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PostPosted: Wed Nov 15, 2006 4:16 am 
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YAY!


this was easier then I thought and somehow I am dreading the thought of potion anything in our future.

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PostPosted: Wed Nov 15, 2006 4:17 am 
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lol, I only got the gardening closet key, didn't know about the other key on the doctor :P

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PostPosted: Wed Nov 15, 2006 4:18 am 
Way Beyond Godly
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cookiemunster wrote:
I cannot find the dang door... I've been searching for the final door with the paper under it for at least half an hour. Please help! :oops:

You have to go through the cell door in the room with the Zomutt first :)

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PostPosted: Wed Nov 15, 2006 4:20 am 
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enchantress: There's a gap between two buildings at the very back of Neovia. The link is just the to left of the blue-striped awning. It's also here:
http://www.neopets.com/halloween/hwp/asylum.phtml[/quote]

thank you.


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PostPosted: Wed Nov 15, 2006 4:20 am 
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I went to Jellyneo's help page, but it hasn't helped at all. I've gotten some things already, so maybe the order changes? I go to the garden and click on whichever door, then follow the next instruction to get to the doctors room, but I just get another hall. I haven't seen the doctor's room at all, so I'm stuck! Any suggestions, anyone?? Thanks.

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PostPosted: Wed Nov 15, 2006 4:20 am 
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I did! I'm stuck in endless prison cell door hallways... am I doing it wrong?


Last edited by cookiemunster on Wed Nov 15, 2006 4:29 am, edited 2 times in total.

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PostPosted: Wed Nov 15, 2006 4:25 am 
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okamotosan18 wrote:
Do you need to find a second key to open the cell door? I got my 5th paper, but no cell doors open o_O


two keys, one in a pocket of the doctors skeleton (chase away zombies with lamp), one in janitor skeletons pocket in room with the safe. the rusty key from the janitor will open the cells, the shiney key from the doctor will open the safe


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PostPosted: Wed Nov 15, 2006 4:36 am 
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I really like these Crimson Room-like puzzles. I hope they do another one of these, this time with 80 rooms or something.

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PostPosted: Wed Nov 15, 2006 4:41 am 
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Drat, I missed getting the page from the Zomutt. >>

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PostPosted: Wed Nov 15, 2006 4:42 am 
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Can someone post up the coord for the door, journal, and key? It seems like my picture does not match with what I am really clicking.


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PostPosted: Wed Nov 15, 2006 4:48 am 
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cookiemunster wrote:
I did! I'm stuck in endless prison cell door hallways... am I doing it wrong?


I'm stuck here too, but are the cell doors endless? To me, it seems like there are only 5.

I already have the journal page from this hallway, but when I went to click on the door, my computer decided it was time to shut down internet explorer, and when I got back, it says the key won't open the door. It won't open any of the cell doors, actually.

Maybe I already finished, I just didn't see the 'to be continued' page?


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PostPosted: Wed Nov 15, 2006 4:48 am 
Way Beyond Godly
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cookiemunster wrote:
I did! I'm stuck in endless prison cell door hallways... am I doing it wrong?

Nope. Click on each of the cell doors - one of the cells has a note under the door. That'll be the one to unlock :)

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PostPosted: Wed Nov 15, 2006 4:51 am 
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Atomic:

It's actually Gilly that's lost in the asylum. Not Sophie... :)

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PostPosted: Wed Nov 15, 2006 4:52 am 
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Some nice guides I found on the neoboards: I thought they might help those of you who are stuck

Quote:
1-click on a lampost , it'll get in your inventory...it'S in the room with the desk
2- Naviguate around until you find the zomutt..click on the pice of paper besides him
3-naviguate until you find the zombies...click on the piece of paper.
4- attack them with the lampost by clicking on them
5- click on the janitor skeleton pockets to find a golden key
6-naviguate around until you find the piece with the locker...click on the scientist skeleton pocket to find a silver key.
7- use the golden key on the locker to unlock it
7.5 click on the piece of paper
8-click on the shovel
9- dig holes in the place with the trees by clicking on the ground until you find a bone.
10- click on the bone
11- fetch the zomutt and give it to him
12- click on the jail thingie behind him
13-naviguate around until you find a cell with a piece of paper...to get out of a cell, click at the bottom of the image
13- click on the door, the silver key will unlock it


Quote:
Basic Layout:

Four Hallways, Connected by a Courtyard (with four exits to courtyard). Each hallway has one special room, and exit to courtyard and 4 rooms that do NOTHING (leave you in same hallway). The special rooms are random: entrance room, zomutt room, table/zombie room and janitors closet room.

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PostPosted: Wed Nov 15, 2006 4:54 am 
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kiay wrote:
Some nice guides I found on the neoboards: I thought they might help those of you who are stuck

Quote:
1-click on a lampost , it'll get in your inventory...it'S in the room with the desk
2- Naviguate around until you find the zomutt..click on the pice of paper besides him
3-naviguate until you find the zombies...click on the piece of paper.
4- attack them with the lampost by clicking on them
5- click on the janitor skeleton pockets to find a golden key
6-naviguate around until you find the piece with the locker...click on the scientist skeleton pocket to find a silver key.
7- use the golden key on the locker to unlock it
7.5 click on the piece of paper
8-click on the shovel
9- dig holes in the place with the trees by clicking on the ground until you find a bone.
10- click on the bone
11- fetch the zomutt and give it to him
12- click on the jail thingie behind him
13-naviguate around until you find a cell with a piece of paper...to get out of a cell, click at the bottom of the image
13- click on the door, the silver key will unlock it




How many keys were we supposed to find?


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