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PostPosted: Thu Nov 09, 2006 3:51 am 
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Okay from what it looks like. . .you have to open up your items. Hit one of the actions and just wait a while. The goal is to get it to be your target value of the relevant property.

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PostPosted: Thu Nov 09, 2006 4:39 am 
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Well so far I've managed to get a big pile of black goop. For me, if I burn the Bagus Pulp the enchantment goes up VERY fast. Only burn it for a second or two at a time. There are sooo many combination possibilities. wow.

Edit: apparently the amount of grams versus time matters. The first time with the Bagus Pulp, I used one gram and burning it--the enchantment went up very fast. Now I have 5 grams and it is just creeping along.

Edit 2: Ewww!!! I used 5 grams of Baggus Pulp and enchanted it to exactly 52. Sophie then gave it to her Meowclops---poor kitty it burned all of her hair off. (kinda funny looking)

Edit3: Now for round 2 So far I've used the sharpgrass twice. I need 17 grams and +45 divination. So I used the sharpgrass once for 9 grams and once for 8 grams and totaled the divination to +45. Now I'm wondering if I should continue with the 2nd componant before I throw it all in the cauldron, cause it took so darned long to get the first componant to where I want it. Any suggestions??

Nevermind, I'll try that combine button first. Well drat!!!! :x :x :x :x I combined the two ingredients and and 1 had 9 grams and +23 divination. The other had 8 grams and +22 divination, but when they combined it equaled 17 grams like it should but only the +22 diviniation. I'm going to bed. (drat again) I'm sure things will look clearer in the morning.

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PostPosted: Thu Nov 09, 2006 7:41 am 
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Location: Antarctica or space...you get the idea already.
Note that to get massive amounts of power, you can burn and crush bagguss goop, and desiccate sharpgrass to great effect.

Soaking sharpgrass does the opposite, by amplifying divinity by a lot.


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PostPosted: Thu Nov 09, 2006 8:35 am 
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For you, it's different for everyone else though.


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PostPosted: Thu Nov 09, 2006 10:31 am 
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Any word yet on Spectral Essence? Nothing I've done indicates what it might be.


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PostPosted: Thu Nov 09, 2006 2:16 pm 
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jfkimberly wrote:
Any word yet on Spectral Essence? Nothing I've done indicates what it might be.


Im betting we have to wail on the spirit of slumber...

Scratch that, I'm hoping.

(My theory being tht he'll be of boss level difficulty and tht when hes defeated we all get access.


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PostPosted: Thu Nov 09, 2006 5:39 pm 
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Averages are a LOT easier to figure out if you have equal wieghts :D

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PostPosted: Thu Nov 09, 2006 6:13 pm 
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as for me, I am not only thrilled to "feel" caught up fully (minus this spectral stuff) but just tihnk PPT has the best possible people who give loads of help!

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PostPosted: Thu Nov 09, 2006 6:23 pm 
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Location: In the white forest, hiding in a hollow tree (come find me)
It's speculation on my part, but the shadows in the BD may be an important part of the "spectral essence" composite much like how we used the Spirit of the Ruins in the LDP (since we're not given any plot background for them, it's very probable that they play an important role in this since they are some sort of spectral being.)

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PostPosted: Thu Nov 09, 2006 6:48 pm 
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I think I like that theory, I hope something good comes of that one

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PostPosted: Thu Nov 09, 2006 7:24 pm 
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P'haps we might need to do something with the Shenkuu vessel?


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PostPosted: Thu Nov 09, 2006 7:43 pm 
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I am having the hardest time trying to combine my ingredients. I have
10 grams
+25 conjuring

and

6 grams
+20 Conjuring

and its suppost to be
16 grams
conjuring
target value +42 +/- 5

I just cant figure out how to combine! AHHH! Can someone walk me through this one?


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PostPosted: Thu Nov 09, 2006 8:19 pm 
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SuzieQ wrote:
I am having the hardest time trying to combine my ingredients. I have
10 grams
+25 conjuring

and

6 grams
+20 Conjuring

and its suppost to be
16 grams
conjuring
target value +42 +/- 5

I just cant figure out how to combine! AHHH! Can someone walk me through this one?

First take a look through the walkthrough post as well as the links provided in that walkthrough post to help you.
In any case, that wont be enough. While the qty are added (you will get 16g) you will only get about +23 Conjuring, as those values are being averaged.


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 Post subject: Buried Bone
PostPosted: Fri Nov 10, 2006 2:30 am 
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Each of my PetPets just came out of the Symol hole with a Buried Bone and a "Wonder where they got that from" type message. Is that plot? If so what...? Haunted Woods graveyard bones turning up in Meridell?


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 Post subject: Re: Buried Bone
PostPosted: Fri Nov 10, 2006 2:42 am 
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barbnk1i wrote:
Each of my PetPets just came out of the Symol hole with a Buried Bone and a "Wonder where they got that from" type message. Is that plot? If so what...? Haunted Woods graveyard bones turning up in Meridell?


No, the "Wonder where they got that from" message comes with every item from the hole.

I know because I've got two items from it before.


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