Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
Posted: Sun Sep 30, 2007 12:05 am
Honorary Member
Posts: 5276 Joined: Mon Sep 12, 2005 3:45 pm Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy Gender:
Round 70 - War
SSBB = Super Smash Brothers Brawl To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible. Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.
Story as of now: Omega and an Omega whorl over to the DS9er line, Z-Combo and Drain Life respectively, and hit X and Master Chief respectively. Omega: Hey! This is my kill! Get your own! Omega Metroid: Roars. As the Maverick’s and Metroid’s sparked argument reaches a fevered pitch, their Space Pirate and Warrior Ing allies rip into each others. A Hammer Bro clonks Simon. Koopa Jr leaps up and Bowser Bombs Link and Peach but gets his butt stuck in the ground. Koopa Jr: Uh... little help? Snake: What is that boy? Timmy is stuck in the well? Koopa Jr: Just get me out of here? Sam: No, no, no. Timmy has fallen in the ravine again. Koopa Jr: I am going to kill you! Sam: Yeah, well, good luck with that. The spies leave Koopa Jr in the ground as help arrives. Snake pushes Birdo away as he tries to help his boss. Gogo 2 tries miming Snake but throws down his mask. Balthier throws all of his costume aside. Balthier: Oh bloody! I refuse to hide any more! I am sick of wasting my hard earned LP on your petty little moves! Sheesh! Everyone stares in shock at Balthier’s appearance. Gregguru springs up with embers shading his fury. He hops onto the field and starts chasing Balthier around. Montblanc: Kupo... Montblanc whips up a strong breeze that quickly turns into a squall. The gusts of Aeroja whip Sephiroth, Vaati, Dark Samus, and Koopa Jr. The spell leaves Montblanc sapped, and he passes out. Helmaroc King pecks at Montblanc before Katt can save him. Vaati gets some revenge by zapping Katt and Ridley with some Laser Orbs.
Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.] Example attack: ‘ Sonic attacks Link for -3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.] Example attack: ‘ Sonic attacks Link for-3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2 Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘[Character] heals for +2 HP [Do not forget the green and bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘[Character] heals for +2 HP [Do not forget the bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help. Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round. Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Starting/Maximum HP = 50
Factions: (** = Active Ability) Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials) Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items) Independent: +0 - None (duh, they have no team) Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down) Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack. Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters. Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack. Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Characters Gogo-----------------------------18 Bracket A - Mon & Tues Castlevania Alucard--------------------------49 ¥ Jonathan and Charlotte--------49 ¥ Simon Belmont-----------------43 ¥ Soma Cruz----------------------49 ¥ DS9ers Kyle Katarn---------------------50 ¥ Master Chief--------------------39 Samus Aran---------------------48 X---------------------------------36 ¥ Zero------------------------------47 ¥ Dream Land Kirby-----------------------------46 ¥ Ness------------------------------47 Hyrule Ganondorf-----------------------48 ¥ Jeran and Lisha-----------------49 ¥ Link------------------------------39 (No attack or heal) Ryu (BoF)-----------------------49 ¥ Sheik-----------------------------47 Young Link---------------------49 Zelda-----------------------------34 ¥ Independent Ice Climbers---------------------47 Joanna Dark---------------------43 ¥ Kite------------------------------41 Takamachi Nanoha-------------50 ¥ Kongo Jungle Diddy Kong---------------------46 ¥ Mushroom Kingdom Princess Peach------------------34 (No attack or heal) Mythology Hayabusa Ryu------------------50 Kratos---------------------------50 ¥ Prince----------------------------47 ¥ Saber-----------------------------50 ¥ (No attack or heal) Samanosuke---------------------49 ¥ (Wed to Fran) Pokémon Nyasu (TR)---------------------50 ¥ Pichu-----------------------------45 Pikachu--------------------------43 Purin-----------------------------49 Bracket B - Thur & Fri Sephiroth Captain Falcon------------------47 Deoxys---------------------------46 ¥ Falco Lombardi-----------------46 Kazama Jin----------------------46 (No attack or heal) Kratos Aurion-------------------48 ¥ Marth----------------------------24 ¥ Sonic Blaze-----------------------------45 Knuckles-------------------------47 ¥ Silver-----------------------------41 ¥ Square Enix Aerith Gainsborough-----------46 ¥ Auron----------------------------49 ¥ Balthier--------------------------50 ¥ Beatrix---------------------------31 Chrono---------------------------49 ¥ Cloud Strife---------------------45 ¥ Edge-----------------------------49 Fei Fong Wong-----------------44 ¥ Fran------------------------------49 (Wed to Samanosuke) Geno-----------------------------49 ¥ Paine-----------------------------48 ¥ Rikku----------------------------49 ¥ Sora------------------------------47 ¥ Squall Leonhart-----------------34 ¥ Yuna-----------------------------43 ¥ Versus Chun-li---------------------------50 Kasumi---------------------------36 ¥ Liu Kang------------------------50 ¥ Ryu (SF)-------------------------50 Siegfried Schtauffen------------46 Sol Badguy----------------------50 ¥ Terry Bogard-------------------49 ¥ Tohno Shiki---------------------50 ¥ Yuki Akira----------------------48 ¥
NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately)) See below
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round): Yoshi - Roy - Christopher - Round 008 Roxas - Shadow - Light - Round 022 Plusle and Minun - Shadow - Light - Round 023 King Koopa - Fox - Light - Round 024 Mario - Sonic - Light - Round 027 Roy - Mewtwo - Light - Round 028 Black Mage - Shadow - Light - Round 32 Mewtwo - Auron via Haures - Christopher - Round 033 Luigi - Auron via Haures - Christopher - Round 033 Giga Koopa - Auron via Haures - Christopher - Round 033 Guard Armor - Samus - Christopher - Round 035 Mr Game & Watch - Ice Climber - Christopher - Round 039 Sonic - Shadow - Light - Round 040 Shadow - Shadow - Roxas - Round 047 Fox - Nanoha - Byakuya - Round 050 Wario - Kirby - Byakuya - Round 051 Ramza - Cloud miming Falcon - Typhoon - Round 054 Donkey Kong - Kratos - Christopher - Round 055 Tina - Ganondorf - Byakuya - Round 056 Iggy, Larry, Wendy, Ludwig - Pikachu, Yuna, Young Link, Gogo miming Young Link - Byakuya x3, Light - Round 060, 063, 065 x2 Zant - Pichu - Byakuya - Round 064 Yoshi - Geno - Typhoon - Round 064 Tails - Typhoon - Round 068
Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T Christopher - 410 (A - 1, J - 1, M - 2, V - 2) T = 16 (Beam Saber x2, Free Pokeball) Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3 Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2) Typhoon - 427 (A - 3, J - 3, M - 4 (max), V - 3) T = 7 Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0 Light - 277 (A - 0, J - 3, M - 3, V - 1) T = 6 Byakuya - 181 (A - 0, J - 0, M - 0, V - 1) T = 2 Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0 GM Choice - 162
Past Winners: SSBM 1 - Samus of DS9ers SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon SSBM 3: All-Stars Unite - Roy of Team Hyrule SSBB 1: The Brawl Begins - Rikku of Square Enix SSBB 2: Shadows of the Brawl - Aerith of Square Enix SSBB 3: Melancholy of SSBB - ???? SSBB 4: 100 - ????
Round 70 Announcements: 1: Both Brackets are Active! 2: Djinni Guide: Name - None; Location - Plot; Found by - 3: Read me! Or at least the ones written by your beloved GM 4: Since I am the brigade leader at this forum, it would be against the basic tenets of Haruhism to not encourage you to join this very moe forum. Ugh... I do feel dirty selling it like this. 5: War Announcement: Send your suggested specials for your teams if you want. Doesn’t matter muchly to me. 6: Believe 7: This should be an easy one. As long as the entry is of some quality, it will be accepted. 8: Balthier can perfectly fine to introduce now! There are still many characters with well over 45 HP and many with 50 HP! He is not getting an advantage. 9: Well... Balthier will be getting specials quicker than the others until he is on par. That just means his second special will be given soon 10: Sorry for not giving a Smash Ball in too long. Hope this makes up for it! (PS: Balthier’s specials are still limited to the same restrictions as Gogo’s mime.) 11: Both Brackets are Active!
This Round's Weapons: Pokéball: 1) Number 2) Character 3) Anything relating to the character, ex, a pic, link, quote, cosplay, etc. 1 Smash Ball: -2 damage to user. User cannot take anymore actions this round. User’s FS is activated next round.
This Round's Dresspheres (Square Enix only!): None
This Round's Specials: 1) Balthier: LP Spend: Balthier copies any special or weapon action made before this action. Balthier take -2 damage in addition to the weapon’s or special’s effects. (Similar to Gogo’s Mime) 2) Sheik: Chain: Automatic. Sheik can make unlimited attacks this round. Also counts as a regular attack. 3) Pikachu: Thunder: -4 damage to two characters and -2 damage to Pikachu 4) Ness: PSI Thunder: Choose one: Deal -4 damage to one character or deal -6 damage to one character and -1 damage to Ness FS: None
This Round's Faction Ability: None
This Round's Stage: None
This Round's Mini-game: SSBB War:
Sign ups: Most teams are supported but if you want to play, there is one team left. It will be first come, first serve. The team is Metroid War starts: Wed Sept 19, ~6PM PST (NST) War ends: I haven’t planned that far in advance.
Overview: You do not have to participate if you do not want to join. The war will run even if there is no one participating in it. The minimal participation is required for the army you are supporting. All you have to worry about is completing your objectives. To reiterate: Participation is optional and the war will barely affect the rest of the game.
Rewards: (To be handed out at event’s end) Complete Primary Objective: Pick the Pokeball. (If more than one player qualifies, the first to PM before the week’s end gets the pick for that week). Complete All Secondary Objectives: Free move for any time and a free Djinni Complete All Tertiary Objectives: +100 points If none of the above are completed: Complete an objective (both Secondary and Tertiary): +15 points per objective complete
This Round's NPCs: NPC Stats - Clan Centurio Montblanc-----------------------36 (B-C) (RFG x2) Famfrit---------------------------15 (B) (x0.5 damage) Reno (FF VII)------------------17 (B-C) Katt (BoF II)--------------------20 (B-C) Meta Knight---------------------20 (B-C) Pit--------------------------------19 (B-C) Soild Snake---------------------21 (B-C) Sam Fischer---------------------24 (B-C) Leon Kennedy------------------21 (B-C) Phoenix Wright-----------------24 (Immune to specials) (B-C) Shirona (DP)--------------------20 (B-C) Ike (FE)-------------------------11 (B-C) Isaac-----------------------------21 (B-C) Lucia-----------------------------28 (B-C) Viewtiful Joe--------------------24 (B-C)
NPC Stats - Imperial Protectorate of the One-Winged Angel Sephiroth------------------------47 (B-C) Colonel Johnson----------------20 (B-C) (Immune to specials) Carmen Sandiego---------------19 (B-C) (Immune to weapons) Ridley----------------------------15 (B-C) Kraid-----------------------------16 (B) (x0.5 damage) Doc/O’Malley-------------------20 (B-C) Sigma----------------------------7 (B-C) Cut Man-------------------------20 (B-C) Omega---------------------------16 (B-C) Prometheus and Pandora------19 (B-C) Heartless *X ------------------ 1 HP Space Pirate *X -------------- 2 HP Tonberry *X ------------------- 5 HP (Immune to specials) Dark Trooper A----------------22 (B) (Immune to specials) Dark Trooper B----------------26 (B) (Immune to specials) Guard Armor A-----------------12 (B) Guard Armor B-----------------18 (B) Dark Armor A------------------35 (B) (Immune to specials) Dark Armor B------------------26 (B) (Immune to specials)
NPC Stats - Gerudo Confederacy Vaati-----------------------------50 (B-C) Agahnim-------------------------8 (Immune to weapons) (B) Twinrova------------------------18 (Immune to specials) (B) Helmaroc King------------------14 (Immune to regular) (B) Majora---------------------------18 (B) (Immune to regular) King Bulblin and Lord Bullbo-17 (B-C) Giant Chuchu-------------------3 (B) (x0.5 damage) Chu-Chu *X ------------------- 1 HP (x0.5 damage) Octorok *X ------------------- 1 HP Keese *X ---------------------- 1 HP Peahat *X --------------------- 1 HP (Immune to regular) Stalfos *X --------------------- 4 HP Moblin *X -------------------- 4 HP Lizalfos *X ------------------- 4 HP Wizzrobe *X ----------------- 2 HP Darknut *X ------------------- 5 HP (Immune to weapons) Iron Knuckle *X ------------- 5 HP (Immune to weapons) Twilit Messenger x5 ---------- 3 HP (Immune to regular and weapons) Armos Knight 1-----------------10 (B*) (Immune to Specials) Armos Knight 2-----------------6 (B*) (Immune to Specials) Armos Knight 3-----------------10 (B*) (Immune to Specials)
NPC Stats - Democratic Republic of Koopa Koopa Jr-------------------------39 (B-C) Clown Car Koopa--------------17 (B-C) Roy-------------------------------9 (B*) (Immune to specials) Morton--------------------------6 (B*) (Immune to specials) Lemmy---------------------------6 (B*) (Immune to specials) Iggy------------------------------7 (B*) (Immune to specials) Wendy---------------------------7 (B*) (Immune to specials) Smithy---------------------------16 (B-C) Petey Piranha -------------------18 (B) Birdo-----------------------------15 (B-C) Mamu----------------------------17 (B) Kamek---------------------------24 (B) Goomba *X ------------------- 1 HP Spiny *X ----------------------- 1 HP (Immune to regular) Koopa Troopa *X ----------- 2 HP Paratroopa *X ---------------- 1 HP Hammer Bros *X ------------ 2 HP Magikoopa *X --------------- 1 HP (Immune to weapons) Boo *X ------------------------ 3 HP
NPC Stats - Metroid Dark Samus---------------------52 (B-C) (Immune to specials) Emperor Ing--------------------17 (B-C) Gorea----------------------------1 (B-C) (Immune to weapons) Quadraxis-----------------------15 (B) (x0.5 damage) Inglet *X ----------------------- 1 HP Warrior Ing *X ---------------- 3 HP Hunter Ing *X ----------------- 5 HP (Immune to regular) Chozo Ghost *X -------------- 5 HP (Immune to regular) Metroid *X ------------------ 5 HP (Immune to regular) Alpha Metroid *17 ----------- 5 HP (Immune to regular) Gamma Metroid *14 --------- 8 HP (Immune to regular) Zeta Metroid *5 --------------- 10 HP (Immune to regular) Omega Metroid*3--------------13 (Immune to regular) (B)
X = a very large number B-C or B*-C = Character-type Bosses (do not die immediately)
Refugee Camp Mai (KoF), Suzu (Tales), Amaterasu (Okami), Balmung (.hack//), Laharl (Disgaea), Etna (Disgaea), Flonne (Disgaea), Dizzy (GG), May (GG), Bridget (GG), Amy (Sonic), Cream (Sonic), Dart (L Dragoon), Rose (L Dragoon), Meru (L Dragoon), Felix (GS), Capt Olimar (Pikman), Milfeulle (GA), Team Chaotix (Sonic), Midna (LoZ: TP), Riku (KH)
This Round's NPC Specials: Team Special: None 1) Ω Metroid: Drain Life: -5 damage to one character and +5 HP to Omega Metroid - Targeted: Master Chief 2) Ω: Z-Combo: -7 damage to one character and -2 damage to Omega - Targeted: X 3) Koopa Jr: Bowser Bomb: -2 damage to up to two characters. Targets cannot heal for the rest of the round. Cannot target special users. - Targeted: Peach, Link 4) Vaati: Laser Orbs: -3 damage to two characters - Targeted: Katt, Ridley 5) Gogo 2: Montblanc: Aeroja: -3 damage to four characters and Montblanc. Montblanc is removed from the game for two rounds - Targeted: Sephiroth, Dark Samus, Vaati, Koopa Jr FS: None
Quick but important poll! If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!
Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
Posted: Mon Oct 01, 2007 12:05 am
Honorary Member
Posts: 5276 Joined: Mon Sep 12, 2005 3:45 pm Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy Gender:
Round 71 - War
SSBB = Super Smash Brothers Brawl To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible. Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.
- Gregguru pic from Pokémon site
Story as of now: Gregguru had Balthier virtually trapped. The sky pirate cannot escape. The Pokémon raises a Poison Jab... then stops. He croaks and stands down. Balthier: Well, that was lucky. Fran: Lucky for whom? Balthier: Oh monkeys. Fran starts to lecture Balthier about his ruse. The GM fires his Pokeball cannon twice. One lands in Marth’s hands. Marth: This is lucky. Falco: No, it is Sonansu: Sonansu! Marth gets protected by Sonansu. The other Pokeball lands in Pikachu’s paws. He frees his buddy Fushigibana. The large Pokémon causes the mud and flowers to shake using Earthquake. Samus, Shiki, and Silver are grounded for -3 damage each. Pikachu: Pika-pika! Balthier: Watch your language! Across the field, Carmen drops a large sack in front of her team, her Master Thieving done. Carmen: Here you go. All the weapons in the ring. Before One-Winged Angel can partake, Gorea shows his Weapon Mastery and Aerith uses her Great Gospel. Kraid ignores those actions and stomps Sol. Famfrit becomes the bane of Petey, Bulblin, Marth (getting the attack reflected), Prometheus, and Twinrova when he chills them with a Tsunami. Sam: Booya! The spy dismantles part of a Dark Armor until Sephiroth nails him with a Beam Sword. Vaati rips into Sheik with a Claw Swipe. A Wizzrobe sparks a Dark Trooper and a Koopa Troopa. Birdo strikes back by pelting the Wizzrobe, Alucard, and Pit with an Egg Shot. Koopa Jr captures Peach but trips and sends her flying into a wall. Lastly, the Emperor Ing uses a Tentacle Whip on Zero and Majora while a Chozo Ghost really messes up Cutman.
Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.] Example attack: ‘ Sonic attacks Link for -3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.] Example attack: ‘ Sonic attacks Link for-3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2 Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘[Character] heals for +2 HP [Do not forget the green and bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘[Character] heals for +2 HP [Do not forget the bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help. Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round. Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Starting/Maximum HP = 50
Factions: (** = Active Ability) Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials) Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items) Independent: +0 - None (duh, they have no team) Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down) Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack. Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters. Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack. Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Characters Gogo-----------------------------14 Bracket A - Mon & Tues Castlevania Alucard--------------------------47 ¥ (No weapons) Jonathan and Charlotte--------49 ¥ (No weapons) Simon Belmont-----------------43 ¥ (No weapons) Soma Cruz----------------------49 ¥ (No weapons) DS9ers Kyle Katarn---------------------50 ¥ (No weapons) Master Chief--------------------39 (No weapons) Samus Aran---------------------45 (No weapons) X---------------------------------36 ¥ (No weapons) Zero------------------------------45 ¥ (No weapons) Dream Land Kirby-----------------------------46 ¥ (No weapons) Ness------------------------------46 (No weapons) Hyrule Ganondorf-----------------------48 ¥ (No weapons) Jeran and Lisha-----------------49 ¥ (No weapons) Link------------------------------39 (No weapons) Ryu (BoF)-----------------------49 ¥ (No weapons) Sheik-----------------------------42 (No weapons) Young Link---------------------49 (No weapons) Zelda-----------------------------34 ¥ (No weapons) Independent Ice Climbers---------------------47 (No weapons) Joanna Dark---------------------43 ¥ (No weapons) Kite------------------------------41 (No weapons) Takamachi Nanoha-------------50 ¥ (No weapons) Kongo Jungle Diddy Kong---------------------46 ¥ (No weapons) Mushroom Kingdom Princess Peach------------------21 (No weapons) Mythology Hayabusa Ryu------------------50 (No weapons) Kratos---------------------------50 ¥ (No weapons) Prince----------------------------47 ¥ (No weapons) Saber-----------------------------50 ¥ (No weapons) Samanosuke---------------------49 ¥ (Wed to Fran) (No weapons) Pokémon Nyasu (TR)---------------------50 ¥ (No weapons) Pichu-----------------------------45 (No weapons) Pikachu--------------------------41 (No weapons) Purin-----------------------------49 (No weapons) Bracket B - Thur & Fri Sephiroth Captain Falcon------------------47 Deoxys---------------------------46 ¥ Falco Lombardi-----------------42 Kazama Jin----------------------46 Kratos Aurion-------------------48 ¥ Marth----------------------------24 ¥ (Reflect attacks) Sonic Blaze-----------------------------45 (No weapons) Knuckles-------------------------47 ¥ (No weapons) Silver-----------------------------38 ¥ (No weapons) Square Enix Aerith Gainsborough-----------46 ¥ (No attack or heal x2) (No target) Auron----------------------------49 ¥ (No target) (No weapons) Balthier--------------------------47 ¥ (No target) (No weapons) Beatrix---------------------------31 (No target) (No weapons) Chrono---------------------------49 ¥ (No target) (No weapons) Cloud Strife---------------------43 (No attack or heal x2) (No target) Edge-----------------------------49 (No target) (No weapons) Fei Fong Wong-----------------44 ¥ (No target) (No weapons) Fran------------------------------49 (Wed to Samanosuke) (No target) (No weapons) Geno-----------------------------49 ¥ (No target) (No weapons) Paine-----------------------------48 ¥ (No target) (No weapons) Rikku----------------------------49 ¥ (No target) (No weapons) Sora------------------------------47 ¥ (No target) (No weapons) Squall Leonhart-----------------34 ¥ (No target) (No weapons) Yuna-----------------------------43 ¥ (No target) (No weapons) Versus Chun-li---------------------------50 (No weapons) Kasumi---------------------------36 ¥ (No weapons) Liu Kang------------------------50 ¥ (No weapons) Ryu (SF)-------------------------50 (No weapons) Siegfried Schtauffen------------46 (No weapons) Sol Badguy----------------------47 ¥ (No weapons) Terry Bogard-------------------49 ¥ (No weapons) Tohno Shiki---------------------47 ¥ (No weapons) Yuki Akira----------------------48 ¥ (No weapons)
NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately)) See below
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round): Yoshi - Roy - Christopher - Round 008 Roxas - Shadow - Light - Round 022 Plusle and Minun - Shadow - Light - Round 023 King Koopa - Fox - Light - Round 024 Mario - Sonic - Light - Round 027 Roy - Mewtwo - Light - Round 028 Black Mage - Shadow - Light - Round 32 Mewtwo - Auron via Haures - Christopher - Round 033 Luigi - Auron via Haures - Christopher - Round 033 Giga Koopa - Auron via Haures - Christopher - Round 033 Guard Armor - Samus - Christopher - Round 035 Mr Game & Watch - Ice Climber - Christopher - Round 039 Sonic - Shadow - Light - Round 040 Shadow - Shadow - Roxas - Round 047 Fox - Nanoha - Byakuya - Round 050 Wario - Kirby - Byakuya - Round 051 Ramza - Cloud miming Falcon - Typhoon - Round 054 Donkey Kong - Kratos - Christopher - Round 055 Tina - Ganondorf - Byakuya - Round 056 Iggy, Larry, Wendy, Ludwig - Pikachu, Yuna, Young Link, Gogo miming Young Link - Byakuya x3, Light - Round 060, 063, 065 x2 Zant - Pichu - Byakuya - Round 064 Yoshi - Geno - Typhoon - Round 064 Tails - Typhoon - Round 068
Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T Christopher - 410 (A - 1, J - 2, M - 2, V - 2) T = 16 (Beam Saber x2, Free Pokeball) Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3 Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2) Typhoon - 427 (A - 3, J - 3, M - 4 (max), V - 3) T = 7 Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0 Light - 277 (A - 0, J - 3, M - 3, V - 1) T = 6 Byakuya - 181 (A - 0, J - 0, M - 0, V - 1) T = 2 Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0 GM Choice - 162
Past Winners: SSBM 1 - Samus of DS9ers SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon SSBM 3: All-Stars Unite - Roy of Team Hyrule SSBB 1: The Brawl Begins - Rikku of Square Enix SSBB 2: Shadows of the Brawl - Aerith of Square Enix SSBB 3: Melancholy of SSBB - ???? SSBB 4: 100 - ????
Round 71 Announcements: 1: Both Brackets are Active! 2: Djinni Guide: Name - Whorl; Location - Plot; Found by - Christopher 3: Read me! Or at least the ones written by your beloved GM 4: Since I am the brigade leader at this forum, it would be against the basic tenets of Haruhism to not encourage you to join this very moe forum. Ugh... I do feel dirty selling it like this. 5: War Announcement: Send your suggested specials for your teams if you want. Doesn’t matter muchly to me. 6: Believe 7: No reorganization again. 8: Sonansu was #11. Fushigibana was # 15. I made sure Title shots wouldn't be lost as well. 9: No need to worry about the Faction Ability. It is an automatic one. Just Hyrule and SE left. 10: Both Brackets are Active!
This Round's Weapons: 1 BFG: Choose one: -8 damage to one character or -3 damage to three characters and -3 to the user for either option 1 Red Shell: -1 damage to one character and all Active members of the character’s Faction. (Targeted Independent Faction members do not spread the damage)
This Round's Dresspheres (Square Enix only!): None
This Round's Specials: 1) Samanosuke: Shippu: -4 damage to two characters and -2 damage to Samanosuke 2) Deoxys: Extreme Speed: -6 damage to one character and -1 to Deoxys 3) Alucard: Hellfire: -3 damage to two characters 4) Paine: Dressphere Change: Choose one: Mascot - Party Time: -5 damage to one character. Paine is automatically immune to regular attacks; Dark Knight - Darkness: -3 damage to three characters and Paine; Lady Luck - Lucky Shot: -3 damage to one character and +5 points to player 5) Aerith: Great Gospel: Automatic. All Square Enix members cannot targeted. Aerith cannot attack or heal for the next two rounds FS: Cloud: Lifestream Traveler: Automatic. Aerith’s Great Gospel is activated. Cloud cannot attack or heal for the next two rounds.
This Round's Faction Ability: Pokémon Company: Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
This Round's Stage: None
This Round's Mini-game: SSBB War:
Sign ups: Most teams are supported but if you want to play, there is one team left. It will be first come, first serve. The team is Metroid War starts: Wed Sept 19, ~6PM PST (NST) War ends: I haven’t planned that far in advance.
Overview: You do not have to participate if you do not want to join. The war will run even if there is no one participating in it. The minimal participation is required for the army you are supporting. All you have to worry about is completing your objectives. To reiterate: Participation is optional and the war will barely affect the rest of the game.
Rewards: (To be handed out at event’s end) Complete Primary Objective: Pick the Pokeball. (If more than one player qualifies, the first to PM before the week’s end gets the pick for that week). Complete All Secondary Objectives: Free move for any time and a free Djinni Complete All Tertiary Objectives: +100 points If none of the above are completed: Complete an objective (both Secondary and Tertiary): +15 points per objective complete
This Round's NPCs: NPC Stats - Clan Centurio [colo=white]Montblanc-----------------------36 (B-C) (RFG) Famfrit---------------------------14 (B) (x0.5 damage) (No target) Reno (FF VII)------------------17 (B-C) (No target) Katt (BoF II)--------------------20 (B-C) Meta Knight---------------------20 (B-C) Pit--------------------------------17 (B-C) Soild Snake---------------------21 (B-C) Sam Fischer---------------------20 (B-C) Leon Kennedy------------------21 (B-C) Phoenix Wright-----------------24 (Immune to specials) (B-C) Shirona (DP)--------------------20 (B-C) Ike (FE)-------------------------11 (B-C) Isaac-----------------------------21 (B-C) Lucia-----------------------------28 (B-C) Viewtiful Joe--------------------24 (B-C) [/color] NPC Stats - Imperial Protectorate of the One-Winged Angel Sephiroth------------------------47 (B-C) Colonel Johnson----------------20 (B-C) (Immune to specials) Carmen Sandiego---------------19 (B-C) (Immune to weapons) Ridley----------------------------15 (B-C) Kraid-----------------------------16 (B) (x0.5 damage) Doc/O’Malley-------------------20 (B-C) Sigma----------------------------7 (B-C) Cut Man-------------------------15 (B-C) Omega---------------------------16 (B-C) Prometheus and Pandora------17 (B-C) Heartless *X ------------------ 1 HP Space Pirate *X -------------- 2 HP Tonberry *X ------------------- 5 HP (Immune to specials) Dark Trooper A----------------20 (B) (Immune to specials) Dark Trooper B----------------26 (B) (Immune to specials) Guard Armor A-----------------6 (B) Guard Armor B-----------------18 (B) Dark Armor A------------------35 (B) (Immune to specials) Dark Armor B------------------23 (B) (Immune to specials)
NPC Stats - Gerudo Confederacy Vaati-----------------------------50 (B-C) Agahnim-------------------------8 (Immune to weapons) (B) Twinrova------------------------16 (Immune to specials) (B) Helmaroc King------------------14 (Immune to regular) (B) Majora---------------------------16 (B) (Immune to regular) King Bulblin and Lord Bullbo-15 (B-C) Giant Chuchu-------------------3 (B) (x0.5 damage) Chu-Chu *X ------------------- 1 HP (x0.5 damage) Octorok *X ------------------- 1 HP Keese *X ---------------------- 1 HP Peahat *X --------------------- 1 HP (Immune to regular) Stalfos *X --------------------- 4 HP Moblin *X -------------------- 4 HP Lizalfos *X ------------------- 4 HP Wizzrobe *X ----------------- 2 HP Darknut *X ------------------- 5 HP (Immune to weapons) Iron Knuckle *X ------------- 5 HP (Immune to weapons) Twilit Messenger x5 ---------- 3 HP (Immune to regular and weapons) Armos Knight 1-----------------10 (B*) (Immune to Specials) Armos Knight 2-----------------6 (B*) (Immune to Specials) Armos Knight 3-----------------10 (B*) (Immune to Specials)
NPC Stats - Democratic Republic of Koopa Koopa Jr-------------------------39 (B-C) Clown Car Koopa--------------11 (B-C) Roy-------------------------------9 (B*) (Immune to specials) Morton--------------------------6 (B*) (Immune to specials) Lemmy---------------------------6 (B*) (Immune to specials) Iggy------------------------------7 (B*) (Immune to specials) Wendy---------------------------7 (B*) (Immune to specials) Smithy---------------------------16 (B-C) Petey Piranha -------------------16 (B) Birdo-----------------------------15 (B-C) Mamu----------------------------17 (B) Kamek---------------------------24 (B) Goomba *X ------------------- 1 HP Spiny *X ----------------------- 1 HP (Immune to regular) Koopa Troopa *X ----------- 2 HP Paratroopa *X ---------------- 1 HP Hammer Bros *X ------------ 2 HP Magikoopa *X --------------- 1 HP (Immune to weapons) Boo *X ------------------------ 3 HP
NPC Stats - Metroid Dark Samus---------------------52 (B-C) (Damage = 0) Emperor Ing--------------------17 (B-C) (Damage = 0) Gorea----------------------------1 (B-C) (Immune to weapons) (Damage = 0) Quadraxis-----------------------15 (B) (x0.5 damage) (Damage = 0) Inglet *X ----------------------- 1 HP (Damage = 0) Warrior Ing *X ---------------- 3 HP (Damage = 0) Hunter Ing *X ----------------- 5 HP (Immune to regular) (Damage = 0) Chozo Ghost *X -------------- 5 HP (Immune to regular) (Damage = 0) Metroid *X ------------------ 5 HP (Immune to regular) (Damage = 0) Alpha Metroid *17 ----------- 5 HP (Immune to regular) (Damage = 0) Gamma Metroid *14 --------- 8 HP (Immune to regular) (Damage = 0) Zeta Metroid *5 --------------- 10 HP (Immune to regular) (Damage = 0) Omega Metroid*3--------------13 (Immune to regular) (B) (Damage = 0)
X = a very large number B-C or B*-C = Character-type Bosses (do not die immediately)
Refugee Camp Mai (KoF), Suzu (Tales), Amaterasu (Okami), Balmung (.hack//), Laharl (Disgaea), Etna (Disgaea), Flonne (Disgaea), Dizzy (GG), May (GG), Bridget (GG), Amy (Sonic), Cream (Sonic), Dart (L Dragoon), Rose (L Dragoon), Meru (L Dragoon), Felix (GS), Capt Olimar (Pikman), Milfeulle (GA), Team Chaotix (Sonic), Midna (LoZ: TP), Riku (KH)
This Round's NPC Specials: Team Special: Metroid: Gorea’s Weapon Mastery - All attacks directed at the team deal 0 damage for the rest of the round 1) E Ing: Tentacle Whip: -2 damage to two characters - Targeted: Zero, Majora 2) Vaati: Claw Swipe: -5 damage to one character - Targeted: Sheik 3) Carmen: Master Thief: Automatic. Only Team Sephiroth may use weapons this round 4) Famfrit: Tsunami: -2 to five characters - Targeted: Petey, Bulblin, Marth (reflected), Prometheus, Twinrova 5) Birdo: Egg Shot: -2 damage to three characters - Targeted: Pit, Alucard, Wizzrobe FS: None
Quick but important poll! If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!
Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
Posted: Mon Oct 01, 2007 5:58 am
PPT Student
Posts: 487 Joined: Sun Dec 24, 2006 9:46 pm
Okay, wasn't going to speak up, but mmm, if that's not one of the most irritating things I've seen in a while. <_< How come everyone's ganging up on me again?
Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
Posted: Mon Oct 01, 2007 6:27 am
Honorary Member
Posts: 5276 Joined: Mon Sep 12, 2005 3:45 pm Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy Gender:
Typhoon wrote:
Okay, wasn't going to speak up, but mmm, if that's not one of the most irritating things I've seen in a while. <_< How come everyone's ganging up on me again?
The Metroid army is the scheduled victim for me next round Plus, everyone using a weapon as Deoxys gets their user changed to one of the other OWA Characters since #386 has a special to be used instead.
[There was going to be additional actions, but they were canceled since I didn't want to target the same people again. Wanted to hit Metrois and SE.]
Set by Cukupan Ohayo Nippon every Sunday at LW I *heart* R I'm on a boat like a boss
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