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PostPosted: Wed Oct 18, 2006 8:03 pm 
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Edna isn't in the storyline, thusfar. It is Bruno, Gilly, & Sophie (the swamp witch) that have just met up with Ilere.

I have gone to Edna's and found her "busy" and such before. But that was long before this new plot was released.


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PostPosted: Wed Oct 18, 2006 9:44 pm 
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oyyy just finished the vines and meepits. They were a bit frustrating, but I am so glad to be done and caught up finally. Thank you all for the guides and advice! :hug:


Merry Christmas!


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PostPosted: Wed Oct 18, 2006 10:10 pm 
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twinmommy987 wrote:
weirdguy wrote:
Hmm, does Edna the witch disappear from her place normally?


Well she is techinally looking for the earth faerie with Sophie.

I agree that we just have to wait. I checked out the comic again this morning and am still getting 'to be continued' in the same spot.


Edna doesn't have anything to do with the plot.

In part 4 of the comic, Gilly, Sophie and Bruno find Ilere (Earth Faerie) and she tells them that the other denizens of the woods might be able to tell them about the Spirit of Slumber.

The next part should see us searching for these other creatures.

Edna does disappear, just like "The Wise Old King" or "The Grumpy Old King" who go out for lunch and some other vendors on the scratchcards.


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PostPosted: Wed Oct 18, 2006 10:45 pm 
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Moogum wrote:
Arka wrote:
I mapped in a flow chart method, but I ignored the trees. Do the trees really matter? Where there rooms with the same path configuration but different trees?


Trees definitely mattered for me. I'm looking at my crude little maps right now, and a lot of the time I would have I S S I or Z S something like that but the only different would be tree placement.


Well, the fact that there exists a tree there matters, but which tree (2, 3, or 4 branches) hasn't seemed to matter. But just in case, I'd just note which tree it is (it doesn't take much more work).


~Habitual over-analyzer


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PostPosted: Wed Oct 18, 2006 11:38 pm 
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NEW CHAPTER IS OUT!


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PostPosted: Wed Oct 18, 2006 11:39 pm 
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I suppose this is where we start: http://www.neopets.com/halloween/gamegraveyard.phtml


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PostPosted: Wed Oct 18, 2006 11:44 pm 
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Guys I'm about to go crazy, so close with the vines but I'm stuck :(
In the scan I'm at 6-0-0-0-5, if I add a #2 its shorter, if I add #3 its shorted, if I add a #4 its shorted, if I add a #5 its shorted, if I subtract a #1 its not strong enough. http://img2.freeimagehosting.net/uploads/59127f8c4f.jpg


Last edited by neobeth on Wed Oct 18, 2006 11:49 pm, edited 2 times in total.

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PostPosted: Wed Oct 18, 2006 11:45 pm 
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Messs17 wrote:


You're right :D There is a link at the bottom of the page to The Caretaker's Vault:

http://www.neopets.com/halloween/hwp/caretaker.phtml

Apparently we need to find his graveyard index books, which have conveniently been stolen :P


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Last edited by jade on Wed Oct 18, 2006 11:47 pm, edited 1 time in total.

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PostPosted: Wed Oct 18, 2006 11:46 pm 
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I went and did the Brain Trees quest before going to the Game Graveyard...what a waste!


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PostPosted: Wed Oct 18, 2006 11:46 pm 
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I'm trying Game Graveyard flash games, but don't think it will help at all. The new Neopedia article is not up yet.


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PostPosted: Wed Oct 18, 2006 11:47 pm 
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When you click on the door of the house, you talk to the caretaker - his books have been stolen.

We need to find the books?


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PostPosted: Wed Oct 18, 2006 11:50 pm 
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Perhaps it shall be another "find the several items in the maze" like we've been having.


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PostPosted: Wed Oct 18, 2006 11:53 pm 
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I wonder... in what relation is the caretaker to the foreman/cook/janitor Yurble?

And what is TNT's obessesion with short tempered angry Yurbles?


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PostPosted: Wed Oct 18, 2006 11:53 pm 
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Yup.. But they didn't give us a clue.. I don't think.. so i'm lost.


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PostPosted: Wed Oct 18, 2006 11:56 pm 
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There's a bookstore in Neovia, but you can't click on it...


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