Now that Wendy's back, do I lose the points I got for defeating her the first time? Oh, and there are two Ludwigs now.
No and no.
Okay, now this is just confusing. I Ko'd Wendy, Larry, and Iggy, and Light KO'd Ludwig a couple rounds back (65, I think). But you never gave Light the KO, and now Ludwig's still alive, and even if he came back from DRK's team special, you already brought back Wendy and Iggy, so someone doesn't belong.
Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
Posted: Thu Sep 27, 2007 9:33 pm
Honorary Member
Posts: 5276 Joined: Mon Sep 12, 2005 3:45 pm Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy Gender:
Byakuya San wrote:
Skynetmain wrote:
Byakuya San wrote:
Now that Wendy's back, do I lose the points I got for defeating her the first time? Oh, and there are two Ludwigs now.
No and no.
Okay, now this is just confusing. I Ko'd Wendy, Larry, and Iggy, and Light KO'd Ludwig a couple rounds back (65, I think). But you never gave Light the KO, and now Ludwig's still alive, and even if he came back from DRK's team special, you already brought back Wendy and Iggy, so someone doesn't belong.
All fixed. Blame Microsoft and Word since that was what I was operating on for a few days and never transfered back over to the perfect Word Perfect.
Set by Cukupan Ohayo Nippon every Sunday at LW I *heart* R I'm on a boat like a boss
Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
Posted: Thu Sep 27, 2007 11:21 pm
Honorary Member
Posts: 5276 Joined: Mon Sep 12, 2005 3:45 pm Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy Gender:
Round 68 - War
SSBB = Super Smash Brothers Brawl To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible. Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.
Story as of now: Lucia stabs a Metroid. Reno has his chocobo summon a Meteor to smash Dexoys and Helmaroc King then takes a break from fighting to hit on Yuna. He tries to grab her, but she slaps him. Gogo 2 mimes Reno and tries to grab Rikku, but she slaps him. Paine mimes Gogo 2 and grabs Sol’s butt. Paine: Winks. Call me. Sol: Uh.... Sol wonders off to ponder Paine’s offer. Sephiroth smirks waves a hand. The field is scorched with embers as he blasts Montblanc, Dark Samus and Vaati with Firaja. A Guard Armor becomes the bane of an Armos and slashes it with steel claws. The Armos crushes a Warrior Ing as it gives chase. Twinrova: Deary, that is not the way we do things in the GC. Vaati: Don’t call it that. Twinrova: What do you suggest then? Link: THIS IS HYRULE! Twinrova: Not funny! Twinrova tries blasting Link with a Glacier Beam, but Jin walks in the way. Jin: Oh! A penny! They are good luck. Jin is chilled solid as the arctic squall whorls around him. Gorea whips out his Imperialist and blasts Kraid. A nice infant Metroid lands on Blaze’s head and chomps down a little. The ground quakes a little and a swarm of Goombas crush some Ing. CC Koopa arbitrarily Klaws Fei for not reason.
Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.] Example attack: ‘ Sonic attacks Link for -3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.] Example attack: ‘ Sonic attacks Link for-3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2 Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘[Character] heals for +2 HP [Do not forget the green and bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘[Character] heals for +2 HP [Do not forget the bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help. Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round. Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Starting/Maximum HP = 50
Factions: (** = Active Ability) Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials) Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items) Independent: +0 - None (duh, they have no team) Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down) Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack. Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters. Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack. Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Characters Gogo-----------------------------23 Bracket A - Mon & Tues Castlevania Alucard--------------------------49 ¥ Jonathan and Charlotte--------49 ¥ Simon Belmont-----------------45 ¥ Soma Cruz----------------------49 ¥ DS9ers Kyle Katarn---------------------50 ¥ Master Chief--------------------44 Samus Aran---------------------48 X---------------------------------43 ¥ Zero------------------------------47 ¥ Dream Land Kirby-----------------------------46 ¥ Ness------------------------------47 Hyrule Ganondorf-----------------------48 ¥ Jeran and Lisha-----------------49 ¥ Link------------------------------41 Ryu (BoF)-----------------------49 ¥ Sheik-----------------------------47 Young Link---------------------49 Zelda-----------------------------34 ¥ Independent Ice Climbers---------------------47 Joanna Dark---------------------43 ¥ Kite------------------------------41 Takamachi Nanoha-------------50 ¥ Kongo Jungle Diddy Kong---------------------46 ¥ Mushroom Kingdom Princess Peach------------------36 Mythology Hayabusa Ryu------------------50 Kratos---------------------------50 ¥ Prince----------------------------47 ¥ Saber-----------------------------50 ¥ (No attack or heal) Samanosuke---------------------49 ¥ (Wed to Fran) Pokémon Nyasu (TR)---------------------50 ¥ Pichu-----------------------------45 Pikachu--------------------------43 Purin-----------------------------49 Bracket B - Thur & Fri Sephiroth Captain Falcon------------------47 Deoxys---------------------------46 ¥ Falco Lombardi-----------------50 Kazama Jin----------------------46 (No attack or heal) Kratos Aurion-------------------48 ¥ Marth----------------------------30 ¥ Sonic Blaze-----------------------------45 Knuckles-------------------------47 ¥ Silver-----------------------------45 ¥ Tails------------------------------5 ¥ Square Enix Aerith Gainsborough-----------47 ¥ Auron----------------------------50 ¥ Beatrix---------------------------32 Chrono---------------------------50 ¥ Cloud Strife---------------------46 ¥ Edge-----------------------------50 Fei Fong Wong-----------------45 ¥ (No attack or heal) Fran------------------------------50 (Wed to Samanosuke) Geno-----------------------------50 ¥ Paine-----------------------------49 ¥ Rikku----------------------------50 ¥ Sora------------------------------48 ¥ Squall Leonhart-----------------37 ¥ Yuna-----------------------------44 ¥ Versus Chun-li---------------------------50 Kasumi---------------------------36 ¥ Liu Kang------------------------50 ¥ Ryu (SF)-------------------------50 Siegfried Schtauffen------------46 Sol Badguy----------------------50 ¥ Terry Bogard-------------------49 ¥ Tohno Shiki---------------------50 ¥ Yuki Akira----------------------48 ¥
NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately)) See below
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round): Yoshi - Roy - Christopher - Round 008 Roxas - Shadow - Light - Round 022 Plusle and Minun - Shadow - Light - Round 023 King Koopa - Fox - Light - Round 024 Mario - Sonic - Light - Round 027 Roy - Mewtwo - Light - Round 028 Black Mage - Shadow - Light - Round 32 Mewtwo - Auron via Haures - Christopher - Round 033 Luigi - Auron via Haures - Christopher - Round 033 Giga Koopa - Auron via Haures - Christopher - Round 033 Guard Armor - Samus - Christopher - Round 035 Mr Game & Watch - Ice Climber - Christopher - Round 039 Sonic - Shadow - Light - Round 040 Shadow - Shadow - Roxas - Round 047 Fox - Nanoha - Byakuya - Round 050 Wario - Kirby - Byakuya - Round 051 Ramza - Cloud miming Falcon - Typhoon - Round 054 Donkey Kong - Kratos - Christopher - Round 055 Tina - Ganondorf - Byakuya - Round 056 Iggy, Larry, Wendy, Ludwig - Pikachu, Yuna, Young Link, Gogo miming Young Link - Byakuya x3, Light - Round 060, 063, 065 x2 Zant - Pichu - Byakuya - Round 064 Yoshi - Geno - Typhoon - Round 064
Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T Christopher - 404 (A - 1, J - 1, M - 2, V - 2) T = 16 (Beam Saber x2, Free Pokeball) Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3 Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2) Typhoon - 402 (A - 3, J - 3, M - 4 (max), V - 3) T = 7 Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0 Light - 277 (A - 0, J - 3, M - 3, V - 1) T = 6 Byakuya - 181 (A - 0, J - 0, M - 0, V - 1) T = 2 Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0 GM Choice - 162
Past Winners: SSBM 1 - Samus of DS9ers SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon SSBM 3: All-Stars Unite - Roy of Team Hyrule SSBB 1: The Brawl Begins - Rikku of Square Enix SSBB 2: Shadows of the Brawl - Aerith of Square Enix SSBB 3: Melancholy of SSBB - ???? SSBB 4: 100 - ????
Round 68 Announcements: 1: Bracket B is Active! Bracket A is Inactive! 2: Djinni Guide: Name - Sap; Location - Plot; Found by - 3: Read me! Or at least the ones written by your beloved GM 4: Since I am the brigade leader at this forum, it would be against the basic tenets of Haruhism to not encourage you to join this very moe forum. Ugh... I do feel dirty selling it like this. 5: War Announcement: Send your suggested specials for your teams if you want. Doesn’t matter muchly to me. 6: Believe 7: Yay! I am an official pledge for Alpha Phi Omega. I can’t use those Greek letters in order without spelling them out. 8: Peach got hit for -2 damage from Rikku. Tails also went boom. 9: Bracket B is Active! Bracket A is Inactive!
This Round's Weapons: 1 Fan: After use, Character gets unlimited actions. User deals no damage for the rest of the round, but the target cannot attack or heal for the rest of the round. Cannot target special users.
This Round's Dresspheres (Square Enix only!): 1 White Mage - Pray: +3 HP to sphere user and +1 to two other characters
This Round's Specials: 1) Squall: Blasting Zone: -4 damage to two characters and -2 damage to Squall 2) Terry: Burn Knuckle: -5 damage to one character 3) None 4) None FS: None
This Round's Faction Ability: None
This Round's Stage: None
This Round's Mini-game: SSBB War:
Sign ups: Most teams are supported but if you want to play, there is one team left. It will be first come, first serve. The team is Metroid War starts: Wed Sept 19, ~6PM PST (NST) War ends: I haven’t planned that far in advance.
Overview: You do not have to participate if you do not want to join. The war will run even if there is no one participating in it. The minimal participation is required for the army you are supporting. All you have to worry about is completing your objectives. To reiterate: Participation is optional and the war will barely affect the rest of the game.
Rewards: (To be handed out at event’s end) Complete Primary Objective: Pick the Pokeball. (If more than one player qualifies, the first to PM before the week’s end gets the pick for that week). Complete All Secondary Objectives: Free move for any time and a free Djinni Complete All Tertiary Objectives: +100 points If none of the above are completed: Complete an objective (both Secondary and Tertiary): +15 points per objective complete
This Round's NPCs: NPC Stats - Clan Centurio Montblanc-----------------------43 (B-C) Famfrit---------------------------15 (B) (x0.5 damage) Reno (FF VII)------------------21 (B-C) Katt (BoF II)--------------------23 (B-C) Meta Knight---------------------20 (B-C) Pit--------------------------------19 (B-C) Soild Snake---------------------21 (B-C) Sam Fischer---------------------24 (B-C) Leon Kennedy------------------21 (B-C) Phoenix Wright-----------------27 (Immune to specials) (B-C) Gogo 2---------------------------22 (B-C) Shirona (DP)--------------------20 (B-C) Ike (FE)-------------------------16 (B-C) Isaac-----------------------------25 (B-C) Lucia-----------------------------28 (B-C) Viewtiful Joe--------------------24 (B-C)
NPC Stats - Imperial Protectorate of the One-Winged Angel Sephiroth------------------------50 (B-C) Colonel Johnson----------------20 (B-C) (Immune to specials) Carmen Sandiego---------------20 (B-C) (Immune to weapons) Ridley----------------------------18 (B-C) Kraid-----------------------------16 (B) (x0.5 damage) Doc/O’Malley-------------------20 (B-C) Sigma----------------------------12 (B-C) Cut Man-------------------------20 (B-C) Omega---------------------------18 (B-C) Prometheus and Pandora------19 (B-C) Heartless *X ------------------ 1 HP Space Pirate *X -------------- 2 HP Tonberry *X ------------------- 5 HP (Immune to specials) Dark Trooper A----------------25 (B) (Immune to specials) Dark Trooper B----------------30 (B) (Immune to specials) Guard Armor A-----------------19 (B) Guard Armor B-----------------25 (B) Dark Armor A------------------35 (B) (Immune to specials) Dark Armor B------------------26 (B) (Immune to specials)
NPC Stats - Gerudo Confederacy Vaati-----------------------------53 (B-C) Agahnim-------------------------12 (Immune to weapons) (B) Twinrova------------------------18 (Immune to specials) (B) Helmaroc King------------------14 (Immune to regular) (B) Majora---------------------------18 (B) (Immune to regular) King Bulblin and Lord Bullbo-17 (B-C) Giant Chuchu-------------------3 (B) (x0.5 damage) Chu-Chu *X ------------------- 1 HP (x0.5 damage) Octorok *X ------------------- 1 HP Keese *X ---------------------- 1 HP Peahat *X --------------------- 1 HP (Immune to regular) Stalfos *X --------------------- 4 HP Moblin *X -------------------- 4 HP Lizalfos *X ------------------- 4 HP Wizzrobe *X ----------------- 2 HP Darknut *X ------------------- 5 HP (Immune to weapons) Iron Knuckle *X ------------- 5 HP (Immune to weapons) Twilit Messenger x5 ---------- 3 HP (Immune to regular and weapons) Armos Knight 1-----------------10 (B*) (Immune to Specials) Armos Knight 2-----------------6 (B*) (Immune to Specials) Armos Knight 3-----------------10 (B*) (Immune to Specials)
NPC Stats - Democratic Republic of Koopa Koopa Jr-------------------------43 (B-C) Clown Car Koopa--------------22 (B-C) Roy-------------------------------7 (B*) (Immune to specials) Morton--------------------------7 (B*) (Immune to specials) Lemmy---------------------------7 (B*) (Immune to specials) Iggy------------------------------8 (B*) (Immune to specials) Wendy---------------------------8 (B*) (Immune to specials) Smithy---------------------------17 (B-C) Petey Piranha -------------------19 (B) Birdo-----------------------------19 (B-C) Mamu----------------------------15 (B) Kamek---------------------------22 (B) Goomba *X ------------------- 1 HP Spiny *X ----------------------- 1 HP (Immune to regular) Koopa Troopa *X ----------- 2 HP Paratroopa *X ---------------- 1 HP Hammer Bros *X ------------ 2 HP Magikoopa *X --------------- 1 HP (Immune to weapons) Boo *X ------------------------ 3 HP
NPC Stats - Metroid Dark Samus---------------------51 (B-C) Emperor Ing--------------------17 (B-C) Gorea----------------------------14 (B-C) (Immune to weapons) Quadraxis-----------------------15 (B) (x0.5 damage) Inglet *X ----------------------- 1 HP Warrior Ing *X ---------------- 3 HP Hunter Ing *X ----------------- 5 HP (Immune to regular) Chozo Ghost *X -------------- 5 HP (Immune to regular) Metroid *X ------------------ 5 HP (Immune to regular) Alpha Metroid *17 ----------- 5 HP (Immune to regular) Gamma Metroid *14 --------- 8 HP (Immune to regular) Zeta Metroid *5 --------------- 10 HP (Immune to regular) Omega Metroid*3--------------8 (Immune to regular) (B)
X = a very large number B-C or B*-C = Character-type Bosses (do not die immediately)
Refugee Camp Mai (KoF), Suzu (Tales), Amaterasu (Okami), Balmung (.hack//), Laharl (Disgaea), Etna (Disgaea), Flonne (Disgaea), Dizzy (GG), May (GG), Bridget (GG), Amy (Sonic), Cream (Sonic), Dart (L Dragoon), Rose (L Dragoon), Meru (L Dragoon), Felix (GS), Capt Olimar (Pikman), Milfeulle (GA), Team Chaotix (Sonic), Midna (LoZ: TP), Riku (KH)
This Round's NPC Specials: Team Special: None 1) Sephiroth: Firaja: -3 damage to three characters and Sephiroth - Targeted: Dark Samus, Montblanc, Vaati 2) Twinrova: Glacier Beam: -4 damage to one character. Target cannot make any more actions for the rest of the turn. Cannot target special users. - Targeted: Link Jin 3) Gorea: Imperialist: -8 damage to one character and -3 damage to Gorea - Targeted: Kraid 4) Reno: Choco-Meteor: -4 damage to two characters and -3 damage to Reno - Targeted: Deoxys, Helmaroc King 5) CC Koopa: Koopa Klaw: -4 damage to one character. Target cannot attack for rest of round. Cannot target special users. - Targeted: Fei FS: None
Quick but important poll! If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!
Squall blasts Gorea and Clown Car Koopa for -4 damage each and gets blasted himself for -2 damage.
Shouldn't the Giant Chuchu be dead?
Tina Fey looks into the windows of America Ferrara's house and sees that she is watching Ugly Betty. "How narcissist," says Tina as she begins to formulate a plan to steal that Emmy, missing the season premiere of her own show in the process.
Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
Posted: Fri Sep 28, 2007 6:18 am
Honorary Member
Posts: 5276 Joined: Mon Sep 12, 2005 3:45 pm Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy Gender:
Typhoon wrote:
Sky, you're a pledge for Alpha Phi Omega? Funny coincidence. I'm a pledge for Alpha Psi Omega. What type of fraternity is Alpha Phi?
Community service co-ed frat. I got interested in it over a year ago due to the community service part, but the fun and games during rush week this past week let me see the social aspect of it more. Plus, I have friends that are current and former members, and they said it was really great. So far it is really fun.
PS: Redirected at Chun-li since Peach is Inactive.
Gogo 2 mimes the GM and tries to join a sorority but is quickly rejected for failing to meet the requirement of being female. An Omega bites Sigma. Vaati tries to find the area of a circle and forgets the pi. Lastly, a Dark Trooper kicks Reno to make the GM stop making these jokes.
Set by Cukupan Ohayo Nippon every Sunday at LW I *heart* R I'm on a boat like a boss
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