Fri Mar 30, 2007 1:01 am
Fri Mar 30, 2007 5:27 am
Fri Mar 30, 2007 7:13 am
Fri Mar 30, 2007 1:09 pm
Cerise wrote:If it changes often, Im just going to whine about having to bring out a calculator each time I play a game to figure out what I'd need to get a decent NP amount. Im not good at calculating quickly in my head.
I remember being upset when they lowered Bouncy Supreme's payout without saying anything, so I guess Im glad they're giving some sort of warning. All my 12 favorites are games I get can get 3k on, and gaming is a huge part of how I get my NP, so I hope it doesnt turn out horribly. Even seemingly small changes from 1.0 to 1.5 can mean a fair amount of extra/less time and points.
Fri Mar 30, 2007 1:36 pm
Fri Mar 30, 2007 5:55 pm
Fri Mar 30, 2007 7:41 pm
schlough wrote:Dunno. Seems like there's another factor I'm not considering somewhere.
Fri Mar 30, 2007 8:27 pm
Fri Mar 30, 2007 10:39 pm
anjuna wrote:Re-quoting the FAQ: "I got the same score as before in a game, however, I received less Neopoints." and "In an attempt to balance the amount of Neopoints earned ... "![]()
I mean, I don't stop playing Space Fungus at 750 points just because that is all I need to earn 1k NP so, again, I hardly see the advantage / point.
Maybe it will bring Paint Brush prices down, since soon it seems like very few of us will be able to save fast enough to afford one, before we all grow old and die trying.Maybe if we all try very hard to play poorly, we can collectively raise the NP ratios? I just don't get it, lol.
Fri Mar 30, 2007 11:44 pm
Fri Mar 30, 2007 11:46 pm
anjuna wrote:"In an attempt to balance the amount of Neopoints earned ... "
Sat Mar 31, 2007 12:19 am
Sat Mar 31, 2007 2:57 am
Sat Mar 31, 2007 3:26 am
Sun Apr 01, 2007 9:52 pm