Vote Tally
Twizzler0171 - 15, Anoohilator, Dyl, Pixa, angisfab, LAQ, Roxas_X, Kidwaiy, paranoiapenguin, Christopher, Anoohilator, whhattisthiss, Nelly, .:Requiem:., YesItIsh, Bob
kidwaiy - 13, Wind, Roxas_X, Pixa, Dyl, angisfab, Anoohilator, LAQ, paranoiapenguin, whhattisthiss, Nelly, .:Requiem:., YesItIsh, Bob
Anoohilator - 1, Twizzler0171
Dyl - 1, Twizzler0171
.:Requiem:. - 1, kidwaiy
16 alive,
9 for majority,
12 for lock.
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Execution, Day 8
WIS, once again, appeared from the disappearing door. The group almost unanimously pushed Kidwaiy and Twizzler0171 forward.
"Get these people outta' here!" .:Requiem:. exclaimed.
"Erm... okay." WIS replied, a little taken aback. "Lets go guys." He motioned for the two people to follow him.
"I kinda wanna stay..." Twizzler0171 pleaded.
"Okay, but kidwaiy, you're coming with me." WIS replied. kidwaiy obediently obliged, and followed WIS downstairs.
--
Kidwaiy is in the living room.
Kidwaiy's role:
Quote:
Joyous Jennifer
Alignment: Evil (Let’s just call you that, for the sake of simplicity)
Team: Insufferably Annoying Individuals
Element: Joyousness
Winning Condition: Defeat all other teams
Teammates:
Happy Harry – DM was on fire!
Joyous Jennifer – kidwaiy
Merry Moppins – Divine
Jolly Jacob – pipsqueeek
You are the average person… except you are extremely joyous. So joyous, in fact, that much like the Happiest Elf was in Bluesville, you are insufferably annoying. Although it isn’t your fault, you have been known to drive people you are in conversations with to New Mexico. Unless you were in New Mexico already, then they would probably flee to Canada. Eh?
Please pick a spokesperson between the four people in your group, the first person to PM me a list will be the spokesperson for the group. The spokesperson must submit lists for all team abilities, (but not individual ones or secret powers). Once a spokesperson is elected, you may not change the spokesperson unless the current spokesperson has died. Then, the next person to send a list will automatically be deemed the spokesperson.
You have the following team abilities, most of them target other players, and unless specified, you must submit a list with five people on it, the first person alive at the time your action takes place will be targeted by the power. Please specify which ability you wish to use in your PM:
Converse: This is your nightly “night kill” in this game. You may use this ability every night. You will wake a person up during the night, just because you feel like talking to them. (Which will, for some reason, send a person running blindly downstairs into the living room). This ability is counted as an action done by the spokesperson.
Charades: Once during the game, during the day, you may play this insufferably annoying game with someone. This is your “day kill” in this game. This ability will be done as soon as I receive the PM. This ability does not count as an action.
Zipped: Once during the game, you may (mimic) zip up your mouth and throw away the key for one day and night cycle. PM me when you wish to use this, (you may not use any role abilities, individual abilities, ), the protection will activate for one day and night cycle as soon as you PM me. When your mouth has been “Zipped up”, you will not be affected by “execution”, or any nightly abilities. (If someone else has targeted a member of your team on their list, they will simply move down one name). This ability does not count as an action.
Pep Rally: Once during the game, you may gather your whole team up and maximize your peppiness potential to convert someone to your team. This ability will take place at the end of the night, and will take the place of your nightly Converse ability. This ability is counted as an action done by the whole team.
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The following are individual abilities, meaning they can only be used by you, and you only.
Insufferable Nosiness: Once during the game, you may redirect all role abilities that are targeted at your remaining team members to you. PM me when you wish to use this. This ability is counted as an action done by you.
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Joyousness Barrier: 50%
You cannot be converted to another team.
It seems that the presence of the insufferably annoying individuals are completely gone!
Night begins