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 Post subject: Ratio Changes
PostPosted: Thu Jul 26, 2007 12:33 pm 
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Score to NP ratios have changed again. I just noticed it yesterday.

Kou-jong had been paying over 2 NP per score point, and now it is down to less than a NP per score point. It is too bad, from my point of view, since it takes a long time for me to play the game. I was wondering if the dip in ratio for kou-jong was somehow related to the fact that Kou-jong was the double-point game a couple days ago.


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 Post subject: Re: Ratio Changes
PostPosted: Thu Jul 26, 2007 2:01 pm 
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Freaky factory went up to 3.04, which is ridiculously high. I'd say it really shouldn't be higher than 1.


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 Post subject: Re: Ratio Changes
PostPosted: Fri Jul 27, 2007 6:35 am 
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If i understand this correctly, the ratio is adjusted according to how "hard" the game is by how much points a gamer can earn from it on average, I think the ratios will be doing a merry up-and-down dance for a long while since a lot of us will be switching to more "profitable" games each time they switch ratios. :P


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 Post subject: Re: Ratio Changes
PostPosted: Fri Jul 27, 2007 6:11 pm 
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wandersong wrote:
If i understand this correctly, the ratio is adjusted according to how "hard" the game is by how much points a gamer can earn from it on average, I think the ratios will be doing a merry up-and-down dance for a long while since a lot of us will be switching to more "profitable" games each time they switch ratios. :P



This is my understanding, also. So I wonder if the double score on the featured game causes a problem, that is, causes the ratio to change drastically such as the one in kou-jong did. Although, I rarely play featured games, so I don't know if in general those ratios have changed the day after the games were featured.


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 Post subject: Re: Ratio Changes
PostPosted: Mon Jul 30, 2007 2:58 am 
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Well, it happened again, Great Qasalan Caper (not sure if i spelled that right) point ratio went down 1.1+ to .075 the day after it was the featured game... seems like gamers will have to keep an eye on that now...I wonder a game becomes featured game, say, twice in a week the ratio would drop more than half? I never thought i would ever consider it a bad thing when a favourite becomes the featured game :P


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 Post subject: Re: Ratio Changes
PostPosted: Mon Jul 30, 2007 11:24 am 
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Thank you for the observation, Wandersong. *nods* This is what I suspected. I think when I get a chance I'll send a message to TNT in case they hadn't considered that this is happening. It doesn't seem that it should.

I see that kou-jong is still low. I didn't feel much like playing it when the ratio went from over 2 to under 1, but I wonder if we should continue playing the games, for the much lower ratio, to drive the ratio up again, eventually?


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 Post subject: Re: Ratio Changes
PostPosted: Mon Jul 30, 2007 12:52 pm 
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shapu wrote:
Freaky factory went up to 3.04, which is ridiculously high. I'd say it really shouldn't be higher than 1.


Same thing could be said for Shenkuu Warrior...


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 Post subject: Re: Ratio Changes
PostPosted: Thu Aug 02, 2007 7:58 pm 
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Whack a Kass has come out of the featured Game recently unscathed, Thats still ridiculously high, but I'm not complaining


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 Post subject: Re: Ratio Changes
PostPosted: Sun Aug 26, 2007 12:59 pm 
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UGH THEY DID IT AGAIN.

This does not make Alex a happy camper, particularly when she'd just finished her 50k a day games guide, complete with how much each point was worth and how much you'd get for earning x points per game.

I gave up and created an Excel spreadsheet.


Gone, forever.


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 Post subject: Re: Ratio Changes
PostPosted: Sun Aug 26, 2007 3:03 pm 
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On the bright side, my favourite few, like Whack-A-Kass, Shenkuu Warrior, Snow Wars II and Bouncy Supreme have remained generally the same. :)


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 Post subject: Re: Ratio Changes
PostPosted: Mon Aug 27, 2007 12:48 am 
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I was delighted to see that kou-jong has gone back up. That game takes too much time for me for it to be worth fewer points than the game score.


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