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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Sep 16, 2007 12:08 am 
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FREEEEEEDOOOOOOOMMM!!!!

Get Cannon and Steam: The Plot

Liu Flying Dragon Kicks Tina for -5 damage.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Sep 16, 2007 6:11 am 
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I'm stuck with a same title as Chris AGAIN?

...

H Ryu stabs Sky Chris Aeris à la Sephiroth (-6), but he gets blasted by Thundaja. That was a weak Thundaja, though. So he only gets -1 damage


I need a new sig. >_>


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Sep 16, 2007 7:06 am 
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Tails gets blasted by Deoxys for -4 damage


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Sep 16, 2007 11:06 pm 
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Ganandorf tosses Tina into both Cactuars for -1 damage each.


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Sep 16, 2007 11:55 pm 
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Round 57

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- Each black pixel is a prime number from 1 to 76800 pic from Wiki

Story as of now:
Ganondorf hits a 5 and 7 and pop goes a Cactuar. After Tina bites the dust, the GM dances like he wants to win and frees Lucky (again). Everyone else is healed for +4 HP each. Steam is caught! but released after realizing that person who grabbed it is maxed in M-class Djinni. The DS9ers gain shields. Snake acts like an idiot. No more plot here since I am stumped.
---------------------------
The troops and droids are ganging up on the larger Metroids. Riku is fighting his way through the smaller ones. Sephiroth sighs and looks around.
Sephiroth: This is pointless. Troops! Plan SA-X Omega!
Riku: Say what?
All of the troops take cover.
Sephiroth: Blizzaja!
Riku barely has time to dodge before a cold snap rips across the lair. Many of the weaker Metroids are instantly frozen. Those that survive flee with their master.
Sephiroth: Ridley! Take your pirates and... our special ally. Don’t leave a single Metroid alive.
Ridley cackles and rounds his troops.
Sephiroth: Riku! Take some of the Dark Armors and move against Koopa’s base. I don’t care if he is planning anything, I don’t want to look weak!
Riku: I’d do that but...
Riku goes over to a launch pad and stands at its center.
Sephiroth: What are you doing?
Riku: I have what I need. Riku launch.
Riku slices the hydraulic lines and is launched to the arena. Colonel Johnson speed into the lair.
Johnson: Sir! I have some very important information to report!
Sephiroth looks like he is about to explode.
Johnson: Never mind.
Sephiroth: F-f-f-f-f-f-firaja!
Fiery explosion start bursting everywhere, shattering the frozen Metroids.

Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.


Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Gogo-----------------------------42
Bracket A - Mon & Tues
Castlevania
Alucard--------------------------50 ¥
Jonathan and Charlotte--------50 ¥
Simon Belmont-----------------46 ¥
Soma Cruz----------------------50 ¥
DS9ers
Kyle Katarn---------------------49 ¥ (Reflect attacks)
Master Chief--------------------49 (Reflect attacks)
Samus Aran---------------------50 (Reflect attacks)
X---------------------------------50 ¥ (Reflect attacks)
Zero------------------------------45 ¥ (Reflect attacks)
Mushroom Kingdom
Princess Peach------------------50
Mythology
Hayabusa Ryu------------------48
Kratos---------------------------50 ¥
Prince----------------------------45 ¥
Saber-----------------------------50 ¥
Samanosuke---------------------50 ¥ (Wed to Fran)
Sephiroth
Captain Falcon------------------48
Deoxys---------------------------50 ¥
Falco Lombardi-----------------50
Kazama Jin----------------------50
Kratos Aurion-------------------50 ¥
Marth----------------------------42 ¥
Sonic
Blaze-----------------------------50
Knuckles-------------------------46 ¥
Silver-----------------------------48 ¥
Tails------------------------------36 ¥
Versus
Chun-li---------------------------49
Kasumi---------------------------50 ¥
Liu Kang------------------------50 ¥
Ryu (SF)-------------------------50
Siegfried Schtauffen------------45
Sol Badguy----------------------50 ¥
Terry Bogard-------------------49 ¥
Tohno Shiki---------------------50 ¥
Bracket B - Thur & Fri
Yuki Akira----------------------49 ¥
Hyrule
Ganondorf-----------------------48 ¥
Jeran and Lisha-----------------50 ¥
Link------------------------------50
Ryu (BoF)-----------------------50 ¥
Sheik-----------------------------50
Young Link---------------------50
Zelda-----------------------------36 ¥
Kongo Jungle
Diddy Kong---------------------48 ¥
Pokémon
Nyasu (TR)---------------------50 ¥
Pichu-----------------------------46
Pikachu--------------------------46
Purin-----------------------------47
Square Enix
Aerith Gainsborough-----------48 ¥
Auron----------------------------50 ¥
Beatrix---------------------------36
Chrono---------------------------50 ¥
Cloud Strife---------------------49 ¥
Edge-----------------------------50
Fei Fong Wong-----------------48 ¥
Fran------------------------------50 (Wed to Samanosuke)
Geno-----------------------------49 ¥
Paine-----------------------------50 ¥
Rikku----------------------------50 ¥
Sora------------------------------50 ¥
Squall Leonhart-----------------40 ¥
Yuna-----------------------------39 ¥
Independent
Ice Climbers---------------------45
Joanna Dark---------------------43 ¥
Kite------------------------------43
Takamachi Nanoha-------------50 ¥
Dream Land
Kirby-----------------------------50 ¥
Ness------------------------------50

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
None

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056

NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 10
Octorok - 4 - 9
Slime - 0 - 5
Koopa Troopa - 1 - 2
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 0 - 2
Heartless - 3 - 12
Paratroopa - 3 - 5
Redead - 2 - 3
Cactuar - 1 - 2
Like-Like - 1 - 2
Red Bubble - 0 - 1
Blue Bubble - 2 - 3
Bomb - 0 - 2
Boo - 1 - 1
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 1 - 1
Lakitu - 1 - 1
Stalfos - 1 - 1
Moblin - 1 - 1
Zu - 1 - 1
Tonberry - 1 - 1
Iron Knuckle - 1 - 1
Metroid - 1 - 2
Malboro - 1 - 1
Thwomp - X - 2
Floor Master - X - 0

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 404 (A - 1, J - 1, M - 2, V - 2) T = 16 (Beam Saber x2, Free Pokeball)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 376 (A - 3, J - 2, M - 4 (max), V - 1) T = 4
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 272 (A - 0, J - 3, M - 2, V - 1) T = 6
Byakuya - 161 (A - 0, J - 0, M - 0, V - 1) T = 1
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 162


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Point Redemption

Number of FS-es Left to Use: 43

Pokémon List:
2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 14, 15, 16, 17, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 31, 32, 33


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.

Round 57 Announcements:
1: Both Brackets are Active!
2: Djinni Guide: Name - Steam; Location - Plot; Found by - Typhoon
3: Read me! Or at least the ones written by your beloved GM
4: Since I am the brigade leader at this forum, it would be against the basic tenets of Haruhism to not encourage you to join this very moe forum. Ugh... I do feel dirty selling it like this.
5: Reorganization: By Faction again. I am out of ideas.... PM them if you like.
6: Reorganization facts: Largest remaining Faction(s) - Square Enix; Nearly defeated Factions - Mushroom Kingdom, Kongo Jungle; Whole Factions - Castlevania, Dream Land, Mythology, Versus
7: Speaking of Factions, only five more left to be used... I choose you! DS9ers! It is an automatic special, but Samus, Master Chief, Katarn, X, and Zero are protected by shields for the round.
8: War Announcement: Team information and objectives will be sent out after this update is posted. DO NOT start any of your objectives until the war starts. Failure to comply will put your team at a disadvantage.
9: The basic rules have been put in a spoiler tag. I really don’t like using those tags, but it is only for stuff that I don’t need to constantly comb over. If you have a negative opinion about doing things this way, I am happy to delete the tags.
10: The plot will take some hits, but I have set everything up to be ready to get eased into the war. Djinni... will be sporadic as I said. I might just do a list again. And yes, the Brackets will be in play, but I don’t think I will reorganize them for a while.
11: Both Brackets are Active!

This Round's Weapons:
1 Ray Gun: -3 damage to two characters

This Round's Dresspheres (Square Enix only!):
None

This Round's Specials:
1) Kasumi: Sakura Blitz: -3 damage to three characters and Kasumi
2) Katarn: Lightsaber Skills: Automatic. Reflect all non-Special attacks. Reflected attacks deal an additional point of damage to the attacker. Katarn takes no actions this round.
3) Beatrix: Holy: -6 damage to one character regardless of defenses (Hits through reflection, immunity, and absorption) and -2 damage to Beatrix
4) Nanoha: Accel Shooter: -1 damage to up to six characters, distributed any way, and Nanoha
FS: None

This Round's Stage:
None

This Round's Mini-game:
SSBB War:
Sign ups: Most teams are supported but if you want to play, there is one team left. It will be first come, first serve. The team is Metroid
War starts: Wed Sept 19
War ends: I haven’t planned that far in advance.

Overview: You do not have to participate if you do not want to join. The war will run even if there is no one participating in it. The minimal participation is required for the army you are supporting. All you have to worry about is completing your objectives. To reiterate: Participation is optional and the war will barely affect the rest of the game.
Oh, and you automatically get a title for supporting a certain team.

Rewards: (To be handed out at event’s end)
Complete Primary Objective: Pick the Pokeball. (If more than one player qualifies, the first to PM before the week’s end gets the pick for that week).
Complete All Secondary Objectives: Free move for any time and a free Djinni
Complete All Tertiary Objectives: +100 points
If none of the above are completed:
Complete an objective (both Secondary and Tertiary): +15 points per objective complete

This Round's NPCs:
2 Cactuar: 1/0 HP. +5 points when defeated. If attacked, a d10 is rolled. 7-9 hits. They only appear for one round.

This Round's Faction Ability:
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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Ohayo Nippon every Sunday at LW
I *heart* R
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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Sep 17, 2007 12:11 am 
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Beatrix casts Holy on Kirby for -6 damage.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Sep 17, 2007 8:21 am 
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Kasumi does Sakura Blitz on Kartan, Master Chief & zero for -3 damage.



Right? lol. Is that how it goes, or is it -1 damage for each character? Do I need to do a seperate sentence for each attack?


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Sep 17, 2007 8:27 am 
Way Beyond Godly
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Nanoha hits Sonic and Tails for -3 damage each.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Sep 17, 2007 2:41 pm 
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Princess Miyu wrote:
Right? lol. Is that how it goes, or is it -1 damage for each character? Do I need to do a seperate sentence for each attack?

Tis fine. You did that right.

Chris: Changed that to Silver since Sonic is down for the count already. Tell me if you want that changed.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Sep 17, 2007 5:07 pm 
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Nanoha concentrates her Accel Shooter into -6 damage at Yuna.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Sep 17, 2007 6:20 pm 
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Typhoon wrote:
Nanoha concentrates her Accel Shooter into -6 damage at Yuna.

Christopher just used that... sorta I'll change that to a regular attack unless you want to use the ray gun and name a second target.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Sep 17, 2007 9:34 pm 
Way Beyond Godly
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Cloud Fires a Ray Gun at Pikachu and Pichu for -3 damage each.

Get Blitz
Quote:
) Kasumi: Sakura Blitz: -3 damage to three characters and Kasumi


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Sep 17, 2007 10:38 pm 
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Just discount the action, Sky...


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Sep 17, 2007 10:44 pm 
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Gogo mimes using the ray gun on Beatrix and Tails for -3 damage each.

Meanwhile, Tina Fey tosses a giant "Congratulations! My show won Best Comedy at the Emmy's last night in case you didn't know!" card to Skynetmain.


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Sep 17, 2007 11:10 pm 
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Round 58

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Aerith
- pic from Pic Shrines

Story as of now:
Riku springs off the launch pad into the breeze. He lands with an echoing thud on the granite hard ground. His landing point is right next to where Kite and Nanoha are rest. Riku bows.
Riku: Sorry for disturbing you, young couple.
Nanoha blushes at Riku’s comment, and Yuno bites the back of Kite’s leg. Riku marches straight to Montblanc while Kite and Yuno have at it again. Riku bows to Montblanc.
Riku: Master.
Montblanc: Kupo.
Isaac: Wait. This kid is on the team? I thought you rejected him right before you spoke to me.
Montblanc: Don’t be a kupo. I recruited him for a little spy work.
Isaac: Genius.
Montblanc: Kupo.
Riku: I have gathered a lot of data on Sephiroth’s army, plans, tactics, and equipment.
Riku hands over a small booklet.
Montblanc: Excellent, kupo.
Isaac: I’m impressed as well. I hope you as good a warrior as you are a spy since I have the feeling that we will need those skills soon.
Riku: Rest assured, that my keyblade is as skillfully wielded as your sword is in your hands.
Montblanc: Kupo! No! Koopa came out here in force. That mean his embassy is relatively unguarded. I want you to help out with that.
Riku: Sir?
Montblanc: Also, we have many refugees in our clan hall. Get some of them to assist, kupo.
Riku: Yes sir.
Riku heads back under the stadium. Montblanc looks over the field and plans his next action.
---------------------------
Small explosions are still filling the lair. Everyone is diving for cover until Sephiroth can calm down.
Sephiroth: We will find all of them! Crush all of them! Kill all of them! I have been made a fool of for the last time! Johnson!
Johnson: Y-yes sir?
Sephiroth: You and Carmen get ready to mobilize the lair. We are moving on up.
Johnson: Moving on up?
Sephiroth: Moving on up, to a deluxe apartment under the sky.
Johnson: Y-yes sir. Right away.
Sephiroth turns and starts heading to a dark area of the lair. He disengages and recasts magic barriers as he leaves.
Johnson: Where are you going?
Sephiroth: I feared we would lose the Metroids one day, so I made other plans.
Johnson: What other plans?
Sephiroth: Let’s just say, everyone has a grudge.

Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.


Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Gogo-----------------------------42
Bracket A - Mon & Tues
Castlevania
Alucard--------------------------50 ¥
Jonathan and Charlotte--------50 ¥
Simon Belmont-----------------46 ¥
Soma Cruz----------------------50 ¥
DS9ers
Kyle Katarn---------------------49 ¥
Master Chief--------------------49
Samus Aran---------------------50
X---------------------------------50 ¥
Zero------------------------------45 ¥
Mushroom Kingdom
Princess Peach------------------50
Mythology
Hayabusa Ryu------------------48
Kratos---------------------------50 ¥
Prince----------------------------45 ¥
Saber-----------------------------50 ¥
Samanosuke---------------------50 ¥ (Wed to Fran)
Sephiroth
Captain Falcon------------------48
Deoxys---------------------------50 ¥
Falco Lombardi-----------------50
Kazama Jin----------------------50
Kratos Aurion-------------------50 ¥
Marth----------------------------42 ¥
Sonic
Blaze-----------------------------47
Knuckles-------------------------46 ¥
Silver-----------------------------45 ¥
Tails------------------------------33 ¥
Versus
Chun-li---------------------------49
Kasumi---------------------------38 ¥
Liu Kang------------------------50 ¥
Ryu (SF)-------------------------50
Siegfried Schtauffen------------45
Sol Badguy----------------------50 ¥
Terry Bogard-------------------49 ¥
Tohno Shiki---------------------50 ¥
Bracket B - Thur & Fri
Yuki Akira----------------------50 ¥
Hyrule
Ganondorf-----------------------49 ¥
Jeran and Lisha-----------------50 ¥
Link------------------------------50
Ryu (BoF)-----------------------50 ¥
Sheik-----------------------------50
Young Link---------------------50
Zelda-----------------------------37 ¥
Kongo Jungle
Diddy Kong---------------------49 ¥
Pokémon
Nyasu (TR)---------------------50 ¥
Pichu-----------------------------44
Pikachu--------------------------44
Purin-----------------------------48
Square Enix
Aerith Gainsborough-----------49 ¥
Auron----------------------------50 ¥
Beatrix---------------------------32
Chrono---------------------------50 ¥
Cloud Strife---------------------50 ¥
Edge-----------------------------50
Fei Fong Wong-----------------49 ¥
Fran------------------------------50 (Wed to Samanosuke)
Geno-----------------------------50 ¥
Paine-----------------------------50 ¥
Rikku----------------------------50 ¥
Sora------------------------------50 ¥
Squall Leonhart-----------------41 ¥
Yuna-----------------------------40 ¥
Independent
Ice Climbers---------------------46
Joanna Dark---------------------44 ¥
Kite------------------------------44
Takamachi Nanoha-------------50 ¥
Dream Land
Kirby-----------------------------45 ¥
Ness------------------------------50

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
Coming soon

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 404 (A - 1, J - 1, M - 2, V - 2) T = 16 (Beam Saber x2, Free Pokeball)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 381 (A - 3, J - 2, M - 4 (max), V - 1) T = 5
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 272 (A - 0, J - 3, M - 2, V - 1) T = 6
Byakuya - 161 (A - 0, J - 0, M - 0, V - 1) T = 1
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 162


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Point Redemption

Number of FS-es Left to Use: 43

Pokémon List:
2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 14, 15, 16, 17, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 31, 32, 33


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.

Round 58 Announcements:
1: Bracket A is Active!
2: Djinni Guide: Name - None; Location - None; Found by - None
3: Read me! Or at least the ones written by your beloved GM
4: Since I am the brigade leader at this forum, it would be against the basic tenets of Haruhism to not encourage you to join this very moe forum. Ugh... I do feel dirty selling it like this.
5: War Announcement: Team information and objectives will be sent out after this update is posted. DO NOT start any of your objectives until the war starts. Failure to comply will put your team at a disadvantage.
6: Have no need to fear! Mahou shojou Typhoon is here! He earned +5 points for his effort.
7: Get used to odd posting times. School has started for me again! :evil:
8: Ty’s second action has been discounted, and not just because he is a very mahou shojo.
9: Same weapon because I am tired to change it.
10:

This Round's Weapons:
1 Ray Gun: -3 damage to two characters

This Round's Dresspheres (Square Enix only!):
None

This Round's Specials:
1) Falco: Reflector: Choose one: +4 HP and reflect the next attack against Falco, or reflect all attacks against Falco for the round
2) J&C: Nightmare: -3 damage to three characters and J&C
3) None
4) None
FS: None

This Round's Stage:
None

This Round's Mini-game:
SSBB War:
Sign ups: Most teams are supported but if you want to play, there is one team left. It will be first come, first serve. The team is Metroid
War starts: Wed Sept 19, ~6PM PST (NST)
War ends: I haven’t planned that far in advance.

Overview: You do not have to participate if you do not want to join. The war will run even if there is no one participating in it. The minimal participation is required for the army you are supporting. All you have to worry about is completing your objectives. To reiterate: Participation is optional and the war will barely affect the rest of the game.

Rewards: (To be handed out at event’s end)
Complete Primary Objective: Pick the Pokeball. (If more than one player qualifies, the first to PM before the week’s end gets the pick for that week).
Complete All Secondary Objectives: Free move for any time and a free Djinni
Complete All Tertiary Objectives: +100 points
If none of the above are completed:
Complete an objective (both Secondary and Tertiary): +15 points per objective complete

This Round's NPCs:
Coming Soon

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


Image
Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


Last edited by Skynetmain on Tue Sep 18, 2007 12:46 am, edited 1 time in total.

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