Daily Dare (Split #4)

For Neopets ONLY discussion.

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eilu
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#91 Post by eilu »

I hate Ugga Smash. The game feels so unresponsive, like I'm fighting with the controls. :x At least I can beat Abi on it. I wish I had the Mimzy game.
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okamotosan18
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#92 Post by okamotosan18 »

Sweet, no Ugga Smash for me. :evil:

They should've made the AAA challenge 400 for Mimzi though. Once you know all the items, it's just too easy, lol. :P
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Troggy7
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#93 Post by Troggy7 »

Last mimzy sucks, half the time 9 items dont even appear in the first round :/
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Daze
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#94 Post by Daze »

Congratulations, you won your challenge!
AAA has awarded you Ugga Marbleshield.

:)
____amanda
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#95 Post by ____amanda »

Ohgosh.
I've been trying so hard to play all the games on the release date, without even thinking that I won't be able to play the last six or seven games due to being out of the country without a computer. :(
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_lexxia
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#96 Post by _lexxia »

Troggy7 wrote:Last mimzy sucks, half the time 9 items dont even appear in the first round :/


Are you releasing the normal toys? You have to catch the alien items and release the normal toys, it took me a while to figure it out. :oops:
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stampsyne
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#97 Post by stampsyne »

Abigail's prize for The Last Mimzy Investi-Catch, Green Magnifing Glass, is worth more currently than AAA's prize. LOL
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Officer 1BDI
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#98 Post by Officer 1BDI »

This Last Mimzy game is terrible! I can't get past level two because they never give me enough mimzies to collect before the time runs out. :x I'm not even collecting the normal toys, so I don't think releasing them would help me....

EDIT: ...Oh, wait! It does help. :oops: They don't word it very well in the instructions; I thought you were only supposed to "release" toys that you'd accidentally caught. Cheers for the wake up call, lexxia.

SierraRaven wrote:I don't like the way TNT is having the American players play the Mimzy games, while other Neopians play the normal games. It just doesn't seem right to me. We should all be playing the same games, with the same prizes...


I have to agree. It's not fair that we've gotten two easy games within a week while you guys had to struggle through Whack-a-Kass and now Ugga Smash (the latter which I never would have beaten AAA at). It's not your fault that you don't live in the same country as TNT's sponsors, and you shouldn't be penalized for it.
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#99 Post by Machiito »

I'd actually prefer to play the actual Neopets games over the sponsor ones..

Not just because it's annoying and I have to disable both my Ad-Blockers, but because I avoid sponsor games like the plague. I understand the site needs the games to keep running, but shoving them in my face isn't going to make me want to buy/see/etc anymore than me just randomly seeing an ad. Infact, it kinda makes me want to take part in it LESS. >>

There are no more random switches like this during the entire thing, are there? I sure hope not..
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#100 Post by WockyChocky »

_lexxia wrote:
Are you releasing the normal toys? You have to catch the alien items and release the normal toys, it took me a while to figure it out. :oops:



Thank you!!
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Blue
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#101 Post by Blue »

Since it hasn't been posted yet, the Abi prize for The Last Mimzy Investi-Catch game is:

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Green Magnifying Glass
Now you can read really small print!
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Kittygirl123
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#102 Post by Kittygirl123 »

I asked this question earlier, but no one answered.... so I'm asking again. Does anyone have some tips for attack of the gummy dice? I accidentally challenged AAA and I can't get enough points.
I used to have a really cool siggy, but people started ignoring my messages and only commenting my signature so I took it away.
metalmario
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#103 Post by metalmario »

Wow, another game where the directions are less than helpful.

Here are my revised instructions:
1. Hover over the items that pop up.
2. If it's a normal thing, hit 'v'. If it's a magic thing (or bunny), hit 'c'.

WOW!!!

*headdesk for repeated scores of 20 until she figured it out* :[

Edit: Thx, fixed it.
Last edited by metalmario on Sat Mar 24, 2007 12:17 am, edited 1 time in total.
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Jerch
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#104 Post by Jerch »

Kittygirl123 wrote:I asked this question earlier, but no one answered.... so I'm asking again. Does anyone have some tips for attack of the gummy dice? I accidentally challenged AAA and I can't get enough points.


For codes... there are 3, according to a petpage..

gummydice -> change colour of active die
delightful -> change active die to a morph die
explode -> change active die to a bomb


Then there are a few guides out there...either just search the web for the game...or here's an example

http://www.neopets.com/~Tirchie
Matrinka
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#105 Post by Matrinka »

Gummy dice is just one of those long games that takes forever and needs a pause button. I actually REALLY like it, but desperately want to pause it sometimes.

What you need to do is look at the game as if it is 3d tetris. You need to stack blocks in groups of 5 to make them disappear. Just be patient and try to remember your patterns. Your columns can NOT go more than 7 blocks high. If you let one hit 8 your game will end. (I'm 99% sure thats true... but if it isn't, it's still good advice once the game starts adding blocks, randomly, to the bottom rows, pushing all the other blocks up a cube.) I like to get rid of as much as possible then start grouping my colors into different parts of the cube. For example, if all the green are in the top right corner, when I can't see that area anymore, I'll at least have a better chance of eliminating blocks by dropping my newest green cubes there. Don't just heap blocks into random areas - be systematic and strategic when dropping the new cubes. You know where they'll land because the squares where they'll land will be highlighted.
Also - I learned this the hard way - you can NOT eliminate black cubes with anything but a morph cube (turning them colors) and bomb cubes.

Just be patient -- I'm good at the game and it STILL took me almost 1.5 hours to beat AAA.

Here are some cheat codes to help:

delightful - Type during gameplay to change the current dice into a morph dice. Once per game.
explode - Type during gameplay to change the current gummy dice into bombs. Once per game.
gummydice - Type during gameplay to change the current gummy dice to a different random color. Once per game.
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