Round 20
SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Story as of now:
- Donut pic from Wiki... Mmm... Donuts...
Giga Koopa leaps and Bowser Bombs Mewtwo and Shadow, dealing -2 damage to them and removing them from action for the round.
-----------------------------------------------------------
Leon is stretching inside a professional wrestling ring. A person that looks like Master Chief, but wearing pink armor, is standing around outside. Bob and Steve walk up.
Steve: Dude! What the hell? You can’t have a ringer.
Bob: That is totally cheating.
Hides a tranquilizer gun behind his back.
Leon: I was supposed to team with Kratos, but he was too busy disemboweling a great white with his bare hands. If you want to disturb him, go ahead.
Steve: Sounds like he is disturbed already.
Leon: To be fair, if you want, you can get a ringer too.
Bob: Dude. Where are we going to find a chick spy on short notice?
Steve: Well, Joanna isn’t busy right now. She’ll be happy to help us.
Leon: Why do you guys want a woman for your team?
Bob: Because the only guy I know that would wear pink armor is standing right next to me.
Steve:
Shoots Bob. Shut up.
Donut: I am not a girl! And this is lightish red, not pink.
Steve: Keep telling yourself that.
Activates his radio. Joanna? How would you like to make a quick buck?
Donut: ... I just like wrestling... Ancient Greek-style...
-----------------------------------------------------------
Later. Joanna has Leon in a sleeper hold and is sitting on top of Donut. Bob and Steve are just watching as Leon passes out, and Joanna drops him aside.
Donut: Can you let me up now? I don’t like being in this position.
Bob: That is totally awesome.
Steve: Lucky pinky.
Donut: Please? I am a little uncomfortable like this.
Joanna: Shut up and take your beating like a man.
Joanna chops Donut in the neck, and he is knocked out.
Donut: I don’t like this kind of wrestling.
0500/1700 Rule: Regardless of when the last update occurred, you may make actions
after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘
[Character A] attacks
[Character B] for
-X damage’ [Do not forget the
underline,
red, and
bold.]
Example attack: ‘
Sonic attacks
Link for
-3 damage’
Example split attack: ‘
Chrono attacks
a goomba for
-1 damage and
Ryu for
-2 damage
Example weapon use: ‘
Zelda uses a Warp Star to deal
-3 damage to
Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘
[Character A] attacks [Character B] for -X damage’ [Do not forget the
bold.]
Example attack: ‘
Sonic attacks Link for-3 damage’
Example split attack: ‘
Chrono attacks a goomba for -1 and Ryu for -2Example weapon use: ‘
Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘
[Character] heals for
+2 HP [Do not forget the
green and
bold.]
Example heal: ‘
Kirby heals for
+2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘
[Character] heals for +2 HP [Do not forget the
bold.]
Example heal: ‘
Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Super Smash Attacks (SSA): SSA actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The SSA use counter does not reset until all characters have used their SSA. To activate: either use a Smash Emblem or buy it with some points. They may not be ready at the start of the game, but I’ll finish them as soon as possible.
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime SSAs or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Sample use:
Code:
[b]Gogo mimes [Last Character Used] and [Copies the last action as player sees fit][/b]
Starting/Maximum HP = 50
Factions
Castlevania: +30 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +50 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +90 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +50 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Pokémon: +50 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +50 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +160 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +70 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Characters
Gogo--------------------------6
Bracket A - Mon & Tues
Aerith-------------------------50
Alucard----------------------50
Auron-------------------------48
Beatrix------------------------48
Black Mage------------------45
Blaze--------------------------49
Captain Falcon---------------48
Chrono------------------------50
Chun-li------------------------50
Cloud-------------------------50
Deoxys------------------------30
Diddy Kong------------------44
Donkey Kong----------------19
Edge--------------------------50
Falco---------------------------42
Fei-----------------------------50
Fox---------------------------50
Ganondorf-------------------48
Geno--------------------------50
Hayabusa Ryu---------------48
Ice Climber-------------------50
Jeran and Lisha--------------47
Joanna------------------------44
Kasumi------------------------49
Kirby-------------------------49
Kite---------------------------41
Knuckles----------------------50
Kyle Katarn------------------49
Link--------------------------50
Liu-----------------------------49
Luigi--------------------------50
Mario-------------------------46
Marth--------------------------49
Bracket B - Thurs & Fri
Mewtwo----------------------47 (No attack or heal)
Mr Game & Watch----------41
Ness--------------------------47
Paine--------------------------50
Peach-------------------------50 (Wed to Geno)
Pichu--------------------------50
Pikachu-----------------------49
Plusle and Minun------------50
Prince-------------------------50
Purin--------------------------49
Ramza-------------------------43
Rikku-------------------------50
Roy---------------------------50
Ryu----------------------------45
Samus------------------------46
Shadow-----------------------42 (No attack or heal)
Sheik-------------------------50
Siegfried-----------------------47
Silver--------------------------32
Simon------------------------47
Sol-----------------------------48
Soma-------------------------50
Sonic--------------------------21
Sora---------------------------41
Squall-------------------------50
Tails---------------------------47
Terry---------------------------49
Tina---------------------------47
Wario-------------------------40
X-----------------------------49
Yoshi-------------------------49
Young Link-----------------47
Yuna--------------------------49
Zelda-------------------------48
Zero--------------------------50
NPC Stats
Giga Koopa------------------8
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round):
Koopa - Roy - Christopher - Round 15
Giga Koopa - -
NPC Kills (NPC, # defeated, # sent):
Goomba - 9 - 13
Octorok - 2 - 4
Slime - 3 - 3
Koopa Troopa - 5 - 7
Spiny - 4 - 4
Deku Scrub - 1 - 3
Hammer Bros - 4 - 5
Kremling - 2 - 2
Heartless - 4 - 5
Paratroopa - 1 - 2
Redead - 2 - 3
Cactuar - 1 - 1
Like-Like - 2 - 2
Red Bubble - 1 - 3
Blue Bubble - 1 - 1
Bomb - 0 - 0
Wiggler - 0 - 0
Dodongo - 1 - 1
Lakitu - 1 - 1
Stalfos - 2 - 2
Moblin - 1 - 1
Zu - 1 - 1
Tonberry - 0 - 0
Iron Knuckle - 1 - 1
Metroid - 2 - 2
Malboro - 0 - 0
Thwomp - X - 0
Boo - X - 0
Floor Master - X - 0
Points: Max = 3*cos(2π)*(6!/4) - (2^3)(25^0.5) ± ln(1)
Blk Mage - 281
Stinkyllama - 56
Christopher - 88
Noo - 313
Ryan - 188
Roxas_x - 52
Otamoto - 98
Typhoon - 62
GM Choice - 75
Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - ????
Point Redemption
Pokémon List:
1, 2, 3, 4, 5, 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30
Summon Materia Effects:
Found here
Character Profiles:
Found here. Enjoy!
Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
HRB Rules. Enjoy! - Will re-post when the HRB are reissued
Request Info! - From past game. Will re-post towards the end of the game.
How to Gogo - Enjoy!
Game Site:
Overall, found here.
Preview movies, found here.
Round 20 Announcements:
1:
Bracket B is Active! Bracket A is Inactive!
2: For those of you wondering if we are going to have a split soon, yes, we are. I was thinking for this Sunday since that would be a nice and even divide.
3: Yay! Donut! Our second Red vs Blue reference.
4: If I have two aces, should I double down or split? Hurry! I need an answer!
5: Uh oh. Say both my splits were dealt another ace, what should I do then?
6: Spies: 2; Action: 1
7: +20 points if you post the odds of #5 actually happening with a 5 deck shuffle, three other players and you taking all you action before the other players. You have to show your math to get credit. For ease, assume you are the only one getting aces.
8: I want Giga Koopa dead by the end of the round. [As Serpentor]This! I command![/Serpentor]
9:
Bracket B is Active! Bracket A is Inactive!
This Round's Weapons:
1 Red Shell: -1 damage to one character and all members of the character’s Faction. (Targeted Independent Faction members do not spread the damage)
This Round's Dressphere - Square Enix use only!:
None
This Round's Specials:
Gogo - Mime: See above
1) Rikku: Dressphere Change: Choose one: Samurai - Zantetsu: -7 damage to one character and -2 to Rikku; Dark Knight - Darkness: -3 damage to three characters and Rikku; Lady Luck - Lucky Shot: -3 damage to one character and +5 points to player
2) Ryu: Tatsumaki Senpuukyaku: -3 damage to two characters
3) None
4) None
This Round's Stage:
None
This Round's Mini-game:
None
This Round's NPC(s):
Giga Koopa: Appears after Koopa is defeated. 40 HP! All attacks are the same as Koopa, except he gets two a round, one regular and one special
This Round's Faction Ability:
None
Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better.
Thank you!