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PostPosted: Fri Mar 30, 2007 4:36 pm 
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D: I got to 999 and then the big wall thing came crushing down on me when I thought I had one more shot. I was going to use "slumberberry" right after that shot too. That's just the way things go, I guess. I'll try again.


Edit: :D 1238! My "bubbles" at the beginning of level 15 (I think?) turned them all dark, and I managed to get through that level. I'm proud of that accomplishment!


Last edited by metalmario on Fri Mar 30, 2007 6:17 pm, edited 1 time in total.

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PostPosted: Fri Mar 30, 2007 4:46 pm 
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My tip for Faerie Bubbles:

I don't start a game unless the first level's bubbles look like this:

1st Row: Fire Water Fire Fire Fire Fire Fire Water Fire
2nd Row: Light Light

I find that when this is the setup in the first level, the other levels are in an easier pattern overall.


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my first original set!


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PostPosted: Fri Mar 30, 2007 5:47 pm 
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thelilbear wrote:
My tip for Faerie Bubbles:

I don't start a game unless the first level's bubbles look like this:

1st Row: Fire Water Fire Fire Fire Fire Fire Water Fire
2nd Row: Light Light

I find that when this is the setup in the first level, the other levels are in an easier pattern overall.


I agree!
I only play a game if it starts that way. Sometimes your lucky and you get water and fire mixed around and that works too.

Also! There's the level (15) where there are about 3-4 rows of completely mixed up bubbles. Mixed up to the point where NOTHING matches at all!
I use "bubbles" and than "faerieland" codes on that level. Bubbles turns all of them to ONE kind, and faerieland turns to a rainbow bubble, so basically you finish the level in one shot (Unless you're unlucky and get earth or dark bubbles). But if you do that, you get around 250+ points, for that level alone!

PS: If you can get a lucky one shot opportunity in level 18, than that's another 200 some points :P


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PostPosted: Fri Mar 30, 2007 6:26 pm 
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Oh well...
Its sounds ridiculous but I just CANT beat AAA at Meerca Chase II and Attack of the Gummy Dice.

Thats kind of.. impossible(?) to me.

Feeling sad right now =(

EDIT:
Nevermind about Attack of the Gummy Dice I made 2013 right now. LOL!

Any tips about Meerca Chase?


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Mutant Xweetok - Banned__ / Darigan Xweetok - Daryan__
Shadow Xweetok - Kaynish (Pirate wannabe) / Baby Xweetok - _Plocky


Last edited by Viv on Fri Mar 30, 2007 8:39 pm, edited 2 times in total.

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PostPosted: Fri Mar 30, 2007 7:30 pm 
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Hystericalanduseless wrote:
thelilbear wrote:
My tip for Faerie Bubbles:

I don't start a game unless the first level's bubbles look like this:

1st Row: Fire Water Fire Fire Fire Fire Fire Water Fire
2nd Row: Light Light

I find that when this is the setup in the first level, the other levels are in an easier pattern overall.


I agree!
I only play a game if it starts that way. Sometimes your lucky and you get water and fire mixed around and that works too.

Also! There's the level (15) where there are about 3-4 rows of completely mixed up bubbles. Mixed up to the point where NOTHING matches at all!
I use "bubbles" and than "faerieland" codes on that level. Bubbles turns all of them to ONE kind, and faerieland turns to a rainbow bubble, so basically you finish the level in one shot (Unless you're unlucky and get earth or dark bubbles). But if you do that, you get around 250+ points, for that level alone!

PS: If you can get a lucky one shot opportunity in level 18, than that's another 200 some points :P


You can also always get at least 267 points on the first try (beating Abigail) by typing "bubbles" before you start shooting, and restarting the game until you get a good single colour that matches the shooter. I don't usually bother with level 15, I have my 1180 points (1000 NP and more than enough to beat Aaa) by around level 12 where I often use "stardust" and "faerieland" to get that level in 2 shots. I only resort to the slumberberry" if I'm already up to about 700 np.


"I can't make heads or tails of this."


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PostPosted: Sat Mar 31, 2007 12:06 am 
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Yeah, I'm horrible at this game so I didn't even bother trying to beat AAA. It's not like his prize is expensive anyway.

EDIT: Ha. I just bought the Faerie Bubble Blower for 98 np. Not expensive at all! :D


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PostPosted: Sat Mar 31, 2007 12:37 am 
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I'm starting to want to take bets...

Will we receive our "you did all 31 games" prizes tomorrow? Or later in the week, when the NP team is at the office.

I'm still going to laugh if the Ultimate and Uberiffic prizes turn out to be Last Mimzy promos. I'm sick like that. But it would be supreme evidence that NeoPets turned into nothing but a marketing vehicle.

:)


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PostPosted: Sat Mar 31, 2007 12:48 am 
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I assume we'll receive prizes immediately. Our scores are automatically tallied, and as it is we get our daily prizes immediately. I don't know anything about scripts, but I assume one giving daily prizes can't be much different from one giving final prizes. But then again, this is TNT we're talking about :P

I don't really care what the final prizes are, I had fun with the Daily Dare. It was nice waking up to a challenge every day, instead of the same ol' same ol' clickable dailies. :) I'm kinda hoping for a trophy though. I like site events that give trophies. They's purty. ^^


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PostPosted: Sat Mar 31, 2007 3:10 am 
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I think we probably won't get them Saturday because people will be finishing all day, and TNT tends to hand out prizes all at once. Monday is the most likely day, in my book. Sunday, apart from being a Sunday, is April Fool's Day. They'll probably say "Your prizes are not going to come out for six months guys! Sorry!" on Sunday. Or maybe give us really cruddy fake prizes.


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PostPosted: Sat Mar 31, 2007 5:03 am 
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AAA- 24 times. Abigail - 6. Probably could've been more, but it's been kind of a crezzy month for me and I didn't have much time to put any gaming practice in. But I did beat my personal best in some games, got the Faerie Bubbles avatar today, and generally had more fun than frustration. Although I'm still worried about Volcano Run. I royally suck at this game, quite possibly more so than any other. I wish there was a keyboard controller option, because this game absolutely despises my mouse. I'm serious. They don't get along. Cleaning the mouse doesn't seem to help, so I don't know what the deal is.

Speaking of horrible feelings, why do I think that on April 1st, there'll be an announcement that says, "Congratulations! You've completed the Daily Dare challenge! AAA has left you a plain white box. Do you take what's in the mysterious box?"

Y [ enter ]

"And your prize is.... *opens box* ......NOTHING! ABSOLUTELY NOTHING!!

.......stoooopad! You so stoopaaad!!"

And then it turns out to be an April Fool's joke and we get stuff after all. Or that's just my imagination going haywire (had to keep it in check, in fact). What I'm actually expecting is to get the Ultimate, Uberiffic, etc. prizes at the same time we complete the last challenge. I'm pretty sure that's how it worked out last time.


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PostPosted: Sat Mar 31, 2007 7:12 am 
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Today's game is Volcano Run. Abigail's prize for 200+ is Molten Melt:

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Set made by Moogie. Thanks for the wonderful work :)


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PostPosted: Sat Mar 31, 2007 7:16 am 
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AAA has awarded you Fiery Bouncy Ball.

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PostPosted: Sat Mar 31, 2007 7:16 am 
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I have an error. I've only played VC2 in the testing phazes, but when I went to send a score today it gave me the "You have already submitted 3 scores" message :(


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PostPosted: Sat Mar 31, 2007 7:21 am 
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So after 31 days of practicing I am finally convinced that I can beat Abi on VR, but I have this ridiculous little fantasy that I could maybe beat Aaa one last time. I can get about half of the required score and I was wondering if anyone knew of a helpful guide? Or is it just a guideless game? The one at Avlog was kinda silly, basically Don't run into things and just keep going and you'll do fine.

EDIT: Ooh, on second thought maybe I do just want to beat Abi, I do collect sandwiches...hmm.


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PostPosted: Sat Mar 31, 2007 7:25 am 
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Try tapping 'c' to keep the scorchio near the left side of the screen so you can always see what's coming and have time to either use 'c' to slow down or 'v' to rush past it. I find it's easier to adjust my height to either rise above or below the rocks, and that the hardest part is when the tunnel narrows and there's also a fireball heading your way. I do find in those cases, edging above the fireball is easier than trying to get by it below. And of course, get the jewels :)

And stampsyne: did you try relogging or refreshing the page?


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