Kugetsu wrote:
His falling speed is a great advantage once you get used to it. Most opponents can't accurately hit you while your falling at your full speed. You can also throw in fancy maneuvers and you've got a hard-to-hit target. Still though, Sheik is deadly if you know how to use her and has some wicked aerial moves. (but I stll prefer Fox's aerial moves as I'm more accustomed, though I use Sheik as a secondary character).
I've never found Kirby much of a problem. A few well placed upward smask attacks (with most characters) can take him out. His Down+B can easily be dodged and most of his copied moves aren't that great of a help (though Samus' blaster works nicely for him).
I agree with you on Kirby. Down+B is worse than it was in the original one, and it's so easily blocked/dodged. If it misses, he can easily be thrown too, unless you break the rock thing before you hit the ground, but they can still aereal move you. Besides, he isn't the quickest or heaviest character either. I find his Side+B sort of lacking too.
That said, I used to use Kirby a lot. I guess he's good for beginners =P.
Sheik doesn't have too good special moves though. Side+B isn't really useful in a lot of situations. (but Zelda is always nice in some cases) I guess... Fox is just too fast for me XD. I usually use Sheik and Peach as secondary. (yes... Peach... XD)
Roy to me is... slow...