Alex wrote:
I understand the BD'ers wanting a battle, which would be fine (although my pets suck and I have no intention of battling), I just would love to see a balanced plot, where the non-battlers can do something too - something useful, where you can get the same kinds of rewards. I think in theory, CoM was planned with good intentions, where we could do either/or, but not both, but it was poorly executed, with the ranks, as well as the things for supporters to do. I would have no problem with a plot designed like that, as long as it was done well.
Although, I guess that would pose problems for those who want to do both :/
I hope this is a good combination puzzle/battle plot, but with the emphasis on battle this time(since we've had combination plots with the emphasis on puzzles most recently). This is just an idea I lifted from Kingdom of Loathing, but perhaps Neopets could make it so battles are affected by the supporter puzzles you've solved(if you assembled a laser cannon every win against a starting opponent is worth double points, if you built fortifications around your encampment then the Mechanical Skeiths do 10% less damage against you, et cetera). The puzzles would still be worth points in and of themselves, but they would make battling much more interesting.
![Image](http://img.photobucket.com/albums/v11/Moongewl/evil100.png)
"Oh, better far to live and die/Under the brave black flag I fly/Than play a sanctimonious part/With a pirate head and a pirate heart."