Round 33SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.
- I guess that fills in for ground pound... pic from
Here!Story as of now:The Chupa-thingy and Sheila are still fleeing the Guard Armor and Giga Koopa. Donut is screaming like a woman.Sarge: Great work, Donut. You are really earning your pay.
Donut:
Screaming Thank you, sir!
Returns to screamingSheila: Oh, be a man. Main cannon, firing.
Sheila blasts a whole for them to escape through. The Guard Armor and Giga Koopa give up chase. The turn back to the characters menacingly. The Guard Armor slashes Y Link for -4 damage. Giga Koopa Klaws Katarn (KKK! That ain’t good!) for -4 damage.---------------------------
With the return of Snake and Sam, they decided to get to know their new teammates better as well.Snake: Mai... Shirona... For some reason you remind me of my first girlfriend.
Both women give Snake a weird look.Snake: Well, I’ll be on now...
Snake quickly hurries to Sam’s side.Snake: They seem like nice people.
Sam: Oh yeah. Great people. I love the dog too.
Snake: Where is she anyway?
Sam: We’re playing fetch.
Snake: Ah! ... With what?
Amaterasu trots back up dragging Pit by the leg.Sam: Good girl!
Snake: I take it MK trained her already.
Meta Knight: She came pre-trained.
Amaterasu drops Pit in front of Sam and wags her tail. Katt runs over and drags Pit away. Amaterasu growls at Katt.Katt: This is mine!
Pit: Please... medic...
Snake: Katt is still fun.
Sam: Very much so.
---------------------------
Colonel Johnson, Lieutenant Mike, and their troops are standing across a quite short and narrow hallway from Koopa Jr, Petey Piranha, and their army.Koopa Jr: Every gun that is made, every warship launched, every rocket fired, signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. The world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children.
Colonel Johnson stares back.Mike: Ike said that.
Koopa Jr: Very good, young man.
Johnson: What do you want?
Koopa Jr: We have come to set up an embassy of the Democratic Republic of Koopa.
Johnson: I can easily point out at least two things wrong with that statement.
Koopa Jr: Hey! All of our loyal populace voted us into office.
Mike: He meant that you don’t have a congressional body and just an executive branch, thus are not really a republic.
Koopa Jr and Johnson give Mike a confused look.Mike: I got that from the Discovery Channel.
Koopa Jr: Anyway, the GM has authorized my father to set up an embassy, and we are off to claim our territory.
Johnson: Not anywhere near here. This is Imperial territory.
Mike: That is The Imperial Protectorate of the One-Winged Angel.
Johnson and Koopa Jr give Mike a look again.Johnson: You’re weirder than that damn dinosaur.
Koopa Jr: Oh. We get him back too. By force if we have to.
Johnson: You and what army?
Koopa Jr: Right...
Colonel Johnson goes to the Warthog, and his troops arm their weapons. Koopa Jr returns to his Clown Car, and his army readies their weapons.0500/1700 Rule: Regardless of when the last update occurred, you may make actions
after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘
[Character A] attacks
[Character B] for
-X damage’ [Do not forget the
underline,
red, and
bold.]
Example attack: ‘
Sonic attacks
Link for
-3 damage’
Example split attack: ‘
Chrono attacks
a goomba for
-1 damage and
Ryu for
-2 damageExample weapon use: ‘
Zelda uses a Warp Star to deal
-3 damage to
Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘
[Character A] attacks [Character B] for -X damage’ [Do not forget the
bold.]
Example attack: ‘
Sonic attacks Link for-3 damage’
Example split attack: ‘
Chrono attacks a goomba for -1 and Ryu for -2Example weapon use: ‘
Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘
[Character] heals for
+2 HP [Do not forget the
green and
bold.]
Example heal: ‘
Kirby heals for
+2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘
[Character] heals for +2 HP [Do not forget the
bold.]
Example heal: ‘
Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.
Example Titles:
Turok: Dinosaur Hunter; Metroid Prime Hunter; One-Winged Angel; Jedi Outcast
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Starting/Maximum HP = 50 Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Characters
Gogo-----------------------------33
Bracket A - Mon & Tues
Chrono---------------------------47 ¥
Geno-----------------------------46 ¥
Joanna Dark---------------------47 ¥
Jonathan and Charlotte--------44 ¥
Knuckles-------------------------43 ¥
Simon Belmont-----------------47 ¥
Edge-----------------------------44
Fran------------------------------42 (Wed to Samanosuke)
Nyasu (TR)---------------------46 ¥
Paine-----------------------------46 ¥
Silver-----------------------------42 ¥
Soma Cruz----------------------47 ¥
Tina Branford-------------------46 ¥
Kite------------------------------44 ¥
Marth----------------------------38 ¥
Ryu (BoF)-----------------------44 ¥
Sonic-----------------------------14 ¥
Aerith Gainsborough-----------48 ¥
Beatrix---------------------------46 (No attack or heal x2)
Captain Falcon------------------45
Diddy Kong---------------------41 ¥
Donkey Kong-------------------37
Hayabusa Ryu------------------46
Ice Climbers---------------------46
Kasumi---------------------------46 ¥
Kratos Aurion-------------------44 ¥
Sol Badguy----------------------47 ¥
Sora------------------------------47 ¥
Squall Leonhart-----------------40 ¥
Takamachi Nanoha-------------50 ¥
Yuna-----------------------------36 ¥
Blaze-----------------------------46 ¥ (RFG x5)
Deoxys---------------------------40 ¥
Falco Lombardi-----------------44
Kirby-----------------------------43 ¥
Kratos---------------------------43 ¥
Master Chief--------------------43 ¥
Mr Game & Watch-------------29
X---------------------------------46 ¥
Bracket B - Thur & Fri
Alucard--------------------------47 ¥
Auron----------------------------43 ¥
Chun-li---------------------------41
Fei Fong Wong-----------------48 ¥
Ganondorf-----------------------47 ¥
Kazama Jin----------------------50
Kyle Katarn---------------------46 ¥ (No attack or heal)
Liu Kang------------------------47 ¥
Ness------------------------------49
Prince----------------------------48 ¥
Ryu (SF)-------------------------48
Samanosuke---------------------46 ¥ (Wed to Fran)
Shadow--------------------------43 ¥
Tohno Shiki---------------------47 ¥
Wario----------------------------36
Yuki Akira----------------------43 ¥
Cloud Strife---------------------48 ¥
Jeran and Lisha-----------------47 ¥
Link------------------------------48
Luigi-----------------------------11
Princess Peach------------------49
Pichu-----------------------------48
Pikachu--------------------------44
Ramza Beoulve-----------------47 ¥
Rikku----------------------------50 ¥
Saber-----------------------------46 ¥
Samus Aran---------------------48
Sheik-----------------------------48
Siegfried Schtauffen------------45
Terry Bogard-------------------47 ¥
Young Link---------------------45
Zelda-----------------------------32 ¥
Zero------------------------------44 ¥
Mewtwo-------------------------9
Purin-----------------------------42
Fox McCloud-------------------31 ¥
Tails------------------------------48 ¥
NPC Stats
Guard Armor-------------------10 (B*)
Giga Koopa---------------------11 (B*-C)
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Luigi - - - Round 0??
Mewtwo - - - Round 0??
Guard Armor - - - Round 0??
Giga Koopa - - - Round 0??
NPC Kills (NPC, # defeated, # sent):
Goomba - 1 - 5
Octorok - 3 - 3
Slime - 0 - 5
Koopa Troopa - 0 - 0
Spiny - 0 - 0
Deku Scrub - 0 - 0
Hammer Bros - 1 - 1
Kremling - 0 - 0
Heartless - 2 - 2
Paratroopa - 3 - 3
Redead - 0 - 0
Cactuar - 0 - 0
Like-Like - 0 - 0
Red Bubble - 0 - 0
Blue Bubble - 1 - 2
Bomb - 0 - 2
Boo - 0 - 0
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 0 - 0
Lakitu - 0 - 0
Stalfos - 0 - 0
Moblin - 0 - 0
Zu - 1 - 1
Tonberry - 0 - 0
Iron Knuckle - 0 - 0
Metroid - 0 - 0
Malboro - 0 - 0
Thwomp - X - 0
Floor Master - X - 0
Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 115 (A - 2, J - 1, M - 2, V - 3) T = 14 (Free Pokeball, Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 1, M - 0, V - 0) T = 1
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 290 (A - 1, J - 1, M - 1, V - 1) T = 4
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 197 (A - 0, J - 3, M - 2, V - 1) T = 6
Byakuya - 0 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 16 Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????Point RedemptionNumber of FS-es Left to Use: 51
Pokémon List:
2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 31, 32Summon Materia Effects:Found here Djinni System InformationFound here!Character Profiles:Found here. Enjoy!
Game Notes:Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!
Game Site:Overall, found here.Round 33 Announcements:1:
Bracket B is Active! Bracket A is Inactive!2:
Djinni Guide: Name - None; Location - Announcements; Found by - None
3: I hope you liked the commercial parodies. They are really fun to write. If you have suggestions, feel free to PM me. I will be doing more of the ‘who’s greatest’ discussions since they are pretty fun to write.
Drools over the idea of more Mac vs PC commercials.4:
Read me! Or at least the ones written by your beloved GM
5: Starting the Reference List again. I want to get it out of the way early so we have more time for other stuff (and so I don’t have to do this once class restarts).
6: Anyone want a doughnut? I got some earlier and they just won’t go away...
7: Since I am very sick of these names, the Djinni is one of these: Quartz, Granite, Flint, Reflux, Fizz, Rime, Smog, Balm or Aroma.
8: Mwahaha! Guard Armor can be attacked again, but with wimpy specials.
9: Finally! No more pink! I mean... lightish red.
10:
Bracket B is Active! Bracket A is Inactive!This Round's Weapons:1 Red Shell: -1 damage to one character and all Active members of the character’s Faction. (Targeted Independent Faction members do not spread the damage)
Defeat the Guard Armor: Maxim Tomato: Automatic. +25 HP. Character with the most damage receives the item at the end of the round. Cannot be Thrown
This Round's Dresspheres (Square Enix only!):1 Thief 2 - Steal Points: -3 damage to one character. If target was used, target’s player loses 5 points and sphere user’s player gains 5 points. (They lose 5 points, you gain 5 points)
This Round's Specials:1) Y Link: Gale Boomerang: -2 damage to two characters. Targets cannot attack for the rest of the round. Cannot target special users.
2) Alucard: Teleport Slash: -2 damage to one character. Alucard cannot be attacked for the rest of the round after using this move
3) None
4) None
FS: None
This Round's Stage:None
This Round's Mini-game:Count the References:Reference Information: I will not be doing as huge numbers like last game. I will still be doing some obvious references and double references like last game. Watch the announcements as well, again.
Hints:1)
Start here and go to ???
Prize Information:Most Found - +125 Points and ????
Second Most Found - +75 Points and ????
All entries - +20 Points and a title
Entry Dates: Sept 1 - 7
Winners posted: Sept 9Entry Format:
Code:
Day #:
Reference - Source - Approximate location of reference in the post.
Next reference
Day #+1: etc
This Round's NPCs:Guard Armor: 30 HP! Randomly, once? Makes two -4 damage attacks per round. At 15 HP, makes only one attack.
Giga Koopa: Appears after Koopa is defeated. 40 HP! All attacks are the same as Koopa, except he gets two a round, one regular and one special
This Round's Faction Ability:None
Quick but important poll!If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better.
Thank you! http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom