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Topic locked

Mon May 15, 2006 12:38 am

Joana uses her special to do -3 damage to jiggly, falco, and luigi, and -3 damage to herself.

Mon May 15, 2006 1:45 am

Diddy Kong heals for +2 health

Mon May 15, 2006 4:19 am

Falco Blasts Donkey and Diddy for -2 damage each

Mon May 15, 2006 4:42 am

Christopher wrote:Falco Blasts Donkey and Diddy for -2 damage each


Donkey Kong is in an Ivalice jail and therefore has some form of protective custody. Attack was changed to Capt Falcon unless you say otherwise by the end of the round.

Mon May 15, 2006 7:07 am

*as christopher* I change it to Reno the NPC! (Then everybody is happy)

Mon May 15, 2006 8:57 am

Anoohilator wrote:*as christopher* I change it to Reno the NPC! (Then everybody is happy)


Sounds like a plan. Damn I hated those judges. They were the most amazingly annoying game concept ever. And then they're gonna be back in FFXII!1!111!seventeen1

Luigi Super Jump Punches Diddy for -4 damage

Mon May 15, 2006 2:05 pm

Stop killing diddy :(

Mon May 15, 2006 10:45 pm

Christopher wrote:Luigi Super Jump Punches Diddy for -4 damage


I feel safe in assuming that unlike America, you don't experience the Daylight Savings/Spendings changes so I'll count this move. If facts arise to the contrary, I'll give Diddy his HP back.

SSBM 3: All-Stars Unite (How to play on each update)

Mon May 15, 2006 11:32 pm

Round 23

I am overly bummed for reasons not relating to this game ? There will be a dramatic drop off in the story quality and announcements until I can get less bummed. Updates will come as I feel (from 1600 - 1700 PST) as another result.

Story as of now:
With Cloud, Ice Climbers, and Donkey Kong now out on probation, they won’t get any specials or are allowed to use weapons this round. They can be attacked, which doesn’t stop Reno from slicing a ‘R’ Popo’s parka, causing -3 damage.

1700 Rule: Regardless of when the last update occurred, you may make actions after 5PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out.

Preferred Attack format:[Character A] attacks [Character B] for -3 damage’ [Do not forget the underline, red, and bold.]
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -3 damage’ [Do not forget the bold.]
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Starting/Maximum HP = 50

Luigi----------------------38
Peach---------------------49
Yoshi---------------------49
Koopa--------------------20
Wario---------------------49
Mewtwo------------------45
Purin----------------------9
Link-----------------------49
Zelda----------------------47
Donkey Kong------------46 (on probation)
Diddy Kong--------------37
Falco----------------------47
Roy------------------------49
Marth---------------------50
Captain Falcon-----------50
Mr Game & Watch------38 (protected)
Kirby----------------------49
Ice Climbers--------------47 (on probation)
Joanna Dark--------------43
Sonic----------------------48
X--------------------------50
Cloud---------------------46 (on probation)
Reno----------------------19 (NPC)

Eliminations (Victim, Character, Player):
Mario - Peach - Blk Mage
Fox - Death Mountain - None
Rude - DK - Sirclucky
Pikachu - DK - Sirclucky and Christopher
Sheik - Diddy - Sirclucky
Elena - Roy - Christopher
Reno - -
Purin - -


Points: Max = 2(5^[2^2])cos(0)
Blk Mage - 75
Sirclucky - 93
Stinkyllama - 90
Christopher - 231
endeavourl - 93
Icey (Divine) - 60
GM Choice - 10


Pokeballs left:
1, 2, 3, 4, 5, 6, 7, 8, 11, 12, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30


Chararacter Profiles:
Found here. Enjoy!

Round 23 Announcements:
1: The Turks are not as dangerous now, but their defeat only leads to more NPCs, Giga Koopa and Jenova as examples
2: Not much has been happening. Let’s see if we can change that, okay?
3: Donkey Kong, Ice Climbers, and Cloud are on probation this round. They can attack (for only -2 damage) or be attacked, but cannot use weapons for the rest of the round.
4: stinkyllama’s computer and internet has been KIA. Here is too hoping that she will be returned to us soon.
5: Hmm... It seems that all of the characters are still pretty damn healthy. Master Hand will arrive Wednesday, even if Reno is still alive.
6: Golem protection on Mr Game & Watch is on for the rest of this round
7: Will one of you please eliminate Purin and Koopa?
8: I want to use X’s VWS soon, but I want more characters to choose from. We’ll see it after at least 7 characters are eliminated or it becomes a last resort.
9: Note: when I am choosing targets, I focus on the ones with the most HP first. Just letting everyone know that.

This Round's Weapons:
1 Cloaking Device: User cannot be damaged for the round, but only deals -1 damage.

This Round's Specials:
1) Koopa: Whirling Fortress: -3 damage to two characters
2) Roy: Fire Blade: -5 damage to one character, or -7 damage to one character and -1 damage to Roy
3) Wario: Wario Punch: -5 damage to one character

This Round's Stage:
None but, Reno is still holding out.

This Period's Answers:
None

This Period's Trivia:
Here. Good luck.

Quick but important poll!
If you want to be polled (no need to enter), please post what timezone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

Tue May 16, 2006 1:12 am

Roy uses Fireblade on Marth for -7 damage to Marth and -1 damage to roy

Tue May 16, 2006 4:04 am

Skynetmain wrote:
Christopher wrote:Luigi Super Jump Punches Diddy for -4 damage


I feel safe in assuming that unlike America, you don't experience the Daylight Savings/Spendings changes so I'll count this move. If facts arise to the contrary, I'll give Diddy his HP back.


We experience them on a completely different set of dates. And America I think does them in opposite resulting in the Neopets time changing at say 12am neopets time between 7pm and 9pm my time.

Tue May 16, 2006 6:36 am

Temporarily on dial-up so I may be making a move at random intervals...

Wario uses Wario Punch on Purin for -5 damage

SSBM 3: All-Stars Unite (How to play on each update)

Tue May 16, 2006 11:58 pm

Round 24


Story as of now:
Next to nothing happened. Nice. Gives Purin one last chance to deal some damage. It also gives Reno a chance to deal at least one last hit. He swipes Captain Falcon for -3 damage.

In related news, Master Hand is gloved and ready. He will enter the arena next round rain, shine, Reno, or not. Just be glad the GM and Megahedron didn’t allow Jenova to enter arena. Bah. Once Koopa dies...


1700 Rule: Regardless of when the last update occurred, you may make actions after 5PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out.

Preferred Attack format:[Character A] attacks [Character B] for -3 damage’ [Do not forget the underline, red, and bold.]
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -3 damage’ [Do not forget the bold.]
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Starting/Maximum HP = 50

Luigi----------------------38
Peach---------------------49
Yoshi---------------------49
Koopa--------------------20
Wario---------------------49
Mewtwo------------------45
Purin----------------------4
Link-----------------------49
Zelda----------------------47
Donkey Kong------------46
Diddy Kong--------------37
Falco----------------------47
Roy------------------------46
Marth---------------------43
Captain Falcon-----------47
Mr Game & Watch------38
Kirby----------------------49
Ice Climbers--------------47
Joanna Dark--------------43
Sonic----------------------48
X--------------------------50
Cloud---------------------46
Reno----------------------19 (NPC)

Eliminations (Victim, Character, Player):
Mario - Peach - Blk Mage
Fox - Death Mountain - None
Rude - DK - Sirclucky
Pikachu - DK - Sirclucky and Christopher
Sheik - Diddy - Sirclucky
Elena - Roy - Christopher
Reno - -
Purin - -


Points: Max = 2(5^[2^2])cos(0)
Blk Mage - 75
Sirclucky - 93
Stinkyllama - 90
Christopher - 231
endeavourl - 93
Icey (Divine) - 60
GM Choice - 10


Pokeballs left:
1, 2, 3, 4, 5, 6, 7, 8, 11, 12, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30


Chararacter Profiles:
Found here. Enjoy!

Round 24 Announcements:
1: The Turks are not as dangerous now, but their defeat only leads to more NPCs, Giga Koopa and Jenova as examples
2: Not much has been happening. Let’s see if we can change that, okay?
3: Donkey Kong, Ice Climbers, and Cloud are finally out of jail and off probation and may be used normally again.
4: stinkyllama’s computer and internet has been KIA. Here is too hoping that she will be returned to us soon.
5: Hmm... It seems that all of the characters are still pretty damn healthy. Master Hand will arrive Wednesday, even if Reno is still alive.
6: Will one of you please eliminate Purin and Koopa?
7: I want to use X’s VWS soon, but I want more characters to choose from. We’ll see it after at least 7 characters are eliminated or it becomes a last resort.
8: X can only be targeted by G&W and Purin
9: Damn end of the school year. Stealing all my players by making them study and do projects.
10: Should Purin be the last one to damage himself, that will be another null death like Fox's was.

This Round's Weapons:
1 Star Rod: -4 damage to one character and -2 damage to another

This Round's Specials:
1) G&W: Judgement: -5 damage to one character
2) Purin: Rollout: -6 damage to one character, and -1 damage to Purin
3) X: Ultimate Armor: Automatic. X is immune to regular and weapon attacks. X can still make regular actions

This Round's Stage:
None but, Reno is still holding out.

This Period's Answers:
None

This Period's Trivia:
Here. Good luck.

Quick but important poll!
If you want to be polled (no need to enter), please post what timezone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

Wed May 17, 2006 1:25 am

Purin uses rollout on koopa for -6 damage, and -1 to itself.

Wed May 17, 2006 2:51 am

G&W uses Judgement on X for -5 damage
Topic locked