Haunted Woods Plot Discussion (Split #6)

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WolfMaiden
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#151 Post by WolfMaiden »

Icky Vine (5)

Rotting Vine (3)

Crumbling Vine (6)

Gross Vine (6)

Decaying Vine (5)
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Salamand
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#152 Post by Salamand »

JhasNeeh wrote:While the next step is loading (arn so many people trying) thought I'd just make a comment about the huge hint in the comic about things leading up to something huge on halloween - loving it so far sop lets just hope the updates are nice and constant as they have been.


Well they'll have to if they intend to be able to save the citizens of neovia by Halloween.
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#153 Post by stampsyne »

The stick is very prominent SCREENIE
Last edited by stampsyne on Sat Oct 14, 2006 1:01 am, edited 1 time in total.
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wittyyankee
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#154 Post by wittyyankee »

I keep coming back to the same place. I figure it means I have to choose a different path than before
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#155 Post by godfreako »

got to a place with 2 path and i clicked on a bunch of tree n the background and it says my vines isnt storng enough i need more and i got like 35 :(
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#156 Post by latentlunacyie »

i hope this won't require making a swamp map. i'm still having flashbacks to the tomb map.

i assume all of the swamps are different too. mine starts with two center paths.
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WolfMaiden
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#157 Post by WolfMaiden »

what if we need 6 pieces of each rope?


So Far...

Icky Vine (6)

Rotting Vine (5)

Crumbling Vine (6)

Gross Vine (6)

Decaying Vine (5)
Last edited by WolfMaiden on Sat Oct 14, 2006 1:04 am, edited 1 time in total.
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#158 Post by May »

Thanks for the screenie stamp! It's nice to know I'm not going crazy!
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#159 Post by Hangman »

After long and very random clicking, I've found a spot with an open background... When you click on that open background, it gives you

"You spend a few minutes weaving the vines you've collected into a rope. You rope isn't very strong! Sophie might be able to climb it... but Bruno would snap it in half. Perhaps you should find stronger vines."
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Kaebel
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#160 Post by Kaebel »

Has anyone else noticed the trees are different? They're different colors kinda like the vines colors... sorta lol
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unr4veled
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#161 Post by unr4veled »

GAH - just tried making a map - but apparantly that doesn't work!
Took the same path twice and it took me to two different places. If this didn't take so long to load maybe it'd be easier.
WolfMaiden
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#162 Post by WolfMaiden »

Hangman wrote:After long and very random clicking, I've found a spot with an open background... When you click on that open background, it gives you

"You spend a few minutes weaving the vines you've collected into a rope. You rope isn't very strong! Sophie might be able to climb it... but Bruno would snap it in half. Perhaps you should find stronger vines."


I'm still searcing for wide open spaces
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Salamand
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#163 Post by Salamand »

Hangman wrote:After long and very random clicking, I've found a spot with an open background... When you click on that open background, it gives you

"You spend a few minutes weaving the vines you've collected into a rope. You rope isn't very strong! Sophie might be able to climb it... but Bruno would snap it in half. Perhaps you should find stronger vines."


do you have a screenie of the clickable background?
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Kaebel
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#164 Post by Kaebel »

I think I got the open background, but I thought we had to keep going, so I went to another path. Now I can't find my way back lol
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#165 Post by Jussy »

Hey, I've been following thsse posts and came up with an idea..

When you come to the open space with no paths, you click in the middle and it say something that weaving the vines together isn't strong enough..

How about trying to discard the non-strong vines? Like, the decaying vine, rotting vine, etc..

Would that make it stronger?

-Justin
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