I was fine with everything, for the most part, aside from certain aspects of the roles/general stuff. I mean, I really hated that I was constantly being converted and rezzed (such is the problem of being so highly wanted by others ;D ), but that wasn't really a problem that had to do with the game as a whole, it was more... I dunno. Whatever.
With roles and stuff, I thought it was a bit unbalanced- it seemed like there was an absolute enormous amount of evil players, with the occasional innocent. The evils being converted to innocents thing was also confusing, but I could stand it, and I think it was an interesting aspect of the game.
I think the sense of unbalance was more with the lack of powers being divided up- some people had rezzes, some had conversions, some had both... So far, I've seen a LOT of rezzes and conversions on role sheets posted. Maybe a little too many of both? It seemed like every other person could rez or convert.
And then, y'know, Penguin and DM's team- sure, they weren't that powerful when not together, but that shield is insane. I mean, really insane.
It wouldn't matter if someone had noticed they were surviving anything thrown at them (the fact that it wasn't really noticed was less 'we weren't paying attention to who survived night scenes' and more they were both mostly inactive posters); unless they were targetted for execution or kills every single day, they would win, no matter what happened between the start of the game and the end of the game.
Sorry, but I really feel that that shield was just too much to be fair. That AND a rez on DM's part AND a daykill for Penguin AND both of them recieving a special power if they found each other? I mean, an unstoppable shield is one thing, but that with powers (one-use or not) and the promise of an additional power is just... Eh. :/
ETA: they recieved a shield upgrade when they found each other?! I didn't notice that. D:
can't find the sig from this set, so instead, you get a
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