Altador Plot Split #40

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farside
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#106 Post by farside »

I think "Coloseum" refers specifically to THE Coloseum of Rome. It's a proper name. And "coliseum" is the generic term to describe arenas styled like the Coloseum.
ScottNak
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#107 Post by ScottNak »

betty: note that Nirgo said that he TOOK IT OUT of his SDB.
Unforunately at this point, it seems if you've lost it, tough luck.

So in any case... The plot was updated YESTERDAY. Its unlikely another constellation would have been sent out. You don't need to constantly ask "has something new happened yet?"

Because if it has, guess what. We'll be all over it in a matter of minutes.
serenityn0va
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#108 Post by serenityn0va »

well i had a look at my constellation finder and i now have co-ordinates for Collector and Thief...

anyone know if these parts of the plot are active yet? i personally cant find anything new...
Demonish
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#109 Post by Demonish »

Timesaver: Nope.
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ainynn
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#110 Post by ainynn »

i think this one is the most challenging one ever. i got mine on 2-2-2
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lol

#111 Post by Burns »

typical, i thought i'd go through it methodically e.g. 1-1-1 1-1-2 1-1-3 1-2-1 etc. turned out to be 3-3-3 grr

can't wait to see what happens after we get all of the constillations :D
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simsman24000
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#112 Post by simsman24000 »

I'm so surprised. I found this to be extremely easy. I found my Punch Club easily, and I tried about 20 combinations before finding the correct one. I honestly don't see what else is so difficult. There are only 27 combinations, and as long as the computer is fast, it's rather simple to narrow them down. :roll:
spoonguardonline
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#113 Post by spoonguardonline »

I got mine pretty easily. I agree - this one wasn't too difficult, but it is still arguably one of the hardest yet - compared to the Sleeper, which was just click on the tomb, and then the dots. Without working out that you had to work out the correct order of punch-drinking, it would be a lot harder.
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Noisyamie
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#114 Post by Noisyamie »

I think that they are getting progressively harder. I mean they wouldn't want any old person figuring out the plot. They are probably reading this forum and laughing thinking "damn they figured that one out, lets make the next one even harder" They are just being evil.

But if it was easy would anyone enjoy it?
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asmodeus
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#115 Post by asmodeus »

I agreed - The thrill lies in the process of discovery and the result is more of 'something good to have'. :D
jonasps
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#116 Post by jonasps »

hi btw i'm new the codes for the punch are 1-1-1-,2-2-2-,3-3-3-,1-2-2-,
2-3-3-,3-2-2-,1-3-3,2-1-1,3-1-1,1-2-3,2-3-2,3-1-3-,1-3-2,2-2-3,3-3-1-,
1-1-2-,2-1-3,3-3-2,1-2-1-,2-3-1-,3-2-1-,1-3-1-,2-2-1-,3-1-2-,1-1-3-,2-1-2-,3-2-3-

k 4 every1 u'r welcome
TDG
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#117 Post by TDG »

Noisyamie wrote:I think that they are getting progressively harder. I mean they wouldn't want any old person figuring out the plot. They are probably reading this forum and laughing thinking "damn they figured that one out, lets make the next one even harder" They are just being evil.

But if it was easy would anyone enjoy it?


Its better this way, at least its not like the old plots where how much work you did meant nothing. Take the mystery island plot for example, I completed every step of the puzzle but was asleep and at school for the last section of the plot. The final step involved going to an URL which was spread within about an hour.

I come home, plot's over, I got nothing for my work whilst some people got prizes for being in the right timezone or knowing somebody who found the answer...
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jonasps
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#118 Post by jonasps »

for every1 the last mgs ws bad so here is something good these are the chapters after each other


1. The Sleeper
2. The Dreamer
3. The First to Rise
4. The Farmer
5. The Dancer
6. The Wave
7. The Gladiator
8. The Collector
9. The Theif
10. The Gatherer
11. The Protector
12. The Hunter
asmodeus
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#119 Post by asmodeus »

the_dog_god wrote:
Its better this way, at least its not like the old plots where how much work you did meant nothing. Take the mystery island plot for example, I completed every step of the puzzle but was asleep and at school for the last section of the plot. The final step involved going to an URL which was spread within about an hour.

I come home, plot's over, I got nothing for my work whilst some people got prizes for being in the right timezone or knowing somebody who found the answer...


Hence Neopets makes an excellent decision to award points for what we have achieved in the plot - as seen in the previous LDP plot and not based entirely on the end result. :)
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#120 Post by CWisgood »

jonasps wrote:for every1 the last mgs ws bad so here is something good these are the chapters after each other


1. The Sleeper
2. The Dreamer
3. The First to Rise
4. The Farmer
5. The Dancer
6. The Wave
7. The Gladiator
8. The Collector
9. The Theif
10. The Gatherer
11. The Protector
12. The Hunter

Improve your grammar please. This is a forum, not a chatroom.

I agree with TDG, the Lost Desert one was way more interactive than the older ones. I prefer plots where everyone does his/ her own work.
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