Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
Posted: Tue Dec 04, 2007 1:02 am
Honorary Member
Posts: 5276 Joined: Mon Sep 12, 2005 3:45 pm Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy Gender:
Round 135
SSBB = Super Smash Brothers Brawl To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible. Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.
- Global Warming is really Smash Bros fighting on a glacier pic from USGS
Story as of now: Aerith heals herself, Kyle, and Nanoha for +3 HP each. The Dark Armor blasts Pichu for -5 damage with the Assault Cannon. Popo is calmly walking along when she finds a partially open hatch. She shrugs and opens the hatch. She is surprised to see what she does. Popo: Goombas! Popo runs away as the NPCs flood the field once more. ----------------------- Snake’s group is standing in line to talk with a respected holiday figure. Snake: I can’t believe we get to meet Santa. Squeals. Sam: Calm down. You’re embarrassing everyone. Raiden runs past in his cyborg ninja gear. Snake: I think Raiden is doing a better job at that than me. Sam: Raiden! Knock that off and put some pants on. Jill: This is worse than that time with Carlos and Claire and the Easter bunny... Leon: Dude! It really did attack me! They were only helping out a friend. Gordon: You do know it is physically impossible to traverse the world, stopping at every house, and delivering gifts all in one night without violating laws of relativity, right? Everyone glares at Gordon. Suzu: Baka. Dizzy: You’re no fun! Leon: You just don’t get it, do you? Snake: And you’re the guy with the portal gun too. Gordon backs away slowly as not to get hurt.
Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.] Example attack: ‘ Sonic attacks Link for -3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.] Example attack: ‘ Sonic attacks Link for-3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2 Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘[Character] heals for +2 HP [Do not forget the green and bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘[Character] heals for +2 HP [Do not forget the bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP regular NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help. Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round. Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability) Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials) Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items) Independent: +0 - None (duh, they have no team) Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down) Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack. Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters. Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack. Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Starting/Maximum HP = 50
Characters Bracket A - Mon Pichu-----------------------------26 Pikachu--------------------------36 Ryu (SF)-------------------------35 Saber-----------------------------43 Sol Badguy----------------------34 ¥ Takamachi Nanoha-------------45 Terry Bogard-------------------7 Tohno Shiki---------------------39 ¥ Young Link---------------------42 (Immune to specials) Zero------------------------------38 Bracket B - Tues Kyle Katarn---------------------42 ¥ Liu Kang------------------------38 ¥ Ness------------------------------37 Paine-----------------------------34 ¥ Prince----------------------------38 ¥ Rikku----------------------------25 ¥ Samanosuke---------------------35 ¥ (Wed to Fran) (No attack or heal) Samus Aran---------------------41 Squall Leonhart-----------------31 ¥ Yuki Akira----------------------38 (No attack or heal) Bracket C - Thurs Aerith Gainsborough-----------33 (No attack or heal) Alucard--------------------------32 ¥ Blaze-----------------------------38 Chrono---------------------------39 ¥ Chun-li---------------------------36 Cloud Strife---------------------17 Jeran and Lisha-----------------39 ¥ Jonathan and Charlotte--------38 Kite------------------------------41 Kratos Aurion-------------------28 ¥ Bracket D - Fri Auron----------------------------38 ¥ Diddy Kong---------------------26 ¥ Edge-----------------------------41 Fran------------------------------38 (Wed to Samanosuke) Geno-----------------------------2 ¥ Ice Climber----------------------35 Joanna Dark---------------------38 ¥ Kazama Jin----------------------30 Kratos---------------------------29 ¥
NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately)) Dark Trooper 1-----------------18 (Immune to specials) Goomba x5 -------------------- 1 HP
Chief of Arena Security - Commander Takuto Meyers of Angel Troupe. Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round): Yoshi - Roy - Christopher - Round 008 Roxas - Shadow - Light - Round 022 Plusle and Minun - Shadow - Light - Round 023 Koopa - Fox - Light - Round 024 Mario - Sonic - Light - Round 027 Roy - Mewtwo - Light - Round 028 Black Mage - Shadow - Light - Round 32 Mewtwo - Auron via Haures - Christopher - Round 033 Luigi - Auron via Haures - Christopher - Round 033 Giga Koopa - Auron via Haures - Christopher - Round 033 Guard Armor 1 - Samus - Christopher - Round 035 Mr Game & Watch - Ice Climber - Christopher - Round 039 Sonic - Shadow - Light - Round 040 Shadow - Shadow - Roxas - Round 047 Fox - Nanoha - Byakuya - Round 050 Wario - Kirby - Byakuya - Round 051 Ramza - Cloud miming Falcon - Typhoon - Round 054 Donkey Kong - Kratos - Christopher - Round 055 Tina - Ganondorf - Byakuya - Round 056 Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082 Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090 Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4 Tails - Typhoon - Round 068 Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086 Mushroom Kingdom - Byakuya - Simon - Round 074 Peach - Byakuya - Simon - Round 074 Kirby - Kirby - Christopher - Round 074 Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091 Yuna - Yuna - Typhoon - Round 074 Gogo - Gogo - Christopher - Round 077 Marth - Chun-li - Byakuya - Round 080 Link - Saber via Nerid - Round 082 Sheik - Kite via Haures - Christopher - Round 083 Deoxys - Young Link - Byakuya - Round 090 Zelda - Hayabusha Ryu - Christopher - Round 090 Silver - Aerith - Byakuya - Round 091 Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3 Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100 Jenova - Cloud - Byakuya - Round 097 X - Joanna - Christopher - Round 098 Captain Falcon - Nyasu - Christopher - Round 100 Beatrix - Knuckles - Byakuya - Round 102 Knuckles - Kratos - Typhoon - Round 102 Siegfried - Kasumi - Byakuya - Round 106 Kasumi - Blaze - Christopher - Round 111 Ganondorf - Zero - Byakuya - Round 112 Sora - Ryu (BoF) - Typhoon - Round 113 Fei - Fran - Christopher - Round 116 Hayabusa Ryu - Rikku - Christopher - Round 119 Falco - Pikachu - Typhoon - Round 119 Simon - Paine - Christopher - Round 124 Purin - Auron via Haures - Christopher - Round 124 Nyasu - Nanoha - Byakuya - Round 126 Master Chief John-117 - Rikku - Typhoon - Round 132 Ryu (BoF) - Chun-li - Byakuya - Round 133 Soma - Chun-li - Byakuya - Round 133 Terry - - - Round 135
Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T Christopher - 405 (A - 1, J - 2, M - 1, V - 1) T = 21 (Beam Saber x2) Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3 Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2) Typhoon - 500 (max) (A - 4 (max), J - 2, M - 4 (max), V - 3) T = 13 Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0 Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6 Byakuya - 420 (A - 1, J - 4 (max), M - 4 (max), V - 4 (max)) T = 12 Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0 GM Choice - 70
Past Winners: SSBM 1 - Samus of DS9ers SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon SSBM 3: All-Stars Unite - Roy of Team Hyrule SSBB 1: The Brawl Begins - Rikku of Square Enix SSBB 2: Shadows of the Brawl - Aerith of Square Enix SSBB 3: Melancholy of SSBB - ???? SSBB 4: 100 - ????
Round 134 Announcements: 1: Bracket A is Active! Bracket D, C, B are Inactive! 2: Djinni Guide: Name - Fever; Location - Announcements; Found by - Byakuya 3: Read me! Or at least the ones written by your beloved GM 4: Done 5: The lost art of the list dictates: Gust, Steam, Mist, Chill, Coal, Corona, Forge, Vine, Ground, Mold, and Walnut 6: Yep. Regular NPCs again. Hope you like them. 7: Terry is going down with a hurrah. Make it a good one. 8: Bracket A is Active! Bracket D, C, B are Inactive!
This Round's Weapons: 1 POW Box: Automatic. At the end of the round, all Inactive characters are now Active. All Active characters, except for the one that made the last action of the round, are now Inactive. All 1, 2, or 3 HP NPCs are now defeated and the credit goes to the character who made the last action of the round.
This Round's Dresspheres (Square Enix only!): None
This Round's Specials: 1) Terry: Buster Wolf: -10 damage to one character. Target cannot attack or heal for the rest of the round. Can target special users. Terry cannot attack or heal for the next two next rounds 2) Y Link: Triforce of Courage: Automatic. +4 HP at the end of the round. Y Link cannot be targeted by specials. 3) None 4) None FS: None
This Round's Faction Ability: None
This Round's Stage: None
This Round's Mini-game: None
This Round's NPCs: 1 Dark Trooper Phase 3: 30 HP! Randomly, once? per game. Makes two attacks per round, one special, one regular. Immune to specials. Specials: Assault Cannon: -5 damage to one character. Missile Barrage: -3 damage to three characters and -2 to self. Strafing Run: -1 damage to every member of a Faction. Energy Shield: +4 HP to Dark trooper and immune to weapons.
Quick but important poll! If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!
Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
Posted: Wed Dec 05, 2007 12:57 am
Honorary Member
Posts: 5276 Joined: Mon Sep 12, 2005 3:45 pm Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy Gender:
Round 136
SSBB = Super Smash Brothers Brawl To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible. Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.
Story as of now: The Goombas chomp Pikachu, Sol, Zero, Young Link, and Ryu (SF) for -1 damage each. The Dark Trooper aims its laser through a double-slit and fires. The interference pattern created causes SE to feel like they were each hit for -1 damage by a Strafing Run. Cloud: Damn you Young and your infamous experiment! Squall: Dude, just be glad it didn’t use an interferometer. Auron: I think we should split up to attack it. Paine: Diffraction. Great. Edge: Ing! Everyone runs as the next wave of NPCs attack. ----------------------- The group is finally at the front of the line. Snake is finishing up his list. Snake: ...and a pony and a football and a... ‘Santa’: Ho-ho-ho. You have been a good boy, Snake. I’ll see what I can do. Santa gives Snake a candy cane and moves to the next person. Sam: I want a FN P90! ‘Santa’: You’ll put your eye out with that, kid. Sam frowns and walks away, dejected. Leon is the next up. Leon: I want a... wait a moment. Are you really him? ‘Santa’: What? Leon: You’re really Raiden, disguised as Santa, aren’t you! Leon starts trying to pull off ‘Santa’s’ mask and only removes the beard, revealing Dr Robotnik. Raiden: Dun, dun, dun! Suzu: Baka.
Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.] Example attack: ‘ Sonic attacks Link for -3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.] Example attack: ‘ Sonic attacks Link for-3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2 Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘[Character] heals for +2 HP [Do not forget the green and bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘[Character] heals for +2 HP [Do not forget the bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP regular NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help. Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round. Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability) Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials) Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items) Independent: +0 - None (duh, they have no team) Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down) Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack. Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters. Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack. Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Starting/Maximum HP = 50
Characters Bracket A - Mon Pichu-----------------------------16 Pikachu--------------------------35 Ryu (SF)-------------------------34 Saber-----------------------------43 Sol Badguy----------------------33 ¥ Takamachi Nanoha-------------45 Terry Bogard-------------------4 Tohno Shiki---------------------39 ¥ Young Link---------------------41 Zero------------------------------37 Bracket B - Tues Kyle Katarn---------------------42 ¥ Liu Kang------------------------38 ¥ Ness------------------------------37 Paine-----------------------------33 ¥ Prince----------------------------38 ¥ Rikku----------------------------25 ¥ Samanosuke---------------------35 ¥ (Wed to Fran) (No attack or heal) Samus Aran---------------------41 Squall Leonhart-----------------30 ¥ Yuki Akira----------------------38 (No attack or heal) Bracket C - Thurs Aerith Gainsborough-----------32 (No attack or heal) Alucard--------------------------32 ¥ Blaze-----------------------------38 Chrono---------------------------38 ¥ Chun-li---------------------------36 Cloud Strife---------------------16 Jeran and Lisha-----------------39 ¥ Jonathan and Charlotte--------38 Kite------------------------------41 Kratos Aurion-------------------28 ¥ Bracket D - Fri Auron----------------------------37 ¥ Diddy Kong---------------------26 ¥ Edge-----------------------------40 Fran------------------------------37 (Wed to Samanosuke) Geno-----------------------------1 ¥ Ice Climber----------------------35 Joanna Dark---------------------38 ¥ Kazama Jin----------------------30 Kratos---------------------------29 ¥
NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately)) Dark Trooper 1-----------------18 (Immune to specials) Heartless x3 ------------------- 1 HP
Chief of Arena Security - Commander Takuto Meyers of Angel Troupe. Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round): Yoshi - Roy - Christopher - Round 008 Roxas - Shadow - Light - Round 022 Plusle and Minun - Shadow - Light - Round 023 Koopa - Fox - Light - Round 024 Mario - Sonic - Light - Round 027 Roy - Mewtwo - Light - Round 028 Black Mage - Shadow - Light - Round 32 Mewtwo - Auron via Haures - Christopher - Round 033 Luigi - Auron via Haures - Christopher - Round 033 Giga Koopa - Auron via Haures - Christopher - Round 033 Guard Armor 1 - Samus - Christopher - Round 035 Mr Game & Watch - Ice Climber - Christopher - Round 039 Sonic - Shadow - Light - Round 040 Shadow - Shadow - Roxas - Round 047 Fox - Nanoha - Byakuya - Round 050 Wario - Kirby - Byakuya - Round 051 Ramza - Cloud miming Falcon - Typhoon - Round 054 Donkey Kong - Kratos - Christopher - Round 055 Tina - Ganondorf - Byakuya - Round 056 Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082 Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090 Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4 Tails - Typhoon - Round 068 Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086 Mushroom Kingdom - Byakuya - Simon - Round 074 Peach - Byakuya - Simon - Round 074 Kirby - Kirby - Christopher - Round 074 Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091 Yuna - Yuna - Typhoon - Round 074 Gogo - Gogo - Christopher - Round 077 Marth - Chun-li - Byakuya - Round 080 Link - Saber via Nerid - Round 082 Sheik - Kite via Haures - Christopher - Round 083 Deoxys - Young Link - Byakuya - Round 090 Zelda - Hayabusha Ryu - Christopher - Round 090 Silver - Aerith - Byakuya - Round 091 Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3 Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100 Jenova - Cloud - Byakuya - Round 097 X - Joanna - Christopher - Round 098 Captain Falcon - Nyasu - Christopher - Round 100 Beatrix - Knuckles - Byakuya - Round 102 Knuckles - Kratos - Typhoon - Round 102 Siegfried - Kasumi - Byakuya - Round 106 Kasumi - Blaze - Christopher - Round 111 Ganondorf - Zero - Byakuya - Round 112 Sora - Ryu (BoF) - Typhoon - Round 113 Fei - Fran - Christopher - Round 116 Hayabusa Ryu - Rikku - Christopher - Round 119 Falco - Pikachu - Typhoon - Round 119 Simon - Paine - Christopher - Round 124 Purin - Auron via Haures - Christopher - Round 124 Nyasu - Nanoha - Byakuya - Round 126 Master Chief John-117 - Rikku - Typhoon - Round 132 Ryu (BoF) - Chun-li - Byakuya - Round 133 Soma - Chun-li - Byakuya - Round 133 Geno - - - Round 136 Terry - - - Round 137
Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T Christopher - 405 (A - 1, J - 2, M - 1, V - 1) T = 21 (Beam Saber x2) Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3 Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2) Typhoon - 500 (max) (A - 4 (max), J - 2, M - 4 (max), V - 3) T = 13 Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0 Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6 Byakuya - 420 (A - 1, J - 4 (max), M - 4 (max), V - 4 (max)) T = 12 Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0 GM Choice - 70
Past Winners: SSBM 1 - Samus of DS9ers SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon SSBM 3: All-Stars Unite - Roy of Team Hyrule SSBB 1: The Brawl Begins - Rikku of Square Enix SSBB 2: Shadows of the Brawl - Aerith of Square Enix SSBB 3: Melancholy of SSBB - ???? SSBB 4: 100 - ????
Round 136 Announcements: 1: Bracket A is Inactive! Bracket D, C, B are Active! 2: Djinni Guide: Name - Coal; Location - Announcements; Found by - Christopher 3: Read me! Or at least the ones written by your beloved GM 4: Done 5: The lost art of the list dictates: Gust, Steam, Mist, Chill, Scorch, Corona, Forge, Vine, Ground, Mold, and Optics 6: Two finals done. One to go. 7: Ha-ha! Got to use the POW Box and a Smash Ball in two rounds. 8: I promise that the HRB will be issued soon. 9: Ha! You’re right. Unlimited Blade Works for sure. 10: Bracket A is Inactive! Bracket D, C, B are Active!
This Round's Weapons: 1 Smash Ball: -2 damage to user. User cannot take anymore actions this round. User’s FS is activated next round.
This Round's Dresspheres (Square Enix only!): None
This Round's Specials: 1) Cloud: Ultimate War God Slash Version 5: -10 damage to one character. Target cannot attack or heal for the rest of the round. Can target special users. Cloud cannot attack or heal for the next two next rounds 2) Geno: Geno Flash: -3 damage to three characters and Geno 3) Akira: Grasping Mind: -2 damage to one character. Target cannot attack for the rest of the round. Cannot target special users. 4) None FS: None
This Round's Faction Ability: None
This Round's Stage: None
This Round's Mini-game: None
This Round's NPCs: 1 Dark Trooper Phase 3: 30 HP! Randomly, once? per game. Makes two attacks per round, one special, one regular. Immune to specials. Specials: Assault Cannon: -5 damage to one character. Missile Barrage: -3 damage to three characters and -2 to self. Strafing Run: -1 damage to every member of a Faction. Energy Shield: +4 HP to Dark trooper and immune to weapons.
Quick but important poll! If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!
Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
Posted: Thu Dec 06, 2007 2:42 am
Honorary Member
Posts: 5276 Joined: Mon Sep 12, 2005 3:45 pm Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy Gender:
Round 137
SSBB = Super Smash Brothers Brawl To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible. Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.
- God of War pic from Game Spot
Story as of now: The Heartless drain Shiki, and Ryu (SF) for -1 damage each. The Dark Trooper blasts Kyle for -5 damage with the Assault Cannon. Kratos takes the Smash Ball and powers up exponentially. Kratos: Ha! Time to enact my favorite Shakespeare line. Draws his blades and runs out. HAVOC!!! Kratos starts ripping into everything that moves. Samanosuke: That is dogs! Dogs of war! The Turks walk out and heal while they plan their attack. ----------------------- The heroes are having a stand off versus Dr Robotnik. Sam: So how will this go down? Robotnik: I just want to spread some holiday cheer. Snake: Does this mean I’m not getting my pony? Everyone gives Snake an annoyed look. Suzu: Baka. Robotnik: Is it wrong for me to wish to change my image? Can’t a person assumed to be evil do good as well? Leon: He has point. I mean, look at Ada. Jill: Wesker did help bring down Umbrella... before trying to start it up again. Gordon: It is within human nature to change. Dizzy: I was once a bad person myself... While the heroes ponder the philosophical meaning of the questions Robotnik posed, the doctor makes his escape into the crowds. Suzu: Tugs Dizzy’s shirt. Oneesan. Dizzy: Hold on. We are working on something important. Suzu: Looks over at Snake. Oniisan. Snake: Give us a sec, okay? Suzu growls and looks around. She shoots Raiden with a tranquilizer dart. She ties a leash to him and rides off on Amaterasu, dragging Raiden.
Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.] Example attack: ‘ Sonic attacks Link for -3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.] Example attack: ‘ Sonic attacks Link for-3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2 Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘[Character] heals for +2 HP [Do not forget the green and bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘[Character] heals for +2 HP [Do not forget the bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP regular NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help. Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round. Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability) Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials) Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items) Independent: +0 - None (duh, they have no team) Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down) Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack. Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters. Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack. Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Starting/Maximum HP = 50
Characters Bracket A - Mon Pichu-----------------------------16 Pikachu--------------------------34 Ryu (SF)-------------------------33 Saber-----------------------------43 Sol Badguy----------------------33 ¥ Takamachi Nanoha-------------45 Terry Bogard-------------------4 (No attack or heal x2) Tohno Shiki---------------------38 ¥ Young Link---------------------41 Zero------------------------------37 Bracket B - Tues Kyle Katarn---------------------37 ¥ Liu Kang------------------------38 ¥ Ness------------------------------37 Paine-----------------------------33 ¥ Prince----------------------------38 ¥ Rikku----------------------------22 ¥ Samanosuke---------------------35 ¥ (Wed to Fran) Samus Aran---------------------41 Squall Leonhart-----------------30 ¥ Yuki Akira----------------------38 Bracket C - Thurs Aerith Gainsborough-----------32 Alucard--------------------------29 ¥ Blaze-----------------------------38 Chrono---------------------------38 ¥ Chun-li---------------------------36 Cloud Strife---------------------16 (No attack or heal x2) Jeran and Lisha-----------------39 ¥ Jonathan and Charlotte--------38 Kite------------------------------41 Kratos Aurion-------------------28 ¥ Bracket D - Fri Auron----------------------------37 ¥ Diddy Kong---------------------23 ¥ Edge-----------------------------40 Fran------------------------------37 (Wed to Samanosuke) Ice Climber----------------------35 Joanna Dark---------------------38 ¥ Kazama Jin----------------------30 Kratos---------------------------27 NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately)) Dark Trooper 1-----------------18 (Immune to specials) (B*) Rude-----------------------------22 (B*-C) Tseng----------------------------22 (B*-C) Elena-----------------------------22 (B*-C)
Chief of Arena Security - Commander Takuto Meyers of Angel Troupe. Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round): Yoshi - Roy - Christopher - Round 008 Roxas - Shadow - Light - Round 022 Plusle and Minun - Shadow - Light - Round 023 Koopa - Fox - Light - Round 024 Mario - Sonic - Light - Round 027 Roy - Mewtwo - Light - Round 028 Black Mage - Shadow - Light - Round 32 Mewtwo - Auron via Haures - Christopher - Round 033 Luigi - Auron via Haures - Christopher - Round 033 Giga Koopa - Auron via Haures - Christopher - Round 033 Guard Armor 1 - Samus - Christopher - Round 035 Mr Game & Watch - Ice Climber - Christopher - Round 039 Sonic - Shadow - Light - Round 040 Shadow - Shadow - Roxas - Round 047 Fox - Nanoha - Byakuya - Round 050 Wario - Kirby - Byakuya - Round 051 Ramza - Cloud miming Falcon - Typhoon - Round 054 Donkey Kong - Kratos - Christopher - Round 055 Tina - Ganondorf - Byakuya - Round 056 Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082 Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090 Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4 Tails - Typhoon - Round 068 Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086 Mushroom Kingdom - Byakuya - Simon - Round 074 Peach - Byakuya - Simon - Round 074 Kirby - Kirby - Christopher - Round 074 Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091 Yuna - Yuna - Typhoon - Round 074 Gogo - Gogo - Christopher - Round 077 Marth - Chun-li - Byakuya - Round 080 Link - Saber via Nerid - Round 082 Sheik - Kite via Haures - Christopher - Round 083 Deoxys - Young Link - Byakuya - Round 090 Zelda - Hayabusha Ryu - Christopher - Round 090 Silver - Aerith - Byakuya - Round 091 Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3 Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100 Jenova - Cloud - Byakuya - Round 097 X - Joanna - Christopher - Round 098 Captain Falcon - Nyasu - Christopher - Round 100 Beatrix - Knuckles - Byakuya - Round 102 Knuckles - Kratos - Typhoon - Round 102 Siegfried - Kasumi - Byakuya - Round 106 Kasumi - Blaze - Christopher - Round 111 Ganondorf - Zero - Byakuya - Round 112 Sora - Ryu (BoF) - Typhoon - Round 113 Fei - Fran - Christopher - Round 116 Hayabusa Ryu - Rikku - Christopher - Round 119 Falco - Pikachu - Typhoon - Round 119 Simon - Paine - Christopher - Round 124 Purin - Auron via Haures - Christopher - Round 124 Nyasu - Nanoha - Byakuya - Round 126 Master Chief John-117 - Rikku - Typhoon - Round 132 Ryu (BoF) - Chun-li - Byakuya - Round 133 Soma - Chun-li - Byakuya - Round 133 Geno - Himself - Byakuya - Round 136 Terry - - - Round 137
Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T Christopher - 405 (A - 1, J - 2, M - 1, V - 1) T = 21 (Beam Saber x2) Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3 Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2) Typhoon - 500 (max) (A - 4 (max), J - 2, M - 4 (max), V - 3) T = 13 Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0 Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6 Byakuya - 446 (A - 1, J - 4 (max), M - 4 (max), V - 4 (max)) T = 12 Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0 GM Choice - 70
Past Winners: SSBM 1 - Samus of DS9ers SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon SSBM 3: All-Stars Unite - Roy of Team Hyrule SSBB 1: The Brawl Begins - Rikku of Square Enix SSBB 2: Shadows of the Brawl - Aerith of Square Enix SSBB 3: Melancholy of SSBB - ???? SSBB 4: 100 - ????
Round 137 Announcements: 1: Bracket A is Active! Bracket D, C, B are Active! 2: Djinni Guide: Name - ??; Location - Announcements; Found by - 3: Read me! Or at least the ones written by your beloved GM 4: Done 5: The lost art of the list dictates: Gust, Steam, Mist, Chill, Scorch, Corona, Forge, Vine, Ground, Mold, and Turks! 6: None of the other Stages felt right so I went with the Turks. Don’t worry. They will only whip you too hard. 7: Late update since I hung out with friends this afternoon. (Gave you plenty of damn time to use the specials too!) 8: Bracket A is Active! Bracket D, C, B are Active!
This Round's Weapons: 1 Staff of Kel'Thuzard: Inactive characters only. -1 damage to two characters. Targets are Inactive until the next switch.
This Round's Dresspheres (Square Enix only!): 1 White Mage 4 - Cura: +3 HP to two characters and user. User cannot make any action next round.
This Round's Specials: 1) Squall: Fated Circle: -3 damage to two characters 2) Chrono: Slash: -3 damage to two characters 3) Sol: Fafnir: -6 damage to one character and -1 damage to Sol 4) Joanna: Falcon 2: -4 damage to one character FS: Kratos: God of War: -20 damage to one character and -5 to Kratos. Kratos is removed from the game for five rounds.
This Round's Faction Ability: None
This Round's Stage: Midgar: Meet the Turks! Three NPCs (Tseng, Rude, Elena) attack the characters. Each have 20 HP and feel the same effects that the characters feel. The Stage will shift even if they are not defeated.
This Round's Mini-game: None
This Round's NPCs: 1 Dark Trooper Phase 3: 30 HP! Randomly, once? per game. Makes two attacks per round, one special, one regular. Immune to specials. Specials: Assault Cannon: -5 damage to one character. Missile Barrage: -3 damage to three characters and -2 to self. Strafing Run: -1 damage to every member of a Faction. Energy Shield: +4 HP to Dark trooper and immune to weapons.
Quick but important poll! If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!
Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
Posted: Thu Dec 06, 2007 11:58 pm
Honorary Member
Posts: 5276 Joined: Mon Sep 12, 2005 3:45 pm Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy Gender:
Round 138
SSBB = Super Smash Brothers Brawl To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible. Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.
Story as of now: Joanna shoots Kratos for -4 damage. Chrono slashes Samus and Liu for -3 damage each. Squall seals Rikku and Zero's fate and slashes them for -3 damage each. The Dark Trooper nails Jeran, Jonathan, and Chun-li for -3 damage. Tseng picks up the Staff and bust out some disco beats. Tseng: Booya! Tseng blasts Aerith and Cloud with the staff. Elena: Heal my pretties! Elena heals the Turks with the White Mage Sphere. Rude punches Chrono for -3 damage.
Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.] Example attack: ‘ Sonic attacks Link for -3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.] Example attack: ‘ Sonic attacks Link for-3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2 Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘[Character] heals for +2 HP [Do not forget the green and bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘[Character] heals for +2 HP [Do not forget the bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP regular NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help. Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round. Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability) Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials) Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items) Independent: +0 - None (duh, they have no team) Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down) Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack. Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters. Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack. Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Starting/Maximum HP = 50
Characters Bracket A - Mon Pichu-----------------------------16 Pikachu--------------------------34 Ryu (SF)-------------------------33 Saber-----------------------------43 Sol Badguy----------------------33-1 ¥ Takamachi Nanoha-------------45 Terry Bogard-------------------4 (No attack or heal) Tohno Shiki---------------------38 ¥ Young Link---------------------41 Zero------------------------------37-3 Bracket B - Tues Kyle Katarn---------------------37 ¥ Liu Kang------------------------38-3 ¥ Ness------------------------------37 Paine-----------------------------33 ¥ Prince----------------------------38 ¥ Rikku----------------------------22-3 ¥ Samanosuke---------------------35 ¥ (Wed to Fran) Samus Aran---------------------41-3 Squall Leonhart-----------------30 ¥ Yuki Akira----------------------38 Bracket C - Thurs Aerith Gainsborough-----------32 (RFG) Alucard--------------------------29 ¥ Blaze-----------------------------38 Chrono---------------------------38-3 ¥ Chun-li---------------------------36-3 Cloud Strife---------------------16 (No attack or heal) (RFG) Jeran and Lisha-----------------39-3 ¥ Jonathan and Charlotte--------38-3 Kite------------------------------41 Kratos Aurion-------------------28 ¥ Bracket D - Fri Auron----------------------------37 ¥ Diddy Kong---------------------23-20 ¥ Edge-----------------------------40 Fran------------------------------37 (Wed to Samanosuke) Ice Climber----------------------35 Joanna Dark---------------------38 ¥ Kazama Jin----------------------30 Kratos---------------------------27-9 (RFG x5) NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately)) Dark Trooper 1-----------------18-2 (Immune to specials) (B*) Rude-----------------------------22-6+3 (B*-C) Tseng----------------------------22+3 (B*-C) Elena-----------------------------22+3 (B*-C) (No Attack
Chief of Arena Security - Commander Takuto Meyers of Angel Troupe. Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round): Yoshi - Roy - Christopher - Round 008 Roxas - Shadow - Light - Round 022 Plusle and Minun - Shadow - Light - Round 023 Koopa - Fox - Light - Round 024 Mario - Sonic - Light - Round 027 Roy - Mewtwo - Light - Round 028 Black Mage - Shadow - Light - Round 32 Mewtwo - Auron via Haures - Christopher - Round 033 Luigi - Auron via Haures - Christopher - Round 033 Giga Koopa - Auron via Haures - Christopher - Round 033 Guard Armor 1 - Samus - Christopher - Round 035 Mr Game & Watch - Ice Climber - Christopher - Round 039 Sonic - Shadow - Light - Round 040 Shadow - Shadow - Roxas - Round 047 Fox - Nanoha - Byakuya - Round 050 Wario - Kirby - Byakuya - Round 051 Ramza - Cloud miming Falcon - Typhoon - Round 054 Donkey Kong - Kratos - Christopher - Round 055 Tina - Ganondorf - Byakuya - Round 056 Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082 Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090 Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4 Tails - Typhoon - Round 068 Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086 Mushroom Kingdom - Byakuya - Simon - Round 074 Peach - Byakuya - Simon - Round 074 Kirby - Kirby - Christopher - Round 074 Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091 Yuna - Yuna - Typhoon - Round 074 Gogo - Gogo - Christopher - Round 077 Marth - Chun-li - Byakuya - Round 080 Link - Saber via Nerid - Round 082 Sheik - Kite via Haures - Christopher - Round 083 Deoxys - Young Link - Byakuya - Round 090 Zelda - Hayabusha Ryu - Christopher - Round 090 Silver - Aerith - Byakuya - Round 091 Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3 Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100 Jenova - Cloud - Byakuya - Round 097 X - Joanna - Christopher - Round 098 Captain Falcon - Nyasu - Christopher - Round 100 Beatrix - Knuckles - Byakuya - Round 102 Knuckles - Kratos - Typhoon - Round 102 Siegfried - Kasumi - Byakuya - Round 106 Kasumi - Blaze - Christopher - Round 111 Ganondorf - Zero - Byakuya - Round 112 Sora - Ryu (BoF) - Typhoon - Round 113 Fei - Fran - Christopher - Round 116 Hayabusa Ryu - Rikku - Christopher - Round 119 Falco - Pikachu - Typhoon - Round 119 Simon - Paine - Christopher - Round 124 Purin - Auron via Haures - Christopher - Round 124 Nyasu - Nanoha - Byakuya - Round 126 Master Chief John-117 - Rikku - Typhoon - Round 132 Ryu (BoF) - Chun-li - Byakuya - Round 133 Soma - Chun-li - Byakuya - Round 133 Geno - Himself - Byakuya - Round 136 Terry - - - Round 137
Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T Christopher - 405 (A - 1, J - 3, M - 1, V - 1) T = 21 (Beam Saber x2) Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3 Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2) Typhoon - 500 (max) (A - 4 (max), J - 2, M - 4 (max), V - 3) T = 13 Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0 Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6 Byakuya - 446 (A - 1, J - 4 (max), M - 4 (max), V - 4 (max)) T = 12 Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0 GM Choice - 70
Past Winners: SSBM 1 - Samus of DS9ers SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon SSBM 3: All-Stars Unite - Roy of Team Hyrule SSBB 1: The Brawl Begins - Rikku of Square Enix SSBB 2: Shadows of the Brawl - Aerith of Square Enix SSBB 3: Melancholy of SSBB - ???? SSBB 4: 100 - ????
Round 138 Announcements: 1: Bracket C is Active! Bracket D, A, B are Active! 2: Djinni Guide: Name - Gust; Location - Announcements; Found by - Christopher 3: Read me! Or at least the ones written by your beloved GM 4: Done 5: The lost art of the list dictates: Steam, Mist, Chill, Scorch, Corona, Forge, Vine, Ground, Mold, and Study 6: Christopher hath proven ‘Shakespeare in Action’. Thou thus earns +5 points. 7: Thanks to some for being around and not playing again, but great job Christopher for grabbing Gust. 8: 9: 10:
Bracket C is Active! Bracket D, A, B are Active!
This Round's Weapons: 1 Freezie: -4 damage to one character. Target cannot be attacked or take actions for the rest of the round. Cannot target special users.
This Round's Dresspheres (Square Enix only!): 1 Monk - Chakra: +3 HP and sphere user cannot attack or be attacked for the rest of the round
This Round's Specials: 1) Chun-li: Kikoushou: -5 damage to one character 2) J&C: Nightmare: -3 damage to three characters and J&C 3) None 4) None FS: None
This Round's Faction Ability: None
This Round's Stage: None
This Round's Mini-game: None
This Round's NPCs: 1 Dark Trooper Phase 3: 30 HP! Randomly, once? per game. Makes two attacks per round, one special, one regular. Immune to specials. Specials: Assault Cannon: -5 damage to one character. Missile Barrage: -3 damage to three characters and -2 to self. Strafing Run: -1 damage to every member of a Faction. Energy Shield: +4 HP to Dark trooper and immune to weapons.
Quick but important poll! If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!
Users browsing this forum: No registered users and 25 guests
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum