Thu Jun 09, 2005 8:38 am
Spirit Mystic
You are on the side of the innocents.
1) Every night you can dream of whether someone is evil. Send me a list of 4 names; the first on the list to be alive will be chosen. I will then tell you whether the person is evil or not.
2) On even nights you experience astral wanderings (out-of-body experiences), where your spirit leaves your body. Therefore, any attempts to kill you on even nights will only kill your body, not your soul. You will be killed as usual, but your role will not be revealed. The very next day your spirit will return to your dead body and you will be resurrected, but with no extra immunity.
This protection lasts throughout the entire game, regardless of how many times it works.
3) You can never be converted or named as an heir to a baddie.
Mailman
You are on the side of the innocents.
1) Every night, you can switch the night lists of two players in the game. Send me two lists of 4 names. The first on each list to be alive will have their lists switched. They will not know that their lists were switched.
For example, if you switch the lists of A (a dreamer) and C (a baddie), and A targets B (an innocent), while C targets D (a baddie), A will target D instead, while C will target B. Thus, B will be killed, while A will be told that B is bad. A will not know however that his list was switched, and that he actually dreamed of D.
2) Twice in the game, you can intercept someone’s mail, causing any night list they send for that day to be ignored. Instead, their night list will be forwarded to you by the end of night. To use this power, PM me during the day whose night list you wish to intercept. Only PM me one name; should your attempt fail, you’ll have to try again another day.
3) Once in the game, you can gain knowledge of the past two night lists sent by a particular player. PM me your wish to do so and I will send you the lists ASAP.
4) Twice times in the game at any time, you may pass a parcel to a player of your choice. That player will be given the option to a) accept it or b) reject it. Should they accept it, their powers will be doubled for the next day. Should they reject it, their powers will be stopped for the next day.
Thu Jun 09, 2005 8:40 am
Thu Jun 09, 2005 8:50 am
Thu Jun 09, 2005 9:16 am
Thu Jun 09, 2005 11:22 am
Thu Jun 09, 2005 11:45 am
Wind wrote:TskI knew I had sent the list...
Apparently I wasn't the bearer of the markwow, 3 people checked that? Who was it then?
Thu Jun 09, 2005 12:36 pm
Thu Jun 09, 2005 1:04 pm
... The very next day your spirit will return to your dead body and you will be resurrected ...
Thu Jun 09, 2005 1:15 pm
Qanda wrote:Night 1
- Khristian (Apothecary) immunises DiscordantNote (Night Guardsman)
Day 2
- o_0 guesses DiscordantNote for MoD - Negative
Night 2
- DiscordantNote guards Sirclucky
- Sirclucky protects DiscordantNote (N.A. since sirclucky is locked)
Night 3
- DiscordantNote guards Khristian (switched from Kalathalan)
- Sirclucky tries to kill DiscordantNote, but fails due to being locked
Day 4
- Khristian passes deadly parcel to DiscordantNote
Night 4
- DiscordantNote guards Matt
- Matt attacks DiscordantNote, stopped by shield.
- Twizzler passes SoD to DiscordantNote
Day 5
- DiscordantNote guesses Wind for MoD – Negative
- DiscordantNote rejects deadly parcel sent by Khristian. Khristian dies
Night 5
- DiscordantNote passes SoD to Wind
Day 6
Night 6
- DiscordantNote guards jasminech
- MoD is passed from sir_michael to DiscordantNote through randomiser
- Mandy dreams of DiscordantNote – Negative
Night 7
-Wind switches the lists of DiscordantNote and o_0. Both had targeted jasminech for this night so it makes no difference.
- DiscordantNote guards jasminech
Day 8
Night 8
- Matt kills DiscordantNote. He also attempts to kill maniac, but maniac is protected by SoD
Day 11
- INNOCENTS WIN
Qanda wrote:Night Guardsman
You are on the side of the innocents.
1) Every night, you can guard someone from being targeted for killing. PM me a list of 4 names, the first to be alive will be used. If any baddie attempts to kill the person you are guarding, their attempt will fail and they will be wounded by you, such that they will be unable to kill for the next night.
2) You start with a 50% shield.
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In addition to your role you also have the following secret power:
Protective Embrace
Once in the game during the day, you can protect yourself from all subsequent deaths for that day/night cycle by posting 3smilies. The smilies can be posted together or in different posts. PM me if you have done so (for I may overlook it).
Thu Jun 09, 2005 1:39 pm
Wind wrote:Nope, I was resurrected during the day:... The very next day your spirit will return to your dead body and you will be resurrected ...
It was an odd day... so you lost?
Thu Jun 09, 2005 1:50 pm
Thu Jun 09, 2005 2:37 pm
Thu Jun 09, 2005 2:54 pm
Ungal Rood
You are the descendant of Hobin Rood, a vigilante on the side of the innocents.
1) Twice in the game during the day, you can kill someone using your bow and arrows. PM me your wish to do so and it will be carried out ASAP.
2) If both your kills successfully nail a baddie, you get one extra day kill.
3) Should you accidentally kill an innocent with your first kill, you will be given the option of resurrecting him with 3 day/night cycles of immunity from death (including the cycle he was resurrected on). However by doing so you forfeit your second kill.
4) Should you get converted, clauses 2) and 3) will no longer apply.
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In addition to your role you also have the following secret power:
Minor grave robber
Once in the game, you can rob the tomb of a dead person to gain any unused secret powers he has left behind. PM me your wish to do so within 24 hours of that person’s death. The SP will be taken from whoever who was supposed to get it and given to you.
Thu Jun 09, 2005 2:58 pm
Thu Jun 09, 2005 3:01 pm
Qanda wrote:Wind wrote:TskI knew I had sent the list...
Apparently I wasn't the bearer of the markwow, 3 people checked that? Who was it then?
Well, it would be anticlimatic if there were no deaths for two days in a row.
The original bearer of the Mark of Doom was Monique, then sir_michael, then DiscordantNote.