Thank you! Love the mods and Admin!
Round 46SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.
- Meta Knight pic from
I could tell you, but then I would have to kill youStory as of now:The Heartless drain Simon, Ice Climber, X, and Shadow for -1 damage each. The Tonberry waddles and doinks Prince for -5 damage. Pit is still walking around eating the jelly. Snake has had to run away to avoid laughing.Meta Knight: Still enjoying that, eh?
Pit: Very much so!
Meta Knight: You do know what that is, right?
Pit: Jelly.
Meta Knight: But what kind of jelly?
Pit: Uh...
Meta Knight whispers to Pit. Pit yells and throws it away. The jelly lands on a small patch of vines. The vines grow and mutate and become a Malboro.Meta Knight:
Runs away. Pit did it! For real this time!
---------------------------
Mai is getting antsy with the large amount of refugees they are taking into the hall. Even with Dart and Rosa guarding the front, Suzu patrolling the ducts, and Laharl moping in the back, the main rooms seem overflowing with people.Mai: This is crazy! We can’t get any thing done!
Etna: If you didn’t take all of those freeloaders in, then maybe you could.
Mai: Aren’t you a freeloader too?
May: I think it is great that you took all of us in. You really are a kind person.
Mai: I guess so...
Meru bounces past in a cheerful manner. Balmung and Bridget trail after her.Mai: Plus, I feel glad to no longer be least dressed person in the room...
May: You should see Dizzy’s combat outfit.
---------------------------
Koopa and his generals are escorting Amy and Cream to the surface. The girls are riding in Koopa’s Clown Car while the rest are hoofing it.Cream: Whee! Arigato gozaimasu, Koopa-ojisan! This is really fun.
Amy: I have to agree. This is very kind of you.
Koopa: I cannot leave two young ladies to wonder these vast tunnels on their own. That would be just rude.
Amy: Like you don’t have an ulterior motive.
Koopa: I never said I didn’t
Amy: Touche.
Ahead, Petey stops. He starts growling at something. The rest approach and find a bunch of little yellow, red, green, and blue creatures. They are all carrying odd objects of one sort or another.Cream: Kawaii!
Amy: What are those?
Koopa: I don’t know. I have never seen anything like them.
Koopa Jr goes over and picks one up.Koopa Jr: They appear to be some sort of plant or something. Sort of like Petey, but not as large or agressive.
Koopa: But what the heck are they?
Koopa Jr: I really don’t... wha!
All of the creatures have set down their junk and have picked up Koopa Jr. They start carrying him away.Koopa: After them! No one kidnaps my son and gets away with it!
The group gives chase with Amy and Cream in tow.0500/1700 Rule: Regardless of when the last update occurred, you may make actions
after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘
[Character A] attacks
[Character B] for
-X damage’ [Do not forget the
underline,
red, and
bold.]
Example attack: ‘
Sonic attacks
Link for
-3 damage’
Example split attack: ‘
Chrono attacks
a goomba for
-1 damage and
Ryu for
-2 damageExample weapon use: ‘
Zelda uses a Warp Star to deal
-3 damage to
Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘
[Character A] attacks [Character B] for -X damage’ [Do not forget the
bold.]
Example attack: ‘
Sonic attacks Link for-3 damage’
Example split attack: ‘
Chrono attacks a goomba for -1 and Ryu for -2Example weapon use: ‘
Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘
[Character] heals for
+2 HP [Do not forget the
green and
bold.]
Example heal: ‘
Kirby heals for
+2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘
[Character] heals for +2 HP [Do not forget the
bold.]
Example heal: ‘
Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Starting/Maximum HP = 50 Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Characters
Gogo-----------------------------42
Bracket A - Mon & Tues
Donkey Kong-------------------43
Pichu-----------------------------47
Simon Belmont-----------------49 ¥
Paine-----------------------------50 ¥
Fox McCloud-------------------28 ¥
Ganondorf-----------------------48 ¥
Ness------------------------------49
Falco Lombardi-----------------50
Kirby-----------------------------46 ¥
Ryu (BoF)-----------------------49 ¥
Ice Climbers---------------------49
Joanna Dark---------------------50 ¥
Tohno Shiki---------------------50 ¥
Zero------------------------------47 ¥
Cloud Strife---------------------50 ¥ (No attack or heal x2)
Sora------------------------------50 ¥
Takamachi Nanoha-------------50 ¥
X---------------------------------49 ¥
Edge-----------------------------46
Siegfried Schtauffen------------50
Purin-----------------------------45
Jeran and Lisha-----------------48 ¥
Zelda-----------------------------38 ¥
Marth----------------------------42 ¥
Yuki Akira----------------------49 ¥
Blaze-----------------------------47
Ryu (SF)-------------------------49
Shadow--------------------------3 ¥
Geno-----------------------------50 ¥
Sheik-----------------------------49
Jonathan and Charlotte--------50 ¥
Samanosuke---------------------47 ¥ (Wed to Fran)
Kasumi---------------------------48 ¥
Yuna-----------------------------38 ¥
Wario----------------------------17
Squall Leonhart-----------------45 ¥
Bracket B - Thur & Fri
Diddy Kong---------------------42 ¥
Samus Aran---------------------46
Captain Falcon------------------44
Prince----------------------------44 ¥
Fei Fong Wong-----------------44 ¥
Deoxys---------------------------47 ¥
Aerith Gainsborough-----------47 ¥
Kyle Katarn---------------------46 ¥
Nyasu (TR)---------------------47 ¥
Young Link---------------------46
Terry Bogard-------------------45 ¥
Fran------------------------------49 (Wed to Samanosuke)
Chun-li---------------------------42
Tails------------------------------44 ¥
Kazama Jin----------------------49
Beatrix---------------------------31
Pikachu--------------------------46
Kratos Aurion-------------------49 ¥
Silver-----------------------------46 ¥
Kratos---------------------------47 ¥
Tina Branford-------------------38 ¥
Soma Cruz----------------------49 ¥
Princess Peach------------------47
Kite------------------------------47 ¥
Chrono---------------------------49 ¥
Saber-----------------------------49 ¥
Ramza Beoulve-----------------46 ¥
Hayabusa Ryu------------------46
Master Chief--------------------45 (RFG)
Knuckles-------------------------45 ¥
Rikku----------------------------46 ¥
Liu Kang------------------------49 ¥
Sol Badguy----------------------47 ¥
Alucard--------------------------48 ¥
Link------------------------------48
Auron----------------------------48 ¥
NPC Stats (B-C or B*-C = Character-type Bosses (do not die immediately))
Malboro ------------------------ 10 HP
Tonberry ----------------------- 4 HP (Immune to special)
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 39
Sonic - Shadow - Light - Round 40
NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 10
Octorok - 3 - 7
Slime - 0 - 5
Koopa Troopa - 1 - 2
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 0 - 2
Heartless - 2 - 2
Paratroopa - 3 - 3
Redead - 2 - 3
Cactuar - 0 - 0
Like-Like - 1 - 2
Red Bubble - 0 - 0
Blue Bubble - 1 - 2
Bomb - 0 - 2
Boo - 0 - 0
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 0 - 0
Lakitu - 1 - 1
Stalfos - 0 - 0
Moblin - 1 - 1
Zu - 1 - 1
Tonberry - 0 - 1
Iron Knuckle - 0 - 0
Metroid - 1 - 2
Malboro - 0 - 1
Thwomp - X - 2
Floor Master - X - 0
Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 214 (A - 1, J - 1, M - 2, V - 2) T = 15 (Free Pokeball, Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 0, V - 0) T = 2
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 310 (A - 2, J - 1, M - 4 (max), V - 1) T = 4
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 252 (A - 0, J - 3, M - 2, V - 1) T = 6
Byakuya - 34 (A - 0, J - 0, M - 0, V - 0) T = 1
GM Choice - 17 Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????Point RedemptionNumber of FS-es Left to Use: 48
Pokémon List:
2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 13, 14, 15, 16, 17, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 31, 32Summon Materia Effects:Found here Djinni System InformationFound here!Character Profiles:Found here. Enjoy!
Game Notes:Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!
Game Site:Overall, found here.Round 46 Announcements:1:
Both Brackets are Active!2:
Djinni Guide: Name -; Location -; Found by -
3: I hope you liked the commercial parodies. They are really fun to write. If you have suggestions, feel free to PM me. I will be doing more of the ‘who’s greatest’ discussions since they are pretty fun to write.
Drools over the idea of more Mac vs PC commercials.4:
Read me! Or at least the ones written by your beloved GM
5: Done with the Reference List! I am glad to get it out of the way early so we have more time for other stuff (and so I don’t have to do this once class restarts). Entries are now being taken.
6: Since I am very sick of these names, the Djinni is one of these, or is it: Granite, Flint, Reflux, Smog, or Aroma.
7: The war signups are at the bottom of the post. Don’t forget to Count the References while down there.
8: I would argue with Typhoon, but I know it is futile since he knows I’ll win. Or maybe ‘he’ is really like how Paine is a ‘he’!
9: Thank you! Love the mods and Admin!
10:
Both Brackets are Active!This Round's Weapons:1 Metal Box: After use, Character receives 1 less damage when attacked, but only deals -2 damage when attacking. Cannot be targeted by specials and is immune to Stage effects. Cannot be Thrown
This Round's Dresspheres (Square Enix only!):1 Gunner - Cheap Shot: -4 damage to one character regardless of defenses (Hits through reflection, immunity, and absorption)
This Round's Specials:1) Squall: Lionheart: -10 damage to one character. Target cannot attack or heal for the rest of the round. Can target special users. Squall cannot attack or heal for the next two next rounds
2) Prince: Sand Storm: -2 damage to up to two characters. Targets cannot heal for the rest of the round. Cannot target special users.
3) Falco: Falco Phantasm: -2 damage to one character. Falco cannot be attacked for the rest of the round after using this move
4) Soma: Summon Familiar: Automatic. Soma can attack and heal as normal, or he may make one action as any NPC or Boss on the field, regardless of defenses (PM first to clear it). At the end of the turn, the credit for all NPC and Boss actions go to Soma
FS: None
This Round's Stage:Island of Time: Sands of Time! Any character, special NPC, or boss that would have been defeated is still alive at the end of the round. They die at the end of the next round if not attacked.
This Round's Mini-game:Count the References:Reference Information: I will not be doing as huge numbers like last game. I will still be doing some obvious references and double references like last game. Watch the announcements as well, again.
Hints:1)
Start here and go
to here2) Best piece of conflicting advice: if you are not sure if it is a reference, put it down. But, if you are not sure if it is a reference, don’t put it down.
3) Best overall advice, here is my reference count. You milage may vary, but this is what you have to match, near, or beat:
5+3+4+9+7+10+3+5+5+1+2+5+5+1+0+1+2+1+5+7+3+5+8+3+1+2+2+1+4+3+12=Lots!
4) Lastly, do not forget the Guard Armor or Giga Koopa scenes!
Prize Information:Most Found - +125 Points and ????
Second Most Found - +75 Points and ????
All entries - +20 Points and a title
Entry Dates: Sept 1 - 8 (midnight PST)
Winners posted: Sept 10Entrants: Roxas (may want to expand),
Entry Format:
Code:
Day #:
Reference - Source - Approximate location of reference in the post.
Next reference
Day #+1: etc
SSBB War:Sign ups: Like last time there are five teams to choose. Unlike last time, you are not guaranteed your first pick. Also, the
Characters team is not selectable but would possibly be given to a player if I feel it should be given.
To pick your team: PM me the order of which teams you want. They are:
Heroes,
One-Winged Angel,
DRK,
Gerudo Confederacy,
Metroid. If you want clues to what the some of the teams are, I mention each of their titles in the plot at least once. Please keep your picks secret.
This Round's NPCs:1 Malboro: 10 HP. +10 points when defeated. Immune to weapons. Deals -2 damage all active members of one Faction at the end of the round. They stay until defeated.
1 Tonberry: 5 HP. +5 points when defeated. Immune to specials. Deals -5 damage to one character at the end of the round. They stay until defeated.
This Round's Faction Ability:None
Quick but important poll!If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better.
Thank you! http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom