Round 141
SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
The Conquering Hero!
- pic from Wiki
Lieutenant Munro fulfils his refereeing duty and finishes off the Malboro. Rikku mimes Auron and beats up Purin and Chun-li for -2 and -1 damage respectively. Wario picks up a Pokeball.
Wario: It’s Wario’s turn now.
Wario frees the Pokémon from imprisonment, hoping to get Arseus or Rayquaza, but Lucky hops out instead.
Lucky: Lucky! [Trans: I need a shower!]
Lucky proceeds to use Softboiled to heal everyone for +4 more HP.
Y Link: Not what you hoped for?
Wario: Not really, no.
Y Link: Then you won’t like this even less.
Young Link catches the HRB. He tries to swings away to knock Wario out of the park, but the GM snatches the bat from Young Link.
GM: Give me that! Little kids should not play with dangerous things.
Y Link:
Draws the Kokiri Sword. What about this?
GM: That can barely hurt a fly.
Young Link dispatches a passing Octoroc.
GM: It is only a flesh wound.
Young Link growls and stomps his foot. The GM gets out an ocarina and plays a tune. He hops on the passing horse and rides off. He tosses the HRB away. Kite dives and catches the bat. Alucard calmly walks past.
Kite: Cubia!
Kite proceeds to case down and go Barry Bonds on Alucard.
--------------------------------
Dark Samus has used her evil powers of manipulation to twist Caboose over to her side. She has gotten him to tie up and sedate his former allies. She continues to twist him to the dark side.
DS: Caboose, get me a soda, and I’ll give you another cookie.
Caboose: Yay! You are much nicer than Church.
DS: Enough about him! I am your leader now!
Caboose: You sound like Church now. I feel at home.
DS: Just get me a soda.
Caboose: Yes, Dark Church.
Caboose runs off.
Chief: I would say that this is a surprise, but I would be more surprised if he could work a belt buckle.
Caboose:
Off screen. How did my pants fall off again?
Samus: I thought that was part of your plan to get Donut to save us.
Chief: I would prefer one of his ‘just friends’ back rubs to this any day.
DS: Quiet! There will be no more talking from either of you.
Dark Samus punches Master Chief across the jaw, causing his helmet to become misaligned.
Balthier: What do you want with us? If it is torture, you will never get me to talk.
Pit: Given how Fran dresses, I bet the only talking you would do is the safety word.
Dark Samus punches Pit and Balthier. She stops, thinks and hits Balthier again.
Pikachu: Pi! Pika pi! [Trans: Ha! That barely hurt them at all!]
Dark Samus hits Pikachu as well.
Falcon: If you are just going to beat us, why don’t you just kill us now and get it over with!
Balthier: Quiet. This is where she reveals her evil plan in a moment of temporary cockiness.
Dark Samus punchs Balthier once more.
Balthier: Banana!
DS: One more word from any of you, and I will start shooting!
Marth: Banana? I really hope nothing about a monkey suit gets mentioned.
Balthier: Well, actually...
DS: Enough!
Dark Samus fires a shot into the air.
DS: I was going to let you sit around and watch me become your new deity, but your insolence has raised my ire!
Pikachu: Pikachu. Pi pika-pika pikachu. Pi...ka...chu.... [Trans: Way to go idiots. This will be like that time I missed the epic clash between Mewtwo, Mew, Lugia, Houou, Celebi, Kaiorga, Groudon, Rayquaza, Deoxys, Dialga, Palkia, and Arseus all to an epic monster rock ballad. I remember that day...]
--------------------------------
Pikachu is sitting at home wearing Satoshi’s hat.
Pikachu: Pikachu. [Trans: Huh. I should have gone to that.]
--------------------------------
Back in the real world. Captain Falcon has broken free and is throttling Pikachu.
Falcon: Shut up you damn rat!
DS:
Shoots Captain Falcon. Anyone else have any last words?
Balthier: Banana.
Marth: Kill me first so I don’t have to listen to him anymore.
Saber: Emiya-kun...
Pikachu: Pikachu! [Trans: You may take our lives us, but you will never take... our freedom!]
Pit: I hate all of you.
Everyone: We know!
Samus: I will find a way to defeat you once and for all!
Chief: Tex! Save us! I’ll give you my credit card! TEX!!!!!
Caboose: Massachusetts!
Chief: This isn’t a game, Caboose!
Caboose: That is good, because I was winning.
DS: Caboose, stand by the others for another cookie.
Caboose: Yay! More cookies!
Caboose goes over to stand where the others are tied up. Dark Samus positions herself under the vortex.
DS: I have found a way to tap into the power of the vortex but since it runs on entropy, the more I tap into it, the stronger it, and therefore I, become. Farewell to all of you.
Dark Samus starts draining energy from the vortex and charging a massive blast. The vortex grows exponentially as she drains more energy. Dark Samus fires a shot right at the group. Suddenly, a loud pop is heard. A white, rectangular parallel pipette appears in midair. It spots the ball of energy and rushes to block it. The paddle deflects the ball centimeters before it can hit Samus. The ball starts heading back toward the vortex.
DS: NOOOO!!!!
Dark Samus fires at her previous shot but keeps missing. The massive ball hits the vortex. Space around the vortex starts warping and folding in on itself. With a massive flash of light, but no sound, the vortex collapses in on itself.
0500/1700 Rule: Regardless of when the last update occurred, you may make actions
after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘
[Character A] attacks
[Character B] for
-X damage’ [Do not forget the
underline,
red, and
bold.]
Example attack: ‘
Sonic attacks
Link for
-3 damage’
Example split attack: ‘
Chrono attacks
a goomba for
-1 damage and
Ryu for
-2 damage
Example weapon use: ‘
Zelda uses a Warp Star to deal
-3 damage to
Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘
[Character A] attacks [Character B] for -X damage’ [Do not forget the
bold.]
Example attack: ‘
Sonic attacks Link for-3 damage’
Example split attack: ‘
Chrono attacks a goomba for -1 and Ryu for -2Example weapon use: ‘
Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘
[Character] heals for
+2 HP [Do not forget the
green and
bold.]
Example heal: ‘
Kirby heals for
+2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘
[Character] heals for +2 HP [Do not forget the
bold.]
Example heal: ‘
Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Super Smash Attacks (SSA): SSA actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The SSA use counter does not reset until all characters have used their SSA. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available SSA are marked with the Yen symbol (¥)
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
<s>
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime SSAs or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.</s>
Starting/Maximum HP = 50
Factions: (** = Active Ability)
Castlevania: +30 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +50 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +90 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Defeated - Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +?0
Defeated - Pokémon: +50 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Defeated - Sephiroth: +50 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +170 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +70 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Characters
Aerith----------------------------49
Auron----------------------------2 (Unsent, see below)
Blaze-----------------------------41 ¥
Edge-----------------------------28 ¥
Fei--------------------------------27 ¥
**Hayabusa Ryu------------------34
**Jeran and Lisha-----------------28
Kasumi---------------------------34
Kirby-----------------------------38
Kite------------------------------26
Paine-----------------------------27
**Prince----------------------------11 ¥
Rikku----------------------------38
**Sheik-----------------------------32
Siegfried-------------------------36 ¥
Simon----------------------------36
Soma-----------------------------37
Squall----------------------------26
Terry-----------------------------30 ¥
X---------------------------------32 ¥
Wario----------------------------28
Yuna-----------------------------38 (Immune to Regular)
**Young Link---------------------37
**Zelda-----------------------------26
NPC Stats
Cactuar ------------------------- 1 HP
Redead x3 --------------------- 2 HP
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round):
Koopa - Roy - Christopher - Round 15
Giga Koopa - Wario - Okamoto - Round 21
Sonic - Black Mage - Okamoto - Round 25
Guard Armor 1 - X - Okamoto - Round 26
Donkey Kong - Prince - Typhoon - Round 28
Kongo Jungle - Rikku - Typhoon - Round 29
Diddy Kong - Yoshi - Typhoon - Round 29
Deoxys - Gogo miming X - Typhoon - Round 33
Mario - Yoshi via HRB - Typhoon - Round 35
Captain Falcon - Kirby - Okamoto - Round 36
Silver - Gogo miming Falco - Christopher - Round 39
Dark Trooper 1 - Rikku - Typhoon - Round 43
Elena - Zero - Typhoon - Round 44
Rude - Ryu - Okamoto - Round 46
Tseng - Paine - Christopher - Round 47
Samus - Rikku - Christopher - Round 54
Sora - Yuna - Okamoto - Round 55
Marth - Jenova - None - Round 57
Jenova - Roy - Christopher - Round 60
Ice Climbers - Aerith - Puppy Lover - Round 63
Tails - Aerith - Typhoon - Round 69
Yoshi - Gogo miming Black Mage - Christopher - Round 70
Roy - Kasumi - Typhoon - Round 73
Pikachu - Aerith - Okamoto - Round 74
Knuckles - Aerith - Okamoto - Round 74
Luigi - Black Mage - Christopher - Round 77
Ramza - Pichu - Okamoto - Round 78
Gogo - Himself - Christopher - Round 78
Mewtwo - Kite - Christopher - Round 79
Ganondorf - Joanna - Christopher - Round 80
Master Hand - Rikku - Christopher - Round 83
Fox - Okamoto - Paine - Round 88
Black Mage - Okamoto - Paine - Round 88
Sol - Auron - Christopher - Round 90
Shadow - Mr Game & Watch - Tested - Round 93
Pichu - Paine - Christopher - Round 95
Team Sephiroth - Mr Game & Watch - Tested - Round 98
Falco - Mr Game & Watch - Tested - Round 98
Dark Armor - Plusle and Minun - Typhoon - Round 102
Mr Game & Watch - Rikku - Christopher - Round 103
Tina - Geno - Okamoto - Round 103
Koopalings x7 - Rikku, Beatrix, Cloud, Purin, Aerith, Squall x2 - Roxas x4, Okamoto, Christopher x2 - Round 103, 106, 110 x2, 111, 120 x2
Colonel Johnson, Yoshi, Deoxys, Doc/O’Malley, Marth, Falco - Auron, Rikku x2, Squall - Christopher x3, Roxas, Puppy Lover x2 - Round 105, 107, 112, 117, 120 x2
Petey Piranha, Birdo, Kamek, Clown Car Koopa - Squall, Siegfried, Auron, Joanna - Roxas, Okamoto x2, Tested - Round 108, 112, 118, 120
Armos-es - Sheik, Squall - Roxas x2, Typhoon - Round 112, 117, 123
Famfrit, Reno, Leon - None, Himself, Twinrova - None x3 - Round 118, 121, 123
Monster Ganon, Agahnim - Auron, Edge - Christopher, Roxas - Round 119, 122
Beatrix - Geno - Roxas - Round 120
Dark Trooper 2 - Zero - Puppy Lover - Round 121
Link - Purin - Puppy Lover - Round 121
Sephiroth - Edge - Roxas - Round 123
Koopa Jr - Aerith - Okamoto - Round 123
Liu - Sheik - Christopher - Round 126
Zero - Auron - Christopher - Round 128
Plusle and Minun - Auron - Christopher - Round 128
Crazy Hand - Simon - Christopher - Round 130
Kyle Katarn - Rikku - Christopher - Round 130
Joanna Dark - Cloud - Roxas - Round 131
Geno - Young Link - Puppy Lover - Round 131
Ness - Peach - Christopher - Round 132
Ryu - Rikku - Okamoto - Round 134
Mushroom Kingdom - Kasumi - Christopher - Round 137
Peach - Kasumi - Christopher - Round 137
Cloud - Terry - Okamoto - Round 138
Chrono - Kite - Typhoon - Round 140
Team Pokémon - Rikku miming Auron - Roxas - Round 140
Purin - Rikku miming Auron - Roxas - Round 140
Chun-li - Rikku miming Auron - Roxas - Round 140
Alucard - Kite via HRB - Christopher - Round 140
NPC Kills (NPC, # defeated, # sent):
Goomba - 17 - 30
Octorok - 4 - 20
Slime - 12 - 20
Koopa Troopa - 10 - 20
Spiny - 15 - 15
Deku Scrub - 6 - 12
Hammer Bros - 8 - 15
Kremling - 6 - 15
Heartless - 13 - 40
Paratroopa - 5 - 15
Redead - 5 - 15
Cactuar - 2 - 5
Like-Like - 5 - 10
Red Bubble - 1 - 9
Blue Bubble - 2 - 7
Bomb - 0 - 3
Shyguy - X - X
Wiggler - 1 - 5
Dodongo - 1 - 2
Lakitu - 4 - 4
Stalfos - 5 - 5
Moblin - 6 - 6
Zu - 3 - 3
Tonberry - 5 - 5
Iron Knuckle - 3 - 3
Metroid - 8 - 8
Malboro - 4 - 4
Thwomp - X - 5
Boo - X - 3
Floor Master - X - 7
Points: Max = 3*cos(2π)*(6!/4) - (2^3)(25^0.5) ± ln(1)
Blk Mage - 281
Stinkyllama - 56
Christopher - 461
Noo - 313
Ryan - 205
Roxas_x - 500 (max)
Okamoto - 500 (max)
Typhoon - 415
MJ - 3
Puppy Lover - 27
Uncle Xyzzy - 190
L-Neko - 1
GM Choice - 210
Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - ????
Point Redemption
Number of SSAs Left to Use: 8
Pokémon List:
2, 4, 5, 9, 11, 17, 18, 22, 23, 27
Summon Materia Effects:
Found here
Djinni System Information
Coming soon! - Complete. Makes its first appearance in SSBB 3
Character Profiles:
Found here. Enjoy!
Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
HRB Rules. Enjoy!
Request Info! - Active-ish
<s>
How to Gogo - Enjoy!</s>
Game Site:
Overall, found here.
Preview movies at the bottom of the first column.
Round 141 Announcements:
1:
Brackets?! We don’t need no stinking Brackets!
2: I hope you liked the commercial parodies. They are really fun to write. If you have suggestions, feel free to PM me. I will be doing more of the ‘who’s greatest’ discussions since they are pretty fun to write.
Drools over the idea of more Mac vs PC commercials.
3:
Read me! Or at least the ones written by your beloved GM
4: There are just a couple more Mac vs PC commercials to do. After the latest part of the plot, I think the ‘who’s the greatest’ debates will return.
5: Minor-Major Announcement: I am going to need help writing SSAs for next game. Since the real SSBB isn't out yet, we will have to embellish a little for potential returning characters (Ness, Purin, Falcon, Koopa, etc). If you want to help, fire off a PM and we'll work something out.
6: Yes. The day was saved by Pong. I bet none of you saw that coming. If you did, PM me.
7: As per usual, Lucky goes back into her Pokeball and may be reused if necessary.
8: This may be the last time
Prince and H Ryu join Hyrule for the Active Faction Ability. Others include:
Y Link, Zelda, Shiek, and J&L.
9: To Xyzzy: Christopher made a really fun about a hour before posting. It was quite entertaining.
10: Whoops. Forgot to claim the overflow points given by Roxas
Gotta spend soon.
This Round's Weapons:
Hyrule only: 1 of everything, except: Party Balls, Heart Containers, Maxim Tomatoes, HRBs, POW Boxes, Pokeballs, Summon Materia, and Smash Emblems. See Faction Abilities.
This Round's Dressphere - Square Enix use only!:
Gambler 2 - Slots: Three d6 are rolled. The average of the rolls (rounded to nearest integer) is dealt to one target character. Player gains that many points
This Round's Specials:
1) X: Ultimate Armor: Automatic. X is immune to regular and weapon attacks. X can still make regular actions, but no weapon actions. Also counts as a regular attack.
2) Edge: Mug: -4 damage to one character. If the target is using a weapon, credit for the weapon’s use changes to Edge and his user. Also counts as a weapon action
3) Terry: Buster Wolf: -10 damage to one character. Target cannot attack or heal for the rest of the round. Can target special users. Terry cannot attack or heal for the next two next rounds
SSA: Auron: Unsent: Stays active until used. When Auron reaches 0 or less HP, he does not die, but he is returned with 30 HP, but cannot heal or use weapons for the rest of the game. Auron cannot attack or heal for the next three rounds after use
SSA: None
This Round's Stage:
None
This Round's Mini-game:
None
This Round's NPCs:
1 Cactuar: 1/0 HP. +5 points when defeated. If attacked, a d10 is rolled. 7-9 hits. They only appear for one round.
3 Redead: 2/0 HP. +2 points when defeated. Deals -2 damage to one inactive character each at the end of the round. They only appear for one round.
This Round's Faction Ability:
Hyrule: Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better.
Thank you!