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PostPosted: Tue Jun 13, 2006 3:31 am 
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That was sure a powerful night. Good to see a cult member down thouth.


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PostPosted: Tue Jun 13, 2006 3:38 am 
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Bangel wrote:
WIS wrote:
Ouch, four baddie teams, one of them's cult? Seems unlikely.


Or it means there's the possibility of some damn powerful innocents to even things out?


Oooh, that sounds really interesting. Sure, baddie roles are interesting to think of (seriously. blowing people up?), but powerful innocents? That can be really cool. (the Incredibles!!! though I'm not sure how that would translate into WW... :P )

...I just hope Scott never, ever, EVER creates a character named Mary Sue. Because I may just kill him if he does. :P


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PostPosted: Tue Jun 13, 2006 3:48 am 
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Xela of Xandra wrote:
...I just hope Scott never, ever, EVER creates a character named Mary Sue. Because I may just kill him if he does. :P


I believe that all Role Players loyal to imperfect characters would, my dear. :P

And yes, if there are powerful baddie roles I really doubt innocent roles would be really weak. That would make it too easy for the baddies, too hard for the innocents, and we all know that doesn't make a fun game!


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PostPosted: Tue Jun 13, 2006 4:16 am 
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Twizzler0171 wrote:
And yes, if there are powerful baddie roles I really doubt innocent roles would be really weak. That would make it too easy for the baddies, too hard for the innocents, and we all know that doesn't make a fun game!


Unless you're sadistic, that is.

Anyway, I suppose we should start seriously thinking about who the baddies could be, now that it's day 2 (it is day 2, right?). :)


can't find the sig from this set, so instead, you get a <3 .


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PostPosted: Tue Jun 13, 2006 4:54 am 
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Well such ideas would never pop into my head if people didn't takl about it...
Now that its in the works... well... :)


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PostPosted: Tue Jun 13, 2006 5:23 am 
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...what ideas? o:

Now Scott should make a role that has someone to be inactive and not talk, and the person will only get killed when someone realizes that the person's inactive and should get modkilled.

...XDXD jk

Wait..cult...what does a cult do again? :/

....*checks* Ok. Got it. Eep. Powerful role. Hopefully there's something like a cherub or a powerful goodie. Haha xD


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PostPosted: Tue Jun 13, 2006 5:37 am 
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Love the Bruce Almighty reference, Scott.

Anyway, I have no idea who the baddies are. Werewolves, Mafia, whoever fried Kugetsu, and the Cult all together seem unlikely. Maybe our disintegrator is an OMT. I really hope we have some powerful innocents, or else this is going downhill fast.

Also, there is the possibility that the evil teams have less members apiece, but there are more of them. I have to wonder why there was no mafia kill either. Maybe Divine got a lucky protect in before she died.


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PostPosted: Tue Jun 13, 2006 5:41 am 
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Ouch, scary night. I'd say that the pile of soot was from an OMT and possibly one of the others, unless we have 3+ baddie teams.

On the bright side.... we didn't execute an innocent on the first day?


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PostPosted: Tue Jun 13, 2006 5:45 am 
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theonlysaneone wrote:
Love the Bruce Almighty reference, Scott.

Anyway, I have no idea who the baddies are. Werewolves, Mafia, whoever fried Kugetsu, and the Cult all together seem unlikely. Maybe our disintegrator is an OMT. I really hope we have some powerful innocents, or else this is going downhill fast.

Also, there is the possibility that the evil teams have less members apiece, but there are more of them. I have to wonder why there was no mafia kill either. Maybe Divine got a lucky protect in before she died.


Though it didn't say anything, I would've thought the hand gun mafia? In any case the 'protective magic fizzles in the air' could have been Divine protecting herself from mafia, but more likely just plot.


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PostPosted: Tue Jun 13, 2006 5:47 am 
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Christopher wrote:
theonlysaneone wrote:
Love the Bruce Almighty reference, Scott.

Anyway, I have no idea who the baddies are. Werewolves, Mafia, whoever fried Kugetsu, and the Cult all together seem unlikely. Maybe our disintegrator is an OMT. I really hope we have some powerful innocents, or else this is going downhill fast.

Also, there is the possibility that the evil teams have less members apiece, but there are more of them. I have to wonder why there was no mafia kill either. Maybe Divine got a lucky protect in before she died.


Though it didn't say anything, I would've thought the hand gun mafia? In any case the 'protective magic fizzles in the air' could have been Divine protecting herself from mafia, but more likely just plot.


Correction, himself. :P


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PostPosted: Tue Jun 13, 2006 5:49 am 
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Errmm...lies! S/he got caught in a labray asplosion.


Last edited by Christopher on Tue Jun 13, 2006 5:53 am, edited 1 time in total.

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PostPosted: Tue Jun 13, 2006 5:53 am 
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Jamie wrote:
On the bright side.... we didn't execute an innocent on the first day?


Oh crap, I just realized I didn't vote randomly in day 1 like I always did in like almost every werewolf game. :( *kicks self*

And wasn't there a mafia kill? The night post said TDG was shot by a bullet, right? So...mafia uses guns..and well...er...

Lol soot.


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PostPosted: Tue Jun 13, 2006 6:06 am 
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Mafia must be using more powerful guns like maybe lazer guns instead of a machine gun or something.


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PostPosted: Tue Jun 13, 2006 6:16 am 
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Chipper wrote:
Mafia must be using more powerful guns like maybe lazer guns instead of a machine gun or something.


Hey, don't diss Scott's pistol (Not saying it's a mafia gun or anything...!). :P Sure... occasionally he has some problems with it, but all-in-all it does pretty well.

EDIT: Oh wait, I misread what you said. XD Even though our posts have nothing in relation to each other, I stand firm to what I said. <_<;;


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Last edited by Twizzler0171 on Tue Jun 13, 2006 6:59 am, edited 1 time in total.

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PostPosted: Tue Jun 13, 2006 6:31 am 
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Chipper wrote:
Mafia must be using more powerful guns like maybe lazer guns instead of a machine gun or something.


Somehow I doubt that :P

Quote:
ZomG!1111!11!!! The Mafia are back! With a Lazer!


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