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 Post subject:
PostPosted: Tue Oct 10, 2006 5:51 pm 
PPT God
PPT God
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Posts: 1124
Joined: Fri Sep 09, 2005 4:12 pm
Location: Seoul, South Korea
Terry uses Power Wave on Sonic for -6 damage and receives -1 damage in return.


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Awesome Set by Neko


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 Post subject: SSBB 1: The Brawl Begins [How to play on each update]
PostPosted: Wed Oct 11, 2006 1:02 am 
Honorary Member
Honorary Member
User avatar

Posts: 5276
Joined: Mon Sep 12, 2005 3:45 pm
Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
Gender: Male
Round 73

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.

Story as of now:
[img][/img] - None due to lack of sleep

The Armos stomps Link for -3 damage.

The management is gathered in a conference room. A vote just passes unanimously.
GM: So it is agreed on who the next Boss NPC is? Good. To a nearby window. You hear that?
The GM gets a thumbs up. A giant thumbs up. The disembodied hand then loops around and heads to the battlefield.

Sephiroth has readied a Guard Armor for combat.
Sephiroth: Go out and crush the heros!
The creature moans and stops to the launch pad.

As the Grunties charge into the arena, Tseng dives out of the way and tackles Marth for -3 damage. Elena heals for +2 HP and helps Tseng up. The Iron Grunty takes the lead and finishes first. The Aqua and Rocker Grunty follow in that order.

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Starting HP = 40
Maximum HP = 50


Factions
Castlevania: +30 - Castlevania: Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +40 - Deep Space 9ers: Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Defeated - Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials) - Defeated
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Kongo Jungle: Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +50
Pokémon: +30
Sephiroth: +40 - Sephiroth: Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +50 - Sonic: Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +100 points - Square Enix: Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +40 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Bracket One [Mon and Tues] - Active
Mario-------------------------20
Ice Climber------------------28
Peach-------------------------30 (Wed to Falco)
Link--------------------------30
Zelda-------------------------30
Black Mage------------------32
Simon-------------------------29
Alucard-----------------------29
Marth-------------------------47
Captain Falcon--------------22
Terry-------------------------22
Sonic--------------------------5
Tails---------------------------22
Wario------------------------29
X------------------------------29 (No attack or heal)
Zero--------------------------28
Falco--------------------------21 (Wed to Peach)

Bracket Two [Thur and Fri] - Inactive
Tina---------------------------21
Knuckles----------------------15
Diddy Kong------------------23
Chrono-----------------------18 (No attack or heal)
Purin-------------------------22
Geno-------------------------23
Cloud-------------------------25
Fei----------------------------24
Sol-----------------------------36
Joanna-----------------------30
Yuna--------------------------32
Rikku-------------------------34
Shadow-----------------------12
Roy---------------------------26
Sora--------------------------32
Jeran and Lisha--------------30
Soma-------------------------24 (No attack or heal)
Kite---------------------------27
Blaze--------------------------29

NPC Stats
Elena ------------------ 27 HP
Tseng ------------------ 27 HP
Armos 3 -------------- 7 HP (Immune to specials)

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player):
Dark Trooper #1 - Roy - Christopher
Ryu - Geno - Blk Mage
Koopa - Rikku - Stinkyllama
Guard Armor #1 - Mr Game & Watch - Ryan
Ness - Black Mage - Black Mage
Giga Koopa - Rikku miming Togepy - Stinkyllama
Sheik - Rikku via HRB - Stinkyllama
Fox - Shadow - Christopher
Yoshi - Ludwig - None
Koopalings x7 - Soma, Shadow, Mr Game & Watch x2, Young Link, Rikku, Sol - Stinkyllama x3, Ryan x3, GM
Luigi - Kite - Christopher
Young Link - Mr Game & Watch - Ryan
Chun-li - Kite - Christopher
Dark Trooper #2 - Joanna - Christopher
Deoxys - Kite - Christopher
Edge - Mr Game & Watch - Ryan
Ganondorf - Sonic - Stinkyllama
Donkey Kong - Jeran and Lisha with Houou - Stinkyllama
Dream Land - Mr Game & Watch - Ryan
Kirby - Mr Game & Watch - Ryan
Pikachu - Peach - Stinkyllama
Rude - Shadow - Christopher
Samus - Roy - Christopher
Mewtwo - Sol - Christopher
Armos x2- Reno, Munro - GMx2
Prince - Kite - Christopher
Mr Game & Watch - Kite - Christopher
Dark Trooper #3? - Snake? and Pit? - Unknown?
Chrono - -
Marth - -
Sonic - -
Shadow - -

NPC Kills (NPC, # defeated, # sent):
Goomba - 4 - 26
Octorok - 0 - 7
Slime - 11 - 14
Koopa Troopa - 5 - 19
Spiny - 7 - 7
Deku Scrub - 1 - 3
Hammer Bros - 2 - 4
Kremling - 3 - 6
Heartless - 4 - 17
Paratroopa - 1 - 8
Redead - 6 - 10
Cactuar - 0 - 3
Like-Like - 2 - 7
Bomb - 1 - 1
Wiggler - 2 - 4
Dodongo - 0 - 2
Lakitu - 2 - 2
Stalfos - 2 - 2
Moblin - 5 - 5
Zu - 2 - 2
Tonberry - 2 - 2
Iron Knuckle - 3 - 3
Metroid - 5 - 5
Malboro - 1 - 1
Thwomp - X - 3
Boo - X - 2
Floor Master - X - 3


Points: Max = ln(e^5)*(5!*0.2*4+4)
Blk Mage - 255
Sirclucky - 119
Stinkyllama - 475 (Free move x1)
Christopher - 500 (max)
endeavourl - 168
Icey (Divine) - 60
Noo - 210
Rauven - 2
Ryan - 188
GM Choice - 45


Past Winners:
SSBM 1 - Samus
SSBM 2: Revenge of the Melee - Mewtwo
SSBM 3: All-Stars Unite - Roy
SSBB 1: The Brawl Begins - ?


Point Redemption

Pokémon Left:
1, 2, 6, 9, 11, 13, 14, 16, 17, 18, 19, 21, 22, 23, 26, 28, 29, 30


Summon Materia Effects:
Found here

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes from last game here. Enjoy!
HRB Rules. Enjoy!

Game Site:
Overall, found here.
Preview movie, found here.

Round 73 Announcements:
1: Bracket One is Active! Bracket Two is Inactive!
2: Help save SG-1! Show Sci-Fi Channel we love our first and best Stargate. (There are petitions floating around somewhere. I know I signed one).
3: I call on all current players to drum up support for this game as much as they can. Thank you.
4: Since school has started, there might be a slight craziness with the update posting. This time it will be later that usual. More info as it develops.
5: The Turks are back! Yay! Please be nice to them :D
6: Don’t forget your Grunty bets!
7: Bracket One is Active! Bracket Two is Inactive!

This Round's Weapons:
1 Super Scope: -1 damage to distributed any way to up to four characters

This Round's Dressphere - Square Enix use only!:
Samurai - Zantetsu: -7 damage to one character and -2 to sphere user

This Round's Specials:
1) C Falcon: Falcon Kick: -3 damage to two characters
2) Mario: Super Jump Punch: -4 damage to one character. Target cannot attack or heal for the rest of the round. Cannot target special users.
3) None
4) None

This Round's Stage:
None

This Round's Mini-game:
Grunty Races:
I have three types of d6. One blue (Aqua Grunty), one red (Rocker Grunty), one white (Iron Grunty). Each round the dice will be rolled. The highest roll wins that day’s race. You can guess: Daily (+3 points to winners): which Grunty will win, what the rolls will be (closest wins), the order the Grunties will be (only correct answer wins); Weekly (+20 points to who gets the most right): which will get the most wins, what the highest score will be (closest wins), the numbers of W/2nd/3rd/T (closest wins); Cumulative (+20 points to who gets the most right): which will get the most wins, what the highest score will be (closest wins), the numbers of W/2nd/3rd/T (closest wins)
Stats Cumulative:
Rocker: 2 W | 0 2nd | 1 3rd | 1 T | Total pips: 17
Aqua: 0 W | 1 2nd | 2 3rd | 0 T | Total pips: 10
Iron: 1 W | 2 2nd | 0 3rd | 1 T | Total pips: 16
Stats Weekly:
Rocker: 0 W | 0 2nd | 1 3rd | 0 T | Total pips: 2
Aqua: 0 W | 1 2nd | 0 3rd | 0 T | Total pips: 4
Iron: 1 W | 0 2nd | 0 3rd | 0 T | Total pips: 5
Guesses - Weekly:
Guesses - Cumulative:

Favorite Moment:
Throughout this week, you can share some of your favorite plays of the past three games and of this one. This is open to any past player, even if they are not active (but feel free to play again if you want). It can be: some of the cooler actions you have done, the kill-sniping wars that happened occasionally, 5.0e(10e29) HP Ness, anything in the ‘plot’ or ‘story’ after such elements were introduced. There is no restriction to the number of moments you can share. My favorite was being able to have such a game out here to share with so many fine players :hug:

This Round's NPC(s):
Armos Knights: 10 HP. Does -3 damage attacks. No new NPCs. They are immune to specials. +10 per defeated knight

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!


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Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject:
PostPosted: Wed Oct 11, 2006 2:50 am 
PPT God
PPT God
User avatar

Posts: 1124
Joined: Fri Sep 09, 2005 4:12 pm
Location: Seoul, South Korea
Black Mage, in the fabulous Samurai dressphere, uses Zantetsu on Mario for -7 damage to one character and -2 to himself

*************************
Daily: Rocker; 1, 3, 6 ; Rocker, Iron, Aqua
Weekly: When do they end? Saturday?


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Awesome Set by Neko


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 Post subject:
PostPosted: Wed Oct 11, 2006 4:03 am 
Way Beyond Godly
Way Beyond Godly
User avatar

Posts: 8491
Joined: Mon May 31, 2004 6:44 am
Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Mario super hyper mega happy Jump punches Tails for -4 damage


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 Post subject:
PostPosted: Wed Oct 11, 2006 6:24 pm 
PPT God
PPT God
User avatar

Posts: 1124
Joined: Fri Sep 09, 2005 4:12 pm
Location: Seoul, South Korea
Tails uses Super Scope on Marth, Mario, Terry and Sonic for -1 damage each


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Awesome Set by Neko


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 Post subject: SSBB 1: The Brawl Begins [How to play on each update]
PostPosted: Thu Oct 12, 2006 12:57 am 
Honorary Member
Honorary Member
User avatar

Posts: 5276
Joined: Mon Sep 12, 2005 3:45 pm
Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
Gender: Male
Round 73

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.

Story as of now:
[img][/img] - None again

The Armos stomps Capt Falcon for -3 damage.

The Grunties charge into the arena.. The Rocker Grunty finishes first. The Iron and Aqua Grunty follow in that order. Tseng hits Armos Knight for -3 damage. Elena hits X for -3 damage. Suddenly, the arena shakes, and a Guard Armor springs onto the field. It roars then charges! A white hand comes out of the sky and flicks the beast out of the arena and county. Master Hand then turns to the newly filled arena and fires a Finger Shot at Blaze, Joanna, and Sol, dealing -2 damage each.

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Starting HP = 40
Maximum HP = 50


Factions
Castlevania: +30 - Castlevania: Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +40 - Deep Space 9ers: Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Defeated - Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials) - Defeated
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Kongo Jungle: Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +50
Pokémon: +30
Sephiroth: +40 - Sephiroth: Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +50 - Sonic: Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +100 points - Square Enix: Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +40 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Bracket One [Mon and Tues] - Active
Mario-------------------------12
Ice Climber------------------28
Peach-------------------------30 (Wed to Falco)
Link--------------------------30
Zelda-------------------------30
Black Mage------------------30
Simon-------------------------29
Alucard-----------------------29
Marth-------------------------46
Captain Falcon--------------22
Terry-------------------------21
Sonic--------------------------4
Tails---------------------------18
Wario------------------------29
X------------------------------26 (No attack or heal)
Zero--------------------------25
Falco--------------------------21 (Wed to Peach)

Bracket Two [Thur and Fri] - Active
Tina---------------------------21
Knuckles----------------------15
Diddy Kong------------------23
Chrono-----------------------18 (No attack or heal)
Purin-------------------------22
Geno-------------------------23
Cloud-------------------------25
Fei----------------------------24
Sol-----------------------------34
Joanna-----------------------28
Yuna--------------------------32
Rikku-------------------------34
Shadow-----------------------12
Roy---------------------------26
Sora--------------------------32
Jeran and Lisha--------------30
Soma-------------------------24 (No attack or heal)
Kite---------------------------27
Blaze--------------------------27

NPC Stats
Elena ------------------ 27 HP
Tseng ------------------ 27 HP
Armos 3 -------------- 4 HP (Immune to specials)
Master Hand --------- 20 HP

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player):
Dark Trooper #1 - Roy - Christopher
Ryu - Geno - Blk Mage
Koopa - Rikku - Stinkyllama
Guard Armor #1 - Mr Game & Watch - Ryan
Ness - Black Mage - Black Mage
Giga Koopa - Rikku miming Togepy - Stinkyllama
Sheik - Rikku via HRB - Stinkyllama
Fox - Shadow - Christopher
Yoshi - Ludwig - None
Koopalings x7 - Soma, Shadow, Mr Game & Watch x2, Young Link, Rikku, Sol - Stinkyllama x3, Ryan x3, GM
Luigi - Kite - Christopher
Young Link - Mr Game & Watch - Ryan
Chun-li - Kite - Christopher
Dark Trooper #2 - Joanna - Christopher
Deoxys - Kite - Christopher
Edge - Mr Game & Watch - Ryan
Ganondorf - Sonic - Stinkyllama
Donkey Kong - Jeran and Lisha with Houou - Stinkyllama
Dream Land - Mr Game & Watch - Ryan
Kirby - Mr Game & Watch - Ryan
Pikachu - Peach - Stinkyllama
Rude - Shadow - Christopher
Samus - Roy - Christopher
Mewtwo - Sol - Christopher
Armos x2- Reno, Munro - GMx2
Prince - Kite - Christopher
Mr Game & Watch - Kite - Christopher
Dark Trooper #3? - Snake? and Pit? - Unknown?
Chrono - -
Marth - -
Sonic - -
Shadow - -

NPC Kills (NPC, # defeated, # sent):
Goomba - 4 - 26
Octorok - 0 - 7
Slime - 11 - 14
Koopa Troopa - 5 - 19
Spiny - 7 - 7
Deku Scrub - 1 - 3
Hammer Bros - 2 - 4
Kremling - 3 - 6
Heartless - 4 - 17
Paratroopa - 1 - 8
Redead - 6 - 10
Cactuar - 0 - 3
Like-Like - 2 - 7
Bomb - 1 - 1
Wiggler - 2 - 4
Dodongo - 0 - 2
Lakitu - 2 - 2
Stalfos - 2 - 2
Moblin - 5 - 5
Zu - 2 - 2
Tonberry - 2 - 2
Iron Knuckle - 3 - 3
Metroid - 5 - 5
Malboro - 1 - 1
Thwomp - X - 3
Boo - X - 2
Floor Master - X - 3


Points: Max = ln(e^5)*(5!*0.2*4+4)
Blk Mage - 255
Sirclucky - 119
Stinkyllama - 478 (Free move x1)
Christopher - 500 (max)
endeavourl - 168
Icey (Divine) - 60
Noo - 210
Rauven - 2
Ryan - 188
GM Choice - 45


Past Winners:
SSBM 1 - Samus
SSBM 2: Revenge of the Melee - Mewtwo
SSBM 3: All-Stars Unite - Roy
SSBB 1: The Brawl Begins - ?


Point Redemption

Pokémon Left:
1, 2, 6, 9, 11, 13, 14, 16, 17, 18, 19, 21, 22, 23, 26, 28, 29, 30


Summon Materia Effects:
Found here

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes from last game here. Enjoy!
HRB Rules. Enjoy!

Game Site:
Overall, found here.
Preview movie, found here.

Round 73 Announcements:
1: Both Brackets are Active!
2: Help save SG-1! Show Sci-Fi Channel we love our first and best Stargate. (There are petitions floating around somewhere. I know I signed one).
3: I call on all current players to drum up support for this game as much as they can. Thank you.
4: Since school has started, there might be a slight craziness with the update posting. This time it will be later that usual. More info as it develops.
5: The Turks are back! Yay! Please be nice to them :D
6: Nothing major. Q-lab. Don’t bug me.
7: Both Brackets are Active!

This Round's Weapons:
1 Offering: Special users only. May use special twice with different targets. Negative effects to the character are doubled. User gets -2 damage in addition to weapon effects. (Like most other weapons, only one use per round).

This Round's Dressphere - Square Enix use only!:
None

This Round's Specials:
1) Peach: Vegetable: -4 damage to one character
2) Diddy: Cartwheel: -4 damage to one character
3) None
4) None

This Round's Stage:
None

This Round's Mini-game:
Grunty Races:
I have three types of d6. One blue (Aqua Grunty), one red (Rocker Grunty), one white (Iron Grunty). Each round the dice will be rolled. The highest roll wins that day’s race. You can guess: Daily (+3 points to winners): which Grunty will win, what the rolls will be (closest wins), the order the Grunties will be (only correct answer wins); Weekly (+20 points to who gets the most right): which will get the most wins, what the highest score will be (closest wins), the numbers of W/2nd/3rd/T (closest wins); Cumulative (+20 points to who gets the most right): which will get the most wins, what the highest score will be (closest wins), the numbers of W/2nd/3rd/T (closest wins)
Stats Cumulative:
Rocker: 3 W | 0 2nd | 1 3rd | 1 T | Total pips: 23
Aqua: 0 W | 1 2nd | 3 3rd | 0 T | Total pips: 13
Iron: 1 W | 3 2nd | 0 3rd | 1 T | Total pips: 21
Stats Weekly:
Rocker: 1 W | 0 2nd | 1 3rd | 0 T | Total pips: 8
Aqua: 0 W | 1 2nd | 1 3rd | 0 T | Total pips: 7
Iron: 1 W | 1 2nd | 0 3rd | 0 T | Total pips: 10
Guesses - Weekly:
Guesses - Cumulative:

Favorite Moment:
Throughout this week, you can share some of your favorite plays of the past three games and of this one. This is open to any past player, even if they are not active (but feel free to play again if you want). It can be: some of the cooler actions you have done, the kill-sniping wars that happened occasionally, 5.0e(10e29) HP Ness, anything in the ‘plot’ or ‘story’ after such elements were introduced. There is no restriction to the number of moments you can share. My favorite was being able to have such a game out here to share with so many fine players :hug:

This Round's NPC(s):
Armos Knights: 10 HP. Does -3 damage attacks. No new NPCs. They are immune to specials. +10 per defeated knight
Master Hand: Random appearance, once. 20 HP. Attacks: Finger Laser: -1 damage to four characters. Finger Shot: -2 damage to three characters. Fist Attack: -7 damage to one character, -2 damage to self. Catch: -5 damage to one character. Target cannot attack or heal for the rest of the round. Locks the Stage.

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!


Image
Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 12, 2006 3:12 am 
Way Beyond Godly
Way Beyond Godly
User avatar

Posts: 8491
Joined: Mon May 31, 2004 6:44 am
Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Peach throws deadly vegetables at Knuckles for -4 damage which somehow bounces off and into Shadow for a further -4 damage


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 Post subject:
PostPosted: Thu Oct 12, 2006 7:24 am 
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Diddy does a Cartwheel into Sonic for -4 damage

*************************
Daily: Iron; 1, 3, 6 ; Iron, Rocker, Aqua
Weekly: Rocker; 22; Rocker 3/1/1/0, Iron 1/2/2/0, Aqua 1/2/2/0
Cumulative: Rocker; 44; Rocker 5/1/1/1, Iron 1/4/2/1, Aqua 1/2/5/0

*************************
The very busily wonderful GM--who is lost in the crazy world of crazy physics--would like me to tell the great Christopher to explicitly say that the Offering is being used. *does a llama roll out of the room*


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 Post subject:
PostPosted: Thu Oct 12, 2006 9:13 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
stinkyllama wrote:
The very busily wonderful GM--who is lost in the crazy world of crazy physics--would like me to tell the great Christopher to explicitly say that the Offering is being used. *does a llama roll out of the room*


Llama rolls must be rather awkward, it'd be like *roll-whumpowmyhead-crunchcrunchcrack-roll-repeat*

Daily: Aqua; 2, 3, 5 ;Aqua, Iron, Rocker
Weekly: Iron; 22; Iron 2/2/0/1, Rocker 1/1/2/1, Aqua 1/1/2/1


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PostPosted: Thu Oct 12, 2006 6:43 pm 
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Christopher wrote:
Llama rolls must be rather awkward, it'd be like *roll-whumpowmyhead-crunchcrunchcrack-roll-repeat*


You're right. They are rather awkward which is why they should only be done by the most skilled llamonians. :P

X attacks Mario for -3 damage


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 Post subject: SSBB 1: The Brawl Begins [How to play on each update]
PostPosted: Fri Oct 13, 2006 1:15 am 
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Round 75

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.

Story as of now:
[img][/img] - None again

The Armos stomps Sol for -3 damage.

The Grunties plow past Master Hand. The Aqua Grunty finishes first for the first time. The Iron and Rocker Grunty tie for third. Tseng hits Marth for -3 damage. Elena hits Rikku for -3 damage. Master Hand uses a Finger Laser to zap Black Mage, Kite, Yuna, and Sora for -1 damage each.

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Starting HP = 40
Maximum HP = 50


Factions
Castlevania: +30 - Castlevania: Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +40 - Deep Space 9ers: Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Defeated - Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials) - Defeated
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Kongo Jungle: Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +50
Pokémon: +30
Sephiroth: +40 - Sephiroth: Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +50 - Sonic: Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +100 points - Square Enix: Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +40 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Bracket One [Mon and Tues] - Inactive
Mario-------------------------9
Ice Climber------------------28
Peach-------------------------28 (Wed to Falco)
Link--------------------------30
Zelda-------------------------30
Black Mage------------------29
Simon-------------------------29
Alucard-----------------------29
Marth-------------------------43
Captain Falcon--------------22
Terry-------------------------21
Tails---------------------------18
Wario------------------------29
X------------------------------26
Zero--------------------------25
Falco--------------------------21 (Wed to Peach)

Bracket Two [Thur and Fri] - Active
Tina---------------------------21
Knuckles----------------------11
Diddy Kong------------------23
Chrono-----------------------18
Purin-------------------------22
Geno-------------------------23
Cloud-------------------------25
Fei----------------------------24
Sol-----------------------------31
Joanna-----------------------28
Yuna--------------------------31
Rikku-------------------------31
Shadow-----------------------8
Roy---------------------------26 (Reflect attacks)
Sora--------------------------31
Jeran and Lisha--------------30
Soma-------------------------24
Kite---------------------------26
Blaze--------------------------27

NPC Stats
Elena ------------------ 27 HP
Tseng ------------------ 27 HP
Armos 3 -------------- 4 HP (Immune to specials)
Master Hand --------- 20 HP

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player):
Dark Trooper #1 - Roy - Christopher
Ryu - Geno - Blk Mage
Koopa - Rikku - Stinkyllama
Guard Armor #1 - Mr Game & Watch - Ryan
Ness - Black Mage - Black Mage
Giga Koopa - Rikku miming Togepy - Stinkyllama
Sheik - Rikku via HRB - Stinkyllama
Fox - Shadow - Christopher
Yoshi - Ludwig - None
Koopalings x7 - Soma, Shadow, Mr Game & Watch x2, Young Link, Rikku, Sol - Stinkyllama x3, Ryan x3, GM
Luigi - Kite - Christopher
Young Link - Mr Game & Watch - Ryan
Chun-li - Kite - Christopher
Dark Trooper #2 - Joanna - Christopher
Deoxys - Kite - Christopher
Edge - Mr Game & Watch - Ryan
Ganondorf - Sonic - Stinkyllama
Donkey Kong - Jeran and Lisha with Houou - Stinkyllama
Dream Land - Mr Game & Watch - Ryan
Kirby - Mr Game & Watch - Ryan
Pikachu - Peach - Stinkyllama
Rude - Shadow - Christopher
Samus - Roy - Christopher
Mewtwo - Sol - Christopher
Armos x2- Reno, Munro - GMx2
Prince - Kite - Christopher
Mr Game & Watch - Kite - Christopher
Dark Trooper #3? - Snake? and Pit? - Unknown?
Sonic - Diddy Kong - Deanna
Chrono - -
Marth - -
Shadow - -
Master Hand - -

NPC Kills (NPC, # defeated, # sent):
Goomba - 4 - 26
Octorok - 0 - 7
Slime - 11 - 14
Koopa Troopa - 5 - 19
Spiny - 7 - 7
Deku Scrub - 1 - 3
Hammer Bros - 2 - 4
Kremling - 3 - 6
Heartless - 4 - 17
Paratroopa - 1 - 8
Redead - 6 - 10
Cactuar - 0 - 3
Like-Like - 2 - 7
Bomb - 1 - 1
Wiggler - 2 - 4
Dodongo - 0 - 2
Lakitu - 2 - 2
Stalfos - 2 - 2
Moblin - 5 - 5
Zu - 2 - 2
Tonberry - 2 - 2
Iron Knuckle - 3 - 3
Metroid - 5 - 5
Malboro - 1 - 1
Thwomp - X - 3
Boo - X - 2
Floor Master - X - 3


Points: Max = ln(e^5)*(5!*0.2*4+4)
Blk Mage - 255
Sirclucky - 119
Stinkyllama - 500 (max) (Free move x1)
Christopher - 500 (max)
endeavourl - 168
Icey (Divine) - 60
Noo - 210
Rauven - 2
Ryan - 188
GM Choice - 51


Past Winners:
SSBM 1 - Samus
SSBM 2: Revenge of the Melee - Mewtwo
SSBM 3: All-Stars Unite - Roy
SSBB 1: The Brawl Begins - ?


Point Redemption

Pokémon Left:
1, 2, 6, 9, 11, 13, 14, 16, 17, 18, 19, 21, 22, 23, 26, 28, 29, 30


Summon Materia Effects:
Found here

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes from last game here. Enjoy!
HRB Rules. Enjoy!

Game Site:
Overall, found here.
Preview movie, found here.

Round 75 Announcements:
1: Bracket Two is Active! Bracket One is Inactive!
2: Help save SG-1! Show Sci-Fi Channel we love our first and best Stargate. (There are petitions floating around somewhere. I know I signed one).
3: I call on all current players to drum up support for this game as much as they can. Thank you.
4: Since school has started, there might be a slight craziness with the update posting. This time it will be later that usual. More info as it develops.
5: The Turks are back! Yay! Please be nice to them :D
6: Back to semi-normal. Needs more sleep still.
7: Christopher and Stinkyllama need to spend some points, or the GM will get too many and have to buy more things.
8: For the record, the races end on Sat!
9: Bracket Two is Active! Bracket One is Inactive!

This Round's Weapons:
1 Star Rod: -4 damage to one character and -2 damage to another

This Round's Dressphere - Square Enix use only!:
Dragoon - Jump: Sphere user cannot be attacked for the rest of the round after using this move. -4 damage to one target character at the end of the round.

This Round's Specials:
1) Yuna: Summon Valefor: -1 to four characters or -4 to one character
2) Roy: Counter: Automatic. Reflect all attacks against Roy for this round. Roy cannot make any actions.
3) None
4) None

This Round's Stage:
None

This Round's Mini-game:
Grunty Races:
I have three types of d6. One blue (Aqua Grunty), one red (Rocker Grunty), one white (Iron Grunty). Each round the dice will be rolled. The highest roll wins that day’s race. You can guess: Daily (+3 points to winners): which Grunty will win, what the rolls will be (closest wins), the order the Grunties will be (only correct answer wins); Weekly (+20 points to who gets the most right): which will get the most wins, what the highest score will be (closest wins), the numbers of W/2nd/3rd/T (closest wins); Cumulative (+20 points to who gets the most right): which will get the most wins, what the highest score will be (closest wins), the numbers of W/2nd/3rd/T (closest wins)
Stats Cumulative:
Rocker: 3 W | 0 2nd | 1 3rd | 1 T | Total pips: 26
Aqua: 0 W | 1 2nd | 3 3rd | 0 T | Total pips: 17
Iron: 1 W | 3 2nd | 0 3rd | 1 T | Total pips: 24
Stats Weekly:
Rocker: 1 W | 0 2nd | 1 3rd | 1 T | Total pips: 11
Aqua: 1 W | 1 2nd | 1 3rd | 0 T | Total pips: 11
Iron: 1 W | 1 2nd | 0 3rd | 1 T | Total pips: 13
Guesses - Weekly:
Stinkyllama: Rocker; 22; Rocker 3/1/1/0, Iron 1/2/2/0, Aqua ½/2/0
Christopher: Iron; 22; Iron 2/2/0/1, Rocker 1/1/2/1, Aqua 1/1/2/1
Guesses - Cumulative:
Stinkyllama: Rocker; 44; Rocker 5/1/1/1, Iron 1/4/2/1, Aqua 1/2/5/0

Favorite Moment:
Throughout this week, you can share some of your favorite plays of the past three games and of this one. This is open to any past player, even if they are not active (but feel free to play again if you want). It can be: some of the cooler actions you have done, the kill-sniping wars that happened occasionally, 5.0e(10e29) HP Ness, anything in the ‘plot’ or ‘story’ after such elements were introduced. There is no restriction to the number of moments you can share. My favorite was being able to have such a game out here to share with so many fine players :hug:

This Round's NPC(s):
Armos Knights: 10 HP. Does -3 damage attacks. No new NPCs. They are immune to specials. +10 per defeated knight
Master Hand: Random appearance, once. 20 HP. Attacks: Finger Laser: -1 damage to four characters. Finger Shot: -2 damage to three characters. Fist Attack: -7 damage to one character, -2 damage to self. Catch: -5 damage to one character. Target cannot attack or heal for the rest of the round. Locks the Stage.

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!


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 Post subject:
PostPosted: Fri Oct 13, 2006 3:25 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Yuna summons Valefor on Shadow for -4 damage.


Last edited by Christopher on Fri Oct 13, 2006 7:30 pm, edited 2 times in total.

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 Post subject:
PostPosted: Fri Oct 13, 2006 6:02 am 
PPT God
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Rikku uses Star Rod on Knuckles for -4 damage and on Shadow for -2 damage


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 Post subject:
PostPosted: Fri Oct 13, 2006 7:30 pm 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Cloud Dragoon jumps on the Armous 3 for -4 damage


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 Post subject:
PostPosted: Fri Oct 13, 2006 8:04 pm 
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Sora attacks Shadow for -3 damage


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