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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sat Jan 05, 2008 5:13 pm 
PPT Trainee
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Location: Getting back in da groove
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...Wait, Chris's in charge? Might as well throw sanity out the window. <_<

Aerith Fury Brands Auron
She then trips on a Fury cricket for -3 recoil


I need a new sig. >_>


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sat Jan 05, 2008 9:25 pm 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Roxas_X wrote:
...Wait, Chris's in charge? Might as well throw sanity out the window. <_<


*runs past wibbling*

Get Meld - announcements

Auron Dragoons in Pikachu's general direction.


Last edited by Christopher on Sun Jan 06, 2008 7:39 am, edited 1 time in total.

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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sat Jan 05, 2008 10:50 pm 
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Psst, Rikku's been used.

Cloud summons.

Everyone laughs at Cloud in the Summoner DSP.


I need a new sig. >_>


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Jan 06, 2008 12:00 am 
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Paine breaks Jonathan and Charlotte for -5 damage.

Get: Gust, from Announcements


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Jan 06, 2008 1:05 am 
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Fran becomes a Black Mage and Flares Edge for -8 damage and -3 self.

Get: Ground, from Announcements.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Jan 06, 2008 7:24 am 
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Chrono Hastes.


I need a new sig. >_>


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Jan 06, 2008 7:47 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Edge the Dark Knight hits self, Pikachu, Ness, and Liu for -3 damage each


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Jan 06, 2008 10:57 am 
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Squall goes Black Mage 2 and calls down a Meteor, but his aim sucks. He crushes Aerith, Edge, and himself for -4, -4, and -3 damage respectively.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Jan 07, 2008 1:20 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Chun-Li kicks Akira and Ice Climbers for -3 damage each


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Jan 07, 2008 2:03 am 
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This rounds seems to be going fine. I will do an update for Round 170 after I get lots of rest.


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Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Jan 07, 2008 9:54 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Samus hits Nanoha for -3 damage


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Jan 07, 2008 6:16 pm 
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Chris fails to notice Chrono has unlimited weapon actions.

A Calculator is hurled at Shiki


I need a new sig. >_>


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Jan 07, 2008 11:45 pm 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Chrono sets face eating weasels on Nanoha for -6 damage, -1 rabies to self


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Jan 08, 2008 1:41 am 
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The person Aerith Fury Branded slashes Chrono for -4 damage.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Jan 08, 2008 1:48 am 
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Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
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Round 170

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the
bat. If you need additional help, I am here most of the time and more than willing to try to help as
much as possible.
Also, if you don t play and just watch, feel free to comment on the action or the plot or anything
else. Doing so is as highly encouraged as actually playing.

Image
- Rainbow Road pic from EPA

Story as of now:
The Goombas chomp Auron, Kite, Prince, Samanosuke, Sol, Young Link, Blaze, Rikku, Samus, and Chun-li. Cloud summons Golem for some protection. Crono applies the Wave equation to the back of Shiki’s head for -4 damage. Auron impales Pikachu.
----------------
Snake and Sam return from their trip.
Snake: We’re home!
Sam: Who missed us?
No one looks ups
Snake: Y'all suck.
Sam: Did you at least beat up Pit for us?
Pit: No. They were quite nice.
Gordon: Yeah. After the GM told me I was in, I just didn't feel it.
Snake: Ah come on! I can't believe you peop... you got in?
Gordon: Yep. Physicists and APhiO stick together, *****es.
Snake: Good on you.
Snake and Sam shake Gordon's hand and give him a pat on the back.
Snake: Well, we're tired.
Sam: And hungry.
Snake, Sam: But we're back!
Everyone groans.
Snake: Whispers to Sam. I think they are happy to have us back.

Rules and how to play

0500/1700 Rule: Regardless of when the last update occurred, you may
make actions after 5AM/PM your time zone. There is no need to wait for an update to
make an action, but it is recommended. Any actions that break this rule will not count as a legal
action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you
will not get an extra move. I will allow posts +5 minutes in so you don t have to rush your action.

Preferred Attack format:
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and
[color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X)
damage[/b]


Preferred Heal format:
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:
Code:
[b][Character] heals for +2 HP[/b]


Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3
HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back
to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction]
member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon
changes user after each use unless user can do unlimited attacks) (Check item guide or with the
GM for items)
Independent: +0 - None (duh, they have no team)
Defeated - Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker
receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is
rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for
the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of
the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the
effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or
Sephiroth appears for the round and deals up to -20 damage distributed among the remaining
characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round.
Members may still attack.
Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not
being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users
may use their special twice (any given player may only use the special once)


Starting/Maximum HP = 50

Characters
Bracket A - Mon & Tues
Auron----------------------------29 ¥
Chrono---------------------------19 ¥
Cloud Strife---------------------25 (Immune to damage x2)
Edge-----------------------------20
Kite------------------------------34
Kratos Aurion-------------------28 ¥
Kyle Katarn---------------------29
Liu Kang------------------------30 ¥
Ness------------------------------31
Prince----------------------------25 ¥
Ryu (SF)-------------------------32
Samanosuke---------------------30 ¥ (Wed to Fran)
Sol Badguy----------------------30 ¥
Squall Leonhart-----------------29 ¥
Tohno Shiki---------------------30
Bracket B - Thurs & Fri
Young Link---------------------35
Yuki Akira----------------------33
Zero------------------------------29
Ice Climber----------------------26
Jeran and Lisha-----------------30
Jonathan and Charlotte--------15
Aerith Gainsborough-----------20
Blaze-----------------------------36
Chun-li---------------------------34
Fran------------------------------30 (Wed to Samanosuke)
Joanna Dark---------------------31
Paine-----------------------------34 ¥
Rikku----------------------------15
Samus Aran---------------------29
Takamachi Nanoha-------------15

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
None

Chief of Arena Security - Commander Takuto Meyers of Angel Troupe.
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!


NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 25
Octorok - 4 - 10
Slime - 0 - 5
Koopa Troopa - 2 - 5
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 2 - 5
Heartless - 4 - 15
Paratroopa - 3 - 5
Redead - 2 - 3
Cactuar - 1 - 2
Like-Like - 1 - 2
Red Bubble - 0 - 1
Blue Bubble - 2 - 3
Bomb - 0 - 2
Boo - 1 - 1
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 1 - 1
Lakitu - 1 - 1
Stalfos - 1 - 1
Moblin - 2 - 2
Zu - 1 - 1
Tonberry - 1 - 1
Iron Knuckle - 1 - 1
Metroid - 1 - 2
Malboro - 1 - 1
Thwomp - X - 2
Floor Master - X - 0

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor 1 - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056
Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082
Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090
Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4
Tails - Typhoon - Round 068
Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086
Mushroom Kingdom - Byakuya - Simon - Round 074
Peach - Byakuya - Simon - Round 074
Kirby - Kirby - Christopher - Round 074
Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091
Yuna - Yuna - Typhoon - Round 074
Gogo - Gogo - Christopher - Round 077
Marth - Chun-li - Byakuya - Round 080
Link - Saber via Nerid - Round 082
Sheik - Kite via Haures - Christopher - Round 083
Deoxys - Young Link - Byakuya - Round 090
Zelda - Hayabusha Ryu - Christopher - Round 090
Silver - Aerith - Byakuya - Round 091
Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3
Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100
Jenova - Cloud - Byakuya - Round 097
X - Joanna - Christopher - Round 098
Captain Falcon - Nyasu - Christopher - Round 100
Beatrix - Knuckles - Byakuya - Round 102
Knuckles - Kratos - Typhoon - Round 102
Siegfried - Kasumi - Byakuya - Round 106
Kasumi - Blaze - Christopher - Round 111
Ganondorf - Zero - Byakuya - Round 112
Sora - Ryu (BoF) - Typhoon - Round 113
Fei - Fran - Christopher - Round 116
Hayabusa Ryu - Rikku - Christopher - Round 119
Falco - Pikachu - Typhoon - Round 119
Simon - Paine - Christopher - Round 124
Purin - Auron via Haures - Christopher - Round 124
Nyasu - Nanoha - Byakuya - Round 126
Master Chief John-117 - Rikku - Typhoon - Round 132
Ryu (BoF) - Chun-li - Byakuya - Round 133
Soma - Chun-li - Byakuya - Round 133
Geno - Himself - Byakuya - Round 136
Kongo Jungle - Joanna - Byakuya - Round 137
Diddy - Joanna - Byakuya - Round 137
Rude, Tseng, Elena - Auron, Cloud via Iris, Pikachu - Typhoon x2, Byakuya - Round 140, 146, 150
Terry - Auron - Typhoon - Round 140
Dark Trooper 1 - Jonathan and Charlotte - Typhoon - Round 141
Kratos - Cloud via Iris - Byakuya - Round 146
Pichu - Pikachu - Typhoon - Round 150
Jin - Ryu (SF) - Christopher - Round 154
Alucard - Rikku - Christopher - Round 158
Saber - Ness - Christopher - Round 163
Pikachu - Auron - Christopher - Round 165-168

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 500 (max) (A - 2, J - 4 (max), M - 3, V - 4 (max)) T = 22 (Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 2) T = 6
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 500 (max) (A - 4 (max), J - 3, M - 4 (max), V - 4 (max)) T = 13
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6
Byakuya - 500 (max) (A - 2, J - 2, M - 2, V - 4 (max)) T = 14
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 50


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Number of FS-es Left to Use: 18

Pokémon List:
4, 5, 10, 19, 20, 22, 24, 30, 33, 34


Game Notes:
Point Redemption
Djinni System Information
Special Rules: HRB Rules, How to Gogo, and Summon Materia Effects
Request Info! - Down for now
SSBB Dojo - Official Site.

Round 170 Announcements:
1: Bracket B is Inactive! Bracket A is Active!
2: Djinni Guide: Name - ??; Location - Announcements; Found by -
3: Read me! Or at least the ones
written by your beloved GM
4: CSC 310 - Done.
SSBB page - in progress
5: The lost art of the list dictates: Gust, Meld, Mud, Ground, and Special Rel.
6: Don t forget second actions. Just because the rules are hidden, doesn’t mean they are not in
effect.
7: Only getting Joanna’s specials this round since I don’t really feel like doing any others. They don’t count as official use though.
8: Typhoon won Pong and earned +10 points.
9: If there were any titles earned, they will be handed out next round after I have taken more time to look.
10: School is on again so updates are going to be crazy for a while (except Thursdays).
11: Bracket B is Inactive! Bracket A is Active!

This Round's Weapons:
1 Lip’s Stick: -3 damage to one character. Target gets -1 damage at the end of the round

This Round's Dresspheres (Square Enix only!):
None

This Round's Specials:
1) Joanna: Falcon 2: -4 damage to one character
2) Joanna: SuperDragon: -3 damage to three characters and -3 to Joanna.
3) Joanna: Laptop Gun: Automatic. Reflect all attacks directed at Joanna this round. Joanna cannot make any actions.
4) Joanna: Psychosis Gun: -1 damage to one character not using a special or a weapon. Player can make an additional action with target character, with the credit going to Joanna. Target character takes damage for Joanna
FS: Joanna: Walking Armory: Automatic. All of Joanna’s specials are active and can be used. She can also use one, non-Dressphere weapon of a player’s choice. Joanna is removed from the game for five

This Round's Faction Ability:
None

This Round's Stage:
None

This Round's Mini-game:
None

This Round's NPCs:
None

Quick but important poll!
If you want to be polled (no need to enter but it is highly recommended), please post what time
zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of
double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


Image
Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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