Seeing how loads of people were late, im not gonna hit anyone for not sitting in time. However:
Matterbug doesnt sit.
Matterbug did not complete dare(only did 3 candy bars and 2 posts)
Yesh's chair went boom.
Yesh gets point from soft chair
Vortex chair doesnt work for wind
Ammer doesnt give me a list.
*runs off to dunce dranzer*
Policemen come and scare everyone off the whitehouse. "Fine" mutters Clucky. So they go up to NYC and climb to the top of the empire state building. Clucky then tells everyone else to get off. (or else he'll push them off) everyone walks away leaving the top of the building for the contestants to enjoy. Nearby is the friendly list of chairs and such.
Quote:
Chair 1 is the dunce chair. A person sitting here gets an evil posting requirement. Successful completion gives them a health point. Failure causes them to lose a health point.
Chair 2is control chair. A person sitting here gets to control the simulator the next round. Hence choosing the music, what the room looks like, the food served and everything else they want.
Chair 3 alchemist's chair. This chair contains a vile of poison which can be used continue any chair the following round, causing the person sitting on it to lose a health point.
Chair 4 is portal chair. A person sitting here can switch any two chairs for the next round. The swapping will be announced, however so that people can respond accordingly.
Chair 5 is mastermind's chair. A person sitting here gets to program to dunce chair the next round. The program should be a posting requirement similar to those dished out by Duck Duck Goose. It will only apply to the game topic and can be as evil as you wish as long as the person is able to play the game properly.
Chair 6 is the vortex chair. The person sitting in it either gangs a life point or loses one or have nothing happen, 33% of each happening.
Chair 7 is the stunning chair. A person sitting here can stun another person for a few hours(three to be exact) at the start of the sitting phase of the following round.
Chair 8 is the extra soft chair. A person sitting in it gains a life point from its happy softness.
Chair 9 is the Pirate chair. A person sitting here gets to send me a list for ALL the chairs the require list sending. If a person does not send in a list, I will use list from the pirate chair for that list instead of randomly choosing it.
Chair 10 is the contaminated chair. A person sitting in a contaminated chair loses a health point.