Round 25
SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Story as of now:
[img][/img]
- Couldn’t think of one. Sorry.
The Iron Knuckle slashes Ice Climber for -5 damage. The Gunties run around the arena. They arc around the depths of the arena and plow through the doors to Sephiroth’s lair again. They trample the Dark Troopers, step on the Guard Armors, disrupt the Metroids, but they all stop to eat Sephiroth’s lunch before running out.
Sephiroth: That’s it!
The refueled Grunties continue back through the arena to the field. The Rocker Grunty bursts ahead and takes the lead, but the Iron Grunty makes a play for the win and both cross the finish line at the same time! The Aqua Grunty follows them close behind.
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Dr Freeman and Pit are looking around the portal for any signs of Snake and Kratos. Zell is standing around spinning a frisbee on his finger.
Zell: I’m bored. Can I go home?
Pit: If we find a portal that takes you further into the past so you can finally be the smartest person on the planet.
Zell: Cool! ... Hey!
Gordon: Be quiet and start searching.
Zell: Boring! Who want’s to play some ultimate!
The others glare at Zell.
Zell: Okay, how about frolf?
The others ignore Zell and continue the search. After a few minutes, a frisbee hits Dr Freeman in the back of the head.
Zell: Little help?
Dr Freeman takes the frisbee and throws it into the jungles.
Zell: Dude. Uncool.
Gordon: Listen you little punk...
The frisbee flies back and hits Dr Freeman’s head again.
Snake: Little help?
Zell: Found them!
Snake and Kratos come out of the forest and meet up with the group. Kratos is carrying the tyrannosaur over his head.
Pit: That was easier than expected.
Kratos: Now that you found us, how do we get back?
Gordon: It will take two trips due to the limits of the technology.
Kratos: I’ll stay. I don’t mind the wait.
Gordon: Cool. Snake, Pit, let’s roll.
Zell: Wait, what about...
Gordon activates the portal and rushes Pit and Snake through before Zell can follow.
Kratos:
Puts a hand on Zell’s shoulder. Boy, do you like barbeque?
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The Grunties are leaving the field as Bracket B is returning. The floor of the battlefield starts rumbling. A Guard Armor pops up from a hidden hatch.
Sephiroth:
Over the loudspeaker You dared to intrude on my lair. This is my revenge.
The Guard Armor roars and crushes Plusle and Minun for -4 damage.
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The GM is going over a map in his office. Rufus enters.
Rufus: Sir, do you know why Sephiroth is mad at us?
GM: Not a clue.
The map has a title of ‘Grunty Routes’ with three paths going through a red boxed area of the arena
0500/1700 Rule: Regardless of when the last update occurred, you may make actions
after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘
[Character A] attacks
[Character B] for
-X damage’ [Do not forget the
underline,
red, and
bold.]
Example attack: ‘
Sonic attacks
Link for
-3 damage’
Example split attack: ‘
Chrono attacks
a goomba for
-1 damage and
Ryu for
-2 damage
Example weapon use: ‘
Zelda uses a Warp Star to deal
-3 damage to
Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘
[Character A] attacks [Character B] for -X damage’ [Do not forget the
bold.]
Example attack: ‘
Sonic attacks Link for-3 damage’
Example split attack: ‘
Chrono attacks a goomba for -1 and Ryu for -2Example weapon use: ‘
Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘
[Character] heals for
+2 HP [Do not forget the
green and
bold.]
Example heal: ‘
Kirby heals for
+2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘
[Character] heals for +2 HP [Do not forget the
bold.]
Example heal: ‘
Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Super Smash Attacks (SSA): SSA actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The SSA use counter does not reset until all characters have used their SSA. To activate: either use a Smash Emblem or buy it with some points. They may not be ready at the start of the game, but I’ll finish them as soon as possible.
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime SSAs or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Sample use:
Code:
[b]Gogo mimes [Last Character Used] and [Copies the last action as player sees fit][/b]
Starting/Maximum HP = 50
Factions
Castlevania: +30 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +50 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +90 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +50 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Pokémon: +50 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +50 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +160 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +70 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Characters
Gogo--------------------------9
Bracket A - Mon & Tues
Simon--------------------------47
Alucard------------------------50
Soma--------------------------50
Chrono------------------------50
Kyle Katarn-------------------49
Kasumi------------------------49
Donkey Kong-----------------12
Mario--------------------------43
Diddy Kong-------------------17
Kite----------------------------41
Terry---------------------------49
Black Mage-------------------45
Edge---------------------------50
Tina----------------------------43
Aerith--------------------------50
Cloud--------------------------49
Squall--------------------------50
Beatrix-------------------------44
Auron--------------------------48
Rikku--------------------------49
Yuna---------------------------49
Paine---------------------------50
Ramza-------------------------43
Marth--------------------------49
Captain Falcon----------------30
Sol-----------------------------46
Ice Climber--------------------45
Sora----------------------------30
Kirby---------------------------50
Ganondorf---------------------43
Link----------------------------50
Zelda---------------------------50
Sheik---------------------------50
Young Link-------------------47
Bracket B - Thurs & Fri
X-------------------------------49
Zero----------------------------50
Luigi---------------------------50
Samus--------------------------46
Mr Game & Watch-----------41
Ness----------------------------46 (No Specials x2)
Liu-----------------------------49
Jeran and Lisha---------------47
Hayabusa Ryu----------------48
Joanna-------------------------44
Mewtwo-----------------------47
Pikachu------------------------48 (No weapons x2)
Purin---------------------------49
Deoxys------------------------27
Pichu---------------------------49
Plusle and Minun-------------46
Prince--------------------------50
Shadow------------------------39
Blaze---------------------------49
Silver--------------------------27
Sonic---------------------------6
Tails----------------------------47
Knuckles----------------------50
Siegfried-----------------------47
Falco---------------------------42
Fox-----------------------------50
Chun-li-------------------------44
Ryu----------------------------45
Peach--------------------------50 (Wed to Geno)
Wario--------------------------40
Geno---------------------------50
Yoshi--------------------------50
Roy----------------------------50
Fei------------------------------50
NPC Stats
Iron Knuckle ---------------- 5 HP (Immune to weapons)
Guard Armor ---------------- 30 HP
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round):
Koopa - Roy - Christopher - Round 15
Giga Koopa - Wario - Okamoto - Round 21
Sonic - - -
Guard Armor - - -
NPC Kills (NPC, # defeated, # sent):
Goomba - 9 - 13
Octorok - 3 - 7
Slime - 6 - 6
Koopa Troopa - 5 - 7
Spiny - 4 - 4
Deku Scrub - 1 - 3
Hammer Bros - 4 - 5
Kremling - 2 - 2
Heartless - 4 - 5
Paratroopa - 1 - 2
Redead - 2 - 3
Cactuar - 1 - 1
Like-Like - 2 - 4
Red Bubble - 1 - 5
Blue Bubble - 1 - 3
Bomb - 0 - 0
Wiggler - 0 - 1
Dodongo - 1 - 1
Lakitu - 1 - 1
Stalfos - 3 - 3
Moblin - 1 - 1
Zu - 2 - 2
Tonberry - 1 - 1
Iron Knuckle - 1 - 2
Metroid - 2 - 2
Malboro - 0 - 0
Thwomp - X - 0
Boo - X - 0
Floor Master - X - 0
Points: Max = 3*cos(2π)*(6!/4) - (2^3)(25^0.5) ± ln(1)
Blk Mage - 281
Stinkyllama - 56
Christopher - 74
Noo - 313
Ryan - 188
Roxas_x - 52
Okamoto - 139
Typhoon - 85
GM Choice - 75
Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - ????
Point Redemption
Pokémon List:
1, 2, 3, 4, 5, 7, 8, 9, 10, 11, 12, 14, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30
Summon Materia Effects:
Found here
Character Profiles:
Found here. Enjoy!
Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
HRB Rules. Enjoy! - Will re-post when the HRB are reissued
Request Info! - From past game. Will re-post towards the end of the game.
How to Gogo - Enjoy!
Game Site:
Overall, found here.
Preview movies, found here.
Round 25 Announcements:
1:
Both Brackets are Active!
2: Yay! Fei is the last Square Enix character to use a special.
3: D’oh! I didn’t mean to send out another sword-chuck. Oh well.
4:
Years! I have been trying for years to finally get an Eva calender. It is going up now!
5: Daily winners: Sorta a three way tie between Okamoto, Typhoon and Christopher. The roll was (4, 4, 3) so Okamoto and Typhoon were only off by 2 pips total. Christopher and Typhoon had similar responses for the placement, especially in the case of a tie. All three are awarded +3 points since it would be too much of a hassle to divide the points differently.
6: Alternatively, since Typhoon was the first to submit a guess, all of the points could go to him since he was there first. Make a stink and convince the others if you dare!
7: The Guard Armor holds a prize for the one who defeats it. Since the Guard Armor is instantly defeated once its HP reaches 0 or less HP, you will know if you are the one to make the kill. Just post your pick for the number when you finish it off.
8: Hope you still like the NPCs this round
9:
Both Brackets are Active!
This Round's Weapons:
1 Lip’s Stick: -3 damage to one character. Target gets -1 damage at the end of the round
Pokeball: Goes to the character who defeats the Guard Armor. Pick a number when you make the kill.
This Round's Dressphere - Square Enix use only!:
Thief 2 - Steal Points: -3 damage to one character. If target was used, target’s player loses 5 points and sphere user’s player gains 5 points. (They lose 5 points, you gain 5 points)
This Round's Specials:
Gogo - Mime: See above
1) Diddy: Spinning Kong: -3 damage to two characters
2) Auron: Dragon Fang: -3 damage to two characters
3) Fei: Kokei: -7 damage to one character and -2 to Fei
4) Roy: Counter: Automatic. Reflect all attacks against Roy for this round. Roy cannot make any actions.
This Round's Stage:
None
This Round's Mini-game:
Grunty Races:
I have three types of d6. One blue (Aqua Grunty), one red (Rocker Grunty), one white (Iron Grunty). Each round the dice will be rolled. The highest roll wins that day’s race. You can guess: Daily (+3 points to winners): which Grunty will win, what the rolls will be (closest wins), the order the Grunties will be (only correct answer wins); Weekly (+20 points to who gets the most right): which will get the most wins, what the highest score will be (closest wins), the numbers of W/2nd/3rd/T (closest wins); Cumulative (+20 points to who gets the most right): which will get the most wins, what the highest score will be (closest wins), the numbers of W/2nd/3rd/T (closest wins)
Stats Cumulative:
Rocker: 1 W | 1 2nd | 0 3rd | 1 T | Total pips: 11
Aqua: 1 W | 1 2nd | 1 3rd | 0 T | Total pips: 10
Iron: 0 W | 0 2nd | 2 3rd | 1 T | Total pips: 7
Stats Weekly:
Rocker: 1 W | 1 2nd | 0 3rd | 1 T | Total pips: 11
Aqua: 1 W | 1 2nd | 1 3rd | 0 T | Total pips: 10
Iron: 0 W | 0 2nd | 2 3rd | 1 T | Total pips: 7
Guesses - Weekly:
Okamoto: Most Wins - Aqua, Highest Score - 18, Amount of Placements: 1st - 5, 2nd - 5, 3rd - 5, Ties - 4
Typhoon: Most Wins - Aqua, Highest Score - 16, Amount of Placements:1st - 6, 2nd - 3, 3rd - 5, Ties - 2
Guesses - Cumulative:
Okamoto: Most Wins - Aqua, Highest Score - 18, Amount of Placements: 1st - 5, 2nd - 5, 3rd - 5, Ties - 4
Typhoon: Most Wins - Aqua, Highest Score - 16, Amount of Placements:1st - 6, 2nd - 3, 3rd - 5, Ties - 2
This Round's NPC(s):
Guard Armor: 30 HP! Randomly, once? Makes two -4 damage attacks per round. At 15 HP, makes only one attack.
1 Iron Knuckle: 5 HP. +5 points when defeated. Immune to weapons. Deals -5 damage to one character at the end of the round. They stay until defeated.
This Round's Faction Ability:
None
Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better.
Thank you!