Round 56
SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Story as of now:
[img][/img] - Couldn’t find what I wanted so we all suffer!
The Tonberry waddles over and doinks Joanna for -5 damage. The Iron Knuckle crushes Sonic for -5 damage.
The Grunties charge through the arena in their last race. They plow through Munro and his team.
Munro: That’s it!
The Grunties continue their charge to the main field. They head toward the finish line and...
Reno:
Blows a whistle. We have a winner! It is the ...
A phaser shot is heard overhead. The blast barely misses the winning Grunty and hits Reno, knocking him out.
Munro: Whoops. My bad. The winner is Rocker Grunty!
The audience cheer. The riders and Grunties bow as they head off the field.
Rude: Happy ending.
Tseng: Very. Shall we go to work.
Elena:
Jumps Tina. Hussy!
Tseng: I take that as a ‘yes’.
Tseng targets Ice Climber. Rude hits Shadow. Ice Climber, Shadow and Tina get -3 damage each.
0500/1700 Rule: Regardless of when the last update occurred, you may make actions
after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘
[Character A] attacks
[Character B] for
-X damage’ [Do not forget the
underline,
red, and
bold.]
Example attack: ‘
Sonic attacks
Link for
-3 damage’
Example split attack: ‘
Chrono attacks
a goomba for
-1 damage and
Ryu for
-2 damage
Example weapon use: ‘
Zelda uses a Warp Star to deal
-3 damage to
Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘
[Character A] attacks [Character B] for -X damage’ [Do not forget the
bold.]
Example attack: ‘
Sonic attacks Link for-3 damage’
Example split attack: ‘
Chrono attacks a goomba for -1 and Ryu for -2Example weapon use: ‘
Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘
[Character] heals for
+2 HP [Do not forget the
green and
bold.]
Example heal: ‘
Kirby heals for
+2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘
[Character] heals for +2 HP [Do not forget the
bold.]
Example heal: ‘
Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Starting HP = 40
Maximum HP = 50
Factions
Castlevania: +30 - Castlevania: Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +40 - Deep Space 9ers: Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 (duh, they have no team)
Kongo Jungle: +20
Mushroom Kingdom: +50
Pokémon: +30
Sephiroth: +40 - Sephiroth: Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +50
Square Enix: +100 points - Square Enix: Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +40
Bracket One [Mon and Tues] - Active
Peach-------------------------34 (Wed to Falco)
Zelda-------------------------33
Mr Game and Watch-------38
Zero--------------------------35
Purin-------------------------37
Sora--------------------------38
Tails---------------------------27
Kirby-------------------------23
Diddy Kong------------------27
Falco--------------------------41 (Wed to Peach)
Sol-----------------------------40
Bracket Two [Tues] - Active
Jeran and Lisha--------------37
Samus-------------------------32
Soma-------------------------34
Cloud-------------------------35
Mewtwo---------------------29
Wario------------------------35
Blaze--------------------------39
Terry-------------------------36
Marth-------------------------28
Donkey Kong----------------9
Mario-------------------------33
Bracket Three [Thurs] - Active
Rikku-------------------------39
X------------------------------35
Prince-------------------------25
Pikachu----------------------11
Alucard-----------------------36
Knuckles----------------------33
Kite---------------------------35
Captain Falcon--------------32
Simon-------------------------33
Link--------------------------36
Fei----------------------------31
Bracket Four [Fri] - Active
Roy---------------------------35
Shadow-----------------------31
Chrono-----------------------22
Tina---------------------------29
Sonic--------------------------30
Ice Climber------------------31
Yuna--------------------------35
Joanna-----------------------34
Black Mage------------------34
Geno-------------------------33
NPC Stats
Iron Knuckle ---------- 1 HP (Immune to weapons)
Tonberry --------------- 5 HP (Immune to specials)
Rude ------------------ 20 HP
Elena ------------------ 20 HP
Tseng ------------------ 20 HP
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player):
Dark Trooper #1 - Roy - Christopher
Ryu - Geno - Blk Mage
Koopa - Rikku - Stinkyllama
Guard Armor #1 - Mr Game & Watch - Ryan
Ness - Black Mage - Black Mage
Giga Koopa - Rikku miming Togepy - Stinkyllama
Sheik - Rikku via HRB - Stinkyllama
Fox - Shadow - Chris
Yoshi - Ludwig - None
Koopalings x7 - Soma, Shadow, Mr Game & Watch x2, Young Link, Rikku, Sol - Stinkyllama x3, Ryan x3, GM
Luigi - Kite - Christopher
Young Link - Mr Game & Watch - Ryan
Chun-li - Kite - Christopher
Dark Trooper #2 - Joanna - Christopher
Deoxys - Kite - Christopher
Edge - Mr Game & Watch - Ryan
Ganondorf - Sonic - Stinkyllama
NPC Kills (NPC, # defeated, # sent):
Goomba - 4 - 26
Octorok - 0 - 7
Slime - 11 - 14
Koopa Troopa - 5 - 19
Spiny - 7 - 7
Deku Scrub - 1 - 3
Hammer Bros - 2 - 4
Kremling - 3 - 6
Heartless - 4 - 17
Paratroopa - 1 - 8
Redead - 6 - 10
Cactuar - 0 - 3
Like-Like - 2 - 7
Bomb - 1 - 1
Wiggler - 2 - 4
Dodongo - 0 - 2
Lakitu - 2 - 2
Stalfos - 2 - 2
Moblin - 5 - 5
Zu - 2 - 2
Tonberry - 1 - 2
Iron Knuckle - 2 - 3
Metroid - 5 - 5
Malboro - 1 - 1
Thwomp - X - 3
Boo - X - 2
Floor Master - X - 3
Points: Max = ln(e^5)*(5!*0.2*4+4)
Blk Mage - 255
Sirclucky - 119
Stinkyllama - 415 (Free move x1)
Christopher - 478
endeavourl - 168
Icey (Divine) - 60
Noo - 210
Rauven - 2
Ryan - 143
GM Choice - 121
Point Redemption
Pokémon Left:
1, 2, 6, 7, 9, 11, 13, 14, 15, 16, 17, 18, 19, 21, 22, 23, 24, 26, 27, 28, 29, 30
Summon Materia Effects:
Found here
Character Profiles:
Found here. Enjoy!
Game Notes:
Changes from last game here. Enjoy!
HRB Rules. Enjoy!
Game Site:
Overall, found here.
Preview movie, found here.
Round 56 Announcements:
1:
All Brackets are Active!
2: Help save SG-1! Show Sci-Fi Channel we love our first and best Stargate. (There are petitions floating around somewhere. I know I signed one).
3: I call on all current players to drum up support for this game as much as they can. Thank you.
4: Since school restarts next week, there might be a slight craziness with the update posting. This time it will be later that usual. More info as it develops.
5: The Turks are back! Yay! Please be nice to them
6: In WWII, the mafia helped patrol New York Harbor.
7: The Pokeball contest is in honor of my returning to school. Hurray! I know I have seen at least many of the Final Fantasy-ers dressed that way...
Thinks back to one of Rikku.
8: Final numbers: Red - 4; white - 2, blue -1. Christopher gets +23 points for winning the daily and weekly races.
9: I will leave the Grunty numbers up for at least one more round.
10:
All Brackets are Active!
This Round's Weapons:
1 Sword-chucks: -4 damage to two characters and -2 damage to user. +1 point if you include: ‘Sword-chucks. Yo.’ in the post.
Pokeball: 1) Number. 2) Character. 3) Pic of the character in school, learning, or something else education related.
This Round's Dressphere - Square Enix use only!:
Dark Knight - Darkness: -3 damage to three characters and sphere user
This Round's Specials:
1) Samus: Screw Attack: -3 damage to one character. Target cannot attack or heal for the rest of the round. Cannot target special users.
2) Capt Falcon: Falcon Punch: -5 damage to one character
3) None
4) None
This Round's Stage:
Midgar: Meet the Turks! Three NPCs (Tseng, Rude, Elena) attack the characters. Each have 20 HP and feel the same effects that the characters feel. The Stage will shift even if they are not defeated.
This Round's Mini-game:
Grunty Races: - Over!
I have three types of d6. One blue (Aqua Grunty), one red (Rocker Grunty), one white (Iron Grunty). Each round the dice will be rolled. The highest roll wins that day’s race. You can guess: Daily (+3 points to winners): which Grunty will win, what the rolls will be (closest wins), the order the Grunties will be (only correct answer wins); Weekly (+20 points to who gets the most right): which will get the most wins, what the highest score will be (closest wins), the numbers of W/L/T (closest wins)
Rocker: 2 W | 0 2nd | 0 3rd | 1 T | Total pips: 15
Aqua: 0 W | 0 2nd | 2 3rd | 0 T | Total pips: 6
Iron: 0 W | 2 2nd | 0 3rd | 1 T | Total pips: 11
Guesses - Weekly:
Stinkyllama: Aqua; 14; Aqua- 2/0/1, Rocker- 0/2/1, Iron- 0/3/0
Christopher: Iron; 15; Iron- 2/1/0, Aqua- 0/1/2, Rocket- 0/1/2
This Round's NPC(s):
1 Iron Knuckle: 5 HP. +5 points when defeated. Immune to weapons. Deals -5 damage to one character at the end of the round. They stay until defeated.
1 Tonberry: 5 HP. +5 points when defeated. Immune to specials. Deals -5 damage to one character at the end of the round. They stay until defeated.
This Round's Faction Ability:
None
Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better.
Thank you!