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 Post subject: Super Smash Bros Brawl 1 [How to play on each update]
PostPosted: Sun Jul 30, 2006 11:19 pm 
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Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
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Round 1

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there is no sign ups. You can just start playing right off the bat.

Story as of now:
A well-dressed man and a well-dressed dodecahedron head out to the center of the arena.
GM: Welcome to the next round of the greatest, ultra-slow, text-based version of a fast-paced, action-packed video game!
Megahedron: Oi.
GM: What? I have to be honest or the lawyers will go nuts.
Megahedron: Whatever.
GM: We have a lot in store for this game. Let’s get to it.
--------------------------------
Square Enix’s locker room. Cloud is bandaging up his arm and sword. Fei and Edge are practicing martial arts. Geno is oiling his joints.
Yuna: It is so fun being invited to compete here.
Sora: So is this like the Olympus Colosseum?
Cloud: Much worse. Much faster. Much more deadly.
BM: Deadly?
Cloud: Giant swords, raining fireballs, immeasurable pain, and that is just from your own team.
BM: Damn you Thief!
--------------------------------
In the stands, a man in a ninja outfit sneezes.
Fighter: Bless you, Thief!
Thief: I think my investment is going to payoff.
--------------------------------
Roy and Marth head out of the Hyrule locker room. Roy keeps looking back.
Marth: Something wrong, champ?
Roy: Who was that dog guy and the cat person?
Marth: Them? They are from some place called Nepia. Neopa. Something like that.
Roy: Hope they fight better than they appear. I don’t want our team to look bad.
--------------------------------
In the darkest corridors of the SSB Arena, a tall, silver-haired man is on patrol. He stops at a intersecting hallway. Another dark figure shows up.
Sephiroth: Is the plan set?
The new figure nods
Sephiroth: Excellent. We will bring down the SSBB once and for all now.
Sephiroth returns to skulking the corridors. The figure turns and heads out to the stadium grounds
--------------------------------
At the top of the arena, a cloaked form is standing by the statue of Samus. The form jumps and lands in the middle field. All of the other characters step back in awe. The form throws the cape off to reveal...
Ness: It is show time!

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice.

Starting HP = 40
Maximum HP = 50


Bracket One [Mon and Tues] - Active
Hyrule: +90 points
Link--------------------------40
Young Link------------------40
Zelda-------------------------40
Sheik-------------------------40
Ganondorf-------------------40
Roy---------------------------40
Marth-------------------------40
Prince-------------------------40
Jeran and Lisha--------------40

Mushroom Kingdom: +50
Mario-------------------------40
Luigi--------------------------40
Peach-------------------------40
Koopa------------------------40
Yoshi-------------------------40

Versus: +30
Ryu--------------------------40
Chun-li-----------------------40
Terry-------------------------40

Pokémon: +40
Pikachu----------------------40
Purin-------------------------40
Mewtwo---------------------40
Deoxys-----------------------40

Sonic: +50
Sonic--------------------------40
Shadow-----------------------40
Tails---------------------------40
Knuckles----------------------40
Blaze--------------------------40


Bracket Two [Thurs and Fri] - Active
Square Enix: +100 points
Cloud-------------------------40
Black Mage------------------40
Yuna--------------------------40
Rikku-------------------------40
Edge--------------------------40
Tina---------------------------40
Chrono-----------------------40
Fei----------------------------40
Geno-------------------------40
Sora--------------------------40

Deep Space 9ers: +50
Fox----------------------------40
Falco--------------------------40
Samus-------------------------40
X------------------------------40
Zero--------------------------40

Kongo Jungle: +20
Donkey Kong----------------40
Diddy Kong------------------40

Castlevania: +30
Simon-------------------------40
Alucard-----------------------40
Soma-------------------------40

Dream Land: +20
Kirby-------------------------40
Ness--------------------------40

Independent: +0 (duh, they have no team)
Captain Falcon--------------40
Ice Climbers-----------------40
Mr Game and Watch-------40
Wario------------------------40
Joanna-----------------------40


NPC Stats
None

Your beloved referee - Reno of the Turks!

Eliminations (Victim, Character, Player):

Points: Max = ln(e^5)*(5!*0.2*4+4)
Blk Mage - 100
Sirclucky - 118
Stinkyllama - 270
Christopher - 175
endeavourl - 168
Icey (Divine) - 60
Noo - 210
GM Choice - 50


Point Redemption

Pokémon Left:
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30


Summon Materia Effects:
Found here

Chararacter Profiles:
Found here. Enjoy!

Game Site:
Overall, found here.
Preview movie, found here.

Round 1 Announcements:
1: Okay. This is where I’ll tell you about the new changes. First thing you notice, there are almost double the number of characters. I warned you that I was going to give you every character you asked for and more.
2: Factions: Each character has been put in a group with other characters from similar games. Each Faction has a shared ability that all members may use once it is activated. Faction Abilities will come every Sunday. Faction members can attack each other. Also, bonus points are given to the first person to eliminate all of the members of a Faction. If someone else defeats the last character of a Faction, the person who got the character to 0 or less HP first get the Faction points.
3: Active/Inactive: Yeah... This one goes back to the first new update. There are too many characters. For most rounds, only half will be active at one time. I will do my best to designate which are Active and which are Inactive. Active characters cannot target Inactive ones. Inactive characters gain +1 HP (total) while Inactive. Later in the game, the split in characters will be eliminated and all the remaining characters can attack each other without restriction. All characters will be Active for Pokeball Saturdays, Faction Sundays, and Stage Wednesdays.
4: 0500/1700 Rule: An extended version of the old 1700 Rule. You may now make two actions a round; one after 0500 your time, the other after 1700 your time. Miss one, and ‘poof’ it is gone. This was made to make up for lack of players and to try to make the game a little more fast paced.
5: NPCs: The are waves of NPCs on the way. At least a fair amount per round. You don’t have to fight them, but that will bring down the characters faster and with little glory. Most NPCs die as soon as they reach 0 or less HP On the plus side, you can now split your attack to damage both PCs and NPCs! See the top for the new post style and below for details.
6: Bosses: There are two more Boss level NPCs this game. Both are quite powerful, but can still be handled with ease.
7: Dresspheres: With a large wave of Square Enix characters, they brought a new wave of special items for their personal use. Rounds that contain Square Enix characters may get a couple of these quite powerful items instead of regular items. The only downside is that only Square Enix characters can use them. They may even be accessed through other means. Your welcome.
8: Weapons: Only three new weapons, aside from the Dresspheres, this time. All will bring a new twist to the game.
9: Split Attacks: You can now divide your attack between two targets, one NPC and one character. You just tell how much you are dealing to the NPC and how much is going to the character. You still only do -3 damage with each attack, but there are other ways of defeating NPCs without a split attack.
10: Stages: There are five, potentially six, new stages this game. The first is the one you see is a one-time use round that will effect the whole game. Two new ones introduce a horde of special NPCs. The other two/three have special stage effects to consider. Scheduled stages will come every Wednesday.
11: The Referee: Since I know how much we all loved Reno last game, I have made him the referee for this game. That has absolutely no effect on gameplay whatsoever. I just thought it would be a fun thing to do. I may have him ‘eliminate’ NPCs and Bosses that have been around too long, but he will remain basically inactive the whole game.
12: Wow! That was a lot of first round announcements! Want to know the scary thing about all of them? You can basically ignore: 1, 2, 5, 6, 7, 8, 10, and 11! Ha! More mundane announcements and other stuff will be doled out the next few days.
13: All characters are Active.

This Round's Weapons:
1 Red Shell: -1 damage to one character and all members of the character’s Faction.
1 Fire Flower: -1 damage to three characters

This Round's Dressphere - Square Enix use only!:
Gambler - Lucky Shot: -3 damage to one character and +5 points to player

This Round's Specials:
1) Blaze: Tornado Jump: -1 damage to two characters. Blaze is automatically immune to special attacks
2) Deoxys: Ice Beam: -4 damage to one character. Target cannot attack or heal for the rest of the round. Cannot target special users.
3) Black Mage: Stabby Time: -3 damage to two characters, or -5 damage to one character

This Round's Stage:
Forget-Me-Not Valley: Cordially invited... Round 1 only! At the end of the round, one male and one female character are chosen. They are ‘wed’ and cannot attack each other for the rest of the game. If they are the last two alive in the end, all players that have made at least 5 actions get +50 points. If one gets defeated, they are ‘widowed’ and the remaining character gets access to his/her partner’s specials. Wedded characters can be of any Faction, but do not share Faction Abilities.

This Round's NPC(s):
None

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what timezone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!


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Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


Last edited by Skynetmain on Mon Jul 31, 2006 7:19 pm, edited 5 times in total.

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 Post subject:
PostPosted: Sun Aug 13, 2006 10:51 pm 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Link does a generic anime powerup and shoots Donkey, Diddy, Mario, and Wario for -2 damage each


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 Post subject: SSBB 1: The Brawl Begins [How to play on each update]
PostPosted: Wed Aug 23, 2006 10:38 pm 
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Round 25

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat.

Story as of now:
The new map of Ivalice. Cool.

Giga Koopa uses his Whirling Fortress to rend Deoxys and Ganondorf for -3 damage each. Reno splats one of the Metroids. The remaining Metroid drains Tails for -3 damage each. Yuna swings her a staff around and creates a summoning circle. Leviathan is summoned. In addition to hitting Kirby, Chun-li, Mr Game & Watch, Diddy and Zero, Giga Koopa is also hit for -2 damage.

The stage starts shifting as all of the fighters return to the field. Reno rides out on a chocobo.
Reno: Yeehaw! This is going to be fun.
Reno starts riding around the arena waving his sword over his head. Mewtwo rolls his eyes and uses his psychic abilities to trip the bird a little. Reno goes flying as the chocobo stumbles. Giga Koopa stomps by, nearly crushing Reno.
Mewtwo: Oops.
BM: Heh, heh. Nice one
Giga Koopa just roars and keeps stomping away.

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Starting HP = 40
Maximum HP = 50


Factions
Castlevania: +30
Deep Space 9ers: +40
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 (duh, they have no team)
Kongo Jungle: +20
Mushroom Kingdom: +50
Pokémon: +30
Sephiroth: +40 - Sephiroth: Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +50
Square Enix: +100 points - Square Enix: Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +40

Bracket One [Mon and Tues] - Active
Blaze--------------------------43
Captain Falcon--------------41
Chun-li-----------------------37
Cloud-------------------------39
Deoxys-----------------------38
Diddy Kong------------------37
Donkey Kong----------------40
Ganondorf-------------------37
Jeran and Lisha--------------37
Luigi--------------------------20
Kirby-------------------------31
Mario-------------------------34
Mr Game and Watch-------38
Peach-------------------------38 (Wed to Falco)
Pikachu----------------------31
Prince-------------------------41
Purin-------------------------40
Rikku-------------------------30
Shadow-----------------------37
Sheik-------------------------39
Sonic--------------------------31
Tails---------------------------36
Terry-------------------------36
Young Link------------------29
Yuna--------------------------38
Zero--------------------------39

Bracket Two [Thurs and Fri] - Active
Alucard-----------------------45
Black Mage------------------47
Chrono-----------------------45
Edge--------------------------41
Falco--------------------------40 (Wed to Peach)
Fei----------------------------41
Fox----------------------------19
Geno-------------------------42
Ice Climber------------------37
Joanna-----------------------43
Knuckles----------------------41
Link--------------------------41
Marth-------------------------37
Mewtwo---------------------34
Ness--------------------------19
Roy---------------------------41
Samus-------------------------41
Simon-------------------------38
Soma-------------------------42
Sora--------------------------41
Tina---------------------------34
Wario------------------------38
X------------------------------41
Yoshi-------------------------26
Zelda-------------------------43

NPC Stats
Giga Koopa ------------ 16 HP
Metroid ----------------- 5 HP (see NPC listings)

Your beloved referee - Reno of the Turks!

Eliminations (Victim, Character, Player):
Dark Trooper #1 - Roy - Christopher
Ryu - Geno - Blk Mage
Koopa - Rikku - Stinkyllama
Guard Armor #1 - Mr Game & Watch - Ryan
Giga Koopa - -

NPC Kills (NPC, # defeated, # sent):
Goomba - 2 - 13
Octorok - 0 - 2
Slime - 5 - 5
Koopa Troopa - 3 - 7
Spiny - 3 - 3
Deku Scrub - 0 - 2
Hammer Bros - 2 - 2
Kremling - 3 - 3
Heartless - 4 - 8
Paratroopa - 0 - 3
Redead - 2 - 4
Cactuar - 0 - 3
Like-Like - 1 - 3
Bomb - 1 - 1
Wiggler - 0 - 2
Dodongo - 0 - 2
Lakitu - 1 - 1
Stalfos - 2 - 2
Moblin - 1 - 1
Zu - 0 - 0
Tonberry - 1 - 1
Iron Knuckle - 1 - 1
Metroid - 2 - 3
Malboro - 1 - 1
Thwomp - X - 2
Boo - X - 1
Floor Master - X - 1


Points: Max = ln(e^5)*(5!*0.2*4+4)
Blk Mage - 135
Sirclucky - 119
Stinkyllama - 310
Christopher - 260
endeavourl - 168
Icey (Divine) - 60
Noo - 210
Rauven - 2
Ryan - 25
GM Choice - 75


Point Redemption

Pokémon Left:
1, 2, 3, 5, 6, 7, 8, 9, 11, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30


Summon Materia Effects:
Found here

Character Profiles:
Found here. Enjoy!

First Post:
Changes from last game here. Enjoy!

Game Site:
Overall, found here.
Preview movie, found here.

Round 25 Announcements:
1: Both Brackets are Active!
2: To Mods: Feel free to split as of this post and bring any ones that follow it. Thanks!
3: Help save SG-1! Show Sci-Fi Channel we love our first and best Stargate. (There are petitions floating around somewhere. I know I signed one).
4: The rules for the HRB will be posted soon.
5: Ryan, I know I write out everyone else’s name for points, but yours is too long. Hope you don’t mind. Also, I think in the past games I have GM-ed, this has to be G&W’s first kill. Lastly, I missed your action right before posting the update, so your next one is okay.
6: Those that remember Ivalice from last game will notice some changes. They are to take into account for the Bracketing system.
7: To BM: It took sixteen draws to get the five targets for your Summon. This list includes, but is not limited to: Yuna, BM, Pit, Ryu, Kite, Marth, Edge and Soma.
8: Both Brackets are Active!

This Round's Weapons:
1 BFG: -8 damage to one character or -3 damage to three characters and -3 to the user for either option

This Round's Dressphere - Square Enix use only!:
Monk - Chakra: +3 HP and sphere user cannot attack or be attacked for the rest of the round

This Round's Specials:
1) Chun-li: Shichisei Senkuu Kyaku: -6 damage to one character and -1 damage to Chun-li
2) Joanna: SuperDragon: -3 damage to three characters and -3 to Joanna.
3) None
4) None

This Round's Stage:
Ivalice: Red Card! Three characters that attack this round are arrested and cannot attack or be attacked in next round they appear. After the arrested characters are freed, they only deal -2 damage and can not use weapons until the next round.

This Round's NPC(s):
Giga Koopa: Appears after Koopa is defeated. 16 HP! All attacks are the same as Koopa, except he gets two a round, one regular and one special
1 Metroid: 5 HP. +5 points when defeated. Immune to regular attacks. Deals - 3 damage to one character at the end of this round. Instantly defeated by any DS9er or Team Sephiroth special.

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!


Image
Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


Last edited by Skynetmain on Wed Aug 23, 2006 11:01 pm, edited 1 time in total.

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 Post subject: SSBB: Home Run Bat
PostPosted: Wed Aug 23, 2006 10:49 pm 
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Here are, once again, the rules for the HRB:

You have to send me a PM explaining why a certain character should get the bat. I like good, 'logical' arguments. With that, you should include an equally good reason for eliminating a certain character. Try to eliminate a character that has some HP so that it the attack is not wasted. NPCs and Bosses cannot be targeted.

The HRB will come this Saturday with its usual two Pokeballs.

Note: Kite and Sol cannot be used as batter or beaten since they will appear in the round after the bat.


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Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject:
PostPosted: Wed Aug 23, 2006 10:51 pm 
PPT God
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Hehe... I love GW! (And here he goes again!)
And it's not a problem... I don't want to mess with your feng shue. 8)

Mr. Game and Watch kills the last of the Metroid slime with one BFG, dealing a HUGE -8 damage to it and, sadly, -3 damage to himself. :cry:


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 Post subject:
PostPosted: Thu Aug 24, 2006 2:43 am 
PPT God
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16 draws...0.o. Always nice to know that i can help.

Black Mage uses Monk dressphere to up himself to the max health of 50.

Was gonna go and see how high i could make his hp but then realized that only goes up to 50.


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 Post subject:
PostPosted: Thu Aug 24, 2006 4:27 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Samus uses the BFG to deal -3 damage to herself as well as Diddy, Donkey, and Deoxys


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 Post subject:
PostPosted: Thu Aug 24, 2006 4:56 am 
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Christopher wrote:
Samus uses the BFG to deal -3 damage to herself as well as Diddy, Donkey, and Deoxys


That weapon was used a few posts above. Sorry. Feel free to make another action


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I *heart* R
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 Post subject:
PostPosted: Thu Aug 24, 2006 5:57 am 
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Sora the Keyblade Master wrote:
Sora swipes at Giga Koopa and deals -3 damage


All official actions go on the thread that lists myself as a start. The 'Excess' thread is no longer valid. I will try to get it locked soon.


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I *heart* R
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 Post subject:
PostPosted: Thu Aug 24, 2006 5:59 am 
PPT God
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Chun-li uses Shichisei Senkuu Kyaku to deal -6 damage to Luigi and -1 damage to herself


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 Post subject:
PostPosted: Thu Aug 24, 2006 7:50 am 
Way Beyond Godly
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Skynetmain wrote:
Christopher wrote:
Samus uses the BFG to deal -3 damage to herself as well as Diddy, Donkey, and Deoxys


That weapon was used a few posts above. Sorry. Feel free to make another action

Just change it to Joanna with her superdragon. Exact same post otherwise :P


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PostPosted: Thu Aug 24, 2006 7:56 am 
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Christopher wrote:
Skynetmain wrote:
Christopher wrote:
Samus uses the BFG to deal -3 damage to herself as well as Diddy, Donkey, and Deoxys


That weapon was used a few posts above. Sorry. Feel free to make another action

Just change it to Joanna with her superdragon. Exact same post otherwise :P


Okay. :P I feel so stupid for forgetting her special does the same thing :P

Giga Koopa roars in anger as his wounds start getting the better of him. He slashes at BM, but the mage's Chakra uses Chrono as a meat shield. Chrono recieves -3 damage for helping out.


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Ohayo Nippon every Sunday at LW
I *heart* R
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PostPosted: Thu Aug 24, 2006 9:09 am 
PPT God
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Yuna attacks Ness for -3 damage


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PostPosted: Thu Aug 24, 2006 11:31 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Roy attacks Ness for -3 damage.


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PostPosted: Thu Aug 24, 2006 11:37 am 
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Mr. Game and Watch attacks Yoshi for -3 damage.


Co-Chair of the Sugarinii/Tasha Fan Club
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Set by my hero, DM!
FFR. Augustine.


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