x*cosx - ∫e^x*(-sinx) dx

Factor out the negative from sinx to get: ∫e^x*cosx dx = e^x*cosx + ∫e^x*sinx dx.

Integrate ∫e^x*sinx dx by parts...
Let v = sinx, dv = cosx.
Let du = e^xdx, u = e^x.

Plug in, yielding: ∫e^x*cosx dx = e^x*cosx + e^x*sinx - ∫e^xcosx dx.

Notice ∫e^x*cosx dx on both sides of the equation. Combine them to get:

2∫e^x*cosx dx = e^x*cosx + e^x*sinx

Divide each side by 2.

∫e^x*cosx dx = (e^x*cosx + e^x*sinx)/2
Because we are in reality computing a definite integral, we do not need the constant of integration.

Now evaluate it from [0,2].

You should get 1.321959.
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