Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
Posted: Sun Sep 23, 2007 11:53 pm
Honorary Member
Posts: 5276 Joined: Mon Sep 12, 2005 3:45 pm Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy Gender:
Round 64 - War
SSBB = Super Smash Brothers Brawl To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible. Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.
Story as of now: Young Link dodges, weaves and rolls and gets the Pokeball. He frees Togepy. The little egg Metronomes Matadogas. Y Link: This one is going all the way to the village. E Ing: He gets to say that! The Matadogas uses a wafting Poison Gas corona to burn Joanna, Captain Falcon, and Diddy for -2 damage each. A Space Pirate suffocates and dies in the sapping haze. ------------------------------------ The GM moans a little in his office. GM: This cold is a bane... Notices something and turns to the camera. Oh. Hello. I have a bit of a head cold and a light fever and don’t really feel like springing a large story on all of you. I’ll just give you the highlights before getting some iron and laying down. A screen lowers behind him and scenes of the action play. Smithy forged some Metal Works, thus protecting his team. Koopa healed as well. Ridley scorched Meta Knight, Viewtiful Joe, Vaati and a goomba that protected Petey. Sephiroth sliced Link since he has some weird vendetta against blonde heroes with spiky hair. Leon entered the shade and was able to blast with his Rocket Launcher the darkness of Zant, Emperor Ing, and Guard Armor B. Reno gave Yuna a tonic, healing her a little. The Emperor Ing struck back by ripping into Phoenix. He is now facing criminal assault charges and a massive law suit, not including punitive damages. Gorea overloaded X’s circuits with a sparking Shock Coil, causing him to reboot. Majora added more insult to X by hitting an Alpha, Chi, and Sigma with Light Arrows. A Twilit Messenger also mauled Marth. Collapses into his chair. Whoosh. I’m going to lay down now. I hope no one breaks in and borrows my HRB cannon. The GM leaves to rest.
Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.] Example attack: ‘ Sonic attacks Link for -3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.] Example attack: ‘ Sonic attacks Link for-3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2 Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘[Character] heals for +2 HP [Do not forget the green and bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘[Character] heals for +2 HP [Do not forget the bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help. Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round. Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Starting/Maximum HP = 50
Factions: (** = Active Ability) Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials) Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items) Independent: +0 - None (duh, they have no team) Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down) Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack. Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters. Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack. Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately)) See below
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round): Yoshi - Roy - Christopher - Round 008 Roxas - Shadow - Light - Round 022 Plusle and Minun - Shadow - Light - Round 023 King Koopa - Fox - Light - Round 024 Mario - Sonic - Light - Round 027 Roy - Mewtwo - Light - Round 028 Black Mage - Shadow - Light - Round 32 Mewtwo - Auron via Haures - Christopher - Round 033 Luigi - Auron via Haures - Christopher - Round 033 Giga Koopa - Auron via Haures - Christopher - Round 033 Guard Armor - Samus - Christopher - Round 035 Mr Game & Watch - Ice Climber - Christopher - Round 039 Sonic - Shadow - Light - Round 040 Shadow - Shadow - Roxas - Round 047 Fox - Nanoha - Byakuya - Round 050 Wario - Kirby - Byakuya - Round 051 Ramza - Cloud miming Falcon - Typhoon - Round 054 Donkey Kong - Kratos - Christopher - Round 055 Tina - Ganondorf - Byakuya - Round 056 Iggy, Larry - Pikachu, Yuna - Byakuya x2 - Round 060, 063
Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T Christopher - 404 (A - 1, J - 1, M - 2, V - 2) T = 16 (Beam Saber x2, Free Pokeball) Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3 Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2) Typhoon - 389 (A - 3, J - 3, M - 4 (max), V - 3) T = 6 Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0 Light - 272 (A - 0, J - 3, M - 3, V - 1) T = 6 Byakuya - 171 (A - 0, J - 0, M - 0, V - 1) T = 1 Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0 GM Choice - 162
Past Winners: SSBM 1 - Samus of DS9ers SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon SSBM 3: All-Stars Unite - Roy of Team Hyrule SSBB 1: The Brawl Begins - Rikku of Square Enix SSBB 2: Shadows of the Brawl - Aerith of Square Enix SSBB 3: Melancholy of SSBB - ???? SSBB 4: 100 - ????
Round 64 Announcements: 1: Both Brackets are Active! 2: Djinni Guide: Name - Sour; Location - Plot; Found by - Light 3: Read me! Or at least the ones written by your beloved GM 4: Since I am the brigade leader at this forum, it would be against the basic tenets of Haruhism to not encourage you to join this very moe forum. Ugh... I do feel dirty selling it like this. 5: War Announcement: Send your suggested specials for your teams if you want. Doesn’t matter muchly to me. 6: Believe 7: No reorganization this week. Lazy! I did reorder the factions though. 8: I really am not feeling good and I want to work on other projects. Hope everything looks fine. 9: The Fire Flower is good for some of those pesky 1 HP NPCs 10: Someone use: Kirby and Ness. They can copy any Pokémon’s specials (except for Deoxys) this round. 11: Only the three best Faction Ablilities left! 12: Both Brackets are Active!
This Round's Weapons: 1 Fire Flower: -1 damage to three characters
This Round's Dresspheres (Square Enix only!): 1 White Mage - Pray: +3 HP to sphere user and +1 to two other characters
This Round's Specials: 1) Geno: Geno Beam: -4 damage to one character 2) Kite: Drain Heart: Two target characters cannot make any action for the rest of this and next round. Target characters receive 1.5x damage for the rest of this and next round (rounded up). Can target special users. Kite gets -5 damage 3) Prince: Elude Fate: Choose one: +4 HP and reflect next attack; or +6 HP and make no more actions. 4) Kratos A: Judgement: -3 damage to three characters and Kratos A FS: None
This Round's Faction Ability: Dream World: Skill Copy - Members may use any special belonging to any Pokémon Company member. (Check character guide or with the GM for specials)
This Round's Stage: None
This Round's Mini-game: SSBB War:
Sign ups: Most teams are supported but if you want to play, there is one team left. It will be first come, first serve. The team is Metroid War starts: Wed Sept 19, ~6PM PST (NST) War ends: I haven’t planned that far in advance.
Overview: You do not have to participate if you do not want to join. The war will run even if there is no one participating in it. The minimal participation is required for the army you are supporting. All you have to worry about is completing your objectives. To reiterate: Participation is optional and the war will barely affect the rest of the game.
Rewards: (To be handed out at event’s end) Complete Primary Objective: Pick the Pokeball. (If more than one player qualifies, the first to PM before the week’s end gets the pick for that week). Complete All Secondary Objectives: Free move for any time and a free Djinni Complete All Tertiary Objectives: +100 points If none of the above are completed: Complete an objective (both Secondary and Tertiary): +15 points per objective complete
This Round's NPCs: NPC Stats - Clan Centurio Montblanc-----------------------47 (B-C) Famfrit---------------------------17 (B) (x0.5 damage) Reno (FF VII)------------------20 (B-C) Katt (BoF II)--------------------23 (B-C) Meta Knight---------------------24 (B-C) Pit--------------------------------22 (B-C) Soild Snake---------------------25 (B-C) Sam Fischer---------------------24 (B-C) Leon Kennedy------------------22 (B-C) Phoenix Wright-----------------22 (Immune to specials) (B-C) Gogo 2---------------------------22 (B-C) Shirona (DP)--------------------20 (B-C) Ike (FE)-------------------------18 (B-C) (No attack or heal) Isaac-----------------------------25 (B-C) Lucia-----------------------------25 (B-C) Viewtiful Joe--------------------24 (B-C)
NPC Stats - Imperial Protectorate of the One-Winged Angel Sephiroth------------------------56 (B-C) Colonel Johnson----------------20 (B-C) (Immune to specials) Carmen Sandiego---------------20 (B-C) (Immune to weapons) Ridley----------------------------20 (B-C) Kraid-----------------------------20 (B) (x0.5 damage) Doc/O’Malley-------------------20 (B-C) Sigma----------------------------18 (B-C) Cut Man-------------------------20 (B-C) Omega---------------------------20 (B-C) Prometheus and Pandora------19 (B-C) Yoshi----------------------------4 (B-C) Heartless *X ------------------ 1 HP Space Pirate *X -------------- 2 HP Tonberry *X ------------------- 5 HP (Immune to specials) Dark Trooper A----------------30 (B) (Immune to specials) Dark Trooper B----------------30 (B) (Immune to specials) Guard Armor A-----------------26 (B) Guard Armor B-----------------27 (B) Dark Armor A------------------35 (B) (Immune to specials) Dark Armor B------------------30 (B) (Immune to specials)
NPC Stats - Gerudo Confederacy Vaati-----------------------------57 (B-C) Agahnim-------------------------12 (Immune to weapons) (B) Twinrova------------------------18 (Immune to specials) (B) Helmaroc King------------------18 (Immune to regular) (B) Zant------------------------------5 (B-C) Majora---------------------------18 (B) (Immune to regular) King Bulblin and Lord Bullbo-17 (B-C) Giant Chuchu-------------------8 (B) (x0.5 damage) Chu-Chu *X ------------------- 1 HP (x0.5 damage) Octorok *X ------------------- 1 HP Keese *X ---------------------- 1 HP Peahat *X --------------------- 1 HP (Immune to regular) Stalfos *X --------------------- 4 HP Moblin *X -------------------- 4 HP Lizalfos *X ------------------- 4 HP Wizzrobe *X ----------------- 2 HP Darknut *X ------------------- 5 HP (Immune to weapons) Iron Knuckle *X ------------- 5 HP (Immune to weapons) Twilit Messenger x5 ---------- 3 HP (Immune to regular and weapons)
NPC Stats - Democratic Republic of Koopa Koopa Jr-------------------------48 (B-C) (Metal Works, see specials) Clown Car Koopa--------------25 (B-C) (Metal Works, see specials) Roy-------------------------------4 (B*) (Immune to specials) (Metal Works, see specials) Morton--------------------------4 (B*) (Immune to specials) (Metal Works, see specials) Ludwig--------------------------4 (B*) (Immune to specials) (Metal Works, see specials) Wendy---------------------------4 (B*) (Immune to specials) (Metal Works, see specials) Lemmy---------------------------4 (B*) (Immune to specials) (Metal Works, see specials) Smithy---------------------------17 (B-C) (Metal Works, see specials) Petey Piranha -------------------19 (B) (Metal Works, see specials) Birdo-----------------------------19 (B-C) (Metal Works, see specials) Mamu----------------------------15 (B) (Metal Works, see specials) Kamek---------------------------22 (B) (Metal Works, see specials) Goomba *X ------------------- 1 HP Spiny *X ----------------------- 1 HP (Immune to regular) Koopa Troopa *X ----------- 2 HP Paratroopa *X ---------------- 1 HP Hammer Bros *X ------------ 2 HP Magikoopa *X --------------- 1 HP (Immune to weapons) Boo *X ------------------------ 3 HP
NPC Stats - Metroid Dark Samus---------------------59 (B-C) Emperor Ing--------------------17 (B-C) Gorea----------------------------17 (B-C) (Immune to weapons) Quadraxis-----------------------18 (B) (x0.5 damage) Inglet *X ----------------------- 1 HP Warrior Ing *X ---------------- 3 HP Hunter Ing *X ----------------- 5 HP (Immune to regular) Chozo Ghost *X -------------- 5 HP (Immune to regular) Metroid *X ------------------ 5 HP (Immune to regular) Alpha Metroid *17 ----------- 5 HP (Immune to regular) Gamma Metroid *14 --------- 11 HP (Immune to regular) Zeta Metroid *5 --------------- 20 HP (Immune to regular) Omega Metroid*3--------------24 (Immune to regular) (B)
X = a very large number B-C or B*-C = Character-type Bosses (do not die immediately)
Refugee Camp Mai (KoF), Suzu (Tales), Amaterasu (Okami), Balmung (.hack//), Laharl (Disgaea), Etna (Disgaea), Flonne (Disgaea), Dizzy (GG), May (GG), Bridget (GG), Amy (Sonic), Cream (Sonic), Dart (L Dragoon), Rose (L Dragoon), Meru (L Dragoon), Felix (GS), Capt Olimar (Pikman), Milfeulle (GA), Team Chaotix (Sonic), Midna (LoZ: TP), Riku (KH)
This Round's NPC Specials: Team Special: None 1) Gorea: Shock Coil: -4 damage to one character. Target gets -2 damage at the end of the round - Targeted: X 2) Majora: Light Arrows: -2 damage to three characters - Targeted: Α, Χ and Σ 3) Ridley: Fire Breath: -1 damage to four characters or -4 damage to one character - Targeted: Meta Knight, V Joe, Vaati, Petey Goomba 4) Leon: Rocket Launcher: -8 damage to one character or -3 damage to three characters and -3 to the Leon for either option - Targeted: Zant, E Ing, Guard Armor B 5) Smithy: Metal Works: Automatic. Koopa’s NPCs take all damage directed at Koopa’s team for the rest of the round FS: None
Quick but important poll! If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!
Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
Posted: Tue Sep 25, 2007 12:23 am
Honorary Member
Posts: 5276 Joined: Mon Sep 12, 2005 3:45 pm Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy Gender:
Round 65 - War
SSBB = Super Smash Brothers Brawl To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible. Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.
None - pic from None
Story as of now: The GM is sitting in front of a fireplace. GM: If you have it, you don’t need it. Oh wait! Wrong speech. I am still filling sick, so here is the long and short of it. Sigma hurts Omega Metroid. Bulblin hurts Link. Emperor Ing hurts Omega and Alucard. Koopa Jr hurts Peach and Snake. Lucia heals Montblanc and Samus. Oh! and if you don’t have it, people just seem to know. A salty tune plays and the fireplace magically lights up.
Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.] Example attack: ‘ Sonic attacks Link for -3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.] Example attack: ‘ Sonic attacks Link for-3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2 Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘[Character] heals for +2 HP [Do not forget the green and bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘[Character] heals for +2 HP [Do not forget the bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help. Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round. Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Starting/Maximum HP = 50
Factions: (** = Active Ability) Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials) Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items) Independent: +0 - None (duh, they have no team) Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down) Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack. Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters. Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack. Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Characters Gogo-----------------------------34 Bracket A - Mon & Tues Castlevania Alucard--------------------------48 ¥ Jonathan and Charlotte--------48 ¥ Simon Belmont-----------------45 ¥ Soma Cruz----------------------48 ¥ DS9ers Kyle Katarn---------------------50 ¥ Master Chief--------------------46 Samus Aran---------------------49 X---------------------------------42 ¥ Zero------------------------------46 ¥ Dream Land Kirby-----------------------------45 ¥ Ness------------------------------46 Hyrule Ganondorf-----------------------47 ¥ Jeran and Lisha-----------------48 ¥ Link------------------------------43 Ryu (BoF)-----------------------48 ¥ Sheik-----------------------------48 Young Link---------------------48 Zelda-----------------------------35 ¥ Independent Ice Climbers---------------------46 Joanna Dark---------------------42 ¥ Kite------------------------------44 Takamachi Nanoha-------------49 ¥ Kongo Jungle Diddy Kong---------------------47 ¥ Mushroom Kingdom Princess Peach------------------46 (No attack or heal) Mythology Hayabusa Ryu------------------49 Kratos---------------------------50 ¥ Prince----------------------------46 ¥ Saber-----------------------------50 ¥ Samanosuke---------------------50 ¥ (Wed to Fran) Pokémon Nyasu (TR)---------------------50 ¥ Pichu-----------------------------44 Pikachu--------------------------44 Purin-----------------------------48 Bracket B - Thur & Fri Sephiroth Captain Falcon------------------47 Deoxys---------------------------50 ¥ Falco Lombardi-----------------50 Kazama Jin----------------------50 Kratos Aurion-------------------48 ¥ Marth----------------------------32 ¥ Sonic Blaze-----------------------------48 Knuckles-------------------------47 ¥ Silver-----------------------------46 ¥ Tails------------------------------10 ¥ Square Enix Aerith Gainsborough-----------47 ¥ Auron----------------------------50 ¥ Beatrix---------------------------32 Chrono---------------------------50 ¥ Cloud Strife---------------------50 ¥ Edge-----------------------------50 Fei Fong Wong-----------------49 ¥ Fran------------------------------50 (Wed to Samanosuke) Geno-----------------------------50 ¥ Paine-----------------------------50 ¥ Rikku----------------------------50 ¥ Sora------------------------------48 ¥ Squall Leonhart-----------------37 ¥ Yuna-----------------------------44 ¥ Versus Chun-li---------------------------50 Kasumi---------------------------36 ¥ Liu Kang------------------------50 ¥ Ryu (SF)-------------------------50 Siegfried Schtauffen------------46 Sol Badguy----------------------50 ¥ Terry Bogard-------------------50 ¥ Tohno Shiki---------------------50 ¥ Yuki Akira----------------------48 ¥
NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately)) See below
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round): Yoshi - Roy - Christopher - Round 008 Roxas - Shadow - Light - Round 022 Plusle and Minun - Shadow - Light - Round 023 King Koopa - Fox - Light - Round 024 Mario - Sonic - Light - Round 027 Roy - Mewtwo - Light - Round 028 Black Mage - Shadow - Light - Round 32 Mewtwo - Auron via Haures - Christopher - Round 033 Luigi - Auron via Haures - Christopher - Round 033 Giga Koopa - Auron via Haures - Christopher - Round 033 Guard Armor - Samus - Christopher - Round 035 Mr Game & Watch - Ice Climber - Christopher - Round 039 Sonic - Shadow - Light - Round 040 Shadow - Shadow - Roxas - Round 047 Fox - Nanoha - Byakuya - Round 050 Wario - Kirby - Byakuya - Round 051 Ramza - Cloud miming Falcon - Typhoon - Round 054 Donkey Kong - Kratos - Christopher - Round 055 Tina - Ganondorf - Byakuya - Round 056 Iggy, Larry - Pikachu, Yuna - Byakuya x2 - Round 060, 063 Zant - Pichu - Byakuya - Round 064 Yoshi - Geno - Typhoon - Round 064
Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T Christopher - 404 (A - 1, J - 1, M - 2, V - 2) T = 16 (Beam Saber x2, Free Pokeball) Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3 Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2) Typhoon - 397 (A - 3, J - 3, M - 4 (max), V - 3) T = 7 Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0 Light - 272 (A - 0, J - 3, M - 3, V - 1) T = 6 Byakuya - 176 (A - 0, J - 0, M - 0, V - 1) T = 2 Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0 GM Choice - 162
Past Winners: SSBM 1 - Samus of DS9ers SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon SSBM 3: All-Stars Unite - Roy of Team Hyrule SSBB 1: The Brawl Begins - Rikku of Square Enix SSBB 2: Shadows of the Brawl - Aerith of Square Enix SSBB 3: Melancholy of SSBB - ???? SSBB 4: 100 - ????
Round 65 Announcements: 1: Bracket A is Active! Bracket B is Inactive! 2: Djinni Guide: Name - Sap; Location - Plot; Found by - 3: Read me! Or at least the ones written by your beloved GM 4: Since I am the brigade leader at this forum, it would be against the basic tenets of Haruhism to not encourage you to join this very moe forum. Ugh... I do feel dirty selling it like this. 5: War Announcement: Send your suggested specials for your teams if you want. Doesn’t matter muchly to me. 6: Believe 7: Titles! Typhoon can also be called ‘Turok: Dinosaur Hunter’ and Byakuya is also known as ‘Hero of Twilight’. Both earned +5 points. 8: NO DJINNI THIS ROUND! Just in case you were hunting. 9: Use Y Link on one of the ‘Immune to Special’ NPCs. Not an order, but a big suggestion. 10: Bracket A is Active! Bracket B is Inactive!
This Round's Weapons: 1 Parasol: -3 damage to one character. Target cannot attack for the rest of the round. Cannot target special users.
This Round's Dresspheres (Square Enix only!): None
This Round's Specials: 1) 0: Form Change: Choose one: Erase: -3 damage to one character. Zero is automatically immune to regular and weapon attacks. Defense: +4 HP and Zero is immune to damage. Ultimate: -4 damage to one Character. Zero is immune to specials 2) Y Link: Bombchu: -4 damage to one character regardless of defenses (Hits through reflection, immunity, and absorption) 3) None 4) None FS: None
This Round's Faction Ability: None
This Round's Stage: None
This Round's Mini-game: SSBB War:
Sign ups: Most teams are supported but if you want to play, there is one team left. It will be first come, first serve. The team is Metroid War starts: Wed Sept 19, ~6PM PST (NST) War ends: I haven’t planned that far in advance.
Overview: You do not have to participate if you do not want to join. The war will run even if there is no one participating in it. The minimal participation is required for the army you are supporting. All you have to worry about is completing your objectives. To reiterate: Participation is optional and the war will barely affect the rest of the game.
Rewards: (To be handed out at event’s end) Complete Primary Objective: Pick the Pokeball. (If more than one player qualifies, the first to PM before the week’s end gets the pick for that week). Complete All Secondary Objectives: Free move for any time and a free Djinni Complete All Tertiary Objectives: +100 points If none of the above are completed: Complete an objective (both Secondary and Tertiary): +15 points per objective complete
This Round's NPCs: NPC Stats - Clan Centurio Montblanc-----------------------50 (B-C) Famfrit---------------------------17 (B) (x0.5 damage) Reno (FF VII)------------------20 (B-C) Katt (BoF II)--------------------23 (B-C) Meta Knight---------------------24 (B-C) Pit--------------------------------22 (B-C) Soild Snake---------------------23 (B-C) Sam Fischer---------------------24 (B-C) Leon Kennedy------------------22 (B-C) Phoenix Wright-----------------22 (Immune to specials) (B-C) Gogo 2---------------------------22 (B-C) Shirona (DP)--------------------20 (B-C) Ike (FE)-------------------------18 (B-C) (No attack or heal) Isaac-----------------------------25 (B-C) Lucia-----------------------------28 (B-C) Viewtiful Joe--------------------24 (B-C)
NPC Stats - Imperial Protectorate of the One-Winged Angel Sephiroth------------------------56 (B-C) Colonel Johnson----------------20 (B-C) (Immune to specials) Carmen Sandiego---------------20 (B-C) (Immune to weapons) Ridley----------------------------20 (B-C) Kraid-----------------------------20 (B) (x0.5 damage) Doc/O’Malley-------------------20 (B-C) Sigma----------------------------18 (B-C) Cut Man-------------------------20 (B-C) Omega---------------------------18 (B-C) Prometheus and Pandora------19 (B-C) Heartless *X ------------------ 1 HP Space Pirate *X -------------- 2 HP Tonberry *X ------------------- 5 HP (Immune to specials) Dark Trooper A----------------30 (B) (Immune to specials) Dark Trooper B----------------30 (B) (Immune to specials) Guard Armor A-----------------26-7 (B) Guard Armor B-----------------27 (B) Dark Armor A------------------35 (B) (Immune to specials) Dark Armor B------------------30 (B) (Immune to specials)
NPC Stats - Gerudo Confederacy Vaati-----------------------------57 (B-C) Agahnim-------------------------12 (Immune to weapons) (B) Twinrova------------------------18 (Immune to specials) (B) Helmaroc King------------------18 (Immune to regular) (B) Majora---------------------------18 (B) (Immune to regular) King Bulblin and Lord Bullbo-17 (B-C) Giant Chuchu-------------------8 (B) (x0.5 damage) Chu-Chu *X ------------------- 1 HP (x0.5 damage) Octorok *X ------------------- 1 HP Keese *X ---------------------- 1 HP Peahat *X --------------------- 1 HP (Immune to regular) Stalfos *X --------------------- 4 HP Moblin *X -------------------- 4 HP Lizalfos *X ------------------- 4 HP Wizzrobe *X ----------------- 2 HP Darknut *X ------------------- 5 HP (Immune to weapons) Iron Knuckle *X ------------- 5 HP (Immune to weapons) Twilit Messenger x5 ---------- 3 HP (Immune to regular and weapons)
NPC Stats - Democratic Republic of Koopa Koopa Jr-------------------------48 (B-C) Clown Car Koopa--------------25 (B-C) Roy-------------------------------4 (B*) (Immune to specials) Morton--------------------------4 (B*) (Immune to specials) Ludwig--------------------------4 (B*) (Immune to specials) Wendy---------------------------4 (B*) (Immune to specials) Lemmy---------------------------4 (B*) (Immune to specials) Smithy---------------------------17 (B-C) Petey Piranha -------------------19 (B) Birdo-----------------------------19 (B-C) Mamu----------------------------15 (B) Kamek---------------------------22 (B) Goomba *X ------------------- 1 HP Spiny *X ----------------------- 1 HP (Immune to regular) Koopa Troopa *X ----------- 2 HP Paratroopa *X ---------------- 1 HP Hammer Bros *X ------------ 2 HP Magikoopa *X --------------- 1 HP (Immune to weapons) Boo *X ------------------------ 3 HP
NPC Stats - Metroid Dark Samus---------------------59 (B-C) Emperor Ing--------------------17 (B-C) Gorea----------------------------17 (B-C) (Immune to weapons) Quadraxis-----------------------18 (B) (x0.5 damage) Inglet *X ----------------------- 1 HP Warrior Ing *X ---------------- 3 HP Hunter Ing *X ----------------- 5 HP (Immune to regular) Chozo Ghost *X -------------- 5 HP (Immune to regular) Metroid *X ------------------ 5 HP (Immune to regular) Alpha Metroid *17 ----------- 5 HP (Immune to regular) Gamma Metroid *14 --------- 8 HP (Immune to regular) Zeta Metroid *5 --------------- 17 HP (Immune to regular) Omega Metroid*3--------------16 (Immune to regular) (B)
X = a very large number B-C or B*-C = Character-type Bosses (do not die immediately)
Refugee Camp Mai (KoF), Suzu (Tales), Amaterasu (Okami), Balmung (.hack//), Laharl (Disgaea), Etna (Disgaea), Flonne (Disgaea), Dizzy (GG), May (GG), Bridget (GG), Amy (Sonic), Cream (Sonic), Dart (L Dragoon), Rose (L Dragoon), Meru (L Dragoon), Felix (GS), Capt Olimar (Pikman), Milfeulle (GA), Team Chaotix (Sonic), Midna (LoZ: TP), Riku (KH)
This Round's NPC Specials: Team Special: None 1) Sigma: Plasma Shot: -5 damage to one character - Targeted: Omega Metroid 2) King Bulblin: Bomb: -4 damage to one character - Targeted: Link 3) E Ing: Tentacle Whip: -2 damage to two characters - Targeted: Omega, Alucard 4) Lucia: Heal Bomb: +3 HP to Lucia and two other characters - Targeted: Samus, Montblanc 5) Koopa Jr: Bowser Bomb: -2 damage to up to two characters. Targets cannot heal for the rest of the round. Cannot target special users. - Targeted: Snake, Peach FS: None
Quick but important poll! If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!
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