Thu Dec 14, 2006 5:15 pm
fructy wrote:Didn't battledomers in the meridell war earn opponents too for fighting the big boss Darigan, even though they only lost? (I'm not sure, I never participated in that war)
Thu Dec 14, 2006 6:59 pm
Thu Dec 14, 2006 7:12 pm
bgryph wrote:And I, personally, will be very very annoyed if fighting the Mayor DOES count for a lot of points because it was so time-limited.
(...) From that point of view, it makes a certain amount of sense for the more time-limited events not to count, or at least not to count for a lot. There's a limit to how long each stage of the plot needs to stay open, of course, but IMHO people should be able to go out of town for a few days and still follow the plot.
I could see making the time-limited events worth points, but not huge numbers of points, so that people could miss out on one or two of them and still afford the top prize. People who managed all of them could get extra points as a bonus.
Thu Dec 14, 2006 10:59 pm
fructy wrote:
I think alot of people will be upset if they didn't get any points for it. It doesn't take any skill to lose, but it will ruin someones bd-score to lose a 100 times.
Fri Dec 15, 2006 1:28 am
Fri Dec 15, 2006 2:29 pm
Fri Dec 15, 2006 2:54 pm
Fri Dec 15, 2006 3:29 pm
Fri Dec 15, 2006 4:52 pm
psyco_chick32 wrote: And, grave-marking went on for 2 days, didn't it? I remember spending at least one full night at work just marking graves, so I can't see why "not everybody got a chance to do it". That just seems like (no offense to those who are using it, just pointing it out) a really lame excuse.
Fri Dec 15, 2006 5:37 pm
bgryph wrote:It's true there's a limit -- there's a good chance people who leave town for two weeks are going to miss something, otherwise plots would move too slowly -- but a few days is just too short, IMO. The other events you mentioned, potions and asylum, were open for more than 2 days. (Remember, the ability to make potions didn't stop when the asylum started.)
Fri Dec 15, 2006 6:02 pm
Fri Dec 15, 2006 8:04 pm
psyco_chick32 wrote:And, grave-marking went on for 2 days, didn't it? I remember spending at least one full night at work just marking graves, so I can't see why "not everybody got a chance to do it". That just seems like (no offense to those who are using it, just pointing it out) a really lame excuse. Not everybody got a chance to finish their potions, not everybody got a chance to get to the asylum, not everybody was able to fight their way through an hour and a half of sitting at a computer trying desperatly in vain to even SEE the battledome, much less actually fight there.
Sat Dec 16, 2006 12:16 am
Sat Dec 16, 2006 12:31 am
Sat Dec 16, 2006 6:39 am